Currently, I'm at 5/5 elite and 57/56 vets. Overcommitted by 1 vet.
Reviewing your current totals, you're at 5.5/5 elite and 56/56 vets. Overcommitted by 0.5 elite.
Hmm... yeah I missed a .5 elite when adding up.
Dang... Well... probably have to cut back on the Kyouko charms... maybe hand out two per a group instead? Plus one for Serena's group?
Hmm... Hmm... going to have to recalculate this one again.
Or... I guess I could drop the tandem aspect, and only have 50 elite charms... that would still be pretty good. Could get 41 stealth charms, and 9 Kyouko illusion charms.
Give one stealth charms to each person in the combat groups, and one illusion charm to each group. When the leader calls out the order to retreat, she triggers the illusion charm, and then all the girls trigger their individual stealth charm...
I'm curious about what you think needs whitewashing.
We strong armed girls into joining. Itawa. Nothing really that bad, but of course we want to present ourselves in the best light.
This is two separate effects. You'd need two charms for this at present since you haven't invested in multi-spell charm research.
It's two separate spells, Kyouko was just casting multiple spells at once there.
Oh... dang it. Kyouko in different story almost always uses them together so I guess I thought of them as one spell, but they are probably two aren't they?
Hmm... hmmm... more difficulty in how to distribute those charms.
Ayako, Mariko, and Akane had literally nothing to do with the kidnapping, annexing them was some sort of guilt by proximity thing. They've come to be okay with the result because they're much better off. But it's still best not to talk about the point itself around Ayako or Mariko. (Akane is pretty happy with it because everything turned out great for her.) And people may claim they were just "encouraged" to join, but that certainly wasn't the impression they had, or honestly what I felt was meant at the time by the mood of the thread. They weren't really given a choice.
Yeah, essentially the emotional reaction was: "The vets in the area should have kept those greens under control." Combined with "We must make a safe place for Kaori!"
That then provided the emotional justification for the cold truth that we needed to expand to be able to support our population, and that Kaori was over exposed in Itawa without expanding there.
The rolls dictate a healer and barrier. Rae as the barrier and Lita as the healer. Other than that is uncategorized.
Hmm... barrier will be useful.
@Elder Haman
I notice that your plan doesn't include getting started on the renovation for the village? Do we just not have the cash?
Looks like both he and
@Kinematics are overdrawn on meguca. The thing is that we really, really need to get a house in the village to a livable state within 2-3 months if we're going with the Getaway house to start, unless we want to roll the dice on Akiya: Getaway is $120k a year, and that's going to drain us dry really quickly, to the point that we wouldn't be able to afford the village at all.
Actually, a bigger problem is that we do not have the cash to do the village, and also do one of the other options.
In fact, we'd have trouble just doing the village alone (that would require at least $10,000 more in cash on hand).
Basically, up until month 4 the Getaway House costs about the same as the Akiya House. It also gives us a little flexibility in the early months on unexpected expenses, as long as we can find a quick source of cash. (Trade with other large organizations?)
After month 4 the cost of the Getaway House escalates quickly above the Akiya house, but I don't think we can stay in the Akiya house much more than 4 or 5 months anyway.
So to me the big question is: How confident of our courier expansion into Tokyo are we?
If we are confident of that expansion, then we could actually probably afford the Getaway House as a permanent solution. Alternatively we renovate an abandoned village properly, but we are unlikely to have the cash on hand for a while. So we probably can't even start for five months.
Unless we can make a big trade with some other large organization (probably not Nagoya, cause if I were them I'd be getting wary about trading with us so much) to allow us to get started earlier.
So if we went that route we'd probably need to make contact this turn with Sendai and the Magical Republic of Japan and try to make a deal. (Or the Osaka Junta since I bet they have money, but I think long term we'd rather befriend the Republic).
That would probably take up Mami...
I guess we could try switching 0.5 Kyouko to hunting to free up a vet to take over for Mami in the Safe Passage deal? That would mean giving up the illusion charms. Or maybe cut the number of healing charms in half?
It's tight...
Another option would be to drop Tandem Casting Fusion and get 3 more vets available... Put 1 each on a trade deal with three of the large organizations? 1 approaches Sendai, one The Republic... etc.
Then we'd start on the village next month, and try to have it done in two months... yeah, it'd be tight.
I think I'd prefer to just save the money from any additional trades to continue spending money on expanding into Tokyo. Double down and go for broke.