Hereafter [Worm x Fate/Grand Order]

Probably because it's true. When you think about it, what is a Servant but a Master's first and greatest protector?

Also I just love this kind of anachronic issue and solution. People of today wear clothes way too nice for the times? Obviously they're rich merchants or nobles. How do you explain a Celtic woman with a spear and a Persian man with plate and a bow? They're hired mercenaries. It's not enough to stop people from looking twice, but it's enough to make them see what they want to see.
This has been the balance I'm trying to strike. I think I've said that before, but... FGO tends to gloss over a lot of stuff because, "Hey, look, we're in Rome!" There's some appeal to that, I think. But Worm is a part of this crossover, and Worm doesn't really shy away from the unpleasant truths of the situation, so the glitz and gloss might be there...up until the reality smacks the team in the face. There were a few hints about it in Orleans, with the team sleeping on uncomfortable cots instead of the beds and mattresses they're accustomed to, and Chapter LIII will show this quite a bit more.
 
Cursed Arm is alive in that time as a kid, with the Servant as a fully separate entity who has feels about this. Bedi is... different. He's explicitly not a Servant in any sense - the artifact grafted in place of an arm allows him to fight on par with one.

I thought Cursed Arm was alive and wasn't a separate entity but it has been a few years since I read that Singularity but I could've sworn he was the sole Hassan to be around and active in that period and that's why Gramps spared him. As for Bedi, that is true I suppose, but I was more commenting that he was like Nero in that he's still as powerful as a Servant despite being alive.
 
I thought Cursed Arm was alive and wasn't a separate entity but it has been a few years since I read that Singularity but I could've sworn he was the sole Hassan to be around and active in that period and that's why Gramps spared him. As for Bedi, that is true I suppose, but I was more commenting that he was like Nero in that he's still as powerful as a Servant despite being alive.

That was my reading of Cursed Arm's role in the story as well. There's a thing he does at the end that's implied he could only do because he was the Hassan of that time period. I also read the boy as being his actual son/grandson who didn't know exactly who Cursed Arm was, similar to how he didn't realize Arash was the actual hero from legends.
 
That was my reading of Cursed Arm's role in the story as well. There's a thing he does at the end that's implied he could only do because he was the Hassan of that time period. I also read the boy as being his actual son/grandson who didn't know exactly who Cursed Arm was, similar to how he didn't realize Arash was the actual hero from legends.

I'm not sure about the grandson thing, I just thought that situation was Cursed Arm being friendly to the kid, because he's just an orphan kid. It's part of his character if I recall, that's he's actually incredibly friendly to kids, at least when he's off the "job" so to speak, but he still has trouble with actually making friends because of his appearance. But yeah I'm pretty sure he's not some separate entity. The kid was just a kid from what I can recall.
 
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This is one fight where yelling Uncle won't stop.

Moving on!
where my colony of ants had been called upon again to lend me a hand practicing the forms and formations of the Primordial Runes.
The chance of it happening is very low if at all, but i keep thinking she'll accidentally set up something that'll explode and send people into a panicked frenzy to find out what happened. Aife will of course know almost immediately and raised an eyebrow at Taytay though.

Again, the chance is low if ever.
a goat and fish hybrid monstrosity
...Someone send that idea somehow to Amy. She'll probably manage it somehow.
Slow and safe was the way to go.
There is always the Arash Airline for the "scenic" route.
What was she, a pop culture machine?
She tries. And i love her for it. I'm afraid she'll one day mention something that'll flew over my head though.
 
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the kid and cursed arm hassan aren't related to my knowledge, but cursed arm was in love with the kids mother before becoming a hassan, and thus kinda sorta views the kid as his responsibility to look after.
I'm not sure exactly when Georgios was around, but if Saint Martha actually met Jesus wasn't she living in the Roman Empire? I'm not sure if she was a citizen but she was at least a resident.
to my knowledge she eventually moved to france, where she met the tarrasque, beat it up with her combat skills, and told people she beat it with prayer. she'd be alive during this time yeah, but not in rome i believe.
 
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the kid and cursed arm hassan aren't related to my knowledge, but cursed arm was in love with the kids mother before becoming a hassan, and thus kinda sorta views the kid as his responsibility to look after.

to my knowledge she eventually moved to france, where she met the tarrasque, beat it up with her combat skills, and told people she beat it with prayer. she'd be alive during this time yeah, but not in rome i believe.
France was part of the Roman Empire back then, which doesn't necessarily make her a Roman citizen, but would make her a resident or subject or whatever.
 
