Ok, that was a silly vote. Nobody is voting against it, and I doubt they will, so here's the negotiations.
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The Yuan Clan at this point have fallen diplomatically into the sphere of the Clan, and are quite willing to make an (enforceable) treaty with you. However, they'll only do it for Benefits and will give you Concessions in return (which cost Benefits).
Based on Kleisthenes' excellent roll, you start with 3 Benefits as opposed to zero. However, you cannot suggest a plan with below 0 Benefits. Any additional Benefits will simply be goodwill for the Yuan Clan. Rather than have a simple list of things, there are rather a list of diplomatic items with various choices. You must take one choice (but no more than one) from each option, with the single exception of Horse Trading where you have a list of various Benefits and Concessions you can take independently of one another.
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Choices
The Formal Allegiance of the Yuan:
[ ] The Righteous Ally (+6 Benefits)The Yuan Clan will not formally leave the Righteous Path, and will not formally join with the Golden Devils. Your co-operation will remain murky, and likely temporary unless you can establish your dominance in the Yuan over time. A major concession that will get the Yuan to offer more, but will in turn leave them heavily entangled with the Blood Defiance Federation, and may even see them join it. Cannot be taken with Formal Vassalage or the New Devils.
[ ] Ally of the Clan (+0 Benefits) .The Yuan Clan will formally ally with the Golden Devils, naming this alliance higher than their Righteous Path membership. It will bring them into the orbit of the Clan, but they will may need enticing to remain
[ ] Vassal of the Clan (-7 Benefits). The Yuan will swear themselves to the Golden Devils, and their Patriarch will serve under Manuel as a subordinate. However, he will spend his time on his own affairs for the most part, as will the Yuan. Manuel will gain the right to call them up for war but no further Nascent Actions from the Patriarch, as well as 1 Purchase worth of tribute per turn once the Noble Devil Alliance are pushed out of Yuan territory. Cannot be taken with Righteous Ally.
The Blood of Bronze
[ ] The Shining Legion (+2 Benefits). The Yuan will be given supplies sufficient to raise a double-strength Legion, biting into the Clan's supplies of Blood of Bronze usable on those wishing to join. This will cost the Clan approximately twenty thousand new Qi Condensation cultivators over forty years, but will give the Yuan the ability to raise their own loyal defensive Legions out of their crippled and maimed, using the regenerative capabilities of the Blood to build a new city-defense force. This force will be too small to be subjected to the Trials.
[ ] No Blood for Yuan (+0 Benefits). The Blood of Bronze will not be given to the Yuan Clan.
[ ] The New Devils (-9 Benefits). The Yuan will spend a huge amount of money and time giving their core hunters the Blood of Bronze, including the Grand Elder. However, while they will share the Blood of Bronze (though much weakened) they will not share the social systems of the Clan, remaining their own independent power. However, this will indelibly tie the Yuan to the Clan and while they may not be eternal friends, you will share an eternal interest. They will be subjected to the Trials.
The Warfront
[ ] First to Fight (+2 Benefits). The Clan simply has domineeringly superior heavy troops, far beyond the power of ordinary Yuan cultivators massed. While the Yuan are excellent hunters, they tend towards skirmishing and the like - hardly the ideal for attempting to fight and hold in some underground passage. The Clan will deploy their Legions first into the fight and take the brunt of the casualties initially. Not doing this will mean the Yuan will have to fight more themselves, weakening them relative to the Clan.
[ ] Tactically Sound (+0 Benefits). Deploy as best befits the situation, making no allowances for the origin of the troops.
[ ] Let the Yuan Bleed (-2 Benefits). The Yuan may as well take the fight first. While inferior heavy troops, thinning them out will make it that much easier for the Clan to establish dominance over them in future. Their losses will be tremendous.
The Nascent Soul
[ ] Closed-Door Cultivation (+4 Benefits). You will fight the war from a Nascent perspective entirely on Old Yuan's behalf, allowing him to take decades to recover. This will weaken your position considerably in the war, but will offer him a massively-accelerated recovery time. Once fully recovered, of course, he will be less oppressed by your relative strength.
[ ] Equal Nascent Treatment (+0 Benefit). The Clan will treat Old Yuan as a Nascent of the Clan - he will fight, but not as hard as an unwounded Nascent will.
[ ] A Nascent Warrior (-6 Benefits). The Yuan Patriarch will serve under Manuel for 200 years, giving the Golden Devils another Nascent Action for 10 turns, including fighting in the war about to erupt.
Governance
[ ] A Council Ministry (+4 Benefits). The Yuan will have a complete ministry within the Optimatoi to handle their affairs. An expensive undertaking, this will cost 1 Purchase next turn to set up, and 10,000 Qi Condensation cultivators will be released from the Clan rolls to serve as go-betweens. They will be able to agitate for Purchases and various Choices, and will lose loyalty unless placated. Cannot be taken unless the New Devils or Formal Vassalage is taken.
