Another factor to consider is that the proto-bludger might also apply to combat encounters, while all the others are limited to pools for training (most likely).
The calculations you made are great to inform our choice of next charms from a mechanics standpoint, but they're not totally fitting (though still very useful) to decide which ones to assign a meridian to next turn, because of the summer malus. Win or lose the House Cup, at least some of our actions are going to be 5d21s.
Speaking of which,
@zinay (or anyone else with the ability, for that matter), could you calculate the odds of:
-getting 550+ points on 7d23 DC15 at +50, plus 15d21 DC 15 at +30
-getting 550+ points on 14d23 DC15 at +50, plus 5d21 DC15 at +30
-getting 550+ points on 14d23 DC15 at +50, plus 10d21 DC15 at +30
-getting 550+ points on 21d23 DC15 at +50
Combinations to get Ancient Runes to Beginner 2 in July.
-getting 115+ points on 7d23 DC15 at +50
-getting 115+ points on 5d21 DC15 at +30
Combinations to get Charms to Apprentice in July.
-getting 550+ points on 14d23 DC12 at +50
-getting 550+ points on 7d23 DC12 at +50, plus 5d21 DC14 at +30
-getting 550+ points on 7d23 DC12 at +50, plus 10d21 DC14 at +30
Combinations to get Divination/Arithmancy to Beginner 2 in August.
-getting 550+ points on 14d24 DC12 at +50
-getting 550+ points on 7d24 DC12 at +50, plus 5d22 DC14 at +30
-getting 550+ points on 7d24 DC12 at +50, plus 10d22 DC14 at +30
Combinations to get Divination/Arithmancy to Beginner 2 in August, if we get Charms to Apprentice in July.
-getting 186+ points on 7d24 DC15 at +50
-getting 186+ points on 5d21 DC15 at +30, plus 5d22 DC15 at +30
Combinations to get CoMC to Beginner 2 in July/August
As usual, feel free to totally ignore me or to be selective about them, if you can't be bothered or for any other reason.