- Location
- Ekaterinburg, Russia
That seems like an improvement, but I'd take out the specification of who should cast.
Sun needs to be able to Dodge if an enemy jumps high enough to attack her from above and Moon isn't quick enough to Intercept.
Granted, that probably won't happen when they're just as blind about our abilities as we are about theirs.
Only reason to remove the line completely is if you think that taking a tiny bit of our focus off of our enemies in order to aim at Ana and Ludger will end badly, which I'd be worried about if we had a more harsh QM.
While on the topic, might as well change the line "kill your opponents on the same turn without using magic, then resurrect them" to use the word "spells" instead of "magic".
That's only if Happy Trumpet counts as a familiar weapon. We've experimented with using it a little bit, but I don't think we've practiced enough for Superior Discipline to kick in like that.
I think you left out Veil of the Solar Goddess from the second half of the calculation (after winning the Intercept)?
Okay, so it's not IC. Fine.It actually is not. The Benign twins want to go 2on21, not 2on43. Even if you manage to wake them, Ana and Ludger will have to sit on the sidelines feeling useless.
I'm taking the last line out, and modifying the "goals" line. Update in a few moments.
@justinkal, while the point is moot, here's the answer to your inquiry. Sun has 4 APT, she can Adroit Dodge (costs 3 APT) even if she casts the spell, and in a pinch, she can borrow from Moon.
As for Happy Trumpet, we have trained with it, WOQM we know how to properly use it, Ray and all, and this makes me convinced we actually can apply Discipline to it. For the second part of calculation, I am very much not sure if Veil of the Solar Goddess still applies after Intercept - not all abilities do.
If you're referring to justinkal's idea of using the kunais Rogue would be throwing around, it's not guaranteed they have Limitless and are up for grabs. As for your idea of trying to separate them...My idea still stands: try to seperate the enemys and use our connection for us, because we know and see and so on was the other does. They dont have that advantage and the Idea Justinkal had was good too.
I consider it risky and unreliable, and so are against it. For one thing, after we explained our twinspeak they know we are one person, so they will probably be wary of letting us separate them. For another, if they do not separate, we run into the possibility of them pursuing just one of us, and that's dangerous. And for third, if they target Sun first (and if they believe Ricos of the twins are primarily offense specced, they will), they can rapidly deplete what health we have.
=LINE BREAK=
EXP Plan is the same, Opening Salvos is updated.
[X] EXP Plan Promise of Salvation (Moon Edition)
-[X] Become Whole Again LVL 3-20 (1870/3220, 1350 remaining)
-[X] Primordial Moon - Flight LVL 4-10 (390/1350, 960 remaining)
-[X] Veil of the Lunar Goddess 15-18 (480/960, 480 remaining)
-[X] Moonlight Scepter 15-18 (480/480, 0 remaining)
[X] Plan Opening Salvos v2
-[X] Goals: Test the strength of your opponents, try and disable Rogue, do not get killed. Additional Goals: Try to knock them out, and do not let yourself be ganged up on.
-[X] Sun takes flight above to take advantage of her Radiant Shine Unbroken, Moon closes in with the other twins while screening Sun from danger (one goes vertically, the other interposes herself between Sun and Rogue and dives at Rogue).
-[X] Sun casts Scorching Sunlight at Rogue, synchronized with Moon casting Supernova to blind the other twins. Moon intercepts one of Rogue's attacks to test her, attacks her in turn if she is blinded (do not kill outright, but don't hold back otherwise), then disengages.
-[X] If the results of Rogue intercepts are promising, continue doing so. If Guardian intercepted your own attack, make note of it. If Rogue got taken out, check it then have Sun close the distance. Otherwise, keep Sun out of the thick of it so Moon can Dodge if necessary.
Adhoc vote count started by Faraway-R on Jun 7, 2018 at 2:07 PM, finished with 4450 posts and 9 votes.
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[X] Plan Opening Salvos
-[X] Goals: Test the strength of your opponents, try and disable Rogue, do not get killed. Additional Goals: Try and get Ana and Ludger reinforce you; kill your opponents on the same turn without using magic, then resurrect them.
-[X] Sun takes flight above to take advantage of her Radiant Shine Unbroken, Moon closes in with the other twins while screening Sun from danger (one goes vertically, the other interposes herself between Sun and Rogue and dives at Rogue).
-[X] Sun casts Scorching Sunlight at Rogue, synchronized with Moon casting Supernova to blind the other twins. Moon intercepts one of Rogue's attacks to test her, attacks her in turn if she is blinded (do not kill outright, but don't hold back otherwise), then disengages.
