Incident Eliph at Kianid [Original Weird War Fantasy/Horror Quest]

[x] Play one is the Population. Recommend evacuation plans be drawn up, but under a pretense that will not cause panic. Emphasize the ability of this thing to turn a population and equipment into an army and weaponry. Whether you say it's stormfront, plague, or weapons testing you need to start getting civilians out of the way without causing a panic and you need to be able to start moving people en-masse if and when things escalate.

[x] They are staying in one dugout with armed guard. Secrecy, security, and you're not letting this leak or them put themselves in danger doing something dumb.
 
8. Medicine
Maghrib finds the cove and the area around it transformed. The rest of your company, and then trickles of men from the rest of the division, have arrived. Dugouts litter the quarantine line, while a makeshift field hospital has been set up just above the beach and tents stretch across the cove. Once your hearing recovers you find yourself explaining the situation to Mulazim after Mulazim, until finally the Division's Mirliva, Binali Pasha, finds you, takes a brief report, and asks for a written one.

And so you find yourself in your tent. It is shared it with Bilal and the runner-boys instead of a full squad of soldiers. A lantern illuminates the twilight, and you sit atop your pack. Outside you hear the faint sounds of men realizing that their perfect slice of beach was not unoccupied because everyone else is an idiot, but rather because it would be underwater at high tide.

You would not call the yelling and panicked scramble relaxing, but it does put a smile on your face.

It doesn't last long. For your report is grim and you know what you must suggest. A harsh and immediate quarantine, backed by martial law. To recognize this as something far more pressing than a Russian offensive. Ensure that what happened to that submarine never happens to anyone, ever again.

You have scarcely begun to put pen to paper when you hear someone approach the tent. They knock, then enter and you recognize Elaheh's friend. A slight, local woman in a red hijab. You stand, and motion for her to sit. "Salaam, sister," you say, "Can I help you?"

"Salaam Mulazim," she says. She is quiet, her voice is raspy and hesitant, "I was told that we would be moved to a boat tomorrow?" You nod, but don't say anything, and she finally sits. "I have medicine. In my apartment. In The Ci-in Kianid," she says. She is hesitant, pausing regularly, visibly second guessing her decision to talk to you, "I would ask for an escort to the city? To retrieve it?"

"I am sorry, Sister," you say, "But I can't let you out of the Quarantine. If you tell me your name, and the medicine, I will have a runner grab it.."

"Are you sure-" She stops herself and takes a few deep breaths, and begins again, "It is a glass jar, filled with a thick, blue liquid that hums." You recognize Distilled Nar by description and her refusal to name it. Doctors do not often prescribe it, but the military is more fond of it. "It's in, well, my apart-I'm sorry. I'm Sophia, I forgot to-"

She begins to breathe more quickly and so you hold up a hand to stop her and let her breathe. "The navy keeps a stock of Nar on hand, Sister Sophia," you say,."I'll send the ship a message, it will be there for you." She begins to relax and you pause, think of saying nothing on the matter, but you decide against it. "I apologize if I am overstepping myself," you say, and you see her tense up instantly, know instantly that you already have, "But Nar is not a cure-all. It is...ephemeral, unpredictable. There are good reasons doctors don't use it. I myself have-" And you feel that itch in your neck for the first time in months and you stumble over your words. "It has treated me less than kindly. You are sure of this?"

There is some glint of recognition, perhaps even sympathy, but the moment passes and she frowns. "I assure you Mulazim," she says, and there is a steel and determination that was not there before, "I know what I am doing."

And she is gone and your neck gnaws at you and your mind races with horrors. You do not look forwards to your dreams tonight.

But now is not the time for such worries. You give Bogoris a note telling the patrol boat headed your way to give Sophia her Nar and tell him to have it sent to port. Then you turn back to your work.

It is late when you finish writing. Isha has passed, and the light of the full moon floods your tent. You do not know if Mirliva Binali will take it seriously, or if Command will if he does, but it is all you can do. And so, you sleep.

You dream of Italy. Of blood and steel. Of your chest, your throat, being crushed. The endless, eternal, terrifying pain of strangulation. No rescue this time, nor release, just mindless panic.

You awake drenched in sweat and groggy. Bilal and one of the runners are reading Dua over your form. The rest are still asleep.

You rub the sleep from your eyes. "What time is it?" you ask.

"An hour before Fajr, Mulazim," says Bilal, "We're holding quarantine in Kianid." And that slices through your exhaustion. That faint haze that kept you from quite registering yesterday. Gore and carnage come unbidden to your mind and your eyes snap wide and your face pales.

