Meguca Micro Empire Quest (PMMM)

What should I do regarding a change in system?

  • Notgreat's proposed simplification of hunting, leave rest intact.

    Votes: 5 55.6%
  • Chapter system vastly simplifying everything.

    Votes: 4 44.4%

  • Total voters
    9
  • Poll closed .
Bad idea. Home demolition itself usually ends up being free, sometimes even cash-positive, after tax breaks because the demolition people do a lot of recycling; sometimes half or more of the house gets recycled. Unless our new Elite has a contractor license then we'd actually be left with a larger bill because we'd have to pay to have all that stuff away, some of which might be hazardous. OTOH, it might be worthwhile to have her and maybe some of the greens hang around the contracting crews and pick up some tips, with an eye towards starting a contracting/construction company down the line.

Okay. I could remove that.

Does anyone have ideas on actual useful things for Miho to do?

I probably wouldn't put this section in the actual negotiations. Sachiko can do her own math, plus it makes it look like we're willing to take 3.5% across the board, and I'd rather not hint at that. I mean, we discussed it in the thread so @inverted_helix will know it anyway, but there's no need to call attention to that number specifically.

Okay... so... Sachiko does not have our balance sheet, so no, she can't do the math.

Furthermore she already gave us her initial numbers. We are making a counter offer so of course we have to put forward our own number. Otherwise what are we negotiating over?!

'm concerned about using her in the fight when she rolled a 1 on her Serena resistance. Edit: Not sure what that'd actually result in, just thought I'd mention that it may be an issue?

Serena is not present, so Serena resistance does not apply.

This seems similar long term - more payout short term, but similar mid term, and of course more favourable as a loan long term.

Except we don't have collateral.

Not anywhere near enough collateral. Both the Courier business and the restaurant are already mortgaged. We don't have the collateral.

It's Sachiko or loan sharks, not Sachiko or normal banks.

Is it a problem to them though? Because I don't see much reason for it to be, so there's no real incentive to do us favours for nothing - they don't really gain anything from this. Sachiko's not going to do this for free, so that would just reduce our negotiating position. I don't think this is going to get us anywhere. Though...are you just suggesting that they send refugees to us? Because...that's not too bad, just doesn't really seem to have a huge point to it. Definitely the impression I got was that they aren't very focused on hunting, so more territory wouldn't be a major concern.

This raises the issue that we are taking in refugees that otherwise would end up on Sachiko's doorstep. But it does so in a way that isn't as directly threatening as Eyes wants us to be. It's a way of obliquely raising the issue and pointing out that her investment also buys her some immediate benefits, so maybe she ought to cut us a break on the terms.

I personally think 3.5 is too high.

1: It's the first step in a negotiation down, so please respond to the entire plan instead of out of context quotes.

2: On what grounds do you say it's unacceptably high?

Because frankly, it isn't.

Not from Sachiko's perspective. And she is the one we have to convince to give us money.

Which is why we should not mention it. Let Sachiko bring up the unacceptably high number.

Except she already gave us a number.

This is the counter offer.

---------------------------------------

Now, what alternatives do we have?

1: Make a deal with Sachiko

2: Stop accepting refugees, don't expand into Tokyo after clearing it

3: Use Miho to build an underground hideaway, stock it with generators and porto-potties and stuff the refugees in there, and tell them to stay there for four to six months.

When you look at those alternatives, the "Make a deal with Sachiko" option looks to be the best to me.
 
The toucan incident was basically a freak occurrence you probably shouldn't try to plan around, but if you're really worried you should ask in the Staff Communication forums.
I haven't posted a picture on either SV or SB since then I think.:oops:

I was wanting something along the lines of this http://telenya.com/file/pic/photo/2014/06/fcb5f8faa4d69b2cd2cfa9f4c70fd077_1024.jpg for Risa.

And probably an adorable looking little girl in a similar miko outfit for Hiko.

I haven't posted pictures beyond links in the time Post-Toucan. But figured it might be nice to attach pictures to some of the major characters: Taura, Seto, Hino, Hiko, Sachiko, etc. Not at all urgent, and I don't want to flood the thread with pictures. But sometimes pictures are nice.
 
