In The Grimdark of Fanfiction -40k

Sometimes I wonder what 40k now would look like if, twenty years ago, some writer had stretched a little bit and given us a sort of Pirates of the Caribbean style novel or series about a bunch of ork freebootas on a junker ship wandering around and getting into various hassles. Like a bunch of orks tired of the warboss jack an old kroozer with the help of an Emmet Brown-style madcap dok and a wyrdboy to steer it. They pick up orks here and there who got thrown out of their various clans for whatever reason and create a motley crew of miscreants. They cut a deal with a renegade Inquisitor to deliver some artifact only for the Imperials to turn their guns on them in lieu of pay because humans are xenophobic dicks. In contrast to the usual 'orks fight for dominance and the biggest ones rule and start wars' we get to see a bunch of them just rambling around drinking booze and eating beef and having a general freakout when one of the boyz gets scurvy because nobody's seen an orange for three planets.
1d4chan's article on my favorite Ork, Captain Bluddflagg will always be my favorite.
 
It's a funny thing to talk about because there is in fact an obscure 40K book called Horus Rising where a similarly fast-breeding and murderous race called the Megarachnids were confined to a single planet by the Interex.

The Interex stated that they had no right to consign another species to extinction, and the solution appears to have worked until the Imperials decided to land on the planet and kill everything, inflicting significant casualties on themselves in the process :p
The Old Ones made good bio-weapons. You'd either need to restrict the Orks to a planet without the needed resources to build space-ships or occasionally perform orbital bombardment to blow up their infrastructure.
I mean, if complete genocide of them is bad on the grounds of genocide being bad, I fail to see how eternal imprisonment with periodic bouts of less-complete genocide is a substantial moral improvement.

Here we have a fictional species (one NOT used as a thinly-veiled wink-wink nudge-nudge stand in for real dehumanized groups—unless you are deeply concerned for the welfare of the British football hooligan) which is written as being implacably hostile to all other life on a level so deep both physiologically and spiritually that eliminating the tendency would require forcing changes so substantial they would arguably amount to ethnocide. Rather than point fingers at fans discussing eliminating said species in-universe, it seems more sensible to ask whether it's good or responsible for such a species to be written in the first place.
 
(one NOT used as a thinly-veiled wink-wink nudge-nudge stand in for real dehumanized groups—unless you are deeply concerned for the welfare of the British football hooligan)
Not just football hooligans to be complete. Rogue trader up till second edition orks were also British skin heads and nazis.


Remember this was 80s Britain under Thatcher the crossover between loudmouth sports fan to racist street gang was unfortunately not exactly small. It definitely sort of muddies the waters since the orks have fashy elements but were fought by the imperium who were far more overtly fash in their beliefs and iconography.

Edit: To be absolutely clear I am not for rule breaking regarding Rule 2, about orks or basically anything else for multplie reasons, firstly because it poisons discourse. I just felt a bit obligated to point out that unlike a lot of other series the orcs of 40k are not coded towards being a marginalized racial group nearly as much as others like LOTR or Warcraft and in fact take a lot of inspiration from violent racists themselves so the conversation is a bit complicated.
 
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Edit: To be absolutely clear I am not for rule breaking regarding Rule 2, about orks or basically anything else for multplie reasons, firstly because it poisons discourse. I just felt a bit obligated to point out that unlike a lot of other series the orcs of 40k are not coded towards being a marginalized racial group nearly as much as others like LOTR or Warcraft and in fact take a lot of inspiration from violent racists themselves so the conversation is a bit complicated.
LOTR orcs are class coded rather than racially coded. /pedantry
 
Not just football hooligans to be complete. Rogue trader up till second edition orks were also British skin heads and nazis.
Plus the fact that the Biggest Baddest Ork is factually based off of Margret Thatcher, so take that with a grain of salt.

It's this sort of lampooning which I miss in th more modern 40K which takes the brutalism too seriously. I honestly would like them to reduce the 'hard people making hard choices' thing and go with what I personally believe that the Imperium is so callous with life is because they don't know any better. The fact that new anything is verboten, any change to the status quo is harshly punished further reinforcing the rather inane tactics there. My main pet peeve is that you can't have psykers running loose or you're garenteed to get daemonic incurssions out the whazoo which is repeated constantly in the fiction with most astropaths being little more than disposable radios. Personally I think the main problem is not that there are psykers on the planet, it's that the planet is such a hellhole that some people would think that unleashing a horde of otherworldly monsters to tear things down wouldn't be such a bad thing. The fact that the entire Imperium is built to ostracize these people mainly to reduce their connection to them, so they can keep the Emperor Vegimite 'alive' and as an easy other for planets to hate if they don't have a rival world or xenos invasion. I would bet that there are some Lost Worlds where they don't have that problem, and while things might be hard, the psykers are well adjusted enough to tell the daemons 'shut up voice-in-my-head!'
 