"Blessings be upon you, Brother," you say as you pull yourself out of bed, "I will see you both at Fajr." They nod and you head out to perform wudhu and perhaps bathe before Fajr. After all, you doubt that you'll manage to get back to sleep after that.

When the shooting stops you have time to reflect back on what happened. Process traumas, mourn the dead, visit the injured, and react to your actions and those of your subordinates. As such, most combat operations will end with a vote looking backwards, rather than forwards

What was your biggest mistake during the operation?
[ ] You knew there could be Russians in the area, you shouldn't have sent the traumatized Second Squad into the woods.
[ ] Atun's been a problem since you got him, tasking him with the perimeter was a mistake.
[ ] You know there are multiple towns and a city on the island, you should have put the perimeter farther away and then you wouldn't have this mess with Quarantined civilians.
[ ] A comprehensive sweep for hidden monsters was more important than the head count. The gun-thing could well have killed someone.
[ ] Write-In


Which piece of information you gathered do you think is the most important
[ ] According to the journal, the Russian Agent was supposed to bring someone with him from the island. You don't know who or why, or if they were a Russian Spy or a kidnapping target, but they likely know more about this mess.
[ ] Elazar says that each of the abominations was human, no Nar in them. In addition, they didn't seem to have extra flesh or machinery. It needs people, animals, and equipment to make its monsters with.
[ ] There are living Russians on the island, you very much doubt that those three were all of them. Whether they survived on the sub until it crashed or got off on the boat they will know the most about what happened on the submarine.
[ ] There is a Russian assault on Kianid planned for some point in the future.

Did You Know? In our world, the island of Kianida sunk into the black sea in the late 15th to early 16th centuries. In the world of Incident Eliph, it didn't and became an important port and naval base for the Ottoman Empire!
 
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[X] You knew there could be Russians in the area, you shouldn't have sent the traumatized Second Squad into the woods.
Atun is not a pressing problem. But the fact that we lost perhaps the best intel in form of survivors is... not good at all. I'll count our blessings that Tenfold's plan ended up giving us no casualties though.

[X] According to the journal, the Russian Agent was supposed to bring someone with him from the island. You don't know who or why, or if they were a Russian Spy or a kidnapping target, but they likely know more about this mess.
Am tempted between this and the third option but well, whoever the Agent knows is priority target to be retrieved ASAP. The fact that the Division is now assigned for the quarantine and not just the Platoon makes me feel safe enough to be able to prioritize something like this.

Also @Havocfett, what exactly is Nar?
 
[X] Atun's been a problem since you got him, tasking him with the perimeter was a mistake.
[X] There are living Russians on the island, you very much doubt that those three were all of them. Whether they survived on the sub until it crashed or got off on the boat they will know the most about what happened on the submarine.
 
Also @Havocfett, what exactly is Nar?

It's what passes for matter in and beyond the Mountain of Qaf, where Djinn and Demons and Spirits and all sorts of manner of creature originate from. It is best compared to plasma or electricity, though the literal definition is 'smokeless fire'. Djinn are made of it, which is part of why they speciate so dramatically and why shapeshifting Djinn could shapeshift (Something far more difficult on earth than in their homes).

Distilled Nar is basically Nar, generally from an animal, rendered and diluted into a liquid.
 
Nar sounds basically like a combination of relaxant and epinephrine drugs, depending on the parentage on the person who uses it and the source of the Nar.

[X] Atun's been a problem since you got him, tasking him with the perimeter was a mistake.

[X] Elazar says that each of the abominations was human, no Nar in them. In addition, they didn't seem to have extra flesh or machinery. It needs people, animals, and equipment to make its monsters with.
 
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[x] You know there are multiple towns and a city on the island, you should have put the perimeter farther away and then you wouldn't have this mess with Quarantined civilians.
[x] According to the journal, the Russian Agent was supposed to bring someone with him from the island. You don't know who or why, or if they were a Russian Spy or a kidnapping target, but they likely know more about this mess.
 
[X] Atun's been a problem since you got him, tasking him with the perimeter was a mistake.
[X] There are living Russians on the island, you very much doubt that those three were all of them. Whether they survived on the sub until it crashed or got off on the boat they will know the most about what happened on the submarine.
 
[X] Atun's been a problem since you got him, tasking him with the perimeter was a mistake.
[X] Elazar says that each of the abominations was human, no Nar in them. In addition, they didn't seem to have extra flesh or machinery. It needs people, animals, and equipment to make its monsters with.
 