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How many vets are willing to join us completely, and how many are capable of fighting inside Serena's aura?

Any vets who are only willing to fight with us who are also unable to fight inside Serena's aura?
I don't do individual resistance rolls for vets like I do elites (because there's so many more vets than elites). But their resistance roll was good, you can expect them to be okay for a couple hours.

8 vets willing to join. Wish magic rolls on them awful, only significant wish magic 3 healers.

Wish magic amongst those willing to fight but not join amusingly much better: 2 barrier, 2 stealth, 2 healer, 1 clairvoyant, 1 translator (and that's only a 1 in 100 chance).
 
Will read the chapter tomorrow, but quick responses before bed:
Furthermore she already gave us her initial numbers. We are making a counter offer so of course we have to put forward our own number. Otherwise what are we negotiating over?!
Well, a counter offer is usually going to be smaller - I know you've got the reduced staggered loan, but *shrug*.
Serena is not present, so Serena resistance does not apply.
Cool. Just thought I'd check (honestly can't keep all the different plans straight at the moment).
Except we don't have collateral.

Not anywhere near enough collateral. Both the Courier business and the restaurant are already mortgaged. We don't have the collateral.

It's Sachiko or loan sharks, not Sachiko or normal banks.
That was the GM musing about alternate loans Sachiko could offer, as a different way of accounting for our high risk. The lack of collateral was mentioned:
then a more normal interest rate thereafter maybe 5-10% for being somewhat more risky from being unsecured on collateral
*Shrug* Not hugely bothered by it, just thought I'd throw it out there.
This raises the issue that we are taking in refugees that otherwise would end up on Sachiko's doorstep. But it does so in a way that isn't as directly threatening as Eyes wants us to be. It's a way of obliquely raising the issue and pointing out that her investment also buys her some immediate benefits, so maybe she ought to cut us a break on the terms.
Fair enough - I don't think the phrasing quite comes across, but I can't exactly offer anything better.
2: On what grounds do you say it's unacceptably high?

Because frankly, it isn't.

Not from Sachiko's perspective. And she is the one we have to convince to give us money.
Well, we can have it be unacceptably high from our perspective, and absolute minimum from hers. Just means no deal would be possible. (Do agree that 3.5% isn't unacceptable, just pointing this out.) Considering that's the (equivalent) of her opening offer though, arguing her down (or other more favourable terms) should be doable.
 
Sorry, just a bit frustrated.

I mean, in actuality the estimate was the 5% on girl expenditures was equivalent to 3.75% of gross, so I thought going for 3.5% on that switch is actually favoring us a bit, but in a way that Sachiko cannot plausibly see, as on a more normal balance sheet 3.5% is actually more reasonable.

Then, in the staggered bit, I try to argue that down further to 3% for the initial half a million (on the grounds that the risk is limited to only half a million), and then that once the Beholder is dead reduce the % even more, and once the youma are dead reduce the % even more.

I mean, even if we take the whole initial $500,000 + another half a million in the middle stage and another 1 million after clearing Tokyo we will only have sold a total of 3.5% equity. And I think that is being really generous with what we will borrow.

We will have to borrow a good chunk of that first $500,000, due to the need to start on Serena's housing, but with luck I think we could limit the borrowing to giving up as little as 2.5% equity, and if we are really strict on our money (to the point of crimping our growth curve a little) we might be able to get away with as little as 1% equity given up, though I think that is probably not the optimal path due to what we'd give up to cut the expenditures that low.

We can argue between those kind of plans later if we want to. This is more about establishing the initial framework, and I'm trying to get the best arrangement I can that I think Sachiko would plausibly agree to. I'd be happy if someone can propose further optimizations, it's just that I feel a bit frustrated with the commentary focused on either "Yes! Money! Let's get all the goodies!" or "How dare Sachiko try to get a profit! It is not acceptable to give up a dime."

Without much in the way of practical suggestions on how to get a better deal. (Well, other than @TheEyes plan to extort money from her by threatening to inundate her with refugees. Which I tried to at least touch on the subject, but without being threatening and hostile about it - which I think is an overly risky plan. )

By the way @UberJJK I took most of this from your initial counter offer plan, so I do want to thank you for doing most of the initial work on it. Do you have any comments on the current proposal?
 
