[X] The Final Push For Peace
- [X] Take all ships out of mothball
-[X] Subjugate worlds
We have a present and immediate problem, in that we do not have sufficient resources to support our forces. While we have the ability, point our fleet at an enemy outpost and lay waste to its defenders. Claim the world and its workforce for your own and have it pay tribute to us. (can be taken multiple times)
-- [X] Sivana with all active ships + Bane
-2x[X ] Recruit and train a force of Sirano Marines
The battles of Daeloth revealed a key weakness in our ability to defend against boarding actions. The Warrior and Immortal Cohorts aboard our smaller vessels were simply too doctrinal and inflexible to react swiftly and decisively to surprise attacks from unforeseen vectors. Utilising knowledge gained in our eradication of the Krork from our world it would seem that recruiting specialised void soldiers from the Sirano and equipping them appropriately would fill this gap in our doctrine. Though having them aboard a ship would be costly.
successes required - 2
DC 45
Cost 200
Increases maintenance cost of ships by 5%
-[X] Approach a polity
Though the imperium stands as the most powerful unified polity in known space. THere are other races and factions who it may be beneficial for us to meet. Send out our diplomats to meet with these entities and entreat them to come to the table.
DC variable
Actions required - 1
Cost 25 refined material
--[X] Which polity would you like to interact with (The adeptus mechanicus counts as a separate polity from the imperium of man for the purposes of this action)
Imperium Of Man
--[X] state the deal that you are proposing
Status Quo. We have retaken sector rightfully claimed by our Dynasty and will not expand into Imperial space if our claims are recognized as such. Furthermore, we would also be open to opening an embassy on a Imperial World to facilitate continued negotiations for future treaties and trade deals that would benefit both our polities. (Obviously we are only going to send this deal AFTER the attack in Sivana.)
-[X] pursue studies into utilising the Aether
The warp has ever been anathema to us. Though the old ones and even C'tan have claimed that we did possess a link to that realm it must have been too marginal to ever make use of. However, with the Sirano now aiding us, many of the secrets denied to us by biology may be revealed through their own "psionic" abilities. Allow me to experiment with them to divine how much use we may get out of our vassals
DC 80 (60) due to captured imperial psykers and resources
Cost 25
-[X] Delve into the possibilities of the cascade drive
The Sirano have done what was thought to be impossible and have discovered something that we had missed in our understanding of the universe. Yet there scientists know little of the secrets of antimatter and their greatest scientists are surely no match for the knowledge that I or any cryptek could bring to bear. Turn me loose upon the device and I will attempt to refine it into a far more capable form.
(may be taken multiple times)
DC 60
Cost 100
-[X] Seek a prophesy from your chronomancer. (may only be chosen once)
Have Aztemikh look beyond the veil of time. Learning the secrets known only by those who can pierce the mists of chance and probability. Seek from him the knowledge to govern your empire and act in ways that are in your interests. By warned however, there are infinite paths stretching into the future and even the masters can see only so much. The answers given are often vague and prone to misinterpretation. Though many do suspect that this is merely a method for chronomancers to avoid punishment for a false divination
costs
--[X] A re-roll to any single roll (this may be applied retroactively on any single roll during the turn)
-[X] Implement improvements in Kaisovs resource collection
Great one, Improvements have been made but the work is far from complete. Allow me to work again upon Kaisovs worlds to improve them. Though I admit, some caution in making this recommendation oh great and ever so noble lord. for , as i sure you eminence is well aware, the most laden caravans have been plundered and now it is upon the most famished that we must turn our gaze. Though lord, as i am sure that one who has such a scientific bend as yourself would know. Once a task has been completed in the first instance, it allows the rest to flow much smoother.
DC 80
Cost 400
-[X] Implement the improvements done to Kaisov upon the remainder of your newly captured territory
-- [X] All
-[X] Infiltrate our enemies
Our enemies are near endless and our knowledge of them is limited to what we stole from their fleeing fleets. We must infiltrate their worlds to discover their secrets. We must know their minds and the minds of their followers before their pitiable lifespans are shortened even further. (may be taken multiple times)
Actions required - 1
Dc 80
Cost 25
-[X] to which subsector do you send your spies
-- Sol the Imperiums capital system, Holy Terra itself if they can manage it
[X] on whom do you wish to spy (mechanicus/imperium are treated as separate)
-- The Imperium Of Man
-[X] Assist a vassal Implement improvements in Kaisovs resource collection
Help one of your department's pursue one of the goals that they are endeavoring to complete in your honor. Will add your relevant statistic to the roll