my attempt at making a stat sheet for them.
even Moon can onehit one with a good enough MM roll...
so she'll have to hold back a little while throwing her scepter at them.
Assuming that the base doesn't have any Practitioner magic in it that buffs up the soldiers slightly while they're inside it.

Still a good estimate though.
 
Honestly, I'd like to purchase Shining Protector now or soon-ish.

315 exp is enough to bring Eclipse to 8, 5 with Shining Protector.
 
Honestly, I'd like to purchase Shining Protector now or soon-ish.

315 exp is enough to bring Eclipse to 8, 5 with Shining Protector.
There's one big reason why I'm hesitant about Shining Protector right now.

The enemy MG has the ability to ignore damage negating Abilities, which means she ignores the No Sell Threshold of Veil of the Lunar Goddess. This could be problematic if Moon is unable to turn off Shining Protector without practice, which could very well be the case considering the warnings we've received about the ability before.

The enemy MG's main weapon has 5 attacks per turn, 2000 Base Damage, and Juggernaut. This means that each turn she can do around 9187 damage to Moon with basic attacks (disregarding the tiny MMs of each of them).

On the other hand, as long as Sun has saved a modifier roll of at least 524 (about 1/6 of max) and the enemy MG doesn't have Judgement/Smite (which seem like horrible fits for her kit), Sun can No Sell her regular attacks.
 
There's one big reason why I'm hesitant about Shining Protector right now.

The enemy MG has the ability to ignore damage negating Abilities, which means she ignores the No Sell Threshold of Veil of the Lunar Goddess. This could be problematic if Moon is unable to turn off Shining Protector without practice, which could very well be the case considering the warnings we've received about the ability before.

The enemy MG's main weapon has 5 attacks per turn, 2000 Base Damage, and Juggernaut. This means that each turn she can do around 9187 damage to Moon with basic attacks (disregarding the tiny MMs of each of them).

On the other hand, as long as Sun has saved a modifier roll of at least 524 (about 1/6 of max) and the enemy MG doesn't have Judgement/Smite (which seem like horrible fits for her kit), Sun can No Sell her regular attacks.
Supreme Capability
-Whenever your attack is ineffective, gets negated, or gets intercepted, you regain 1 ApT.
if the enemy MG makes an attack that doesn't deal damage, she gets to do another one.
better to have it hit someone who can take it, but does get a little damaged than someone who doesn't get damaged at all.

we should be able to retaliate after 1-2 attacks from her anyway.
 
if the enemy MG makes an attack that doesn't deal damage, she gets to do another one.
better to have it hit someone who can take it, but does get a little damaged than someone who doesn't get damaged at all.

we should be able to retaliate after 1-2 attacks from her anyway.
The whole "regain one ApT" thing is really strange.

That wording makes it much weaker than "automatically perform an additional attack as a free action". It's restoring her APT, but it's not doing anything to help her be physically capable of actually squeezing in another attack in that turn.

Because it's fairly normal-ish in a wild fight for someone with high APT to not actually get to take advantage of all of those attacks (unless they have an ability that's good at consuming a lot of attacks, such as Laser).

Automatic vs Manual execution of the extra attack is a really big difference.
 
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Because it's fairly normal-ish in a wild fight for someone with high APT to not actually get to take advantage of all of those attacks (unless they have an ability that's good at consuming a lot of attacks, such as Laser).
Just gonna point out that having more APT means they're just generally faster, in most cases. And a sniper doesn't really have to worry about much beyond aiming, so...
 
Still saying Primordial Legacy for Eva is the best idea. Let her be able to operate solo in case of a forced separation. Unless someone can give a VERY solid argument to me why we shouldn't.
 
Just gonna point out that having more APT means they're just generally faster, in most cases. And a sniper doesn't really have to worry about much beyond aiming, so...
Yeah, but that wording doesn't sound like it improves her speed at all. Like how instantly adding one extra bullet to a magazine that fully refills itself every 10 seconds doesn't help you readjust your aim quicker or pull the trigger quicker, particularly if a regular refill was about to occur anyways.

And that ability applies to her hidden second weapon too (assuming it isn't something autonomous), which may or may not be sniping focused.
 
...oh god so many quotes. And worse, they are out of order!
--on ground level is a triangle of watchtowers above the complex, each ~50m high and equipped with infrared-sensors
Ok, so, they have some sensors on the ground that'd alert people of intruders and other such folk not supposed to be around.
World Eater can not cast Spells while in Caterpillar-mode; her Life-sense is not absolute

Ana can't garantee finding everyone. That's where Ludger comes in!
There is one entrance, open in all directions, in the center of the three watchtowers.
This could be difficult. Though there are a few ideas on how to get past that.
You can take jammers... if you want to jam yourselves, that is. There are no facilities for anything that can only block specific frequencies, either.
Good thing Eva and Rico have a communication that can't be broken!
Well, we can still communicate between a split party even with jamming if Sun and Moon are in separate parts of the party, right?
Exactly!
You can keep World Eater and Black Sky from the radars
Is Eva going to be picked up even in her normal form, or just in her transformation? If the latter, I may have a risky plan.
A few hundred soldiers and a few dozen contractors, plus the other two.

since there aint even a picture of our hunter, they likely are good at stealth. should plan for an ambush.
I feel like the Hunter is a robot. Like Detective Gadget. An Android of sorts. Which may nullify Ana's Life Sense.

All in all? I have a base of a plan, but I'd like it if Naron can confirm if Eva can be hidden if she is not transformed before suggesting it.
 
I feel like the Hunter is a robot. Like Detective Gadget. An Android of sorts. Which may nullify Ana's Life Sense.

All in all? I have a base of a plan, but I'd like it if Naron can confirm if Eva can be hidden if she is not transformed before suggesting it.
I will vote against any plan that has a participant not transformed. that's just asking to die against a single sniper bullet.

I think we should try to get as close as possible to the area w/o being detected.
Likely from one of the forested sides. that has at least sight cover. meaning we won't get discovered before we leave it.
 
Idea: fly up really high, get directly over the stairs, fly straight down into the hole. If the sensors are manned instead of automatic alarms they may blip by faster than someone can notice, and Eve can facetank the ground so you don't even have to worry about landing. :V
 
She can.
But keep in mind that if someone shoots her in while untransformed, she is dead immediately.
I'm just trying to think. One of the twins serving as a teleporting spam distraction, through the help of Autumn, while the other girls try to sneak to the base. I'm thinking Eva and Sky or Rico and Sky, since Sky does better when out numbered.

While in Base, and generally around overall, Ana's Life Sense will HOPEFULLY be enough to keep the one twin alive until they reach the base, where then the twin can quickly transform to protect herself.

...Can we get any kind of body armor, even a shody quick piece of work will be fine so long as it lasts for two or three shots. ...probably not, huh?

Well, regardless, we need to find a way to either distract the gaurds, and the Magical Girl, with Team A while Team B will sneak inside the location.

So basically, my plan would be a huge gamble of remaining undetected.

Edit: Assuming that everyone is willing to play the stealth game.
 
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