So what are your general opinions on War of the Krork and Red Flag's take on 40k?
 
I enjoyed it somewhat, but I feel like
the Imperium suddenly collapsing
really threw the narrative off-kilter. But the new faction ideas it had were pretty fun, I liked those.
I mean, the Imperium seems like it'd mostly just eat shit and die against the likes of the New Devourer, the Krork, the Beast set Loose, the Void Dragon, or the Qliphoth.
 
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I mean, the Imperium seems like it'd mostly just eat shit and die against the likes of the New Devourer, the Krork, the Void Dragon, or the Qliphoth.
For sure, but if I'm remembering correctly, wasn't the Imperium going boom part of the reason that a lot of these forces able to get started in the first place?
I might be wrong, it's been a while since I read the quest.
 
For sure, but if I'm remembering correctly, wasn't the Imperium going boom part of the reason that a lot of these forces able to get started in the first place?
I might be wrong, it's been a while since I read the quest.
The New Devourer was going to arise no matter what and as long as the players kept winning, the Krork would also emerge; and there's nothing the Imperium could have really done to stop the void dragon from awakening once the necrodermis for its body is delivered.
 
Can humanoid fungi, and one that tends to grow a native ecosystem around themselves at that, even get scurvy?
Apart from "yes because it's funny" while orks are quasi-fungal in their reproductive method, they're also humanlike in structure - they have eyes, a nose, ears, a mouth with TEEF and a digestive tract, a brain, and a bloodstream, though accounts differ on what exactly the color is. (We've seen black, red, and green, I prefer green because naturally, green iz best.) So, maybe not scurvy specifically but orks should need some kind of balanced diet.

Besides then you can get stuff about the dok chasing one of the boyz around the ship with a banana because it's the only fruit they have right now but he's ex-evil sunz and he thinks eating bananas will turn him into a bad moon. Or our wyrdboy being a functioning alcoholic who refuses to drink water to cure his hangovers because 'water make the thinky brain work too good' and says it makes his headaches worse.
 
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Apart from "yes because it's funny" while orks are quasi-fungal in their reproductive method, they're also humanlike in structure - they have eyes, a nose, ears, a mouth with TEEF and a digestive tract, a brain, and a bloodstream, though accounts differ on what exactly the color is. (We've seen black, red, and green, I prefer green because naturally, green iz best.) So, maybe not scurvy specifically but orks should need some kind of balanced diet.

Besides then you can get stuff about the dok chasing one of the boyz around the ship with a banana because it's the only fruit they have right now but he's ex-evil sunz and he thinks eating bananas will turn him into a bad moon. Or our wyrdboy being a functioning alcoholic who refuses to drink water to cure his hangovers because 'water make the thinky brain work too good' and says it makes his headaches worse.
Sometimes I wish Ork logic could apply to real life. I'd paint my shoes red to be able to run faster and wear blue to increase my luck tenfold.
 
You would be tripping all over yourself, because your feet would be moving too fast for the rest of you to maintain anything resembling balance.
You would have to wear as much red clothing as possible, possibly dye your hair and put on face paint as well.
...Or, you now, just dress up as The Flash.
That's why I wear the blue, so that I'll be lucky enough to not trip over myself. Ingenuity at it's finest!
 
You would be tripping all over yourself, because your feet would be moving too fast for the rest of you to maintain anything resembling balance.
You would have to wear as much red clothing as possible, possibly dye your hair and put on face paint as well.
...Or, you now, just dress up as The Flash.
That's why I wear the blue, so that I'll be lucky enough to not trip over myself. Ingenuity at it's finest!
Add some purple, so that if you do fall, nobody will notice you.

Good wurk boyz, you just reinvented da Burning Crusade.

