[X] Help out in town as much as you can, there will be some time to chat with the locals, too.

This feels like the hint option.
 
Alright, time to close it.
Adhoc vote count started by Naron on Jun 4, 2018 at 7:06 AM, finished with 4375 posts and 10 votes.
 
Godspeed - FORSAKEN Future
World Eater: Ability Upgrade

Life Sense
Level: 3 -----> 4 -----> 5
Range: 300m -----> 400m -----> 500m



New Shop Item Unlocked

[X] Practice and spar to get a better grasp of your new strength; you will get rusty if you do not keep it up.

"You really are something."

Today it is Hand of Fate keeping you company. They rotated a little bit, mostly to make sure you do not overdo it with the practice and training. Swinging, rolling, diving, blocking, there was a lot to do over the last few days. You freshened up all the basics taught to you by Bianca, then improved your footwork. Ana offered you her trumpet to practice with and Heaven even let you have her bow for a bit after much pleading and tactical puppy dog eyes.

Now you feel... much more confident in yourself. Primordial Moon is easily capable of lifting heavy weights with the forms you learned from watching Strength and whatever your magic did; meanwhile, Primordial Sun's more powerful magic is now under near-perfect control.

That is why you answer Fate with a doubled grin. ""Thank you!""

Ana is still going through the motions with your scepter; she borrowed it at the time she offered her own weapon, mostly to familiarise herself. You did your best to teach her what Bianca taught you... when her headache allowed it, that was. With her senses becoming farther reaching, she had to spend a lot of time getting used to so many sensations coming in at once.

Then, to reassert yourself once more, you take aim at the target dummy on the open plain and focus for a moment. You want the straw arm, not the main body. "Scorching Sunlight!"

(Scorching Sunlight: +20480 Base Damage 102 Disciplined, +51 Stationary Target, dice suppressed = 153 Total Damage

Strawman: +25 Base Resilience, -2 Armor Pierce (False) = 23 Total Damage Reduction

130 Final End Damage

Strawman Health: 400 - 130 = 270
Left arm surgically removed)


Clamping down on your magic with precision, you force it to remain with you and weaken the effect. The heat you focus so it cuts instead of burning, a trick Summer taught you.

As a result, the tiny beam zipping out of your weapon's head is much different to the Ludger-sized one you had before; it meets the dummy's shoulder and cleanly cuts through before losing coherence. Its removed limb falls to the ground with nary a sound while you pump your fist in success. Fate applauds and you preen at her praise.

. . .
Sun/Moon: Abilities Removed

Skillful Dodge
-Sacrifice four moves to dodge an attack


Discipline
-No skill-based malus from using unfamiliar weapons; any familiar weapon used deals an additional 25% of its Base Damage
Sun/Moon: New Ability

Adroit Dodge
-Sacrifice 3 actions to dodge an incoming attack.
Sun/Moon: New Ability

Superior Discipline
-Do not receive a malus from using unfamiliar weapons; any familiar weapon used deals an additional 50% of its Base Damage; capable of controlling the amount of damage you deal in increments of 0.1%
World Eater: New Ability

Discipline
-No skill-based malus from using unfamiliar weapons; any familiar weapon used deals an additional 25% of its Base Damage

. . .

Three days have passed almost in a heartbeat; you were so busy polishing your skills that there was very little time for much else. Staying in a building next to the shrine was nice and allowed you to talk to Ming whenever she was free. She even let you into her own rooms once... which was incredibly weird. Mostly for the fact there was a pile of three girls napping under a single large blanket at the time, each of them looking exactly like the others. With two more awake and in front of you.

Talking to five times the same person was an unusual experience. They are not like you at all; where Eva and Rico merged into a joint existence, Ming has split into five separate ones. They talk over each other at times and even argue with each other, as if they would not already know what the other thinks.

You could not talk as much with her as you would have liked, but your priorities lay elsewhere for now. Ming understood your reasoning and even approved of it.

Now however, it is time to head out; the sun has barely risen and a whole group of people gathered in front of the temple. All five Forsaken Gods, the nice elder whose name you still do not know, Fate, Heaven, Ana, Ludger, and you. A few more gathered to watch from afar, too.

"I hope you are ready?"

Both of you nod in response to the older Magical Girl, who gives you an approving lookover. "Good. None of you girls is a fast flyer, so I will carry you most of the way. The meeting begins at noon, so we should make it with time to spare."

While one of them speaks, the other four gracefully separate and come over to each of you. One in particular looks thrilled, but that is probably because she gets to carry Ludger; the others try for a more professional look, even though it is futile. You can not look professional if you are basically going to give someone a piggyback ride and they know it. No one mentions it, though; Forsaken God hugs the elder goodbye and you wave as well, then hover up and onto 'your' girls' backs. Ana has to climb while Ludger is carried in a little basket.

