What is the gender of the Kage

  • Male

    Votes: 5 55.6%
  • Female,

    Votes: 4 44.4%

  • Total voters
    9
  • Poll closed .
Well if it comes to it there are three levels of unites we have followers who are not even extras yet just population but we can always (with the buildings) train the population into extra and then Demi hero status, hero status is a special thing that only happens if unique prerequisites are filled for each individual unit for example Kakashi pre sharingan was a Demi hero. There are some things that are instant her unite givers like say if a unite any unit gained a Rinnigan instant hero.
Population
Extras-Soldiers, Spies, Assasins, Builder's
Demi Hero-Named charecters, unites so rare you can only make 1 of, a soldier or similar unite that gained a unique ability
Hero-Our charecter is a hero level unit
 
Maybe we could say she had apprentice before she left the mist village because I don't think mist does what the leaf village does for teamwork structures I think it's more of a master and apprentice type deal
So if we die we can say she had a loyal student ya know
No if we die before we get a Demi hero I'd call it quits but getting a Demi hero ain't too hard. That said could be a good idea for a charecter we recruit or a follower to raise their status up
 
Side story rules
Side stories are always welcomed for each side story submitted I'll grant a choice of three potential rewards for it for the writer to choose from.

Not every side story need be canon.

Sidestories can be any genre and any Length.

I don't accept re submissions but multi parters are welcomed.
 
proglouge:Chapter 9
So this is going to be the last prologue before turn 1 so we are gonna vote for our Ninja Village name, of course with that you got to choose a name not taken by canon or non canon villages so there is no confusion. Otherwise I got turn 1 down pat.

[X] Plan Death by a Thousand Cuts
-[X] Combat (2) Can add dice to combat
-[X] Sensor (4) Can add dice to Awareness
-[X] Mobility (2) Can add dice to reduce travel time.
-[X] Empower (2) Can heal and enhance others.
Heres just a little n;urb on what you can do with Chakra points.

She and her followers had found some nearby people luckily humans who traveled here by the sight of the ship crashing same as them, they thought it was a meteorite they could sell or a battle field to loot so a mix of thieves, busy bodies and merchants but they would form th main body of her new village which needed a name. Hmmm she is building this place as a sanctuary for her and her loyal followers so she can began on her reserch and work for creating life and in time perhaps a family.
They have claimed enough space in this ship for their use enough to build their home though it's strange working in the artificial light of the ship and with these strange foods but they will get it done.

Name your Ninja Village
Write in ( )
 
[X] Mizūmigakure (Village hidden in the Lake)
[X] Togegakure (Village hidden in the Thorns)

Thorns plays into Kazumi's "Death by a Thousand Cuts" moniker, and Lake is just a reasonable backup and thing we'd find in the location, though it would give mizugakure ninja as much of an elemental advantage as us. Both give Kasumi plenty of places to hide and do what she does best, even if what Kasumi does best isn't very nice.
 
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[X] Mizūmigakure (Village hidden in the Lake)
[X] Togegakure (Village hidden in the Thorns)

Thorns plays into Kazumi's "Death by a Thousand Cuts" moniker, and Lake is just a reasonable backup and thing we'd find in the location, though it would give mizugakure ninja as much of an elemental advantage as us. Both give Kasumi plenty of places to hide and do what she does best, even if what Kasumi does best isn't very nice.
Good god you even gave it in Japanese that's great!
 
No I mean is it hidden in the middle of the water or one of their many islands I know it's not well hidden Im just curious if they would need to roll to find it or not
 
The land of hidden mist is called that because of the dense mist which it's nearly incredibly difficult to see past that enshroud all but the coldest regions. How that would interact with Togegakure named village would be the ship partially sunk into the center of a particularly dense marsh, not quite hidden but definitely hard to determine the precise location of or find a not obvious route too. The marshes brush cover and water/land ratio of varying depth would provide plenty of ambush sights for Kazumi to take apart tress passers from, which between her 8 to 12 dots of detection, high metal sense and chakra sense, would be easy to find, and base 10 stealth that could be raised to 14 with our tokubetsu jounin genjutsu, and respective ranged and melee abilities, would allow us to handle any threat short of certain members of the seven swordmen or the mizukage himself, or zangetsu if he's assisting tobi.
 
No I mean is it hidden in the middle of the water or one of their many islands I know it's not well hidden Im just curious if they would need to roll to find it or not
The ship crashed in a jungle and nearby swamp (or marsh don't know the difference) it's on an island but not the main continent but close, it not too far from the island that was the former country of Eddies/Uzumaki country which yes you could explore the ruins.
It's got some mists, not as deep as the mist village but some. I'd describe it as a jungle and marsh covered England before being inhabited so a lot of damm rain.
 
The land of hidden mist is called that because of the dense mist which it's nearly incredibly difficult to see past that enshroud all but the coldest regions. How that would interact with Togegakure named village would be the ship partially sunk into the center of a particularly dense marsh, not quite hidden but definitely hard to determine the precise location of or find a not obvious route too. The marshes brush cover and water/land ratio of varying depth would provide plenty of ambush sights for Kazumi to take apart tress passers from, which between her 8 to 12 dots of detection, high metal sense and chakra sense, would be easy to find, and base 10 stealth that could be raised to 14 with our tokubetsu jounin genjutsu, and respective ranged and melee abilities, would allow us to handle any threat short of certain members of the seven swordmen or the mizukage himself, or zangetsu if he's assisting tobi.
Great points!
 