 
Sometimes I wonder what 40k now would look like if, twenty years ago, some writer had stretched a little bit and given us a sort of Pirates of the Caribbean style novel or series about a bunch of ork freebootas on a junker ship wandering around and getting into various hassles. Like a bunch of orks tired of the warboss jack an old kroozer with the help of an Emmet Brown-style madcap dok and a wyrdboy to steer it. They pick up orks here and there who got thrown out of their various clans for whatever reason and create a motley crew of miscreants. They cut a deal with a renegade Inquisitor to deliver some artifact only for the Imperials to turn their guns on them in lieu of pay because humans are xenophobic dicks. In contrast to the usual 'orks fight for dominance and the biggest ones rule and start wars' we get to see a bunch of them just rambling around drinking booze and eating beef and having a general freakout when one of the boyz gets scurvy because nobody's seen an orange for three planets.
y'know that's still possibly on the table, the Galaxy is a big place.
fuck, now I really want to read this now.
 
Instead, we have another option that I'd like to see an author explore. Go out and raid the Necrons for the Biotransference tech.

Results in no soul TO be eaten, and they can continue to be depraved sick fucks on societal pressure, now with extra pressure as they can't really replace those at the top either. They even have extant cloning systems to make sure they don't fail the Necron check of "keep having chaff to upload".

Has anyone seen something like this show up elsewhere?
Being a Necron is a horrible experience, as of the book Severed. As an example,
Any mortal would have been crushed by the ghost ark's acceleration as it
rumbled away from the Horaktys, down towards the forbidding red world.
Cursed with immortality, however, Obyron just stared forwards into the
racing void, unblinking and soaked to his core with the cold of the abyss. It
was in these moments that the cruelty of biotransference was most
unbearable, in that it had given the necrontyr bodies to withstand the
unthinkable, but no new instincts to match. As it was, Obyron's mind
screamed for him to breathe, but there was no air, and he had no lungs. So
he forced down the madness, and concerned himself with the fight to come.
Obyron is suffering from heavy body dismorphia, and various Necrons suffer from other direct mental ailments such as Trazyn's cryptek needing to write everything on paper to remember anything at all due to engram malfunctions. Not to mention the lack of senses due to their numbed robot nature. They get data, but no true sensation.

For a highly sensitive species like Eldar, and particularly experience-junkies like Dark Eldar, existence as a sense-numbed Necron would be unbearable even without the potential for mental faults. They would go utterly mad.
I will say I don't think it's fair to blame all of the mess the Imperium's in on Big E.

That is, the Great Crusade was indeed a war of conquest waged on a horrific scale in large part to acquire the resources and manpower to wage a war of conquest on an even more horrific scale to acquire the manpower and resources to etc etc and "It united humanity!" falls a bit flat when about half of the newly united humanity turned around "So we've discussed it amongst ourselves and this Horus guy says he's gonna do something called a 'Pro Gamer Move', and that sounds pretty cool..."

But after that came Roboute Guilliman restructuring the Imperium (until he was rudely interrupted by Fulgrim stabbing him in the neck) and then after that came, among other things:

- the Assassin Temples trying to assassinate all the High Lords and coup the Imperium
- Goge Vandire the head of the Administratum taking over the Ecclesiarchy and trying to coup the Imperium
- the Nova Terra Interregnum, with two sets of High Lords duking it out over who was going to run the Imperium

And after each one of these History Is Happening Again events the Imperium and its institutions get re-organized and re-structured (usually with an eye towards "Okay, we need to make sure that little oopsy whoopsy that just happened never ever EVER occurs again") and thus do we arrive at the current incarnation of the Imperium, in which no effort or expense is spared to bring all of humanity the worst aspects of any form of government you care to name, surveillance state late stage capitalism neo feudal theocratic fascist so on and so forth.

Go team.
We see the degeneration in Beast Arises.

At that time, the High Lords still make policies about uplifting and improving worlds, even if it is tainted by political prioritization.


By 40k there is no sign of this at all, and the Imperium simply takes tithes and ignores everything else as long as you pay your tithes and do not practice anything nearby organizations do not like (no trading with xenos if the ordo xenos are nearby, absolutely no chaos, etc.). Their tithes are even self-sabotaging, as a world is discouraged from uplifting itself because if it does, tithes just get mechanically raised and it may be caught in a worse position. Like the IRL equivalent of a worker refusing a raise because it would inch them past the qualification for their poverty benefits, resulting in overall less resources.


The post-Heresy Imperium was a wounded beast, but it was more prosperous than the rotting corpse too vast to know it is dead that is the 40k Imperium.

The Imperium's story is essentially a descending spiral of "it got worse" until you get the utter mess of the modern pre-Guilliman 40k Imperium. Though one can always try to argue how much marginally worse is 'worse' at each stage.
 
I do want to get the groundwork for some warhammer quest/fiction done, so I have some questions.

what are the biggest major factions and sub-factions in40k with their own forces?

