Operation Weihnachtswunder (A CK2 Style Quest to Save Christmas!)

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[X] So, it turns out the person you chose to just brought his kid Nicholas with him. The same Nicholas the Shop told you about.
 
[X] So, it turns out the person you chose to just brought his kid Nicholas with him. The same Nicholas the Shop told you about.
 
[X] So, it turns out the person you chose to just brought his kid Nicholas with him. The same Nicholas the Shop told you about.
 
[X] So, it turns out the person you chose to just brought his kid Nicholas with him. The same Nicholas the Shop told you about
 
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Scheduled vote count started by Novus Ordo Mundi on Feb 7, 2025 at 6:39 PM, finished with 33 posts and 21 votes.
 
Well now, I did not expect Spring-Heeled Jack to get so high. Still, time to save Nicholas. There will be a vote with how to deal with this situation. But now, to roll again for Occult: Council!

Edit: 92 + 18 (The Halfway) + 36 (Hands To The Plow) = 146. Holy Shit...

Edit 2: That's two 90+ rolls in a roll.
Novus Ordo Mundi threw 1 100-faced dice. Reason: Let's Try This Again... Total: 92
92 92
 
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Turn 1 - Winter 2025 - Results (Part 1) New
Turn 1 (Winter 2025)
Results (Part 1)

[X]plan: getting the Christmas train-sleigh into gear MK1
-[X] Martial: Train With Krampus
-[X] Martial: Spent to Take Krampus With You on "Like Lightning"
-[X] Diplomacy: Reach Out To The Germanic Dwarves
--[X] Offer A Trade
---[X] Offer More.
----[X] Offer It All
-[X] Diplomacy: The Council of Christmas (Diplomacy)
-[X] Stewardship: Promote From Within (Stewardship - Jacob Marley)
-[X] Stewardship: Employ More Spirits
-[X] Stewardship: Shift Over
-[X] intrigue: Lay low (assigned to The Council of Christmas (Diplomacy)
-[X] intrigue: spent to Lay low
-[X] Learning: Promote From Within (Learning)
-[X] Occult: The Council of Christmas (Occult)
-[X] Occult: Like Lightning
--[X] Take Krampus With You
--[X] Feast
-[X] Free action: stewardship: Promote From Within (Stewardship - Jacob Marley)
-[X] personals
--[X]Train With Krampus
--[X] Hands To The Plow
---[X]The Council of Christmas (Occult)

Many choices are laid before you, each having their benefits and costs. Risks and rewards. And while you will have to consider many of them, the first one is the easiest.

"Wesley, where is Jacob at the moment?"

"Mister Marley is currently helping the employees." he tells you, as he pours another cup of hot chocolate for Krampus. "He's teaching the Spirits how a safe Wicker-Wacker is supposed to be made."

Right, you still have to deal with that mess. For a moment, you are seriously tempted to have Krampus put the fear of Christmas into Johnathan Wicker, the head of Wicker Toys. But you keep your cool. You will deal with that as Ebenezer Scrooge. Right now, you need to be Santa. You stand up, rolling your shoulders as you plan to get to work. "Can you call him… wait a second." Then you pause for a second, as you make a second decision, and turn towards Jack and Krampus. "Do either of you object to me putting Cecilia on the Council as well?

"I have some minor concerns…" Jack starts, before hesitating. "Though I suppose if we really needed weapons that badly, I know a man or two. No objections here."

"I believe in her." Krampus states firmly. "She is stronger than even she thinks. She will be an excellent replacement for Samantha."

Well, that was simple enough. "Could you find both Jacob and Cecilia, and tell them to come to the office, please?"



By the Power invested in me as Santa Claus, I, Ebenezer Scrooge, raise you to the Council of Christmas.

There is a pause as you make your declaration. You hadn't actually intended it to go like that. But after the newest members of the Council of Christmas walked into the room, you could feel the Power flow out of you, and into them.

"Huh. And here I was, hoping for a long drawn out speech about the couple of centuries we've spent together." Jacob says, as he seems more spectral than before. Yet also more solid at the same time. "And all I get is a sentence?"

You can hear the cheekiness in your friend's voice. Also, he can't hide the fact that he's smiling. "Jacob, if I went over everything we've done, we'd be here until next Christmas." You open your arms, and give your closest friend a good hug. One he readily accepts, giving a good laugh all the while. "But there's no one else I'd rather have in rebuilding Christmas." As the two of you separate, you look over to Cecilia. "And as for you, Cecilia…"

She is absolutely vibrating. "You actually trust me with… with being a Councilor?"

(Krampus Diplomacy Check: 91 + 1 (Diplomacy) = 92)

"We do." Krampus takes the lead, which surprises you. "I do. I want your help. And if anyone gives you shit, they will answer to me."

For a moment Cecilia does nothing except hold the basic workings of a Spirit Radio in her hands. Then she simply leap/hugs the big demon. She is also saying something, but you can't tell because it is way too fast.

