Hereafter [Worm x Fate/Grand Order]

Unless I missed it, there is no reason why the Chaldean servants completely missed Hektor. There is nothing in the story talking about rising magic levels from the maelstrom to make it hard to detect things magically.
personally, i don't think there needs to be that information, it can be left up to interpretation and be just fine, it could very well be hard to include that information organically, and the characters themselves might not even know. we don't need to know every detail of the story to enjoy it, just have enough circumstances to explain events that it doesn't break our suspension of disbelief. there are factors that could explain why he's not noticed, that's good enough for most people.
 
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On the wyvern meat, I'd probably stick to muscle meat when its a mysterious creature, organ meats tend to vary a lot in edibility, especially eating vital organs of dragonoids can have...weird effects.

Get the scales off, shred the muscle finely, then boil it. If nothing else the meat broth should be edible.

...damn, no Emiya, can't just Project a cookpot.

If its roasted it might be tough enough that only a Servant or Dragonslayer could do enough damage to the meat to eat. Artemis/Orion should know how to roast at least, as hunters its kind of a job skill.
 
I'm currently still catching back up with hereafter after a brief(long) hiatus from reading it. I just had other things to do. But there's something that's always been on my mind that I was wondering if you would answer for me as its something I'm very interested in.

Will Taylor ever summon a heroic spirit from earth bet? Or, alternatively, summon a pseudo spirit using someone from earth bet as its host?

Cus I've had so many ideas of like, her summoning Theo and having to deal with the fallout of something like that. Or makes me want to write an omake where she does so.

I was honestly recently inspired enough to write out a sheet of Theo as a pseudo servant, which I will post below. It's probably something I'll revisit at some point after I've caught up.

Theodore Anders

Host of: Týr

Classification: Saber(pseudo servant)

Potential Classifications: Caster, Assassin

Appearance: summoned in the scarred body of Theodore Anders, the muscular blonde man wears a suit of grey armor, a wide and encompassing white fur cape drapped over his back. As Týr famously lost his hand, where Theodore still has his, the pseudo Servant's right hand is wrapped in an immovable gauntlet. More like molten metal poured over the limb.

Parameters:

Strength: B+ Endurance: A++ Agility: B Mana: A Luck: C Noble phantasm: A+

Class skills:

Magic Resistance Rank A: As a god of war and warrior amongst mages such as odin and loki, Týr possesses great Resistance to magical phenomenon, allowing him to survive against some of the strongest spells.

Riding Rank B: As a friend to various beasts of war, Týr is able to handle most beasts and animals with great skill.

Divine Core of the War God Rank B+: there are many myths that paint Týr as being, or once being, the leader of the aesir. As such, this skill displays that status of Divinity. Aiding in mental performance, and keeping the body in perfect fighting form. This skill comprises the Divinity skill and Battle Continuation Skill, and cannot be raised above B+ due to Týr's status as a pseudo servant.

Personal Skills:

Valor Rank EX: Valor is above all what Týr is known for, especially as a voice of reason and law keeper amongst the aesir. As such, this skill exists, keeping his mind clear and sharp against all mental interference, whether it be charms, mental suppression or confusion, none can take hold. Additionally, this skill greatly increases the damage Týr deals against his opponents.

Mind's Eye(True) Rank A: Týr is a god of war, a god of wisdom, law and understanding. Discipline and training. As such he can see into the hearts and intents of his opponents. There actions and what they will do. Logic and planning are chief in war, and through them, victory.

Strategy Rank A: a skill to win victory before a battle even begins, a skill fit for a god of war wisdom and law. Through diplomacy, tools, and even underhanded tactics if need be, victory can be won before the battle.

Noble Phantasms:

Curse of the right hand Rank A(Anti self): one of Týr's most famous features and a symbol of his shame is his loss of his right hand. As a pseudo servant, many hosts will still have that limb, as such it is wrapped I'm an immovable gauntlet of molten metal. If it were to be removed, they would find the limb paralyzed. If one used magic or technology to get it to work, it would break and fail. If tye hand were cut off, it would not grow back. It is his curse, and cannot be changed.