The five girls rise slowly to give you a good look at the surroundings. Townships, plains, forests, rivers and more begin to stretch out before you, vibrant and full of life like you rarely saw before. People look like ants from up high, most of them probably not even aware they are being observed; you do not get to do that for long, though. The goddess(es?) quickly take up speed now and soon everything around you starts to blur. However good you thought your perception is, it is by far not enough to keep track of much at these speeds; wind rushes by your heads, almost plucking Sun off of her ride's back.

Moon has an easy time holding on, but you still press both of yourself as closesly to Ming as you can. Ana seems to do the same.

The journey is uneventful, mostly just strips of nature passing by underneath and the occasional cloud you burst through. The sun wanders from your left closer to being in front of you as time passes. Ana is blinded a little bit and once again sends you annoyance over being the only one who can not directly look at you. She is holding out well enough, though.

Your rides begin to slow down and descend after... a while. You are rather sure you traveled somewhere between one and three hours. It was worth it for the experience, though also exhausting to hold onto someone else for such a long time. They let you settle down and rest your arms for a minute while four out of the five girls with you turn to head back. The one remaining by your side explains as they take off: "My five existences are an open secret, but I do not want to push it into their faces. We can fly the rest of the way by ourselves and the others can get back to doing something productive."

You nod in understanding, but a hesitant question from Ana stops you from taking to the air: "Can I... can I fly, too?"

Ah, yes. Her caterpillar-form can fly, but it looks creepy when seen for the first time. Even Ana said that after she saw how it looks from the outside, using your eyes. Forsaken God does not seem to mind, though: she simply nods and opens her arms wide. "Go ahead, I was curious how your second form looks anyway."

"...thank you."
Your sister returns a small but happy smile and straightens out her back. "Prepare the Feast!"

And then her body collapses into itself, forming a sphere of blackness the caterpillar explodes out of with nary a sound. It quietly slides into the air, rolling around while pulling its body along, the polka dots and goofy facepaint making the sight more unsettling than their absence would have. Ming takes a step back when Ana's metres-long face stops right in front of her, a wide smile displaying all of those hand-sized teeth. "Oh my... you are much bigger than I expected."

Ana just tilts her head in a questioning gesture before corkscrewing upwards and making a full loop; then she comes to lie next to you, an invitation you gladly take; flying by yourself is fun, but riding on Ana's back is better, especially when Ming has the dog so you can focus on enjoying yourself.

Ming just watches until you are done and give her a thumbs up, then she rises up and flies ahead; her pace is much more manageable and Ana can follow her easily. You still have some trouble keeping up with her movements, even though your sister's eyes never leave the older girl's back. Part of it is that the caterpillar's eyes are weird and you are still not used to them. The colouring is off, her field of vision is wider than a human's, and it seems capable of seeing heat... or something like that. Your sister said it is living things and not heat, but the latter is easier to associate with what you see. Pastels instead of primary colours are already weird enough for your senses, but this is just unfair. Ana got used to it by now, but you did not.

Your new ride does not have to fly for long; a vast field comes in sight rather soon, the high grass trimmed in a large circle around what might be a long table. Just a table, in the middle of nowhere. The field is surrounded by a wooden fence and there look to be campsites in the distance... but that one table is definitely your goal; Ming descends again, coaching you around and down a few dozen metres before the cut area. Ana does as told while you slide off her sides, then loops around herself again and flakes away; the caterpillar vanishes to leave your sister where its head was just a moment from impacting the ground. Ana herself lands in a crouching position right between you.

Ming claps once both of you have turned and entered the free space, a mirthful expression on her face and Ludger already on the ground. "Wonderful. I adore seeing you girls work in synch."

Blood rushes through three pairs of cheeks and you quickly take a look at the other girls present; there are three of them. One stands tall and in what looks like casual armour, red hair rolling down her shoulders in waves... but her expression is curious and friendly.


They told you about Fairy Knight, but you heard nothing about the next one; she seems mostly just curious, though. Blond hair hides a part of her body, though you can easily see the nasty claws and... why does she have wheels for feet?


Lastly, however, is Stygian Sovereign, the most unsettling of the bunch; her skeletal fingers are clacking together in a slow rhythm and the pale skin on her face is pulled into a deep frown.


"Good afternoon, everyone. I hope I am not late?"
Ming smiles amicably while joining everyone else. Fairy Knight offers a friendly nod in return, though you already know she is the less problematic of the bunch. Stygian Sovereign does not smile, just throwing a glance at the clock they put on that table. "Barely not. We have been here for a while now."

