Gnarl is wrong, meanie big sis was never a "hero".

And won't Gnarl need to Louise to have kids first before he can off her? That's what happened in Overlord 2 and one of the reasons there wasn't an Overlord 3. The first game have you choices the second game was way more lineal.
 
And for some reason, I kept conflating Baldrick with Jurgen from the Ciaphas Cain WH40k series, even though the only real thing the two have in common is poor hygiene and serving as aides to military figures. Jurgen is actually competent, so there's that too.
As I recall, in Blackadder Series one, Baldrick is the competent one and Blackader the dimwitted twit.
 
Gnarl is wrong, meanie big sis was never a "hero".

And won't Gnarl need to Louise to have kids first before he can off her? That's what happened in Overlord 2 and one of the reasons there wasn't an Overlord 3. The first game have you choices the second game was way more lineal.
Well the Overlord of the first game was less killed and more trapped in hell as the new leader. The Overlad of Overlord 2 ends the game alive and well with their mistress(es) with Gnarls monologuing about how the position of Overlord is one that everyone always tries to usurped. So a third game that continues a parent-child passing down of the title of Overperson is still possible, but the devs would have to decide who is the likely mother (my money is on Kelda) and go from there. Also whilst Gnarl is upset over Louise sparing her sister, she's still the Overlady. Thus Gnarl will serve and advise her until she is not, after which he will move on to the next overperson. Preferably one who is a blood descendant of Louise and still really young when they take office, but Gnarl isn't too picky. It doesn't matter too much who takes up the mantle.

Because Evil always finds a way.
 
Wales coming back from the dead would out the princess.

And really, at least we had much needed character development.
 
I'm not sure why Henriette thinks that she can get his body back anyways. I mean if I were some revolting peasant who overthrew my monarch of my floating nation, I'd have voted for throwing their remains off of said island.

Also as far as the Albion arc goes, I've got the feeling that it's going to be one of the most important arcs for this work. If not the most important. Wardes is almost certainly going to be encountered, Henriette is going to try to rez Wales, another gem for the gauntlet is also almost certainly around as well as who knows what other artifacts of note will turn up, and Louise will be in a proper Evil Alliance where villains are cooperating with one another in a step up from the dating and trading favors she has been involved in with Emperor Lee. The reason this rather impressive laundry list of shit that is going down is something I feel confident in making my claim is that it's really the point where I see Louise locking in if she's going to stick with plan "Get revenge, then kill off the Overlady identity" or if she's going to go in another direction.

Also the thought of how Wardes' life is going to hit an all time low once he runs into Louise and learns her identity is one that makes me feel warm and fuzzy on the inside. Like I feel like it's a coin flip if he's going to actually put up a fight or not after that point and even if he does, I think it's another coin flip to see if he's a proper boss fight and not one of those boss fights that isn't much of a boss fight because symbolism.
 
Tiffania had an heirloom from her mother that was able to bring Saito back to life after the Battle of Saxe-Gothe, but he'd only been dead for a couple of days, and I think that exhausted the ring's power.
I was thinking of whatever was used to bring Prince back, but under control of summoner, to kidnap Henrietta. If memory is OK.
 
Would it? Isn't it entirely possible he's been hiding this whole time and Reconquista was lying about having killed him?

Undead in both Overlord and the familiar of zero are easily discovered as undead. I mean even if the princess could combine the magic undead water ring from Zero and Overlord necromancy the prince would tingle several foul magics detectors at the very least. Not to mention he would be a prime target for heroic slaying.

The best outcome we can hope for is the prince body having been purified and his soul cleansed so no undead Prince.
 
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So, I have a potentially stupid question, and if it's already been answered, than sweet, and if not, than I'd love to know the answer.

Okay, so here goes.

Karin loves her children, right? And she's basically the worst nightmare of all things evil and foul, right? So what happens if the Overlord kills/corrupts/captures all three of Karin's children? Cause, as far as I can tell, the best case scenario is that Karin blames the Overlord, and shows up to completely annihilate the Overlord's forces, and also drag her daughter(s) back home sans Gauntlet. Which means Gnarrl is stuck looking for a new master and, well, basically that this time, Evil didn't find a way. Mind you, that's the best case scenario I can think of. The worst might well be that she puts two and two together, blames Gnarrl personally for the fact that two of her daughters get consumed/killed/kidnapped by Evil, and comes after him personally. Which would really, really, really suck for Gnarrl, not to mention all the people and possibly some of the continents in his vicinity when she caught him. I mean, I would think Gnarrl, of all people, would understand why it might be rather important to keep Karin of the Heavy Winds neutralized, and out of play, instead of just corrupting yet another would-be hero.
 
The worst might well be that she puts two and two together, blames Gnarrl personally for the fact that two of her daughters get consumed/killed/kidnapped by Evil, and comes after him personally. Which would really, really, really suck for Gnarrl, not to mention all the people and possibly some of the continents in his vicinity when she caught him. I mean, I would think Gnarrl, of all people, would understand why it might be rather important to keep Karin of the Heavy Winds neutralized, and out of play, instead of just corrupting yet another would-be hero.
Karin is beating jester masked to look as Gnarl, while Gnarl is relaxing somewhere?