I don't do individual resistance rolls for vets like I do elites (because there's so many more vets than elites). But their resistance roll was good, you can expect them to be okay for a couple hours.

8 vets willing to join. Wish magic rolls on them awful, only significant wish magic 3 healers.

Wish magic amongst those willing to fight but not join amusingly much better: 2 barrier, 2 stealth, 2 healer, 1 clairvoyant, 1 translator (and that's only a 1 in 100 chance).

Whew...

Okay... so 8 vets are a definite join. Another 9 are willing to fight, and those are very useful. Okay.

So what do we do with them...

Well the ones who want to fight:

1: Put them on some actions coordinating with the support group so they get an idea of how we are fighting.
2: Definitely have them hunt in Tokyo during our safe hunt period. Let them keep the cubes they get to distribute back in Tokyo. Maybe they can recruit additional girls to hunt if we can get more interdiction fields up.
3: I think the main thing will be preparing for killing the eyeball next month. I think that is the big goal, where we need to bring a massive group, kill the eyeball, and then things will get easier. Probably.
4: Work on trying to convince them to join the Serenes completely. Especially that clairvoyant and translator. Or possibly make them the seeds for some associate Tokyo groups?

The ones who are willing to fully join up:

Pretty much the same thing right?
 
it's just that I feel a bit frustrated with the commentary focused on either "Yes! Money! Let's get all the goodies!" or "How dare Sachiko try to get a profit! It is not acceptable to give up a dime."
I find it rather frustrating and funny at the same time myself.

It's understandable for people to be frustrated with the fact that we are over a barrel and have to accept giving up future profits to an investor despite us just trying to be the hero.
I do like giving you guys hard choices. Though I admit to being quite surprised at how objectionable people find the very ideas behind equity investment here.
 
Actually, we already know about all the large groups in Japan. We had Kyubey give us their contact details back in Turn 32.

Huh. I'm rather surprised none of the other groups have tried aggressive expansion into the area then. Looks like we do have prospects for expansion post TOkyo.

Well, I've been going on some stuff Kinematic's has said about expanding a bit more (e.g. he's mentioned Kanagawa) and looking at the map, there seems to be a couple of other smallish groups that we could potentially absorb.

You know that Kanagawa is the territory we're in the middle of conquering right? It's our route into Tokyo. I took Inverted Helix's map and made a copy with the territory, Kanagawa and Tokyo prefectures, we're planning on claiming added in. I might add in the bits we're offering up to Nagoya and HC later on.

Here's the big one - earn more money. (N.B. This was all done using data every 5 turns, including T34). We've had general upwards trends in total income, income per girl and income per total population. Total income increase is crazy (and has been purely positive from my data points), but even income per pop has a very respectable increase (~24% per year as an approximate average, or ~34% taking T1 to T34). Income per girl averages at 0.89% or -7%. However, ignoring T1/5 (because those girls on bikes had really good overall income/worker - I don't know if we've ever actually beaten that) it instead becomes ~27% average, or ~28% overall. Also, considering that I've been using $400/pop base, and our T30 was $480?

Hmm. I'm going to have to investigate this. I'll try and remember to get back to you on the topic.

Again, you've got to factor in inflation long term (N.B. inverted helix can ignore it as he wants, but then you've either got a. Japan has no inflation for decades, which is really bad, or b. (which is a much more reasonable approach I think) everything's in real terms.
Both of these mean that Sachiko would have a lower discount rate (functionally a growth rate of inflation would be the same as the decrease in the discount rate this would cause).)

You make a good point about how disregarding inflation would effectively lower Sachiko's discount rate. At a rough guess that should put her more around the 5% estimates rather then the 8% ones.

Looking at previous growth, there's no way Sachiko would expect us to suddenly stall and stop. OOC, I don't think this is going to happen - are you seriously expecting us to just take Tokyo, and then as a thread go 'yep, all done. We'll just sit here for the next 30 years'? No - we'd be trying other business ideas, trying to expand existing ones, probably trying to expand territory, trying strange things that may or may not have any use (economic or otherwise) etc. Slow? Absolutely (otherwise we'd basically own Japan within 30 yrs :p ). Stall? No.