-[X] If the results of Rogue intercepts are promising, continue doing so. If Guardian intercepted your own attack, make note of it. If Rogue got taken out, check it then have Sun close the distance. Otherwise, keep Sun out of the thick of it so Moon can Dodge if necessary.
-[X] Have Sun cast Soothing Moonlight on Ana and Ludger, too. See if it wakes them up. If it succeeds, ask for a time out to tell them the situation.
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[X] EXP Plan Promise of Salvation (Moon Edition)
-[X] Become Whole Again LVL 3-20 (1870/3220, 1350 remaining)
-[X] Primordial Moon - Flight LVL 4-10 (390/1350, 960 remaining)
-[X] Veil of the Lunar Goddess 15-18 (480/960, 480 remaining)
-[X] Moonlight Scepter 15-18 (480/480, 0 remaining)
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[X] EXP Plan Promise of Salvation (Moon Edition)
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[X] EXP Plan Upgrade
-[X] Increase Shell of Light's level to 10 (350 XP)
-[X] Purchase Solar Seal (100 XP)
-[X] Increase Scorching Sunlight's level to 15 (600 XP)
-[X] Increase Soothing Moonlight's level to 15 (600 XP)
-[X] Increase Baleful Eclipse's level to 15 (270 XP)
-[X] Purchase Raging Shine (450 XP)
-[X] Increase Veil of the Lunar Goddess's level to 20 (850 XP)
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[X] Plan Opening Salvos
-[X] Goals: Test the strength of your opponents, try and disable Rogue, do not get killed. Additional Goals: Try to knock them out, and do not let yourself be ganged up on.
-[X] Sun takes flight above to take advantage of her Radiant Shine Unbroken, Moon closes in with the other twins while screening Sun from danger (one goes vertically, the other interposes herself between Sun and Rogue and dives at Rogue).
-[X] Sun casts Scorching Sunlight at Rogue, synchronized with Moon casting Supernova to blind the other twins. Moon intercepts one of Rogue's attacks to test her, attacks her in turn if she is blinded (do not kill outright, but don't hold back otherwise), then disengages.
-[X] If the results of Rogue intercepts are promising, continue doing so. If Guardian intercepted your own attack, make note of it. If Rogue got taken out, check it then have Sun close the distance. Otherwise, keep Sun out of the thick of it so Moon can Dodge if necessary.
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Adhoc vote count started by Faraway-R on Jun 7, 2018 at 2:08 PM, finished with 4450 posts and 9 votes.
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[X] Plan Opening Salvos
-[X] Goals: Test the strength of your opponents, try and disable Rogue, do not get killed. Additional Goals: Try and get Ana and Ludger reinforce you; kill your opponents on the same turn without using magic, then resurrect them.
-[X] Sun takes flight above to take advantage of her Radiant Shine Unbroken, Moon closes in with the other twins while screening Sun from danger (one goes vertically, the other interposes herself between Sun and Rogue and dives at Rogue).
-[X] Sun casts Scorching Sunlight at Rogue, synchronized with Moon casting Supernova to blind the other twins. Moon intercepts one of Rogue's attacks to test her, attacks her in turn if she is blinded (do not kill outright, but don't hold back otherwise), then disengages.
-[X] If the results of Rogue intercepts are promising, continue doing so. If Guardian intercepted your own attack, make note of it. If Rogue got taken out, check it then have Sun close the distance. Otherwise, keep Sun out of the thick of it so Moon can Dodge if necessary.
-[X] Have Sun cast Soothing Moonlight on Ana and Ludger, too. See if it wakes them up. If it succeeds, ask for a time out to tell them the situation.
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[X] EXP Plan Promise of Salvation (Moon Edition)
-[X] Become Whole Again LVL 3-20 (1870/3220, 1350 remaining)
-[X] Primordial Moon - Flight LVL 4-10 (390/1350, 960 remaining)
-[X] Veil of the Lunar Goddess 15-18 (480/960, 480 remaining)
-[X] Moonlight Scepter 15-18 (480/480, 0 remaining)
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[X] EXP Plan Promise of Salvation (Moon Edition)
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[X] EXP Plan Upgrade
-[X] Increase Shell of Light's level to 10 (350 XP)
-[X] Purchase Solar Seal (100 XP)
-[X] Increase Scorching Sunlight's level to 15 (600 XP)
-[X] Increase Soothing Moonlight's level to 15 (600 XP)
-[X] Increase Baleful Eclipse's level to 15 (270 XP)
-[X] Purchase Raging Shine (450 XP)
-[X] Increase Veil of the Lunar Goddess's level to 20 (850 XP)
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[X] Plan Opening Salvos v2
-[X] Goals: Test the strength of your opponents, try and disable Rogue, do not get killed. Additional Goals: Try to knock them out, and do not let yourself be ganged up on.