"Granted, we need much less time for the way," Fairy Knight calms the situation before turning to you fully. "Though I would like an explanation for those three. We all agreed on bringing no more than one confidante."

"Woof!"
That is when Ludger barrels out of the grass and lands in front of you; he quickly begins to run circles around whoever looks like they want to play, wagging his tail and generally ignoring the confused atmosphere. You have to suppress a giggle and call out to him: "Ludger, stop. Come here. Sit."

He follows each of your orders, but still looks around for playmates even though no one seems inclined to humour him. Stygian Sovereign looks positively angry now and presses her hands into her hips -one of them mostly just bones- as she stares at Ming. "What do you think this is, huh? We're trying to reach a consensus, but you bring little girls and a dog? What are you thinking?"

"Well, they-" "No, I don't care."
The girl immediately shoots Ming down and glares at her. You already fear a fight breaking out, but she simply turns around and waves a hand. "If you insist on trying to get what you want by ignoring our agreements, I have to show you how we deal with that kind of person. Night?"

The other girl, who stood by Stygian's side so far, makes a pained expression as she pauses for but a moment. Her eyes are on you, though. "Yes?"

"Take care of those three... and the dog, too."
"...yes."

"Now wait a-"
"No. I gave you all the chances, that's it."
"I concur with miss Lin, this is ex-" "Realm of Dreams."

While the three leaders started to argue, the other girl snaked around Ming with a fluidity you never saw before. When she casts her Spell, a familiar sensation takes hold of you; a moment of weightlessness as reality changes, everything around you taking a new shape except for the girl in front of you. There is sadness in her eyes as she curtsies. "I'm sorry this has to happen. I am Magical Girl Nightmare Guard, confidante of my lady Stygian Sovereign. I would love to solve this otherwise, but there is no helping it. Let us fight here... I may have to rough you up, but she should be willing to let you off the hook with just that."

"""That's dumb!"""
"Grr!"

Ludger begins to growl while colour returns to your surroundings. Now however, everything is bright and inviting, playful. You stand in a city made partly of toys, with some buildings being outright fusions of mortar and plastic. Airships hover in the sky next to flying paper cranes and lollipops adorn the horizon. So many new sensations almost make you forgot the fact she just called herself Nightmare Guard. If she is even nearly as powerful as the other Nightmare you know, you really do not want that fight.

But then again, you would have heard of her in that case...

"You could just tell her no, right?" Ana interrupts the thought with a question. Neither side is moving to attack just yet, so you wait for what will happen next. Your opponent unfolds a sword and shield from her claws, but still considers your sister's words. You take the moment to take in how she started glowing in here... and that there are a few dark spots in the distance, an empty mountain range that seems to touch the pitch black clouds above.

Then Guard sighs and shakes her head. "I'm afraid not. I swore to serve her out of my free will, so I will accept all of her-"

(Sunlight Scepter: +1022 Base Damage, +511 Superior Discipline, +18348 Veil of the Solar Goddess, +13849 dice = 33,730 Total Damage

Attack negated)


You surge forward while she still speaks; it is only a few metres between you, she has no chance to stop you... is what you think. Her blade pushes your scepter aside mid-swing and Guard easily sidesteps you. She does not even pause her sentence: "-decisions."

She immediately turns her shield around upon hearing the roar of Ana's trumpet.

(Intercept

Happy Trumpet: +750 Base Damage, +750 Ray, +750 Ray, +750 Ray, +750 Ray, +750 Ray, +1125 Discipline, +478 dice = 6,103 Total Damage
Dreams: +4000 Base Damage, +1108 dice = 5,108 Total Damage

995 Difference, Happy Trumpet wins.

Happy Trumpet: +995 Intercept Damage, +248 Discipline, +95 dice = 1,338 Total Damage
Nightmare Guard: +3500 Base Damage, +1405 dice, x8 Defensive Bulwark = 39,240 Total Damage Reduction

Not a chance, no damage)


You stand still for a few moments while Ana skillfully fills the air with exploding bubbles. Concrete cracks and nearby storefronts are shredded in seconds, the noise nearly deafening as dust begins to settle on everything like a grey blanket. You do not like having to do this, but she made clear she will not change her mind. Her boss did not even try to listen, which makes you a little angry to boot.

When the stream ends and Ana lowers her weapon to catch some air, you can see that your opponent is completely unharmed. Her eyes gleam indifferently as she raises a clawed hand upward, which makes you explode into action. But it is too late...

"Dream-"

Everything around you begins to shiver as if reality itself had just taken a gut-punch. Guard's eyes widen in confusion, but she does not stop casting.