[X] You knew there could be Russians in the area, you shouldn't have sent the traumatized Second Squad into the woods.
[X] There are living Russians on the island, you very much doubt that those three were all of them. Whether they survived on the sub until it crashed or got off on the boat they will know the most about what happened on the submarine.
 
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[X] Atun's been a problem since you got him, tasking him with the perimeter was a mistake.
[X] Elazar says that each of the abominations was human, no Nar in them. In addition, they didn't seem to have extra flesh or machinery. It needs people, animals, and equipment to make its monsters with.
 
[X] You knew there could be Russians in the area, you shouldn't have sent the traumatized Second Squad into the woods.

Atun is clearly a jerk, but on an operational level, the only thing we should actually hold against him is blathering on in his report. Detaining civilians attempting to cross a secure perimeter was absolutely the correct call, and there doesn't seem to be any indication in the text that he mistreated his prisoners. I'm not even sure that holding the perimeter further out would have done a whole lot of good; a reporter and a map-maker are both people who are going to be prying at the perimeter either way. The lack of living Russian prisoners to interrogate, however, is definitely an operational issue. This is a situation where we could still really do with more intel.

[X] There are living Russians on the island, you very much doubt that those three were all of them. Whether they survived on the sub until it crashed or got off on the boat they will know the most about what happened on the submarine.
Speaking of which... The Russian Agent's target would be an even better intel source, but considering that we know absolutely nothing about them except that
He did not have the captive I was told about
, we really have nothing to go on there. It's possible that the 'captive' in question was the inhabitant of the box. I'm tempted by the logistics option as well, though. I might change my vote on this one later.
 
Why are people so convinced that Atun is a problem? Thus far he's performed his duties adequately and hasn't caused any trouble for us.

The most suspect thing he's done so far is accusing the Persian reporter of being a spy, and that's probably jumping to conclusions but it's not an entirely unreasonable suspicion.

His being a problem has been an entirely informed attribute thus far. Why are people so intent on making an enemy out of him?
 
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[X] You knew there could be Russians in the area, you shouldn't have sent the traumatized Second Squad into the woods.
 
[X] You knew there could be Russians in the area, you shouldn't have sent the traumatized Second Squad into the woods.

Taking prisoners wasn't really on our mind, but we shouldn't have sent the guys most likely to shoot ones if they saw them.

[X] There is a Russian assault on Kianid planned for some point in the future.

In chasing this monster, let's not forget there's a Russian invasion fleet coming in the near future. We could kill the monster and then get killed by a bunch of Russians we didn't prepare for.
 
[X] Elazar says that each of the abominations was human, no Nar in them. In addition, they didn't seem to have extra flesh or machinery. It needs people, animals, and equipment to make its monsters with.

[X] You knew there could be Russians in the area, you shouldn't have sent the traumatized Second Squad into the woods.
 
Right, I'm going to Chicago on the 20th for 5 days for a wedding. There probably won't be an update in that range.

However there should be the first update of Arc 2 and a....separate post coming before then, scheduling permitting.
 
9. Pistol
Dhuhr finds you in the medical tent.

Osman is in the process of discharge. His ankle was not badly hurt by his fall, and while he is banned from labor for the next day he is otherwise fine. However much he complains about it still being tender. So you sign the paperwork, make clear his punishment duties, and ignore his griping as you see him out the door with practiced speed. With luck long watches while his ankle finishes healing, and then a few days of digging latrines will ensure you don't have to deal with this again.

It's not going to happen, of course. You're sure you'll be right here again in a month or two next time he decides that a night pursuing women is worth vague consequences the next day. But God can split the seas, sunder the barriers between the seen and unseen, and cause virgin birth, so Inshallah he will fix a hormonal eighteen year old.

You hand the last of the paperwork to Nurse Galena. A plump woman who had been the unofficial head of the hospital tent for some months now, and you imagine would run it well after her nominal superior finally arrived. "Inshallah," she says, "All my cases will be like that idiot boy."

The grin that passes between you is grim. Rumor will have reached her if Yaqub hasn't told her everything. You both know what's coming, but pointing it out would be rude. "Inshallah," you reply, "Is there anything else I can do for you?"

"Your boy Yaqub had someone bring him a pistol," she says. You start and she raises a hand to stop you, "I don't think he's a danger to himself, but he can't have it here. Talk to him for me. A knife would be fine, if he gives you trouble."

She doesn't need to say that she can save him if he tries to slit his wrists. You've both dealt with the aftermath of field suicides, and failed attempts. So you nod and agree to handle it.

