Just found this quest and am looking forward to our first moves. This also reminds me of a video I saw recently that seems a perfect fit:
View: https://youtu.be/QQVH3Nry1oI?si=XCsQC6hTIjKyqeIM
oh, quick note, it might not be too relevant with the vote being pretty clear but the cold room seems like it's only relevant for healing defrosted (physical injuries need the medical ward?) so it won't be good for everything (though there may be other use-cases like boosting their stats or dealing with that enchanted flamethrower that's probably still around)Its kind of like a medical wing for him in case future mischief ends with him hurt again.
and iirc that music video was actually the inspiration for this quest, it got linked towards the startJust found this quest and am looking forward to our first moves. This also reminds me of a video I saw recently that seems a perfect fit:
rudolph might be the most viable since they may be harboring some guilt and thus could be vulnerable, and maybe the fact he's a reindeer will help keep him from revealing to others that he's being visited by the spirits? remember that if the ghosts start appearingt they might have suspicion of us being involved, after all...Also, who do you think we should send the three spirits of Christmas+Marley to terrorize first?
Can Frosty be meaningfully hurt in a way that doesn't autoheal beginning next turn, except for being de-frosted?oh, quick note, it might not be too relevant with the vote being pretty clear but the cold room seems like it's only relevant for healing defrosted (physical injuries need the medical ward?) so it won't be good for everything (though there may be other use-cases like boosting their stats or dealing with that enchanted flamethrower that's probably still around)
Could be difficult to integrate with rest of our Team, but could be very valuable Just to remove him from Amazons Team.rudolph might be the most viable since they may be harboring some guilt and thus could be vulnerable, and maybe the fact he's a reindeer will help keep him from revealing to others that he's being visited by the spirits? remember that if the ghosts start appearingt they might have suspicion of us being involved, after all...
Yeah, that's true. I'm definitely curious what's up with Rudolph since killing him can both help and worsen Blizten's revenge issue.rudolph might be the most viable since they may be harboring some guilt and thus could be vulnerable, and maybe the fact he's a reindeer will help keep him from revealing to others that he's being visited by the spirits? remember that if the ghosts start appearingt they might have suspicion of us being involved, after all...
Just found this quest and am looking forward to our first moves. This also reminds me of a video I saw recently that seems a perfect fit:
View: https://youtu.be/QQVH3Nry1oI?si=XCsQC6hTIjKyqeIM
Well, the name "Blake Midwinter" is probably from there, although the exact lore is a bit different.
and iirc that music video was actually the inspiration for this quest, it got linked towards the start
Yeah, that's true. I'm definitely curious what's up with Rudolph since killing him can both help and worsen Blizten's revenge issue.
Can Frosty be meaningfully hurt in a way that doesn't autoheal beginning next turn, except for being de-frosted?
i imagine it depends on the specifics, doing so can be cathartic and resolves the situation/removes them as a threat/makes up for the harm they caused but can also prevent future resolution, so if they still wanted to process the emotions it could be harder, especially if killing a former friend is traumatic?Yeah, that's true. I'm definitely curious what's up with Rudolph since killing him can both help and worsen Blizten's revenge issue.
It's more a cultural thing that he picked up during his wanderings across Europe. I'd personally think that he'd pick up a few things in his time.Interesting that he'd use heathen and be called pagan, both originally being christian slurs for allegedly uncultered people not following an Abrahamic religion, one based on a germanic word and one a latin word.
Well. I feel safer. "I can teleport adjacent to you at will, and also anyone who attempts to harm you while I'm nearby will be made to suffer." It's a nice little combo.
Though... given that Wesley is male, could we make him a Butler?
And "within 50 feet of Mister Scrooge" could be on the other side of a locked door or other openable-from-the-other-side barrier.Well. I feel safer. "I can teleport adjacent to you at will, and also anyone who attempts to harm you while I'm nearby will be made to suffer." It's a nice little combo.
But our knee-breaking femboy-maid.Though... given that Wesley is male, could we make him a Butler?
and to think we feared the scrooge+blitzen stewardship comboMaid of Scrooge and Marley- (Fluff) - +3 All Stats. Once per Turn, you may use one of Scrooge's Stats instead of yours.
intrigue trait for toy shop? (assuming stat by counting down from martial)