I don't actually mind either way what wins but because people seem to like the idea I'll lay out my thoughts in response as I see things, after I tackle things one-by-one; I just want my reasoning to be made clear, as it were, so that there's no confusion even if we don't all agree.
Incoming spaghetti!
- It's a Bushi, of a non-duelling school. Our school bonuses are pretty much only applicable in battle. It's right after Day of Thunder, which means that there's not a while lot of fighting to be done near the courts. We certainly aren't going to be repeatedly jumped by the tainted while attending a play or walking down the street.
Certainly, it makes us a warrior in a game of intrigue; this is a relative disadvantage compared to an actual courtier, or a Soshi shugenja. I freely admit this - but the crux of, I think, this idea is that
we will be exploiting opportunities that we have the incisive brain and wit to make. We have what we need to go far, though we may be bushi. Being a warrior does not preclude us from being competent at courtly matters, not at all.
- As a Bushi, and therefore a yojimbo, we'd be expected to answer any duels for those we are escorting. With the areas of focus we have, we aren't going to be all that good at duels - which is likely to get us killed.
Raise Reflexes and Awareness. Social, moderate duel, and the wonderful tool of FULL ATTACK IN LIEU OF AGILITY 3
- There are two other options that let us start with 4 awareness and directly social-applicable school benefits in a social-focused campaign. The Soshi Bushi looks like all it has going for it is the 4 intelligence (which can be exploited to a degree, but isn't all *that* useful) and some playing against type.
This is also very true! However, I feel like you're underselling the whole idea that we have a starter arc to begin our ambitious climb and cultivate our skills to get us
to where we can socialize as well as we'd need to.
- Glory of the Emerald Empire is already doing an excellent job of running "Bushi who provides courtier support". Perhaps we could do something else?
The two would be so vastly different in tone and game, personality, story and every conceivable aspect--and role, really, as one is going
far heavier socially--I am hard pressed to see how this is anything more than pedantry.
e-herpderp forgot the whole thought bit, gimmie a few to write up
e2-Okay, so.
I like the idea of IntelliBushi for a lot of reasons. But I suppose the core of it isn't something I've elaborated upon very well and I do apologize for that.
To me, at least, the Bayushi Bushi is to be equally competent with sword as with word, as I phrased it earlier. What this means is that they can function with savvy
like a courtier and, if you invest in it,
as well as one. But with the upside of being a Bushi.
The Intelligence 4 vote to me means that we are one of the smartest motherfuckers around, as far as low-ranking samurai go. And it means that we'll
see opportunity. We would be perhaps not the best at kenjutsu, decent at iaijutsu, and socially we would be fairly competent. On the face of things, these characteristics do not stand out on its own.
But when you give all these tools to a young,
incredibly smart young Scorpion what you get is someone poised to make their mark in the world, someone whose limitations are only effort and ambition (and how much your Lord wants you to advance in life).
Given the nature of this quest, and of this board, I think such an approach is entirely workable and would be highly interesting to watch unfold; hence the vote.
I hope that explains things better
e3!-
@Maugan Ra if my vote wins I'll lay down the very,
very bare bones of what my impression of this person would be!