No however I expect we'll have enough issues on our plate for the foreseeable future that our growth would be marginal at best.

Actually, I'm surprised that the Magical Republic of Japan hasn't taken over Okayama if they're that scattered.

See I was thinking just that. I'm baffled that such a large territory hasn't been gobbled up by one of the larger factions, or that one of said factions attempting to do so hasn't forced the groups there to band together into larger factions.

Open to suggested changes (especially ideas for Miho), but compiling things together gives me something like this:

[X] Plan Accept Nagoya
- Accept Nagoya's ideas
- Discuss further the refugee issue. We too are concerned, but don't know what else we can do, we've already taken in a large number of refugees, and are trying to make it possible to take in more. Though that will probably be dependent on being able to hunt in Tokyo. Tentatively we are hoping to rent additional teleport interdiction artifacts to allow safe hunting in parts of Tokyo. We'll have to see how effective that is this turn to know if we can scale it to get more cubes to support more refugees. Otherwise we are close to being tapped out in space.

I don't see any issues here. Although something worth pointing out; Nagoya is after around 500 territory and we've already handed out 150 (I think) to Hiko.

The Greater Tokyo Area breaks down into:
  • Tokyo - 13,506,607 people = 675 territory
  • Kanagawa - 9,098,984 people = 455 territory
  • Saitama - 7,237,734 people = 362 territory
  • Chiba - 6,201,046 people = 310 territory
  • Ibaraki - 2,964,141 people = 148 territory
  • Tochigi - 2,005,096 people = 100 territory
  • Gunma - 1,971,195 people = 99 territory
With SIMP claiming Tokyo and Kanagawa that just leaves 1,019 territory left over. Hiko wanted around 150 territory and ideally a Shinkansen station in that territory. Of the Prefectures only Saitama, Gunma, and Tochigi have Shinkansen stations which is kinda irritating since Ibaraki is so damn close to the territory size Hiko wants.

I'm thinking a workable distribution would be giving Nagoya Chiba, Ibaraki and half of Tochigi (310 + 148 + 50 = 508 territory) while Heaven's Chosen get Gunma and the other half of Tochigi (99 + 50 = 149). This gives Hiko her Shinkansen stations and northern territory, she wanted that since there are fewer girls in the north, and Nagoya a nice continuous territory, assuming we Tochigi is split into basically West and East halves. Best of all the one remaining territory, Saitama, is bordered by all three groups (SIMP, HC, Nagoya) which should make policing what goes on there, or even divvying it up later on, far easier.

[X] Plan Counter Proposal Magick Corp

Respond to Magick Corp's proposal with interest in the idea. However, there are a few concerns.

First of all, we do not want to have a perverse incentive to skimp on the amount of resources spent on our magical girls. Instead we suggest that the equity payment be made based on the amount of money transferred from our business over to our magical girl organization. Basically our gross income for the magical girl organization (after all business related expenses/mortgages are deducted). (So $37,500 the previous turn). Since this will mean an increase in the base that is included when calculating the payment, we suggest this should reduce the equity to 3.5% per 1 million borrowed.

Second, the exact costs the Serene will be facing in the near future are unclear with current numbers merely being estimates based upon detailed scenario analysis. Therefore a fixed investment of X million is undesirable for both the Serene, paying a higher dividend then required, and Magick Corporation, incurring significantly more risk then necessary. Instead it is suggested a line of credit is established with an agreed upon limit, that will be available until an agreed upon time, such as three months after the Youma and Beholder threat are eliminated, at which point the total withdrawn will be used to calculate the percentage of revenue shared, rounded up to two decimal places of a percent.

Third, since the risk changes quite a bit depending on how far we have gotten in clearing Tokyo, and since we won't need much of the monies until later, we would like to suggest there be a staggered line of credit with different rates depending on the achievement of certain milestones. We would suggest that the first line of credit immediately available be for only $500,000, and because of the reduced amount we ask the equity purchase to be reduced to 3% per 1 million (or 1.5% if we borrow the entire $500,000). Once the Floating Eyeball oni is dead, an additional 2 million line of credit would become available, at the reduced rate of 2% equity per 1 million borrowed. Once all the youma have been cleared from Tokyo, a total line of credit of 4 million will become available, and any credit taken out at this point would purchase 1% of equity per 1 million borrowed. With the line of credit to close 3 months following the clearing of all youma.