Blade of Victory Rank B: Týr in the poem Sigrdrifumal is described as being invoked whilst carving runes of victory into swords. As such, such a weapon is weilded by Týr himself. When this skill is activated, this weapon temporarily increases the Parameters of Týr and nearby allies by one Rank at the cost of greater Mana drain.

Word of Law Rank A(Anti Army): An effect on the world maintained through the creation of a bounded feild. As Týr is the god of law, his words and actions carry great weight. As such, within this bounded field, he can speak and make laws reality, laws that all, including himself, are forced to abide. While they cannot instantly kill someone, or warp reality, these laws can prevent anyone taking or preforming certain actions. While he can create or abolish laws as he likes within this field, it comes at two costs. The first is that any, no matter who they are including himself abuse by them, additionally the more laws he adds, the greater the strain on him and his Master.

Gleipnir Rank A+ (Anti unit): A noble phantasm comprising Týr's most famous accomplishment, and greatest sin. This Noble Phantasm is a derivative or descendant of that of Enkidu, the Chains of Heaven. While it does not grow or decrease in size, this seemingly innocuous and infinite ribbon tipped with a spear heads is great in strength and able to restain all but the toughest of beings.
 
Will Taylor ever summon a heroic spirit from earth bet? Or, alternatively, summon a pseudo spirit using someone from earth bet as its host?
Author has said no worm summons, though a worm lostbelt might pop up. There's also been a few implications that we might get something earlier than that, like a twisted version of Bet as a part of Lost Remnant, or even the American Singularity. But no servants, and I have to agree with the decision here. It would be very awkward at best, and damage the story at worst. If it was an isolated arc mostly relevant to get across Taylor's past I think that would work well though.
 
When I played this singularity I had a thought that they should at least tell Blackbeard that his desire for certain goddess was stupid, because if they wont stop the singularity everyone include him are dead.

But then I thought *Meh, is Blackbeard, he probably ignore them, anyway*...
 
Author has said no worm summons, though a worm lostbelt might pop up. There's also been a few implications that we might get something earlier than that, like a twisted version of Bet as a part of Lost Remnant, or even the American Singularity. But no servants, and I have to agree with the decision here. It would be very awkward at best, and damage the story at worst. If it was an isolated arc mostly relevant to get across Taylor's past I think that would work well though.

I won't say I'm not disappointed, but I do at least understand the decision. If a worm lost belt shows up... it'll probably be something like if the nine thousand won or something, right?

We'd probably get worm Servants, but likely not something that could be kept, like Jean in the Orleans singularity. It'd make sense, at least to me, that if it was the nine thousand having won, the perhaps it would be a case of Theo being summoned in response despite having just died. And in a similar case with Jean, cannot or will not be brought back.
 
I have a question for you James, and please forgive me if this has been beaten like a dead horse at this point but I don't remember it ever being addressed in either story so far and it has been bugging me. Where exactly does Scion rank in threat levels for this and Silver&Steel? From what I can gather from the original Worm, he was a multiversal threat in that he could wipe out several iterations of Earth but not an omniversal one like Goetia's plan with the singularities or Mara's infinite love trap. So that would put him above Tiamat but well below the two of them by my reckoning. What about you?
 
Neat, I didn't get yelled at more, I consider that a win.

personally, i don't think there needs to be that information, it can be left up to interpretation and be just fine, it could very well be hard to include that information organically, and the characters themselves might not even know. we don't need to know every detail of the story to enjoy it, just have enough circumstances to explain events that it doesn't break our suspension of disbelief. there are factors that could explain why he's not noticed, that's good enough for most people.

The only issue is that, Hektor's surprise attack completely destroyed my suspension of disbelief. That is the problem I had. I was enjoying the flow of the story, going great, and then Hektor's surprise attack. That was so jarring, so sudden, and so completely unexpected that I completely lost the suspension of disbelief. I basically just stopped reading and went WTF to myself.

That is the problem. You can throw in surprises, that is fine. But by reading, I've built up the scene in my head. I know mostly what the characters are acting and doing. But then surprise assassin attack when the only expected assassin was on Taylor's side? (Edit - sorry, just realized I wrote that weird, Hektor wasn't portrayed as an Assassin. Had it been a real assassin servant, then I'd probably go, that makes sense.) There was nothing hinting or building up the possibility for a surprise attack to occur. That is why you provide little bits of information to organically build up the scene to help maintain the suspension of disbelief.

