Magical Girl Home Base Quest

Instead of Alphonse in a suit of armor, we have Joselyn in a plush spider. Should we figure out some way to replace M-Boy's missing fingers with prosthetics to complete the image?
I don't feel like that's a good idea. This setting seems to emphasize there being a cost to do magic, and it's been pretty heavily implied (if not outright stated) that's Medicine Boy's fingers were the cost he paid, possibly unintentionally. It therefore stands to reason that returning those fingers to his hand (whether through regeneration/prosthetics/etc) could negatively impact his ability to do magic.
 
Instead of Alphonse in a suit of armor, we have Joselyn in a plush spider. Should we figure out some way to replace M-Boy's missing fingers with prosthetics to complete the image?
Why try fix the fingers when we might be able to, eventually, have him craft extra mechanical arms for himself?

Then Joselyn wouldn't be the only one with extra appendages. :V
 
I don't feel like that's a good idea. This setting seems to emphasize there being a cost to do magic, and it's been pretty heavily implied (if not outright stated) that's Medicine Boy's fingers were the cost he paid, possibly unintentionally. It therefore stands to reason that returning those fingers to his hand (whether through regeneration/prosthetics/etc) could negatively impact his ability to do magic.
Yeah, probably. Also it would be more in keeping with Medicine Boy's idiom if any prosthetic he did have was something crude and janky like a big pincer strapped to his wrist that he could use to at least mitigate his problems with grip strength while being in no way a 'real' replacement for the missing fingers.
 
Having done some fairly minimal online searching, prosthetic fingers are absolutely a thing, and even the good ones look pretty jank. I'm lean towards not getting them or even hammering out a few of his own making a deliberate choice. But then, he was living on the street a few months ago, so he wasn't going to have any then. It's possible he just hasn't had the time to make some. It has been rather busy around here.
 
I don't feel like that's a good idea. This setting seems to emphasize there being a cost to do magic, and it's been pretty heavily implied (if not outright stated) that's Medicine Boy's fingers were the cost he paid, possibly unintentionally. It therefore stands to reason that returning those fingers to his hand (whether through regeneration/prosthetics/etc) could negatively impact his ability to do magic.
While I certainly get that argument I would say if we accept that as true we might as well just give up now. Because while boys lose things like fingers and eyes (ability to act freely) girls lose their future:
eyyy he remembers! Talents and the cost therof are absolutely linked, yes. For girls, it's their potential future; for boys, their ability to act without restraint.

Our goal here is to give Magical Girls a better future the a future months of desperate struggling before dying alone in a ditch somewhere. They may have lost the future life they could have had as mundanes but we aim to give them a different future.

If Medicine Boy, Homer, and any other magic wielding boys can't replace their lost abilities without further penalty then that implies that magical girls can't replace their lost futures and that is antithetical to the goal of this quest.

Now if we were talking about healing or otherwise restoring Medicine Boy's fingers then I'd agree with it being unwise. That is going directly against the sacrifice by trying to regain what was lost. It would be the same as a magical girl trying to regain her normal life of living at home, graduating school normally, getting a normal nine to five job. Prosthetics meanwhile are a replacement for what was lost; they are an acknowledgement that while you can never regain what was lost you can move forwards nonetheless, just in different ways then you would have before.
 
Though in pursuit of that basic goal, the argument for "prosthetics that are obviously not a replacement, but help Medicine Boy function in a way that he's built for himself NOT in the illusory image of regaining his old capacity" becomes all the stronger.
 
Both Medicine Boy and Homer had their powers before they they got crippled. Our MC lost a bunch of fingers playing a mad scientist and Homer got his eyes gouged by witches who wanted to use his talents... So, if getting maimed is the price of magic for boys, then it must mean that some entity or force enforces a very bizarre form of karmic balance.
 
Both Medicine Boy and Homer had their powers before they they got crippled. Our MC lost a bunch of fingers playing a mad scientist and Homer got his eyes gouged by witches who wanted to use his talents... So, if getting maimed is the price of magic for boys, then it must mean that some entity or force enforces a very bizarre form of karmic balance.
It should be pointed out that magical girls also tend to lose their homes and ordinary futures/lives after obtaining their powers, not before, and that there is a distinct "decay time" varying and measured in at least weeks.
 
It should be pointed out that magical girls also tend to lose their homes and ordinary futures/lives after obtaining their powers, not before, and that there is a distinct "decay time" varying and measured in at least weeks.