I am asking because I still want to do my idea of faction-swapping, but don't know if I should do it randomly with dice, or by what is easiest to re-interpret or translate.
 
I do want to get the groundwork for some warhammer quest/fiction done, so I have some questions.

what are the biggest major factions and sub-factions in40k with their own forces?

I am asking because I still want to do my idea of faction-swapping, but don't know if I should do it randomly with dice, or by what is easiest to re-interpret or translate.
Could you expand a bit on what you mean by faction-swapping?
 
Could you expand a bit on what you mean by faction-swapping?
I have mentioned it before, but have tried not to be too pushy or repetitive.

I mean by looking at warhammer, but with swapping around different factions and species in an au, to see different ways they could of been interpreted.

Like if you switched humans, eldar, orks, and so on, seeing how they could of had different origins or paths.

I was inspired by a mass effect au quest were humanity was a long-gone precursur like the cibrex or voltan in stellaris are.
Like if humanity was one of the early species in competition with the protheans, but evolved to be hyper-advanced in just the sol-system. Humanity had become known as the Dark or Darkness because of how they had sealed off Sol from the rest of the galaxy.
The main character was an ai made by the last humans to prepare for the return of the reapers, also called the Light.
 
I have mentioned it before, but have tried not to be too pushy or repetitive.

I mean by looking at warhammer, but with swapping around different factions and species in an au, to see different ways they could of been interpreted.

Like if you switched humans, eldar, orks, and so on, seeing how they could of had different origins or paths.

I was inspired by a mass effect au quest were humanity was a long-gone precursur like the cibrex or voltan in stellaris are.
Like if humanity was one of the early species in competition with the protheans, but evolved to be hyper-advanced in just the sol-system. Humanity had become known as the Dark or Darkness because of how they had sealed off Sol from the rest of the galaxy.
The main character was an ai made by the last humans to prepare for the return of the reapers, also called the Light.
Oh, that sounds pretty cool actually!

Hmm... my first thought would be to give the Krork the Eldar's role. The Krork survived the War in Heaven (maybe scaled down a bit?), and for most of the past few million years, the galaxy was dominated by the Krork Empire. Unfortunately for them, about 15k years ago, the Krork Empire reached the peak of excess, constantly slaughtering each other in orgies of murder. This extreme behavior caused a new god to emerge in the Warp- Gorkamorka, the god of cunning brutality and brutal cunning. The Krork Empire shattered, with quadrillions of Krork turning into bestial Orks, with only remnants of its former glory existing. Two major factions of Krork remained after this. First were the Attack Moon Krork, who saw the fall of the Krork coming, and thus separated themselves from the rest of the Krork gestalt, saving them from being influenced by Gorkamorka. They ply the cosmos on their giant Attack Moons, bristling with defenses against the massive hordes of Orks. Second were the Dark Krork, composed of those Krork who happened to be in the Old One's Webway at the time of the fall. While they were saved initially, they soon felt the pull of Gorkamorka upon their souls. After a few years, however, they found a way to stop it- just engage in cunning brutality and brutal cunning! Throughout the galaxy, species are terrified of what creative brutalities the Dark Krork might do to them if they ever arrive on their planet.
 
Oh, that sounds pretty cool actually!

Hmm... my first thought would be to give the Krork the Eldar's role. The Krork survived the War in Heaven (maybe scaled down a bit?), and for most of the past few million years, the galaxy was dominated by the Krork Empire. Unfortunately for them, about 15k years ago, the Krork Empire reached the peak of excess, constantly slaughtering each other in orgies of murder. This extreme behavior caused a new god to emerge in the Warp- Gorkamorka, the god of cunning brutality and brutal cunning. The Krork Empire shattered, with quadrillions of Krork turning into bestial Orks, with only remnants of its former glory existing. Two major factions of Krork remained after this. First were the Attack Moon Krork, who saw the fall of the Krork coming, and thus separated themselves from the rest of the Krork gestalt, saving them from being influenced by Gorkamorka. They ply the cosmos on their giant Attack Moons, bristling with defenses against the massive hordes of Orks. Second were the Dark Krork, composed of those Krork who happened to be in the Old One's Webway at the time of the fall. While they were saved initially, they soon felt the pull of Gorkamorka upon their souls. After a few years, however, they found a way to stop it- just engage in cunning brutality and brutal cunning! Throughout the galaxy, species are terrified of what creative brutalities the Dark Krork might do to them if they ever arrive on their planet.
This makes a lot of sense, and is an interesting interpretation.
 
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