Except a sudden surprise attack that was done so jarringly that it destroyed my suspension of disbelief and made me stop reading? That is why I even bothered to say anything because I know the author can do better. I wasn't making my opinions known because I just didn't like it, I was doing so because it was so jarring that it completely threw me out of the story. It was practically a situation where I had to double check that an entire section of the story didn't get removed on accident.

But, you're right, there may be factors to explain it. Except, that information is nowhere in the chapters Right Now and is a problem for those readers that this affected. So, yeah, I'll be stuck waiting for however many weeks for whatever chapter is going to explain this.
 
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Strictly speaking, this little subplot isn't meant to affect the overall plot of Okeanos, but have a different sort of impact entirely. You should understand what I mean at the end of next chapter.

...I'll be entirely honest, i'm expecting this to be how Taylor realizes that 'Davy Jones' isn't the enemy...or at least not her enemy
being that he is there to stop people seeking the Grail for selfish reasons, Taylor could very easily end up standing between Jones and Bellamy, offering him the adventure he seeks without needing the Grail. once they shake hands and the contract is made, Jones nods, turns around, and walks away

might not be how it rolls out (in fact it's probably not) but that's what i'm seeing right now

...damn, no Emiya, can't just Project a cookpot.

If Bellamy's ship is right there, he probably has a pot or a cauldron of some form onboard. won't be as precise as Emiya's cookware but it'd be fit for purpose.

failing that they could just lay out a big, flat piece of stone, put a fire under/around it, and use it as a makeshift stove. more control than roasting it on a stick
 
failing that they could just lay out a big, flat piece of stone, put a fire under/around it, and use it as a makeshift stove. more control than roasting it on a stick

Hawaiian style cookout: dig a pit, line it with smooth rocks, build a bonfire, light it and wait for it to burn out while wrapping the meat up in leaves, then bury the wrapped meat in the heated rock, cover with more leaves and sand and wait a few hours. Works wonders on tough cuts of meat.
 
Except a sudden surprise attack that was done so jarringly that it destroyed my suspension of disbelief and made me stop reading? That is why I even bothered to say anything because I know the author can do better. I wasn't making my opinions known because I just didn't like it, I was doing so because it was so jarring that it completely threw me out of the story. It was practically a situation where I had to double check that an entire section of the story didn't get removed on accident.
That, I suppose, is part of the disconnect. You're saying that you wanted there to be more build-up, so you could make more sense of the sequence of events that brought Hektor to that moment, but the problem with that is that I wanted Hektor's surprise attack to be a surprise — for both the characters and the audience. It was supposed to be shocking and sudden and take everyone off guard, and making it more obvious the moment was coming would have undercut that.
 
I think is the complaint is not there is a surprise attack but rather the surprise attack does not make sense in hindsight.

To make an analogy,
In a clear open day with powerful radar, you are not sneaking upon the target unless you have stealth capabilities.
And you have already proven you can track the target in rough weather.
That's the issue. The radar should have caught the target.
There were no mention of interference that is actively jamming the radar which result in the surprise attack from a non stealth fighter making the plot feel contrived.

In short, I think the issue is Not that there was a surprise attack but the situation as explained and the rules of the universe says an surprise attack in that situation seems like your protagonist are idiots.

I think it's an easy fix of just saying the magic from the storm is powerful or something so that the noble phantom ship can be tracked but its hard to tell how much servants there really are giving a escuse that a servant could sneak upon an actively seeking squad.
 
There is one question that I do have that I am confused on. A number of times it's been brought up about the servants not staying around once every living is said and done. Most commonly in relation to emiya and not being able survive without his cooking, and Rika mentioning how she'll find a way to sustain him without the grail but....

Why would they disappear? For one, the grails that are sustaining them have remained after their singularlities have resolved. Two, chaldea is built on masters and Servants, this is what they were building to. and three, having Servants that already know their masters and how to work together with them and other Servants is strictly beneficial.