The ship crashed in a jungle and nearby swamp (or marsh don't know the difference) it's on an island but not the main continent but close, it not too far from the island that was the former country of Eddies/Uzumaki country which yes you could explore the ruins.
It's got some mists, not as deep as the mist village but some. I'd describe it as a jungle and marsh covered England before being inhabited so a lot of damm rain.
A marsh is more waterlogged woodland with some variety of deeper ponds or rivers while a swamp is largely a somewhat deeper water feature with wider gaps between land. A mixed Marsh/Swamp feature is probably best for our purposes in terms of agriculture vs security.
 
Scheduled vote count started by Redleo on May 8, 2024 at 4:59 AM, finished with 15 posts and 4 votes.

Scheduled vote count started by Redleo on May 8, 2024 at 4:59 AM, finished with 15 posts and 4 votes.
 
Act 1, Turn 1
Togegakure (Village hidden in the Thorns) was a strange name for this village to be but on the other hand her skills with bladed tools were enough to make a name of it, still it was better then village hid in the ship, too obvious but still suggested. Most of the jungle and marsh locals got along with the people she brought. But where to bengin...probably best to build some farms, explore the ship.

Health 6, Funds 10, Chakra 12, Population 4
Currently you can sustain 3 population per turn thanks to followers.


Personal Events
2 points
socialize (talking), Explore (exploration), train (spending experience), Attack (you personally attacking someone or something), Research (studying such as studying Jutsu or making one or studying an enemy)

No matter what you choose you have to include what you want to do this requires a combination of an Atribute and skill
Example:you want to attack a enemy ninja with your sword roll melee + strength.
You target is to beat a difficulty for that check. 1's are botches taking away a success while 10's are two suceesses
On a successful roll or rolls at the end of a month you'll gain points of experience to spend on training.



Socialize ( )
Talk to someone on your ship or who you can got a hold of. Must be willing to talk to you. If you want to convince a person of something you will need to role a skill such as Intimidation or Subterfuge.
You don't need to know this person to socialize with the, for example exploring a town and talking to a random person
Cannot socialize with the same person twice that month/turn

Train ( )
Experience Points: 0
Spend experience points to increases a skill, Attribute or Power. You gain experience by socializing, exploring, fighting, research, dreaming. You can use experience on a crew mate instead of Seagear.
Example:Gaining the next dot in survival.
Experience Costs
Attribute: Current rating x4
New Skill: 3
Skill upgrade:Current rating x4 (for example if you have the 4th dot and want the 5th youd need 16 experience)
Power Upgrade: Current rating x 4
New Power: 4

Research ( ).
Research a topic by using your skills, people on your crew can allow ascess to new subjects of research or help you research. Such subjects include but are not limited to gaining new Powers, discovering new information, and studying information you gained such as Secrets. Combining lore into Rites is done under research not training. Most information such as books and tablets require an occult roll to get a Lore out of them.
Example:Finding out what Yin Yang Telease is.
Example: Studying Alien Plantlife, Alien Animal life or Alien Weaponry.
Explore ( )
When you want you can explore a location when you do this you get to choose two skills of your choice I roll, you must put down the skills with the location you want to explore. You can add a part of a location I mention such as the Church in a town
Example:She wants to explore a private office using Larceny (to steal something) and brawl (to attack a guard)
Swift Release:You can spend 1 chakra point to reduce the difficulty on a explore action you can do this a number of times per dexterity (6) per turn. Example:You wanna explore a Dark Ship (dark eldar) so you spend 4 chakra to reduce the difficulty of exploring that this turn by 4.

Green Ships ( )
The Green ships are relatively easier to navigate and do not give off much menace.
Travel time 1 action
Dark Ships ( )
The Dark Ships are very hard to navigate and give up a high level fear to the population.
Travel time 1 action
Surrounding Jungle ( )
Travel time 2 Actions
Marshland ( )
Travel Time 3 actions
Village of Eddies ( )
Travel time 9 actions
The former village of the uzumaki clan. They were skilled in sealing and it might be valuable to go there.

Or Society Events
2 points
Recruit (kidnap, Control or charm someone into working for you or promote someone from your forces, this isn't done personally that is socialize)
Strike (a attack or mission done by your agents)
Negotiate (a social role done by diplomats)
Order (establish a rule, law or cultural practice that has effects on your village)
Build (create a group, building, weapon or other thing such as for example an all female body guard unit)



Rest ( )
Requires 1 Event Point per rest, every rest heals your stamina in health, this also heals your unites, you can rest as many times as you want.

Order ( )


Buildings
None.

Build ( )
You can build 1 building per event point but you can spend another event point on that to reduce construction time by 1 turn.
Magnet Release:You can spend 1 chakra point to reduce building time by 1 turn per chakra point spent you can do this a number of times per Strength (2) per turn.


Farm
Cost:Free
Time:1 turn
Grants:1 Food, 2 Housing (fixed)

Monument
Cost:Funds 1
Time:3 turns
Grants:1 Faith per turn.

Granary
Cost:Funds 1
Time:1 turn
Grants:Effects:
+1 Food
+1 Production
+1 Food from local bonus resources improved by Farms.
Requires:Farm

Library
Cost:Funds 1
Time:3 turns
Grants:2 Production per turn.
Requires:

Walls
Cost:Funds 1
Time:2 turns
Grants:2 defense per turn
You can make a wall around you area of inhabitation.

Barracks
Cost:Funds 1
Time:1 turn
Grants:Soldier


Water Mill
Cost:Funds 1
Time:1 turn
Grants:

Stable
Cost:Funds 1,
Time:1 turn
Grants:Calvary


Training Ground
Cost:Free
Time:2 Turns
Grants:Militia

Ninja Academy
Cost:Funds 2, Production 2
Time:4 Turns
Grants:Spy, Assassin,
Requires:Training Ground, Barracks

A short start but here we go you can do whatever you want except train since you don't have experiance yet. I think I got everything.
 
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