Working on the Workshop Sheet. Will be posted to the front page when done. Also, I owe you a Major Upgrade on the Toy Shop (Major Upgrade did not go to the Trait.)
Armory
Master-At-Arms: Unassigned
Christmas Spirit Expended Per Season: 3
Current Defenses:
Basic Cameras
Basic Defensive Wards (Occult) (30/30 Integrity)
Basic Offensive Glyphs (Occult) (One-Time Use, DC: 50. Failure: Take Damage)
Special Features: Freezer Rooms:
Put the bad guys on ice!
Amount of uses: 4 Per Turn
Effective Against: Those without protection from the cold.
Super Effective Against: Those who Hot / Fire / Lava traits.
Current Armament:
Candy Cane Swords (10): Basic Melee Weapons.
Peppermint Pistols (10): Basic Ranged Weapons.
Christmas Spirit Generator
Christmas Spirit Generated Per Season: 10 (30 during Holidays Season)
Christmas Spirit Spent Per Season:
Christmas Battery Cell: 0/2000 CS
Crafting Workshop
Crafting Stations: 8
Beings Per Station: 1
Maximum Workspace: 8
Crafters Employed: 7
Free Workspaces: 1
Toys Created Per Season: 7000
Total Toys For Christmas (Estimation): 35000
Children Served Per Year: 35,000/2,400,000,000
Christmas Spirit Expended Per Season: 8 (1 Per 1000 Toys, Plus 3 Additional)
Additional Items: Bathroom, Breakroom
Special Features: Spirit Solidifier
The Unseen Made Seen, The Incorporeal Made Corporeal
Any Spirit or Ghost within the Workshop can interact with physical items You can hire Spirits and Ghosts for the Workshop
Garage
Land Vehicle Occupied/Capacity: 0/3
Naval Vehicle Occupied/Capacity: 0/0
Air Vehicle Occupied/Capacity: 0/0
Special Vehicle Occupied/Capacity: 1/1
Christmas Spirit Expended Per Season: 2
Vehicles Currently Held:
The Sleigh of Santa (Christmas Artifact)
Seats: 3 (6 in Emergency)
Health: 1000/1000 HP
Armor: 180/180 (Mundane) / 120/120 (Occult)
Animals Ready to Pull: 1/9
Special: Time Dilator - When the Sleigh was crafted by the Dwarves of Old, they made sure Nicholas could get to all the kids in one night. Even now, the device holds up well!
Special: Armor Plates (+60 Mundane) - Look, sometimes someone panics and starts shooting!
Special: Ground Mode - In case you don't have any magical reindeer able to pull it, you can still travel the roads safely! This does limit who you can deliver to, and is kind of noticeable.
???: Perform Your First Delivery
Santa's Office
Personal Equipment Closet Current/Maximum Capacity: 0/20
Amenities: Mahogany Desk, with 3 Chairs. Holiday Drink and Snack Dispenser.
Emergency Defensive Wards (30/30 Integrity)
Christmas Spirit Expended Per Season: 15
Special Feature: SEP Field Generator
Huh, those Reindeer carrying a Sleigh isn't really interesting. Oh hey, the Premier League is on!
SEP Field: Active.
Current Malus against Investigations or Observations (Worst Malus Applied):
Occult 15 or Less: Auto-Failure
Occult 16 - 30: -20
Those Already In The Know: -20
Sleeping Chambers
Maximum Capacity: 10 Employees
Current Occupants: 7 Employees
Communal Kitchens: 1
Communal Living Rooms: 2
Christmas Spirit Expended Per Season: 16 (2 Per Occupant, Plus 2 Additional)
Stable
Caretaker: Unassigned
Animal Occupancy/Max Occupancy: 1 / 3
Christmas Spirit Expenditure Per Season: 1 (1 Per Animal)
Current Amenities: Sleeping Pens, with plenty of room and separate bathrooms, Food Containers, Plenty of Room. Communal Living Room
Current Occupants: Blitzen, Speed of the Nine.
Storage
Current/Maximum Occupancy: 0/25,000 Units.
Christmas Spirit Expended Per Season: 2
Special Features: Freezer Rooms:
Designed to Keep Things Chill
Occupied/Maximum Capacity: 100/400
Healing Capabilities: 1 Stage Per Turn (Cold/Ice/Snow)
Current Occupants: Jack Frost
The Toy Shop (Scrooge And Marley's)
Indoor Area: 6 Long Aisles, 2 Checkout Areas, Storage Room, Break Room, 2 Bathrooms
Outdoor Area: Loading Dock/Sleigh Exit. Advertisement Chalkboard
Employees: 6
Awareness of The Unseen World: None.
Christmas Spirit Generated: 2D20 (Winter through Fall)/ 6D30 (Advent)/ 0 (Christmas/Twelve Night (Shop is Closed))
Shop Traits
Mandatory Reporting - The Toy Shop wants people who come in to feel welcome and safe. But sometimes, they aren't. And the Shop will find out those who are responsible.
The longer someone is in the Shop, the more the Shop learns who is hurting them. And if that person is also in the Shop, the Shop finds out more about them too. More is learned if the person being hurt is a child.
If the Shop knows, you also know. However, it won't overwhelm you with the information.