-[X] Sun takes flight above to take advantage of her Radiant Shine Unbroken, Moon closes in with the other twins while screening Sun from danger (one goes vertically, the other interposes herself between Sun and Rogue and dives at Rogue).
-[X] Sun casts Scorching Sunlight at Rogue, synchronized with Moon casting Supernova to blind the other twins. Moon intercepts one of Rogue's attacks to test her, attacks her in turn if she is blinded (do not kill outright, but don't hold back otherwise), then disengages.
-[X] If the results of Rogue intercepts are promising, continue doing so. If Guardian intercepted your own attack, make note of it. If Rogue got taken out, check it then have Sun close the distance. Otherwise, keep Sun out of the thick of it so Moon can Dodge if necessary.
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Adhoc vote count started by Faraway-R on Jun 7, 2018 at 2:09 PM, finished with 4450 posts and 9 votes.
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[X] EXP Plan Promise of Salvation (Moon Edition)
[X] Plan Opening Salvos
-[X] Goals: Test the strength of your opponents, try and disable Rogue, do not get killed. Additional Goals: Try and get Ana and Ludger reinforce you; kill your opponents on the same turn without using magic, then resurrect them.
-[X] Sun takes flight above to take advantage of her Radiant Shine Unbroken, Moon closes in with the other twins while screening Sun from danger (one goes vertically, the other interposes herself between Sun and Rogue and dives at Rogue).
-[X] Sun casts Scorching Sunlight at Rogue, synchronized with Moon casting Supernova to blind the other twins. Moon intercepts one of Rogue's attacks to test her, attacks her in turn if she is blinded (do not kill outright, but don't hold back otherwise), then disengages.
-[X] If the results of Rogue intercepts are promising, continue doing so. If Guardian intercepted your own attack, make note of it. If Rogue got taken out, check it then have Sun close the distance. Otherwise, keep Sun out of the thick of it so Moon can Dodge if necessary.
-[X] Have Sun cast Soothing Moonlight on Ana and Ludger, too. See if it wakes them up. If it succeeds, ask for a time out to tell them the situation.
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[X] EXP Plan Upgrade
-[X] Increase Shell of Light's level to 10 (350 XP)
-[X] Purchase Solar Seal (100 XP)
-[X] Increase Scorching Sunlight's level to 15 (600 XP)
-[X] Increase Soothing Moonlight's level to 15 (600 XP)
-[X] Increase Baleful Eclipse's level to 15 (270 XP)
-[X] Purchase Raging Shine (450 XP)
-[X] Increase Veil of the Lunar Goddess's level to 20 (850 XP)
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[X] EXP Plan Promise of Salvation (Moon Edition)
-[X] Become Whole Again LVL 3-20 (1870/3220, 1350 remaining)
-[X] Primordial Moon - Flight LVL 4-10 (390/1350, 960 remaining)
-[X] Veil of the Lunar Goddess 15-18 (480/960, 480 remaining)
-[X] Moonlight Scepter 15-18 (480/480, 0 remaining)
[X] Plan Opening Salvos
-[X] Goals: Test the strength of your opponents, try and disable Rogue, do not get killed. Additional Goals: Try and get Ana and Ludger reinforce you; kill your opponents on the same turn without using magic, then resurrect them.
-[X] Sun takes flight above to take advantage of her Radiant Shine Unbroken, Moon closes in with the other twins while screening Sun from danger (one goes vertically, the other interposes herself between Sun and Rogue and dives at Rogue).
-[X] Sun casts Scorching Sunlight at Rogue, synchronized with Moon casting Supernova to blind the other twins. Moon intercepts one of Rogue's attacks to test her, attacks her in turn if she is blinded (do not kill outright, but don't hold back otherwise), then disengages.
-[X] If the results of Rogue intercepts are promising, continue doing so. If Guardian intercepted your own attack, make note of it. If Rogue got taken out, check it then have Sun close the distance. Otherwise, keep Sun out of the thick of it so Moon can Dodge if necessary.
-[X] Have Sun cast Soothing Moonlight on Ana and Ludger, too. See if it wakes them up. If it succeeds, ask for a time out to tell them the situation.