"-C0M€-"

Her voice distorts into an inhuman rumbling that makes the surroundings break apart; light explodes from everywhere and you can feel a faint sensation in the back of your mind. Something you felt before, while you were still two. An idea, formed yet incoherent. Understood yet primordial. It is not yours and not Ana's. Something else is there, here, around, everywhere.

[CONFUSION] is what you feel, from everywhere and nowhere. For but an instant, your mind warps inside out and an image of you both appears from Ludger's perspective.

"-tRO3!"

And then everything becomes light.

. . .
Line Break is Out of Balance

[CONFUSION]
How?

[NEGATIVE/CORRECTION/AGITATION]
I don't know how it broke like that, Balance. Fix it!

[CONFUSION/NOTHING/EXPLANATION]
What's going on, Void?

[CALCULATION/INTRUSION/CONFUSION]
I have no idea, something just... broke into one of my calculations?

[CURIOUSITY/PATIENCE]
Hm, how about we see how this plays out over there before fixing it?

[AGREEMENT/CONDITION]
[VISION/ACCESS/REALITY/NOTHING]
Fine... but only if you let Cosmos and I watch it, too.

[ACCEPTANCE]
Fair enough.

Line Break Rebalanced
Line Break Recognised
. . .

Your everything hurts. That is the first thing you feel. No, in fact, you feel that both of your everythings hurt. Ana is lying next to you, with Ludger on her chest. Both are unconcious... and next to them is probably Nightmare Guard, equally as out. A tiny stream of blood runs out of her ears, barely visible against the dark skin. Everyone is detransformed and everyone but you is unconcious... and you feel as if you would like to be, too.

You quickly forget the pain as your surroundings become more coherent and your vision clears, revealing the same toy-city you just saw... only in completely inverted colours. Everything looks wrong and nothing moves, no sound but a faint tapping reaching your ears. Some heavy weight rests on your shoulders, trying to force you down... but you resist, making it somehow flow all around you instead. It quickly evens out and breathing finally becomes easier again; you have no idea how long it was difficult... maybe even since you woke up.

Then you focus on the tapping sound and turn your heads to find their source... and you pause. What you are seeing there is not possible. Not even with magic, at least it should not be.

Looking back at you with a goofy smile and a V-sign is yourself.


At least Rico. Eva stands much more subdued, a little shy even.


They are both in fancy dress, red and purple respectively. And what is more... each of them stands a good twenty centimetres taller than either of yourself.

"..."
You just quietly stare at them; the other Eva fidgets a little under your wide-eyed stares, but she relaxes after Rico nudges her shoulder. "Come on, no need to hold back right now. Nice to meet you girls, can we ignore the introductions?"

"...that's not possible?"
It sounds like more of a question than you want it to, but there is no helping it. The other Rico sighs before leaning back against the wall she was standing at. "Figures..."

It is the other Eva who ends up speaking next, a note of uncertainty swinging in every word as she puts a hand over her heart. "We... don't really know how all of this happened, either. But we are here, now. I don't know for how long."

"Right now," 'Rico' takes over once she finishes, "there is three things we know."
A frown starts to grow all over her face as she raises one finger. "First, we aren't supposed to exist. You would have become us before some kind of deity started meddling. That's why we are different Magical Girls."

Another finger is raised after you nodded quietly, wondering what kind of deity could do such a thing. "Second, reality probably crashed around us... all of this," she notes with a wide swing of her arms, "is definitely not normal. Third... the two of us are going to vanish once it un-crashes. Back to nonexistence, joy."

She spits the last word with an anger you never saw on yourself... but then again, if what she said is true... "But how? And why?"

"Beats me, I-" "Rico."
That is when 'Eva' puts a hand on her sister's arm and squeezes gently. They exchange pained looks before turning back to you. 'Rico' offers a weak smile. "Sorry. I'm... not happy. That's the only chance we'll ever have to actually do anything, so... would you listen to a request of ours?"

Everything in your head swirls from trying to make sense of this.
They are you, but not, but they would have been, but now they are here anyway... it is confusing. You almost refuse to actually believe what you are seeing, yet they feel no less real than anyone else you ever met. And... now that you look more closely, you can see the tension in their shoulders; Eva's fingers continue grabbing for and releasing her skirt while Rico's eyelids flutter as if she was trying to blink away tears. You know those signs, you saw them on yourself so often... this is not an act.

So if there is something you can do...

""Of course. What is it?""
"Huh? Oh neat, you're good at twinspeak."

'Rico' gives you a thumbs up, to which you shake your heads. "Not really." "I'm one person now, so it's really easy."

Now your older versions pause for a moment to look you over, to which you give a doubled V-sign and wait until they are done. 'Eva' begins to smile in understanding and cuts off 'Rico' with her response: "I see. We really are much different.... I wouldn't want to be that way anymore, no matter how much I love Rico."