Fourth, while we think this to be a very profitable arrangement for both sides, we think it wise to include some method of peaceably dissolving the arrangement. Perhaps a buy back option, where in addition to repaying the initial line of credit we would also pay some premium to represent the new value of the equity. We are open to details on how Maigck Corp thinks it would be the most equitable to arrange this option.

While they are considering the counter offer, also bring up the issue of refugees. Suggest that the organizations surrounding Tokyo ought to share some responsibility in handling the refugees. Would Magick Corp be able to handle one sixth of the refugees? If (when) they react negatively to this suggestion, reply that in consideration of the invaluable aid Magick Corp will be giving the Serenes in rebuilding Tokyo, that we will take on responsibility for Magick Corp's portion of the refugees. They can either send us any additional refugees they pick up to join our organization instead, or we could potentially come to an arrangement of temporarily providing Magick Corp additional territory to hunt in until the Tokyo refugee problem is resolved.

Mention that perhaps in the future there can be additional cooperation between the Serenes and Magick Corp that would allow us to each play to our strengths. The Serenes in the governance of territory and magical girls, while Magick Corp focuses on business activities.

No real complaints here. I'm not sure how well the refugee gambit will work since it's only a Vet rather then Mami but overall I like it.

Running the staggered credit line through my mental timeline I get roughly:

Turn 35 (Limit $500,000 @ 3.5% equity)
  1. Withdraw approximately $150,000 for refurbishing the village (2x Houses @ $50,000 + $50,000 for making the surroundings not terrible).
  2. Withdraw approximately $15,000 to offset expenses (next turn we'll be starting with a net loss of $4,020 before any new spending).
  3. Withdraw approximately $150,000 for down payment on loan to purchase and refurbish Kyouko's Church (Kinematics made good points about this reinforcing our cultural identity considering how many girls are currently flooding SIMP).
Total Withdrawn = $315,000/$5
Equity Traded = 1.10%

Turn 36 (Limit $500,000 @ 3.5% equity)
  1. Withdraw approximately $25,000 to offset expenses (We'll probably need more apartments around here)
Total Withdrawn = $340,000
Equity Traded = 1.19%

Turn 37 (Limit $2,500,000 @ 2% equity)
  1. Withdraw approximately $70,000 for additional apartments (I'm guessing we'll be looking at around +300 girls having mostly cleared Tokyo)
  2. Withdraw approximately $75,000 for welcoming packages (assuming full $250 per girl package)
  3. Withdraw approximately $25,000 to offset expenses (extra apartment rent and supporting those new girls)
Total Withdrawn = $340,000 @ 3.5% + $170,000 @ 2%
Equity Traded = 1.53%

Turn 38 (Limit $2,500,000 @ 2% equity)
  1. Withdraw approximately $86,000 to offset expenses (tons of new girls means tons of food needs to be bought and allowance handed out)
Total Withdrawn = $340,000 @ 3.5% + $256,000 @ 2%
Equity Traded = 1.70%

Turn 39 (Limit $4,000,000 @ 1% equity)
By this point our businesses should have hopefully taken up the slack so no more expenses need to be claimed.


So I'd guess Sachiko will probably get around a 2% share in SIMP, I'm assuming there are extra costs I've missed, which isn't that bad all things considered.

Oh and one possible issue that just came to me; I thought we were going to clear out all the Youma before taking on the Beholder to prevent them from ganging up on us. Because I can just imagine any remain Youma teleporting into, or near and then running into, our battle with the Beholder.

[X] Plan Recruitment Morita, Miho

Accept Miho joining the Serenes.

Gain possession of the abandoned village.

Assignments for Miho:

1: Getting to know the Serene way (try to pair her with Seto for some of the time)
2: Demolishment of the current abandoned village in preparation for future construction.
3: During the last week of planned hunting in Tokyo under protection of the interdiction device have Miho join us in the massive hunt. (Add 1 Elite to the hunt = .25 after 1/4 time adjustment = ~1.4 additional cubes?)

No objections to having Miho join us but what's this about "gain possession of the abandoned village"?