I got inspired by this story and wrote up a Taylor Hebert fanservant. She's edgy and OP but thats on brand for both Fate and Worm lol

———————————————————————————————————————

Taylor Herbert
Class: Berserker

An amazing Villain who overcame all odds and was ultimately victorious. An amazing Hero who overcame all odds but ultimately lost.

Strength D
Endurance A
Agility B
Mana B
Luck EX
NP EX

Skills

Madness Enhancement [EX] - It seems logical conversation is possible, although Mad Enhancement bonuses are actually equivalent to rank C. She seems completely normal in casual conversation. In reality, she is a servant who's so stubborn it can only be called madness. She is someone who will never falter in her ideals- in other words, someone who believes she is always right. A servant who will never compromise, she will almost certainly become dissatisfied with her Master and begin acting out. Ironically, she can be seen as among the most difficult to control Berserkers. The reason this skill is rank EX is because her normal rank of C upgrades into rank A++ with the use of her second Noble Phantasm.

Charisma [EX] - For some reason, she will appear extremely frightening to her enemies, and to a lesser extent her allies. Occasionally, her enemies will underestimate or overestimate her, depending on what is more convenient for her. She will almost always attract powerful people under her command, each extremely useful in their own ways. In certain circumstances, she can even summon Servants of her own to fight under her. The reason this skill is rank EX is because it synergizes with her skill Beloved by the World, rapidly enhancing the skill's actual effects.

Beloved by the World [EX] - A skill granted to someone who saved countless parallel Earths. A skill that grants her power and luck in even the most dire of situations. At a level this high it seems the "fate" she despised and overcame is now content to work in her favor.

Shard of a Foreign God [A++] - The World isn't the only thing that loves Taylor Herbert. A certain Shard loved her, also. This Shard became so entwined with her legend that it can be considered both her partner and another aspect of herself. Therefore, this skill is held by every Servant that carries the name Taylor Hebert and is always as high as it can possibly be. This skill's only effect is attaching The Queen Administrator to her Spirit Origin. Theoretically, The Queen Administrator can offer a wide range of abilities. In practice however, it's usually the ability to control bugs.

Noble Phantasms

(Let Justice Be Done, Though The Heavens Fall) - The ultimate expression of a Heroic act. A reality altering NP that can only affect a single moment. In this moment, fate itself is changed. An extremely versatile NP that can be used in multiple ways- powering up an attack, raising her team's parameters, stealing an enemies enhancements, and more. At its most basic level it is a weak Noble Phantasm that can only be used to enhance certain actions, but it becomes far more powerful the more the situation aligns with her own Heroism- The stronger the enemy is compared to her, the more she cares about an innocent person in danger, whether or not this attack comes at the end of a cunning or clever plan, the more hope she creates out of a hopeless situation, etc. Used effectively, this Noble Phantasm can win any battle and destroy any opponent.

(◼◼◼◼) - An unnamed NP that exists despite Taylor refusing to acknowledge it. An ultimate last resort Noble Phantasm that entails Taylor losing herself to madness. What form this madness takes- Wrath, Apathy, Despair - that depends entirely on the situation. This Noble Phantasm transforms her into a [Servant That Will Always Win] temporarily, at the cost of every speck of her reason. Taylor hates this ability and refuses to use it. This NP comes at an extremely high cost, and the form her victory takes will usually be regrettable. If Taylor ever uses it, even if her master survives, she will rarely have the will to continue her summoning. This is because If her other Noble Phantasm represents "Being a Hero" and "Changing Fate", then this Noble Phantasm represents "Accepting Fate" and "Becoming a Monster".

———————————————————————————————————————

Do I think the author's version of a Taylor Servant would be even a little like this? No I do not. This was just a bit of fun. The idea is she's a berserker that fights like a caster or assassin, only she's still impossible to control. A stupidly strong servant, but If she were ever summoned it would probably count as a bad end for her master.
 
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wait, didn't she ultimately win as a hero as well? the end wasn't really a loss in any capacity from her side of things, she accomplished all her goals, she won them the fight, she may not have seen the aftermath, but she did still win.
Taylor really really tried to find a way to save the world in a heroic way. But she failed, and ultimately she could only defeat Scion by hurting countless innocent people and by going back to the worst parts of herself. It was quite literally her last resort and not really her fault, but I think it's important to remember that Taylor was only ever really succesful while acting like a Villain.
 