Her twin casts a quick look her way and shrugs. "Me neither, but I won't say it's bad if you are happy like that. Anyway, what we wanted to ask you... would you fight us?"

"...what?"

Of all the things they could have asked, that was not among those you expected. 'Eva' takes over again, though her voice turns into more of a whisper by now: "We don't know how this will end. If it is like flipping a switch and we are gone, or if we have to fade away bit by bit. We, uh, talked about it while you were unconcious and... I'd rather die in battle than withering away. Rico thinks the same and you are the only ones we can ask. And... and... and we want to know if your powers were really worth erasing us, so we won't hold back."

Her words hurt you. If she really is you, then you have no idea... no idea how desperate and hurt they must be if they want to fight someone to the death.

"Okay."

In this very moment, as you intone your transformation phrases, you know it is not your fault. You did not decide on any of this. But you still feel as if you did, as if this is somehow your doing. The fear these two are trying to hide from you, you can not even start to guess their feelings. Going along with them is the least you can do. Even if that means you have to... kill them.

For some reason, your older versions are crying with you. Each of them bows your way before introducing herself.

"I am Rico Vescovi, M-Magical Girl Benign Rogue."
"I am Evangeline Vescovi, Magical Girl Benign Guardian."

After a moment, you follow right after them with a curtsy.
""I am Priscilla Celeste Vescovi. Magical Girls Primordial Sun and Primordial Moon."

""""I'm sorry.""""

You all speak together, signaling this horrible battle to begin.


[] Battle Plan?
(There is no need to look out for the unconcious people at the side)

[] EXP-Plan
-[] Write-in what to buy
-[] Save it

=====

+50xp Met Forsaken God
+50xp Met Forsaken God
+50xp Met Forsaken God
+20xp Met Fairy Knight
+20xp Met Stygian Sovereign
+10xp Met Nightmare Guard
+1xp Caught in Another World Sphere (Only Pris)
+3xp A New Challenger Appears
+75xp Dream of What Never Was (Only Pris)
+150xp Met Benign Rogue (Only Pris)
+150xp Met Benign Guardian (Only Pris)
+100xp Stand Against the Pinnacle (Only Pris)
+500xp Far Above Your Weight Class (Only Pris)

EXP gained: 1,179 + 1,179 + 203 = 2,561
Total EXP: 3,220
=====
The Opposition

Magical Girl Benign Rogue

Rico Vescovi

Stats

Health: 60,000
Base Damage: 150,000
Base Resilience: 2,000
Magic Modifier: 15,000


Affinity: Determination | Skill | Legend
Weapon

Silver Diamonds
Level 15
Attacks Per Turn: 8
Affinities: Determination | Legend
Ability: ??? | ??? | ???


Black Star
Level 15
Attacks Per Turn: 4
Affinities: Skill | Legend
Ability: ??? | ??? | ???
Spells

???
Level ???
Base Damage: ???
Magic Modifier: ???
Affinity: ???
Ability: ???


???
Level ???
Base Damage: ???
Magic Modifier: ???
Affinity: ???
Ability: ??? | ???
Abilities

???
-???

???
-???

???
-???

???
-???

???
-???

???
-???

Rogue's Silk
Level 10
-Increases Maximum Health and Base Resilience



Magical Girl Benign Guardian

Evangeline Vescovi
a.k.a. Eva
Stats

Health: 400,000
Base Damage: 15,000
Base Resilience: 40,000
Magic Modifier: 5,000


Affinity: Love | Courage | Legend
Weapon

Silver Lotus
Level 15
Attacks Per Turn: 4
Affinities: Love | Courage
Ability: ??? | ??? | ???
Spells

???
Level ???
Base Damage: ???
Magic Modifier: ???
Affinity: ???
Ability: ??? | ???
Abilities

???
-???

???
-???

???
-???

???
-???

???
-???

???
-???

Guardian's Silk
Level 10
-Increases Maximum Health and Base Resilience.
 
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there were many mentions of the twins unable to follow the motions of the other MGs this chapter.
time to get some HSC, I think.
 
Well....uhh...that just happened?

Also, no sheet reveal for Nightmare Guard?
New Shop Item Unlocked
Yay!
meanwhile, Primordial Sun's more powerful magic is now under near-perfect control.
Does that include...
(Scorching Sunlight: +20480 Base Damage 102 Disciplined, +51 Stationary Target, dice suppressed = 153 Total Damage

Strawman: +25 Base Resilience, -2 Armor Pierce (False) = 23 Total Damage Reduction

130 Final End Damage

Strawman Health: 400 - 130 = 270
Left arm surgically removed)
Yes it does :grin:

Also, was that a falsified Critical Strike too?
Adroit Dodge
-Sacrifice 3 actions to dodge an incoming attack.
At long last, we finally got it!
Superior Discipline
-Do not receive a malus from using unfamiliar weapons; any familiar weapon used deals an additional 50% of its Base Damage; capable of controlling the amount of damage you deal in increments of 0.1%
!!!!!!!