[X] Plan Adjustment to Tokyo Clearing

Since the Tokyo demons have devolved back to singletons, we can used some of the old playbook runs from two months ago. Have Kyouko scout some of the demons to locate ones that are not teleporters and use the old plan of Serena and Co attacking with a back up team in case she needs it. When the demons are teleporters, use the new fishing plans. Attempt to kill two demons a hunting day. Once the demons go back to doubling up, begin using the fishing plans more exclusively.

One possible suggestion: activate the Teleport Blocker once the Teleporters are in range. Serena and Co can just teleport in just outside it's range, it's only 100m, and then run into the battle. As long as someone like Kyouko/Kyo-clone is there to delay it for the seconds Serena and CO would need to run in it shouldn't be much of a problem.

By the way @UberJJK I took most of this from your initial counter offer plan, so I do want to thank you for doing most of the initial work on it. Do you have any comments on the current proposal?

I'm glad I could help. As you've likely already noticed I did have some comments but overall I'm fully in favor of your plan.
 
Huh. I'm rather surprised none of the other groups have tried aggressive expansion into the area then. Looks like we do have prospects for expansion post TOkyo.
Something to keep in mind is a vast portion of that area is so sparsely inhabited by humans that you're talking about hundreds of square kilometers to support a single cube harvest. In the parts of Gifu that the NM doesn't claim it can get close to a thousand square kilometers to support 1 cube harvested. Japan's population is very concentrated.

The more populated areas you can assume do have more going on. You've basically got all the >60 groups identified but that doesn't mean there aren't other small ones like Kofu and Numazu around.

Plus something to keep in mind is that the map is essentially based on what intelligence your group has. It is by no means complete. And it doesn't rule out that they have outposts beyond those borders.
 
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You know that Kanagawa is the territory we're in the middle of conquering right? It's our route into Tokyo. I took Inverted Helix's map and made a copy with the territory, Kanagawa and Tokyo prefectures, we're planning on claiming added in. I might add in the bits we're offering up to Nagoya and HC later on.
Handy. Just coloring in each of the prefectures would be useful, as it's rather hard to find the borders on that map.

Hiko wanted around 150 territory and ideally a Shinkansen station in that territory. Of the Prefectures only Saitama, Gunma, and Tochigi have Shinkansen stations which is kinda irritating since Ibaraki is so damn close to the territory size Hiko wants.
Remember that Hiko was fine with no Shinkansen station as long as we had the general Safe Passage policy going, so Ibaraki is fine.

I'm thinking a workable distribution would be giving Nagoya Chiba, Ibaraki and half of Tochigi (310 + 148 + 50 = 508 territory) while Heaven's Chosen get Gunma and the other half of Tochigi (99 + 50 = 149). This gives Hiko her Shinkansen stations and northern territory, she wanted that since there are fewer girls in the north, and Nagoya a nice continuous territory, assuming we Tochigi is split into basically West and East halves. Best of all the one remaining territory, Saitama, is bordered by all three groups (SIMP, HC, Nagoya) which should make policing what goes on there, or even divvying it up later on, far easier.
Alternative is Ibaraki to HC (148 territory), and Saitama, Gunma, and Tochigi to Nagoya (561 total territory). That leaves Chiba as 'open' territory, but also bordered by all three other powers.

No objections to having Miho join us but what's this about "gain possession of the abandoned village"?
Kyuubey still has to do some paperwork for us to get it in our name. It's a trivial operation, but still needs to be done before we can start working on it.
 
Handy. Just coloring in each of the prefectures would be useful, as it's rather hard to find the borders on that map.

I fully recommend downloading Google Earth. Unlike maps you can select what is and isn't shown and that can make the prefecture borders crystal clear.

Still I'll probably go through and color each prefecture sometime today.

Remember that Hiko was fine with no Shinkansen station as long as we had the general Safe Passage policy going, so Ibaraki is fine.

True but I figured she'd probably be happier with one then without.

Alternative is Ibaraki to HC (148 territory), and Saitama, Gunma, and Tochigi to Nagoya (561 total territory). That leaves Chiba as 'open' territory, but also bordered by all three other powers.