Well, at least that's over half of the Council ready to go. And you already have plans for the remaining two seats. Well, one of the two. The other you're handing to Jack. Probably as an apology for what you're about to ask him to do.

After a minute or two, you clear your throat, trying to get everyone's attention. "Now I promise I will have a proper dinner ready for you two to celebrate your promotions. But we still have a meeting to finish, and Jack to keep from leaving London."

"Yeah, you need... wait, what?"



Rewards:

Jacob Marley is now your Stewardship Advisor. Jacob has gained a Stat Block, with New and Changed Traits!

Cecilia Temperance is now your Learning Advisor. Cecilia is now no longer nervous around Krampus.

You have filled at least half of the Council of Christmas. +1 Stewardship and Learning Action. Hidden First Tier Unlocked Before Rolls: ½ of Santa's Stats are added to all Actions made



Jacob Marley, The Hand of Scrooge
Spirit, Christmas

Martial: 17 (14 + 3 AGoC)
Diplomacy 15 (12 + 3 AGoC)
Stewardship: 31 (25 + 3 AGoC + 3 Spirit Boss)
Intrigue 5 (2 + 3 AGoC)
Learning 17 (14 + 3 AGoC)
Occult 30 (25 + 3 AGoC + 2 Spirit Boss)

A Ghost of Christmas (The Herald of Scrooge) - +3 to All Stats. +10 to Diplomacy Rolls involving changing a person's ways, or respecting Christmas. Ebenezer Scrooge, as well as all other Ghosts of Christmas, gain an additional +10 to all rolls against that being on the same night you have made a Successful contested roll against them. Double this during Christmas.

Spirit Boss - +3 to Stewardship, +2 to Occult. When hiring, firing, or dealing with Spirit Employees, double any Stewardship Bonus. If a Diplomacy Roll is required during this, you may use your Stewardship instead. You can become solid and spectral at-will.

Loyal To The End - Any attempt to cause you to betray or harm Ebenezer Scrooge Auto-fails. Any attempt to cause you to betray or harm another member of the Council of Christmas, A Ghost of Christmas, or Wesley Auto-fails if attempted by a non-Deity.



Equipment


Purgatory's Wages
(Christmas Artifact - Weapon (Chains))

+2 Martial, +2 Damage Reduction (Mundane/Spirit) Damage: 1 on Hit, +1 for every 30 Over.

Bound By Sin: If you Win a Contested Martial Roll, the opponent is bound by spectral chains that no mortal can break for a number of minutes equal to the difference between Marley and the Opponent's rolls

Aimed Towards Greed: +10 to Combat Rolls against the Naughty, with an additional +30 towards the Greedy.

Spectral - You may wield or store them at-will.​

--

Vote for your Diplomacy Advisor:

[ ] Xistoria (Secondary Stat: Stewardship) Krampus' mom. Succubus. Owns a nice brothel in Europe. She'd probably be one of my first choices for both the Chair of Mouths and Coins. She knows how to make deals, make sure people keep those deals, and it's hard to get anything past her. However, she won't abandon her employees. So they'll come with her. Might need to pay for some hotel rooms for a bit.

[ ] Jonas Houghton (Secondary Stat: Learning): You might actually know him. Rather boring man who works for Her… wait, it's His Majesty now. But that's the trick. He can be
so boring that you agree with whatever he says. It's not 'till later you realize you've been had. Also, might want to keep Wesley away from him. Jonas' a fan of Brighton & Hove Albion.

[ ] Étaín Uí Macháin (Secondary Stat: Martial): Ever hear about the woman who beat down a Faerie Princess with her own two hands? Yeah, she's pretty powerful. But she also absorbed a good amount of her diplomatic skills from that Princess. Though I should warn you, she should probably not be left anywhere near Blitzen. At least, not without talking to him about it first.

[ ] Tasha Nikitovna Yermushina (Secondary Stat: Occult). So, you know the legends of Anastasia surviving? Yeah, they're true. This is her granddaughter, and she knows how to deal with people in power. Kings, princes, all that. Also wields cold magic, which is cool! She's currently in London, but only for a bit. If you want her to take the Chair of Mouths, you'll have to do it now.

[ ] Evangeline (Secondary Stat: Occult): Alright, so honestly she's a bit creepy. Oh, she's not a bad person. In fact, she's mainly just serene and really nice. But you'll also want to do whatever she asks by being around her. While I'm sure you'll be immune, most of those you point her at won't be. And they will feel bad if they disappoint her.

QM's Notes: You've got some good options here, with special traits and good stats. Also, you've found the bonus for once you had half the council seated! Once you have the entire Council seated at the end of Turn 1, you'll find the bonus for the entire council. Though that will only apply to Turn 2.

Also, this counts as contesting Amazon and Midwinter!
 
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