Wasn't expecting to get that any time soon!

Best part? No more needing to train after leveling weapons. And it looks like the damage control applies to spells too!
World Eater: New Ability
Nice.
Affinity: Determination | Skill | Legend
Oh dear that affinity set. Skill affinity is bullshit, and adding Determination to it is painful.
Advanced Life Sense
-Life Sense lvl 10
-400 EXP
Become capable to sense your prey more accurately.
Very nice, but a bit more pricey than I was hoping for.
 
[X] EXP Plan Upgrade
-[X] Increase Shell of Light's level to 10 (350 XP)
-[X] Purchase Solar Seal (100 XP)
-[X] Increase Scorching Sunlight's level to 15 (600 XP)
-[X] Increase Soothing Moonlight's level to 15 (600 XP)
-[X] Increase Baleful Eclipse's level to 15 (270 XP)
-[X] Purchase Raging Shine (450 XP)
-[X] Increase Veil of the Lunar Goddess's level to 20 (850 XP)

350+100+600+600+270+450+850=3220 XP.

Alright, this wipes out all of our XP, but it vastly increases our damage potential as well as increasing Moon's health to about 752,972. Well also find out what Solar Seal does, while unlocking Raging Shine. This ought to give us a combination of enough damage to actually fight them while also letting us survive their hits.

Any objections?
 
Solar Seal and its prereq are completely unnecessary due to Mistress of the Tide.

I also want to think really hard about this before any bandwagon begins.

The biggest flaw I see with your plan though is that I doubt we'll be able to even hit our opponents. That Skill affinity with that kind of power means they've probably got some really cheating ways to avoid getting hit. Probably also high levels of High-Speed Combat.


One thing I want to wait on is to see if we met the prereqs for Overtake Greater this update. We knocked out one of the remaining ones by obtaining Adroit Dodge, and if Nightmare Guard has Master Skill then we'll have knocked out the other one.
 
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Also, no sheet reveal for Nightmare Guard?

Also, was that a falsified Critical Strike too?
You will get Nightmare Guard's sheet later. It will not be relevant for at least another two weeks, anyway.

It was, technically. Because every called shot to a vital area is one.

One thing I want to wait on is to see if we met the prereqs for Overtake Greater this update. We knocked out one of the remaining ones by obtaining Adroit Dodge, and if Nightmare Guard has Master Skill then we'll have knocked out the other one.
Nightmare Guard does not have Master Skill.
 
[X] EXP Plan Upgrade
-[X] Increase Shell of Light's level to 10 (350 XP)
-[X] Purchase Solar Seal (100 XP)
-[X] Increase Scorching Sunlight's level to 15 (600 XP)
-[X] Increase Soothing Moonlight's level to 15 (600 XP)
-[X] Increase Baleful Eclipse's level to 15 (270 XP)
-[X] Purchase Raging Shine (450 XP)
-[X] Increase Veil of the Lunar Goddess's level to 20 (850 XP)

350+100+600+600+270+450+850=3220 XP.

Alright, this wipes out all of our XP, but it vastly increases our damage potential as well as increasing Moon's health to about 752,972. Well also find out what Solar Seal does, while unlocking Raging Shine. This ought to give us a combination of enough damage to actually fight them while also letting us survive their hits.

Any objections?
[] EXP Plan NukeEm
-[] Flight (Moon) 4 -> 10 (390 XP)
-[] Scorching Sunlight 10 -> 15 (600 XP)
-[] Soothing Moonlight's 10 -> 15 (600 XP)
-[] Veil of the Lunar Goddess's 15 -> 19 (660 XP)
-[] Moonlight Scepter 15 -> 20 (850 XP)
3100 XP spent.

new values with this plan:
Scorching Sunlight: 655360 damage
Soothing Moonlight: 132642 heal
Moon Health: 470604
Moon Damage: 73072 + 36536 Discipline + 91340 Strength = 200948
Moon Intercept Damage: 73072 + 36536 Discipline + 91340 Strength + 112500 Overwhelm(against Benign Rogue) = 313448

This plan will give us HSC2. The last update had many mentions of us unable to follow the motions of other MGs and our current enemies have the skill affinity in one case. Let's try to minimize the malus we get from that.