That's a good option as well. Only downside I see is Chiba's borders are fairly small compared to just how much space there is. On the bright side unlike Saitama it would be completely boxed in aside from ocean routes.
 
(DC70 to escape, passed)
...
8 vets willing to join. Wish magic rolls on them awful, only significant wish magic 3 healers.

Wish magic amongst those willing to fight but not join amusingly much better: 2 barrier, 2 stealth, 2 healer, 1 clairvoyant, 1 translator (and that's only a 1 in 100 chance).
...

And somehow, this is all entirely unsurprising.

We can maybe use the healers as swap-in for our healers, since there's no particular specialization or training needed, other than the charm use. We can also swap some in for the general artillery section. Can't use the barriers or stealth for the tandem stuff without training. So mostly it's periodic swapping, and just general increase in the artillery support to improve our firepower.

Since the youma escaped, will assume that there's pretty much no issue of any adaptations, so we're just losing the time of that one day of attacks. Pretty sure we still have plenty of time to work with during the rest of the month, but with a 40% chance of failure on every attempt (barring distractions), we'll need to add 3+ more days to hit our target kill count.


Edit:
I haven't posted pictures beyond links in the time Post-Toucan. But figured it might be nice to attach pictures to some of the major characters: Taura, Seto, Hino, Hiko, Sachiko, etc. Not at all urgent, and I don't want to flood the thread with pictures. But sometimes pictures are nice.
Yes, pictures would be nice :) I don't remember what the deal with the toucan was (though I remember that some such incident existed), but pictures in story threads are very common. Shouldn't be any reason to be held back from that. Just put them in spoilers, probably, or maybe the [bimg] tag.
 
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With SIMP claiming Tokyo and Kanagawa that just leaves 1,019 territory left over. Hiko wanted around 150 territory and ideally a Shinkansen station in that territory. Of the Prefectures only Saitama, Gunma, and Tochigi have Shinkansen stations which is kinda irritating since Ibaraki is so damn close to the territory size Hiko wants.

Hiko is fine with out a station if we have safe passage. Even specifically asked her about that scenario and she didn't care.

Giving her Ibaraki is fine.

With SIMP claiming Tokyo and Kanagawa that just leaves 1,019 territory left over. Hiko wanted around 150 territory and ideally a Shinkansen station in that territory. Of the Prefectures only Saitama, Gunma, and Tochigi have Shinkansen stations which is kinda irritating since Ibaraki is so damn close to the territory size Hiko wants.

I've been figuring Irabaki for Heaven's Chosen, and Saitama plus Chiba for Nagoya, with Gunma and Tochigi up in the air right now, but probably going to Nagoya.

No real complaints here. I'm not sure how well the refugee gambit will work since it's only a Vet rather then Mami but overall I like it.

Yeah, I figure it's pretty much a "nudge nudge" but that might help a little bit.

Turn 35 (Limit $500,000 @ 3.5% equity)

Actually, I am hoping to negotiate that down to 3% equity.

Oh and one possible issue that just came to me; I thought we were going to clear out all the Youma before taking on the Beholder to prevent them from ganging up on us. Because I can just imagine any remain Youma teleporting into, or near and then running into, our battle with the Beholder.

Teleport interdiction on both the Beholder and the artifact will keep teleporting demons out.

One possible suggestion: activate the Teleport Blocker once the Teleporters are in range. Serena and Co can just teleport in just outside it's range, it's only 100m, and then run into the battle. As long as someone like Kyouko/Kyo-clone is there to delay it for the seconds Serena and CO would need to run in it shouldn't be much of a problem.

Good idea to add as a method to attempt.
 
The Youma have been shown to be abnormally intelligent. I don't think we can safely discount the possibly of Youma that successfully flee us adapting and spreading that adaption to the other Youma.
Yes, but if it's basically just, we show up, the youma escapes, what exactly are they adapting to? That's already been the pattern of interaction between Serena and the youma last month during the area hunts, and the youma de-adapted during that.

Does anyone have ideas on actual useful things for Miho to do?
Random idea: Block off hiking trails leading up to the areas we have Serena stationed at, to prevent mundanes from reaching her aura area? Make it look like landslides, or rain washed-out gaps. Basically, send her around to a few spots to set that up, before sending Serena out to the area. Then fix it back up afterwards.