Honestly, with all hype around Karin's name, she woul be better to never appear so that we can avoid dissatisfying end of story.

... In practice Karin might as well have just thrown hands in air, broke fingers/wands, abandoned country, continent even. It's not like she was able to stop apocalypse of future Sky pirate Louise, for example? And that should be hard to keep her away, along with all hype of her skill.
 
Karin is beating jester masked to look as Gnarl, while Gnarl is relaxing somewhere?

Honestly, with all hype around Karin's name, she woul be better to never appear so that we can avoid dissatisfying end of story.

... In practice Karin might as well have just thrown hands in air, broke fingers/wands, abandoned country, continent even. It's not like she was able to stop apocalypse of future Sky pirate Louise, for example? And that should be hard to keep her away, along with all hype of her skill.



Well...no, she couldn't. If the attack were to strike everywhere at once, than even Karin of the Heavy Winds wouldn't be able to do much more than blunt its impact--she can only be in one place at a time, after all. It's one of her few (possibly her only) weaknesses. Besides which, preventing the world from being consumed by the Abyss may be more a function of Earth Magic, not Air--in which case, Karin would be the exact person who is least able to prevent the destruction.

Plus, we don't know what happened to Karin. It is entirely possible that Karin is still around, causing trouble for the forces of Evil, and looking for her daughter(s). Nor do we know what happened to Cattleya without the Bloody Duke catching her and turning her into a vampire. All we really know is that, without Eleanore, the chances of stopping her friends ( Warrdes, and others) is virtually nil, because their fall to darkness would have been that much faster, and more complete.
 
I mean, I would think Gnarrl, of all people, would understand why it might be rather important to keep Karin of the Heavy Winds neutralized, and out of play, instead of just corrupting yet another would-be hero.
High risk, high reward. de la Valliere's were bred for power and evil. Having a de la Valliere as the Overlord offers great benefits for evil. Sure, there's also the Karin-Attention-Meter, but that's a a manageable risk - and frankly, is true for any serious Overlord. Heroes might come and attempt to destroy you at any moment, the trick is balancing your infamy compared to your skill power. Karin will only attack when your infamy is so great that you deserve her. By then, you might be strong enough to defeat her. If not... Gnarl's survived hundreds of years, at least. He probably knows to get out while the getting is good, leaving the hopeless Overlord to face Karin alone.
 
I'm very doubtful that ES is going to trigger an actual fight with Karin, as I'm rather certain that Centurion is going to hold her back. As much of a white sheep as he is, he is still a Valliere by blood and knows his own history. Louise is very much shaping up to be the sort of stability-seeking Valliere royalist that was a core to her bloodline along with the darkness and I think that's just enough to keep her head on her shoulders. Though I do suspect that Louise might actually get disowned, as Eleanore nearly did when she tried to kill Louis. Though how much being disowned matters when one is trying to get in the necromancer-themed plate of the crown princess is debateable.
 
High risk, high reward. de la Valliere's were bred for power and evil. Having a de la Valliere as the Overlord offers great benefits for evil. Sure, there's also the Karin-Attention-Meter, but that's a a manageable risk - and frankly, is true for any serious Overlord. Heroes might come and attempt to destroy you at any moment, the trick is balancing your infamy compared to your skill power. Karin will only attack when your infamy is so great that you deserve her. By then, you might be strong enough to defeat her. If not... Gnarl's survived hundreds of years, at least. He probably knows to get out while the getting is good, leaving the hopeless Overlord to face Karin alone.


Yeah, but I dunno about Karin, but my attention is going to get drawn pretty sharply when somebody effectively takes out all three of my daughters. Manageable risk or not, playing games with Karin's daughters is dangerous, and, honestly, I'm not really seeing a reward in all of this for Louise. All she gets from killing Eleanore is the removal of a potential rival/enemy, in return for drawing a huge amount of attention that she cannot afford to draw. Corrupting Eleanore might have more rewards, especially in operating the minion hive, but Louise would never be able to be sure that Eleanor's Evil levels were low enough for it to be safe to leave her alone--Evil Eleanore is all too likely to try to kill herself, and is likely to try to remove the primary barrier to that course of action first...which would mean killing Louise. So...yeah. Rewards are kinda limited, and the risk for either option is pretty significant.
 
honestly, I'm not really seeing a reward in all of this for Louise
I thought we were discussing why Gnarl would want to do this. You yourself specifically mentioned him in your post.

Why Louise would want to do this? She doesn't. She let Cattleya come with her because she was desperate and lonely, she was very insistent on not corrupting Eleanore or killing her, but rather sending her back home to her parents. Heck, the only reason she keeps doing it (consciously, not counting the Gauntlet's corrupting influence) is because of her plan to restore Henrietta to the throne. We've seen it time and again, that Louise is (quite logically) scared shitless of what will happen when Karin finds out, so much so that she can't stand mention of her. Louise wants to avoid Karin at all costs, and is doing her best at it. When she doesn't, it's mostly because she can't see another path or is lonely and desperate.
 
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