Lunar Veil and Moonlight Scepter get raised as defensive options, so we might be able to win an intercept with their Rico (depending on her 3 ??? abilities) or if we do not, at least survive that stunt.

Scorching Sunlight is raised to attempt a priority nuke on their Rico before the fight starts off. Honestly I expect her to dodge, but trying it is worth it.

[] Plan: NukeEm
-[] Moon and Sun try to position so that Moon can intercept attacks from their Rico (Benign Rogue) at Sun
--[] But also be far enough away from each other to not get caught in the same AOE attack.
-[] Sun fires a Scorching Sunlight at their Rico (Benign Rogue)
--[] Moon can fire another one at Benign Rogue, if we can some info that she needs to spend more APT than us for dodging or otherwise negating it
-[] Hope you catch her either with the Sunlight or an Intercept then double team Benign Guardian

Also betting Guardian has a few things to protect Rogue. Let's force her into using them.
 
[X] EXP Plan Upgrade
-[X] Increase Shell of Light's level to 10 (350 XP)
-[X] Purchase Solar Seal (100 XP)
-[X] Increase Scorching Sunlight's level to 15 (600 XP)
-[X] Increase Soothing Moonlight's level to 15 (600 XP)
-[X] Increase Baleful Eclipse's level to 15 (270 XP)
-[X] Purchase Raging Shine (450 XP)
-[X] Increase Veil of the Lunar Goddess's level to 20 (850 XP)

Just the Question how we should fight ourselves. And nice trauma incoming for the twins.
 
Guardian will definitely have something to defend Rogue.

The spell looks like some sort of shield bubble, maybe something akin to what Paladin had.
Also high odds of her weapon having some intercept variant.


As for Rogue: Skill affinity often comes with undodgeable, critical strike, double hit and it's variants...
And a lot of other possible stuff. Skill is a very broad and variable affinity.

Determination might give her some sort of save from death too.
 
[] EXP Plan NukeEm
-[] Flight (Moon) 4 -> 10 (390 XP)
-[] Scorching Sunlight 10 -> 15 (600 XP)
-[] Soothing Moonlight's 10 -> 15 (600 XP)
-[] Veil of the Lunar Goddess's 15 -> 19 (660 XP)
-[] Moonlight Scepter 15 -> 20 (850 XP)
3100 XP spent.

new values with this plan:
Scorching Sunlight: 655360 damage
Soothing Moonlight: 132642 heal
Moon Health: 470604
Moon Damage: 73072 + 36536 Discipline + 91340 Strength = 200948
Moon Intercept Damage: 73072 + 36536 Discipline + 91340 Strength + 112500 Overwhelm(against Benign Rogue) = 313448

This plan will give us HSC2. The last update had many mentions of us unable to follow the motions of other MGs and our current enemies have the skill affinity in one case. Let's try to minimize the malus we get from that.

Lunar Veil and Moonlight Scepter get raised as defensive options, so we might be able to win an intercept with their Rico (depending on her 3 ??? abilities) or if we do not, at least survive that stunt.

Scorching Sunlight is raised to attempt a priority nuke on their Rico before the fight starts off. Honestly I expect her to dodge, but trying it is worth it.

[] Plan: NukeEm
-[] Moon and Sun try to position so that Moon can intercept attacks from their Rico (Benign Rogue) at Sun
--[] But also be far enough away from each other to not get caught in the same AOE attack.
-[] Sun fires a Scorching Sunlight at their Rico (Benign Rogue)
--[] Moon can fire another one at Benign Rogue, if we can some info that she needs to spend more APT than us for dodging or otherwise negating it
-[] Hope you catch her either with the Sunlight or an Intercept then double team Benign Guardian

Also betting Guardian has a few things to protect Rogue. Let's force her into using them.

I dont think that this plan will work, because if Benign Guardian intercept us we will have a problem and HSC is nice but we have the prob that Moon is faster than Sun and if they want to synchronize their attacks, Moon needs to slow down. Which means that we can see them but are still slower.
Besides that Rougehas the Skill affinity which allowes her to dodge if she doesnt possess it.
We can fight from afar and should try to split them far enough that we can at least prevent Guardian from intercepting us if that is even possible.

And taking the risk of winning an intercept-battle if it is stated that they are far above us isnt just bold and risky, it ismost likely nearly certain to fail and getting really bad hurt.
 
Scorching Sunlight is raised to attempt a priority nuke on their Rico before the fight starts off. Honestly I expect her to dodge, but trying it is worth it.
Honestly, I agree she would probably dodge. Eva might not, though. and a synched scorching sunlight at level 15 deals ~2.56 million damage. She might be able to beat that with an esoteric defense, but I very much doubt she can nullify it through numbers.