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I got inspired by this story and wrote up a Taylor Hebert fanservant. She's edgy and OP but thats on brand for both Fate and Worm lol

–––––––––––––––––––––––––––––––––––––––

Taylor Herbert
Class: Berserker

An amazing Villain who overcame all odds and was ultimately victorious. An amazing Hero who overcame all odds but ultimately lost.

Strength D
Endurance A
Agility B
Mana B
Luck EX
NP EX

Skills

Madness Enhancement [EX] - It seems logical conversation is possible, although Mad Enhancement bonuses are actually equivalent to rank C. She seems completely normal in casual conversation. In reality, she is a servant who's so stubborn it can only be called madness. She is someone who will never falter in her ideals- in other words, someone who believes she is always right. A servant who will never compromise, she will almost certainly become dissatisfied with her Master and begin acting out. Ironically, she can be seen as among the most difficult to control Berserkers. The reason this skill is rank EX is because her normal rank of C upgrades into rank A++ with the use of her second Noble Phantasm.

Charisma [EX] - For some reason, she will appear extremely frightening to her enemies, and to a lesser extent her allies. Occasionally, her enemies will underestimate or overestimate her, depending on what is more convenient for her. She will almost always attract powerful people under her command, each extremely useful in their own ways. In certain circumstances, she can even summon Servants of her own to fight under her. The reason this skill is rank EX is because it synergizes so well with her skill Beloved by the World, rapidly enhancing the skill's actual effects.

Beloved by the World [EX] - A skill granted to someone who saved countless parallel Earths. A skill that grants her power and luck in even the most dire of situations. At a level this high it seems the "fate" she despised and overcame is now content to work in her favor.

Shard of a Foreign God [A++] - The World isn't the only thing that loves Taylor Herbert. A certain Shard loved her, also. This Shard became so entwined with her legend that it can be considered both her partner and another aspect of herself. Therefore, this skill is held by every Servant that carries the name Taylor Hebert and is always as high as it can possibly be. This skill's only effect is attaching The Queen Administrator to her Spirit Origin. Theoretically, The Queen Administrator can offer a wide range of abilities. In practice however, it's usually the ability to control bugs.

Noble Phantasms

(Let Justice Be Done, Though The Heavens Fall) - The ultimate expression of a Heroic act. A reality altering NP that can only affect a single moment. In this moment, fate itself is changed. An extremely versatile NP that can be used in multiple ways- powering up an attack, raising her team's parameters, stealing an enemies enhancements, and more. At its most basic level it is a weak Noble Phantasm that can only be used to enhance certain actions, but it becomes far more powerful the more the situation aligns with her own Heroism- The stronger the enemy is compared to her, the more she cares about an innocent person in danger, whether or not this attack comes at the end of a cunning or clever plan, the more hope she creates out of a hopeless situation, etc. Used effectively, this Noble Phantasm can win any battle and destroy any opponent.

(◼◼◼◼) - An unnamed NP that exists despite Taylor refusing to acknowledge it. An ultimate last resort Noble Phantasm that entails Taylor losing herself to madness. What form this madness takes- Wrath, Apathy, her mind combining with her partner's - that depends entirely on the situation. This Noble Phantasm transforms her into a [Servant That Will Always Win] temporarily, at the cost of all her reason. She hates this ability and refuses to use it. This NP comes at an extremely high cost, and the form her victory takes will usually be regrettable. If Taylor ever uses it, even if her master survives, she will rarely have the will to continue her summoning. This is because If her other Noble Phantasm represents "Being a Hero" and "Changing Fate", then this Noble Phantasm represents "Accepting Fate" and "Becoming a Monster".

–––––––––––––––––––––––––––––––––––––––

Do I think the author's version of a Taylor Servant would be even a little like this? No I do not. This was just a bit of fun. The idea is she's a berserker that fights like a caster or assassin, only she's still impossible to control. A stupidly strong servant, but If she were ever summoned it would probably count as a bad end for her master.
Charisma's too high. This One knows They cannot talk considering They gave Ruth A rank Clairvoyance, but even emperors have A at best. It takes a Grand Caster to have EX ranked Charisma, and even then it's "Dreamlike". If you want it to have the same flavourtext, try "Frightful Presence A"
 
taylor would realistically have some type of charisma, she had a way with words and convinced several people to her side over the story, and is pretty good at acting as a team leader in battle, but that's like a charisma C or something, B and you get army generals and kings and A is better kings and emperors.
 