While I have not finished Grand order, nor read the whole wiki, their doesn't seem to be any reason for the Servants to go away at all, so why is it being brought up? What am I missing?
 
There is one question that I do have that I am confused on. A number of times it's been brought up about the servants not staying around once every living is said and done. Most commonly in relation to emiya and not being able survive without his cooking, and Rika mentioning how she'll find a way to sustain him without the grail but....

Why would they disappear? For one, the grails that are sustaining them have remained after their singularlities have resolved. Two, chaldea is built on masters and Servants, this is what they were building to. and three, having Servants that already know their masters and how to work together with them and other Servants is strictly beneficial.

While I have not finished Grand order, nor read the whole wiki, their doesn't seem to be any reason for the Servants to go away at all, so why is it being brought up? What am I missing?
After the whole problem (of the end of the world) is resolved, having that many servants on hand is a bit like have a stash of WMDs. It makes you powerful, but the other people with WMDs get twitchy.
 
After the whole problem (of the end of the world) is resolved, having that many servants on hand is a bit like have a stash of WMDs. It makes you powerful, but the other people with WMDs get twitchy.


On a surface level, that works, except it kinda falls apart if you think about it. Chaldea, one way or another, answers to the clocktower: so chaldeas ability to summon heroic spirits and its methods aren't a complete secret. Not to mention that summoningbheroic spirits outside of a Grail War is a goal a lot of mages are working towards, so Chaldea's success is a massive deal.

Using the frame work of weapons and or wmds, people know this can be done and will, or at least try to, replicate it's success. So getting rid of Servants is like getting rid of a WDM knowing whether or not you gave it up, others will still make more.

Not to mention, chaldea's mission doesn't end after the main singularities as I said. So it's like having a gun, knowing you'll need it, but dismantling it because you don't need it right that second, even though you, as I said, know you need that gun.


So, apologies, but I'm not sure if that answer really makes sense.
 
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On a surface level, that works, except it kinda falls apart if you think about it. Chaldea, one way or another, answers to the clocktower: so chaldeas ability to summon heroic spirits and its methods aren't a complete secret. Not to mention that summoningbheroic spirits outside of a Grail War is a goal a lot of mages are working towards, so Chaldea's success is a massive deal.

Using the frame work of weapons and or wmds, people know this can be done and will, or at least try to, replicate it's success. So getting rid of Servants is like getting rid of a WDM knowing whether or not you gave it up, others will still make more.

Not to mention, chaldea's mission doesn't end after the main singularities as I said. So it's like having a gun, knowing you'll need it, but dismantling it because you don't need it right that second, even though you, as I said, know you need that gun.


So, apologies, but I'm not sure if that answer really makes sense.
Just because Chaldeas theoretically answers to teh Clocktower doesn't mean their methods are known. Mages rae all about hiding their methods, because Mysteries work better when less people know how something is done.
Also, Chaldeas has had like, one success prior to everyone dying (technically three, but one was in a Grail War, and Mash is only a partial success), so their track record isn't great.

AFAIK, people aren't really woking towards summoning Servants, because anyone who has the fuel for that kind of thing can just do whatever they hell they want anyway. Summoning Servants takes an absurd amount of power.

Chaldeas' mission does end after the crisis. I mean, it doesn't in the game, but no one in-universe knows that, and canonically, Chaldeas does shut down and get rid of all their Servants after solving the Singularities.
 
So it's like having a gun, knowing you'll need it, but dismantling it because you don't need it right that second, even though you, as I said, know you need that gun
But they didn't know they would need them, and they did keep an easy way to re-summon the Servants they did contract with. A more accurate description would be unloading the gun (and since one or two Servants stuck around, they were basically keeping one in the chamber)
 
But they didn't know they would need them, and they did keep an easy way to re-summon the Servants they did contract with. A more accurate description would be unloading the gun (and since one or two Servants stuck around, they were basically keeping one in the chamber)

That generally makes more sense. Another person said chaldeas was shut down, but also that it was still in operation?

So, it's more like it begins operating in complete secrecy and the servants they contracted with, when resummoned, maintain their memories. So it's more like their a tool they can put a battery into when need be. And only use said battery when necessary to maintain power?
 
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