That might be worth trying instead.

I'm also not completely sure spending all our XP immediately is a wise move. We might want to save some for next update, once we have a better idea what they can do.
 
Ok, let's do some guessing of weapon abilities of our opponents based on images and names.
Silver Diamonds
Level 15
Attacks Per Turn: 8
Affinities: Determination | Legend
Ability: ??? | ??? | ???
I'm guessing that one of those is Limitless.

Might have an Armor Pierce variant or a Detonate variant.

Probably has an accuracy related ability, such as Unerring, Homing, or Undodgeable.
Black Star
Level 15
Attacks Per Turn: 4
Affinities: Skill | Legend
Ability: ??? | ??? | ???
This one's really hard to predict. Could be almost anything. Examples of possibilities I can see include:
  • Armor Pierce variant
  • Return
  • Size Shift
  • Almost any status effect
  • A multihit ability
  • Hypersonic
  • Echo
Silver Lotus
Level 15
Attacks Per Turn: 4
Affinities: Love | Courage
Ability: ??? | ??? | ???
This probably has at least one Intercept variant on it.

Could extremely easily have an Armor Pierce variant or a multihit ability.
At the very least, should definitely include putting Sun into the air so that Radiant Shine Unbroken can kick in.

As for the EXP plan, I'd like to keep some in reserve for after we find out more of their sheets. Remember that a lot of boss fights last more than one update.
 
Honestly, I agree she would probably dodge. Eva might not, though. and a synched scorching sunlight at level 15 deals ~2.56 million damage. She might be able to beat that with an esoteric defense, but I very much doubt she can nullify it through numbers.

That might be worth trying instead.

I'm also not completely sure spending all our XP immediately is a wise move. We might want to save some for next update, once we have a better idea what they can do.

We dont have the luxory of doing that right now, because if we dont use our only advantage (our ridiculous numbers) then we are in danger of getting defeated within one update. Alone if we look at Benign Rouge´s dmg and her ATP.

And an edit to my last thing before that regarding the intercept:
Missed the point with raising Moonlight-scepter and therefore that is a really solid base for intercepting.
 
Quick little excerpt from Discord:
"Gearless" Jho-Today at 12:37 PM
Also, just to be sure, Reincarnation wouldn't have been able to pull off something silly here, right?
"No, you actually do exist, because now you are alive"
You'd need some really fantastic timing there

LightLan-Today at 12:38 PM
Pris has more processing power than most :p

"Gearless" Jho-Today at 12:39 PM
'cause the issue is that these two are hypothetical existences
so when they stop existing it's 'cause they retgonned, rather than died
so you'd need to time it just right so you can snag their souls

Vertex-Today at 12:40 PM
Well, [REALITY] and [DREAM] are watching.....

"Gearless" Jho-Today at 12:40 PM
and then also have somewhere to put them that isn't Error 404: reality not found
you may also have to kill them first

Naron - Personalised Kyubey-Today at 12:41 PM
Well... if they actually got the timing right, [BALANCE] would give them a standing ovation and help out.
Because that is legitly impressive.

"Gearless" Jho-Today at 12:41 PM
I would do the same
"Operation: Save the Clones" is theoretically possible. :V
 
We dont have the luxory of doing that right now, because if we dont use our only advantage (our ridiculous numbers) then we are in danger of getting defeated within one update. Alone if we look at Benign Rouge´s dmg and her ATP.
There's a reason I said some of it. We definitely need to buy our defenses now. But we might want to not level our offense yet. We might end up needing Supernova's AoE or Eclipse's defense-piercing instead of sunlight's absurd damage, for instance. Or we might need more than 5 more levels for moon's intercepts to be worth it. (thus meaning we either need more levels, or to spend that EXP on other stuff.)

And naron has said this fight will give us several chances to adjust our tactics, so...
 
There's a reason I said some of it. We definitely need to buy our defenses now. But we might want to not level our offense yet. We might end up needing Supernova's AoE or Eclipse's defense-piercing instead of sunlight's absurd damage, for instance. Or we might need more than 5 more levels for moon's intercepts to be worth it. (thus meaning we either need more levels, or to spend that EXP on other stuff.)

And naron has said this fight will give us several chances to adjust our tactics, so...
intercept is a defense against standard attacks.
 
It has also been realized on Discord that the following is both possible and doesn't harm anyone except our enemies.

Godlike Strength + Superior Discipline + Mistress of the Tide + To Stand Amongst Man

One corgi, thrown at sufficient velocity :V
You do have enough EXP to raise Become Whole Again up enough. :V

(I'll be honest, I also really want you to try it.)
The question is whether or not we have enough EXP to both get Reincarnation and get a chance to use it.
 
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