It's not even a tendency, it's a straight up acknowledge rule of thumb that you have--at best--weeks before you're on the streets by becoming meguca.

It's like every little secret, every little fracture point in your life is aggressively tested and used against you until you have nothing left than to keep fighting until something puts you down.
 
It's not even a tendency, it's a straight up acknowledge rule of thumb that you have--at best--weeks before you're on the streets by becoming meguca.

It's like every little secret, every little fracture point in your life is aggressively tested and used against you until you have nothing left than to keep fighting until something puts you down.
It will be interesting to finally learn the details behind this, how the masquerade actually stays up.
 
It will be interesting to finally learn the details behind this, how the masquerade actually stays up.

Seems to tie in with that Veil shit.

The Masquerade seems to exist to ensure that the population of megucas and badgucas remains small enough on average to not cause reality to buckle and quake underneath it--AKA "Everyone is invested in the universe not going poof, so they aggressively suppress outsiders getting involved who might increase the risk of total existence failure"

"It's not a literal rule of the cosmos, it's just a rule of thumb everyone abides by so that things don't collapse"

Which suggests that Magic is--to a degree--infectious, that once someone knows magic is a thing, they can get access to it. And thus, knowledge of it is tightly controlled.
 
Which suggests that Magic is--to a degree--infectious, that once someone knows magic is a thing, they can get access to it. And thus, knowledge of it is tightly controlled.
Which, you know, fits really well with Medicine Boy's history. His first use of magic was when a Magical Girl approached him and asked him to fix her Trinket. Then shortly afterwards he lost his fingers and his family imploded.

Although the fact she approached him because he "seemed like an artesian" suggests there might be some kind of potential/destiny thing going on here.
 
...I don't know why I waited this long to really delve into this quest. This thread is amazing. Thanks for writing this @7734 .

[X] [ASSAULT] Yes.
[X] [DEATH] You have cement and planks, and you can cast concrete with difficulty. Thus you can build a tomb to lay the girls of your home to rest, so that in the time of their eternal slumber you may protect them for your failures in life. No force will take them from your side again.
[X] [WORK] Costume
-[X] Level 1
 
Very solid results.
Adhoc vote count started by Derpmind on Jun 5, 2020 at 4:38 PM, finished with 119 posts and 36 votes.
 
[X] [ASSAULT] Yes.
[X] [DEATH] You have cement and planks, and you can cast concrete with difficulty. Thus you can build a tomb to lay the girls of your home to rest, so that in the time of their eternal slumber you may protect them for your failures in life. No force will take them from your side again.
[x] [WORK] No, you want to improve your workshop instead.
 
Votes called, update yes, dice go brrrrr

Edit: y'all went for the most boring option for burial and I'm endlessly disappointed that I will not get to one day write the Ship of the Dead screaming in to save your collective asses and I'm sad now.
Adhoc vote count started by 7734 on Jun 8, 2020 at 7:18 PM, finished with 122 posts and 37 votes.
7734 threw 3 6-faced dice. Reason: Magical Girls in Area Total: 4
2 2 1 1 1 1
7734 threw 1 6-faced dice. Reason: Reoccurring Magical Girls Total: 4
4 4
7734 threw 5 6-faced dice. Reason: Mission Successes (regulars) Total: 17
2 2 1 1 4 4 5 5 5 5
7734 threw 1 6-faced dice. Reason: Death saves (regulars) Total: 6
6 6
7734 threw 8 6-faced dice. Reason: Mission Successes (newbies) Total: 26
5 5 1 1 3 3 2 2 5 5 2 2 5 5 3 3
7734 threw 3 6-faced dice. Reason: Death Saves (newbies) Total: 6
1 1 1 1 4 4
7734 threw 9 10-faced dice. Reason: Intel Total: 66
9 9 1 1 7 7 6 6 7 7 10 10 9 9 7 7 10 10
7734 threw 1 10-faced dice. Reason: Crafting Total: 2
2 2
7734 threw 1 4-faced dice. Reason: Workshop Upgrade Total: 2
2 2
 
Last edited:
Votes called, update yes, dice go brrrrr

Edit: y'all went for the most boring option for burial and I'm endlessly disappointed that I will not get to one day write the Ship of the Dead screaming in to save your collective asses and I'm sad now.
Wait, you mean that one day getting to write an alien space ship filled with the spirits of magical girls screaming in to save our collective asses isn't interesting for you?
 
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