-
-
[X] EXP Plan Promise of Salvation (Moon Edition)
-[X] Become Whole Again LVL 3-20 (1870/3220, 1350 remaining)
-[X] Primordial Moon - Flight LVL 4-10 (390/1350, 960 remaining)
-[X] Veil of the Lunar Goddess 15-18 (480/960, 480 remaining)
-[X] Moonlight Scepter 15-18 (480/480, 0 remaining)
[X] Plan Opening Salvos v2
-[X] Goals: Test the strength of your opponents, try and disable Rogue, do not get killed. Additional Goals: Try to knock them out, and do not let yourself be ganged up on.
-[X] Sun takes flight above to take advantage of her Radiant Shine Unbroken, Moon closes in with the other twins while screening Sun from danger (one goes vertically, the other interposes herself between Sun and Rogue and dives at Rogue).
-[X] Sun casts Scorching Sunlight at Rogue, synchronized with Moon casting Supernova to blind the other twins. Moon intercepts one of Rogue's attacks to test her, attacks her in turn if she is blinded (do not kill outright, but don't hold back otherwise), then disengages.
-[X] If the results of Rogue intercepts are promising, continue doing so. If Guardian intercepted your own attack, make note of it. If Rogue got taken out, check it then have Sun close the distance. Otherwise, keep Sun out of the thick of it so Moon can Dodge if necessary.
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Adhoc vote count started by Faraway-R on Jun 7, 2018 at 2:09 PM, finished with 4450 posts and 9 votes.
-
-
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[X] EXP Plan Promise of Salvation (Moon Edition)
-[X] Become Whole Again LVL 3-20 (1870/3220, 1350 remaining)
-[X] Primordial Moon - Flight LVL 4-10 (390/1350, 960 remaining)
-[X] Veil of the Lunar Goddess 15-18 (480/960, 480 remaining)
-[X] Moonlight Scepter 15-18 (480/480, 0 remaining)
-
-
[X] Plan Opening Salvos
-[X] Goals: Test the strength of your opponents, try and disable Rogue, do not get killed. Additional Goals: Try and get Ana and Ludger reinforce you; kill your opponents on the same turn without using magic, then resurrect them.
-[X] Sun takes flight above to take advantage of her Radiant Shine Unbroken, Moon closes in with the other twins while screening Sun from danger (one goes vertically, the other interposes herself between Sun and Rogue and dives at Rogue).
-[X] Sun casts Scorching Sunlight at Rogue, synchronized with Moon casting Supernova to blind the other twins. Moon intercepts one of Rogue's attacks to test her, attacks her in turn if she is blinded (do not kill outright, but don't hold back otherwise), then disengages.
-[X] If the results of Rogue intercepts are promising, continue doing so. If Guardian intercepted your own attack, make note of it. If Rogue got taken out, check it then have Sun close the distance. Otherwise, keep Sun out of the thick of it so Moon can Dodge if necessary.
-[X] Have Sun cast Soothing Moonlight on Ana and Ludger, too. See if it wakes them up. If it succeeds, ask for a time out to tell them the situation.
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-
[X] EXP Plan Upgrade
-[X] Increase Shell of Light's level to 10 (350 XP)
-[X] Purchase Solar Seal (100 XP)
-[X] Increase Scorching Sunlight's level to 15 (600 XP)
-[X] Increase Soothing Moonlight's level to 15 (600 XP)
-[X] Increase Baleful Eclipse's level to 15 (270 XP)
-[X] Purchase Raging Shine (450 XP)
-[X] Increase Veil of the Lunar Goddess's level to 20 (850 XP)
-
-
[X] Plan Opening Salvos v2
-[X] Goals: Test the strength of your opponents, try and disable Rogue, do not get killed. Additional Goals: Try to knock them out, and do not let yourself be ganged up on.
-[X] Sun takes flight above to take advantage of her Radiant Shine Unbroken, Moon closes in with the other twins while screening Sun from danger (one goes vertically, the other interposes herself between Sun and Rogue and dives at Rogue).
-[X] Sun casts Scorching Sunlight at Rogue, synchronized with Moon casting Supernova to blind the other twins. Moon intercepts one of Rogue's attacks to test her, attacks her in turn if she is blinded (do not kill outright, but don't hold back otherwise), then disengages.
-[X] If the results of Rogue intercepts are promising, continue doing so. If Guardian intercepted your own attack, make note of it. If Rogue got taken out, check it then have Sun close the distance. Otherwise, keep Sun out of the thick of it so Moon can Dodge if necessary.
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