[X]Plan cultural revolution:
-[X] newcompany names
--[X] 2nd Company - Prazninu Prekidači (void breakers, serbian latin)
--[X] 3rd Company - Vorp Bejne (Warp banes in serbian latin)
--[X] 10th Company - Nostra Najbolji (our best, mix of latin and serbian latin)
-[X] Name changes for rankings
--[X] Honor Guard: Druћina ( fellowship in serbian latin)
--[X] Librarians: Mudrec
--[X] Chaplains: Volkhv
--[X] Captains: boyar
--[X] luitenant: Starshyna
--[X] sergeant: Bogatyr
--[X] Chapter Master: Czar
-[X] Fortress monestary name:
--[X] Morskoygrad (Marine castle in russian)
-[X]Traditions:
--[X] fluff; Vault of Blades: Together with the regular design of Power Sword, minor tweaking of the design to incorporate special variants of blades will be added as options. In particular, Luctusian sabers and falchions (of which there are many different sorts), Braicaman hand-and-half swords, and blade designs from friends of the Chapter will be included. Swordsmanship that exploits the unique characteristics of each blade are encouraged, as is seeking out new blade designs and sword styles to add to the Vault.
--[X]fluff; honor badge sharpshooter's charm: Thanks to one rouge trader Caerbannog Rabbits are not rare around luctus and are a known problem. So in the early days of the chapter, the chapter master decided to kill two birds with one stone. Thus, instead of getting the marksmen's honor of hanging the bolt shell of the Primarch, those that have good marksmen ship get a rabbit's foot with the metal part being made of platinum (or gold if the marine wants) and studded with gems.
--[X] fluff; Honor badge wings of valor: In a small divergence from the Codex, the Wings of Valor shall replace the Laurels of Victory. Golden wings of valor are given to those who did a great feat that helped a campaign reach victory (Example: Konstyantyn saving the cardinal, Mikhail saving the Admiral). Platinum wings are just like the laurels, given to those who secured victory for the campaign at large (Example: Spatha killing the Genestealer), and are placed onto the side of the helmet and point behind the space marine (think of the wings of hermes's helmet). The Marine in question may choose whether they have full formal wings, or an insignia that is stamped onto the armor. The wings consist of the following elements;
---A Campaign Badge that carries the planet and year of the campaign in question, either in the center of the wings or at the junction where the wings attach
---Two symbols on the wings - one has the Company insignia inside the Chapter symbol, the other has the name of the recipient.
---The wings or stamp will be detachable.
--[X]fluff; Customized gauntlets: Opposite of the bloody red hands of the days of the VIII Legion, thanks to efforts of the nostromans veterans have been decorating their gauntlets, and some with the help of the tech marines, had their gauntlets engraved. Seeing this Severus mandated that all veterans (with the optional exception of specialists) would have to have their gauntlets engraved and customized, and like their armor, their gauntlets could be customized however they wanted. The only mandated part is that two symbols be on the tops of the gauntlet's hands, The left gauntlet (the shooting hand) must have the symbol of the marine's homeworld (a Luctus animal or a Braicamian noble crest for example) or the company's symbol. In contrast, the right (or sword hand) must have the symbol of the chapter.
--[X] fluff; insults to the damned: It started with the serfs with them carving insults into their auto weapon bullets, the marines saw this and thought it would be a good way to demoralize their enemies with righteous insults. For example, one marine had a clip of insult-laden ammo saved for some thousand suns, some of these insults include "how's Prospero doing?" and "Prepare to become more like your primarch.".
--[X] fluff; Stone Gardens: In their free time, Battle Brothers are invited to make stone statues, carvings, and other artwork in areas of the Monastery where it will not interfere with defense or other functions. Subject to appropriate approval, much is allowed - traditional gargoyles and Imperial iconography, Luctusian animals and landscapes, Braicaman paintings and statues - so on and so forth. Serfs are also invited to participate alongside the Battle Brothers. In particular, the Halls of Remembrance will have artwork recording the campaigns and acts of the Mist Shrikes to enhance the displays. All this work in the Halls will lead to a grand display (think Sistine Chapel, Taj Mahal, Lake Bled, so forth) of the Chapter as a whole in action.
--[X] fluff; Shrike Wings: On Jump Packs, Bikes, and Attack Bikes (and Jetbikes if those ever become available), custom mountings for "wings" of metal slats, Sadist Shrike feathers, and appropriately noisy other bits of Luctusian fauna will be incorporated where desired. The wings themselves will be designed to shriek and howl, inspiring terror.
--[X]Mechanical; champion capes: Due to the gripes of the master of the forge one of the champions decided to create a cape that had all the names of notable foes he has defeated. Seeing an opportunity to cut down on work Karak Zel decided to design two types of capes, the first was a more ceremonial cape, it has the symbol of the chapter and in golden writing the names of all those who came before. For example, DuPont's ceremonial cape has his name and Spatha's name. The second is that of the cape of felled foes, like the ceremonial cape this also has names on it, however, not only does it miss the chapter's logo on the cape, but it has all the names of notable enemies that the champion has felled. The idea is that if the other marines see the cape their spirits would life as this is a man who slayed enemies aplenty, while those same enemies would dread facing down someone who ate their best like breakfast.