[ ] A Council Seat (+2 Benefits). The Yuan will have the right to sit on the inner Council of the Golden Devils, joining every major Council Meeting. This will give them tremendous insight into the affairs of the Golden Devils as well as a substantial amount of power to impact Clan internal affairs. Cannot be taken unless the New Devils or Formal Vassalage is taken.
[ ] Equal Terms (+0 Benefits). One does not govern much over the other.
[ ] Complete Oversight (-2 Benefits). The Yuan will have observers of the Clan at their own secret meetings, forced to yield all their major information and decisions to the Clan. Cannot be taken unless the New Devils or Formal Vassalage is taken.
The Man-As-Mountain Array
[ ] Yuan Dominance (+4 Benefits). The Clan will use its diplomatic clout to allow the Yuan to dominate in spots, reducing the Righteous portion to nearly nothing. Massive gains will accrue to the Yuan - approximately 200 extra Foundation cultivators a turn, as well as 3 Core cultivators. This will, however, cause large reductions in your reputation with the remainder of the Righteous Path.
[ ] No Changes (0 Benefits). Little will change, though the Yuan will be forced to ensure those bidding on slots within the Array are not enemies of the Clan.
[ ] The Lesser Partner (-5 Benefits). The Yuan will cut off all others, and formally share it with the Golden Devils. Rather than the minor scraps they now receive, the treasures and gains to the Clan elites will make them into substantially greater powerhouses who can break through more easily. In practice this will mean a bonus of 200 or so extra Foundation cultivators a turn, as well as 3 more Core Formation cultivators. Can be taken with Righteous Ally.
[ ] The Equal Partner (-12 Benefits). The Yuan will become a minor partner in the use of the Man-As-Mountain Array. The Clan will gain a majority share, allowing them to break through massively. In practice this will mean a bonus of 500 or so extra Foundation cultivators a turn, as well as 5 more Core Formation cultivators.
The Yuan Army
[ ] Defense of the Homeland (+3 Benefits). The Yuan will have zero obligation to leave their homelands to fight, even if the Clan itself is invaded. It would take much payment to move them, but this concession wins their goodwill.
[ ] The Single War (+0 Benefits). If they are not a vassal, the Yuan are obligated to assist in a single war, coming when the Clan calls for a single conflict lasting no longer than forty years.
[ ] Auxilia (-3 Benefits) - The Yuan will serve as auxiliaries for the Clan for 200 years, their army marching as the Clan demands. Excellent scouts and mountaineers, they would be immensely useful for any warfare in the Mountains, though less useful otherwise. Cannot be taken with Vassal of the Clan.
Horse-Trading - You can pick as many items from this category as you like, unlike the single choice in all others above.
[ ] Preferential Spirit Stone Trade (+1 Benefits). The Yuan will receive preferential treatment when trading for the best Spirit Stones. In practice, this may mean sometimes the Clan is forced to defer a Purchase while the balance of trade settles, though it is only likely to occur if the Yuan are suffering from some deficit.
[ ] Foreign Aid Payments (+2 Benefits). The Yuan do need coin urgently, especially to assist their Patriarch in their recovery. While they have many investments and the like that can be sold off, these things take time. Paying them now will win their goodwill, though it will cause the Clan to lose 2 Purchases next turn as small moneylenders are tapped out and paid back at high interests and valuables sold off en masse for lower prices.
[ ] Blood Divination (+2 Benefits). Manuel's ability to steal secrets is not formally known by most, but other Nascents know he has some method of doing so. Any future information gleaned about the Blood Path must be shared with the Yuan - and who knows where it will go from there?
[ ] Nascent Corpses (+1 Benefit). If any Nascents are killed, their corpses must be turned over to the Yuan (or equivalent penalties paid), who can use them to nourish various Spirit Beasts. An unlikely event from the perspective of the Yuan, but no small one.
[ ] Legacy of the Bull (-3 Benefits). The Clan will be permitted to study the Horns of the Bronze Bull, that ancient Clan Spirit Severing Beast, and even take away parts of them for their own use. What benefit it yields remains to be seen..
[ ] The Hunter Legions (-1 Benefits). The Clan will be permitted access to many of the best hunting grounds, raising several Legions of Beast-Core hunters. With such hunters well in hand, the Clan will find it far easier to operate in the mountains in future, as well as sneak into Turtlebone Mountain.
[ ] Wealth (-2 Benefits, can be taken up to 6 times. Paid next turn) . The Yuan will simply pay the Clan with their hard-earned wealth. Gain 1 Purchase per time this is taken. Not perhaps optimal, of course - the Yuan would prefer not to give up their money in such dangerous times, but it can be demanded.