The tent proper is vast and empty. Two rows of empty beds, clean and ready in a way they never will be when the fighting starts. There are only three beds occupied, Muhammad is in one near the door, talking quietly with Stanko. He's sitting upright, and you can see the bandages across his back are tinged blue with inhuman blood. A second man is not from your platoon, but has bandages wrapped around his forehead and chest. You recall someone mentioning some idiot who crashed a supply truck and idly wonder if this is the man. Yaqub is farther from the door, his right arm in a sling. His eyes are open but he lies flat, not moving or reacting to anything around him.

You approach Yaqub quickly, waving off salutes from Muhammad and Stanko as you pass. He only seems to realize that you've arrived when you stop by his side, and struggles upright to salute you.

"Salaam, and at ease," you say. His hand drops and he collapses back onto the bed, wincing as he jars his arm. "How bad is it?" you ask.

He mumbles, stumbles over his own words for a second, and you sit down besides him as he composes himself. "Alhamdulillah," he says simply. A moment passes, as he realizes that that's not enough for you. "Bullet only grazed me," he says, "Shoulder was bad. Can't use the arm for a week, almost. Galena says I was lucky."

"Inshallah you'll be out of here sooner than that," you say. You see the grip of his pistol, tucked between his mattress and the bedframe. "How are you doing?" you ask. You don't need to, even if you hadn't been looking for the pistol it's obvious that he's not taking his stay well. That he's distracted and nervous.

"I couldn't sleep," says Yaqub suddenly. He clams up, lips screwed shut, eyes wide, but you gesture for him to go on and eventually he does. "I kept...thinking about them. Those things in the sub. Getting in here. Getting us."

"So you had someone bring you your gun," you say. He casts his eyes down, but nods. "Did it help?" you ask.

"A little," he says.

"You can't keep it in the medical tent, Yaqub," you say gently.

"Sir-"

You flip a knife out of your belt, still sheathed. It twirls once, twice in the air before you catch it by the blade and offer it to Yaqub. "But you can have this," you say, "Easier to use with a bad hand, too."

"I'm not going to. The gun- I wouldn't," and he pauses, takes a deep breath, and accepts the knife. He slips it under his pillow before turning back to you, "Thank you, sir. I'll return it when I'm out."

"You better!" you say, "I like that knife."

You talk for a short time. About his family back home, and his love of motorbikes, and a nurse he evidently has a crush on. Eventually Ali Ahmed and Faysal arrive to bring him lunch, and you pocket the pistol and leave them to talk.

Where to Next?
[ ] Talk to Muhammad.
-> [ ] He traded poetry with his fiance, did he not? Talk to him about it, you've always been a fan.
-> [ ] You've some experience with these matters, and sympathize with him more than you thought you would. Share your own story.
[ ] Talk to Third Squad. You do not know them well yet, and perhaps it would behoove you to learn.
[ ] Talk to Bilal.
-> [ ] He's the only man in the division more experienced than you and Faysal. Perhaps he has some insight into this monster situation?
-> [ ] He has odd views on politics, as an outsider to the Empire and Europe's wars. It's always worth talking with him about.
 
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It's not going to happen, of course. You're sure you'll be right here again in a month or two next time he decides that a night pursuing women is worth vague consequences the next day. But God can split the seas, sunder the barriers between the seen and unseen, and cause virgin birth, so Inshallah he will fix a hormonal eighteen year old.

what a great line, ngl

[X] Talk to Bilal.
-> [X] He's the only man in the division more experienced than you and Faysal. Perhaps he has some insight into this monster situation?

Muhammad's a solid morale boost but I imagine Oziri's pretty unsettled as it is and might feel better trying to make some kind of headway on the situation, or at least probe and pick at it. Everyone knows (or at least everyone who's going to be responsible for keeping shit together when the storm hits knows) that that this is just the start. That this is going to get much, much worse. Also in horror movie terms we're, like, starting to segue into the meat of the plot. The coming outbreak's been established, the threat the Thing in the Box poses has been set up, and we have the Damocles sword of the Russian invasion to build tension.

Which means it's a pretty perfect time to get some ominous chit-chat in with the company old timer and maybe get an unrelated story about some horrible fucked up shit he's seen that'll come up to us later at a thematically appropriate point!

Also Third Squad involves dealing more with Atun. So...yeah we can put that off tbh.
 
[X] Talk to Muhammad.
-> [X] He traded poetry with his fiance, did he not? Talk to him about it, you've always been a fan.

what do you mean this isn't the time for poetry? Fuck you, we're gonna have a slam
 
[X] Talk to Third Squad. You do not know them well yet, and perhaps it would behoove you to learn.
 
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