Also think UberJJK's idea of a 'clean up' of the village area (ie: fix roads and such) would be handy.

This raises the issue that we are taking in refugees that otherwise would end up on Sachiko's doorstep. But it does so in a way that isn't as directly threatening as Eyes wants us to be. It's a way of obliquely raising the issue and pointing out that her investment also buys her some immediate benefits, so maybe she ought to cut us a break on the terms.
Reasonable. Would still prefer an approach that incorporates known knowledge instead of making a false claim and being "surprised".


I'd still like to put in the question of the loan for the church. We can either use part of the equity buy-in for the down payment (and then either get the loan from her, or from a normal bank), or just get the entire thing as a loan from her. Worst case on $150k equity is 0.5% (based on the 3.5% per mil value). There are multiple ways to handle it, but ultimately it's up to her to decide which way she's willing to go.

We have renovation specifics, so we know we can do four village houses in one month, costing $200k. We'll lose the $50k discount by not doing them all at once (which is about 4 months' worth of equity payments on $1 mil, in the short term), but it would add two months' delay to getting Serena moved, and be an extra $4k-$6k per month in equity payments over the first few years (paying off $350k after 5 years).

The benefits of doing a full village renovation right now are much lower than for the church, so given the time limits, set it at just 4 houses.


So, $500k could be allocated as:
$150k -> church loan; get church and renovate (three possible paths)
$200k -> renovate 4 village houses (optimize to the extent we can renovate in parallel)
$150k -> ongoing refugee expenses; should be enough for 2-3 months of a wide variety of conditions

Post-beholder is still looking like about $1.2 mil.

$500,000 for houses for up to 700 girls, plus 2 months' rent (assuming they still have families in Tokyo, so the 50% occupancy still holds)
$200,000 for basic integration costs ($175k welcome packages, plus extra because there will be overhead for something this size)
$500,000 for upkeep costs for up to 700 girls for 3 months.

Technically might be able to get it down to just $1 mil, using apartments instead of houses, ignoring the $25k buffer I put in there for integration costs, dropping upkeep costs to exact values, and using 675 (60% of territory size) instead of 700 girls as the count.

Plus, if this isn't all borrowed at once (ie: spread out over a few months), we might be able to cover some of the costs on our own with business expansions. However, since I figure we won't have the manpower for that for the first couple months (instead needing to dedicate everything we have towards raising DS), I'm not really expecting much out of that.

Anyway, if we get the 3% on the pre-beholder equity, and 2% rate on the post-beholder equity, the total for 1.7 mil will be about 4%. If Sachiko holds out for higher rates (say 3.5% and 2.5%), total for the 1.7 mil would be 4.75%. Reasonably speaking, it likely won't be going higher than 5%, while the best we can probably hope for is about 4% (I don't think she'll accept the 1% rate for any conditions; if we get to that time period, it would probably just switch to a loan). Could drop by 0.5% if we don't go through the equity to get the church loan.

Withdraw approximately $15,000 to offset expenses (next turn we'll be starting with a net loss of $4,020 before any new spending).
Likely too low. With the new girls willing to fight, we need some more sets of kevlar. With the new girls willing to join, we have more setup costs.
 
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Teleport interdiction on both the Beholder and the artifact will keep teleporting demons out.
Note: Only out of the immediate interdiction zone. Not necessarily out of the area entirely.

It does give reason to go for the Beholder sooner rather than later, though, if being able to work around the interdiction by teleporting nearby and then walking in is an adaptation they could pick up.

If we clear 10 more youma this month, and the youma continue to have lesser numbers in central Tokyo in order to herd girls that way, that's definitely the time to strike. Get past their outer defenses, and hit the heart of the city before they can bring in reinforcements.
 
Anyway, thoughts on anything else we ought to do? Maybe free up a vet to go make an offer to the rural solo girl to join the Imperium?

I'll try and update my plan draft tonight, so it would be good to have ideas.
 
I could have used an omake to buff up your recruitment roll a little but honestly figured you would want less recruits not more.

The escape rolls were pretty comical though.

The toucan incident was when someone posted a picture of a toucan and the owner of the picture filed a dmca claim and got all of SB shutdown for days.
 
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