Charisma's too high. This One knows They cannot talk considering They gave Ruth A rank Clairvoyance, but even emperors have A at best. It takes a Grand Caster to have EX ranked Charisma, and even then it's "Dreamlike". If you want it to have the same flavourtext, try "Frightful Presence A"
This was my attempt at trying to reconcile the antisocial Taylor of worm with how successful she was at assembling and commanding teams. The idea is the EX rank doesn't signify how high it is- its probably actually something like rank C- but rather how rapidly it changes depending on the situation. Because of how high her skill Beloved by the World is, and how it is essentially the combined form of skills like Protection of the Goddess or Affection of the Spirits, she will always "just happen" to run into the right people, and "just happen" to say the right words at the right time because fate is quite literally working in her favor. And at just the right moments she'll get a rank up or two in that stat, just barely enough to see her through. I've always thought rank EX is only the "better than rank A" marker in extremely rare situations, especially with how prevalent it's become in recent years.

Everyone always likes to think of Taylor as the underdog, but as a heroic spirit at least she has the advantage of her legend and deeds. And Taylor is almost certainly the Heroic Spirit with objectively the greatest deed- not just saving the world, which is already way more than 99% of heroes could ever claim, but saving a nigh infinite number of parallel worlds.

Beloved by the World is probably the most op skill I could create, but it was pretty much the only thing I could think of with that in mind. One of the ideas I had while writing her up was that because Let Justice Be Done, Though The Heavens Fall literally changes fate, shes ironically the most vulnerable while she's using it. In other words, she can only really lose while she's acting her most heroic.
 
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This was my attempt at trying to reconcile the antisocial Taylor of worm with how successful she was at assembling and commanding teams. The idea is the EX rank doesn't signify how high it is- its probably actually something like rank C- but rather how rapidly it changes depending on the situation. Because of how high her skill Beloved by the World is, and how it is essentially the combined form of skills like Protection of the Goddess or Affection of the Spirits, she will always "just happen" to run into the right people, and "just happen" to say the right words at the right time because fate is quite literally working in her favor. And at just the right moments she'll get a rank up or two in that stat, just barely enough to see her through. I've always thought rank EX is only the "better than rank A" marker in extremely rare situations, especially with how prevalent it's become in recent years.

Everyone always likes to think of Taylor as the underdog, but as a heroic spirit at least she has the advantage of her legend and deeds. And Taylor is almost certainly the Heroic Spirit with objectively the greatest deed- not just saving the world, which is already way more than 99% of heroes could ever claim, but saving a nigh infinite number of parallel earths.

Beloved by the World is probably the most op skill I could create, but it was pretty much the only thing I could think of with that in mind. One of the ideas I had while writing her up was that because Let Justice Be Done, Though The Heavens Fall literally changes fate, shes ironically the most vulnerable while she's using it. In other words, she can only really lose while she's acting her most heroic.
That does make sense, however there is not a single case of Charisma EX. If EX there is always a modifier. Dreamlike Charisma. Sun's Charisma, Dragon Witch. Even Gil only has A+ Charisma. Add a qualifier like Frightful or Fated and it should be good.
 
My biggest question, especially since we're in the Grand Order universe anyway, is why not go with Foreigner? Her power comes from what is almost literally a fragment of an alien god plugged in to her brain, and the height of her legend was channeling so much of it that it did drive her insane, while fighting the progenitor alien god.
 
My biggest question, especially since we're in the Grand Order universe anyway, is why not go with Foreigner? Her power comes from what is almost literally a fragment of an alien god plugged in to her brain, and the height of her legend was channeling so much of it that it did drive her insane, while fighting the progenitor alien god.
Yeah, I can only really see a Taylor servant as Berserker or Foreigner. People have argued for Assassin or Avenger, but those seem way more of a stretch comparatively. The reason I went with Berserker was because my idea of using her stubborness and self-righteousness as Madness Enhancement and her main drawback seemed way more interesting than anything else I could come up with.

I do think Taylor is one of those servants who can only be summoned to like two classes but can be summoned a lot of different ways in those classes. The idea of a Khephri or Skitter Berserker sounds super badass if I had any idea how to write it. Or a Weaver Berserker like Nightingale who's madness is being obsessed with saving the world, even if the world isnt currently in danger.

I do have a few ideas for Foreigner Taylor. Maybe this is a Taylor who's an adult woman, and she's become less jaded and traumatized. This Taylor has become much closer to her passenger, and so her kit would revolve around QA's abilities. Her ultimate NP might be something like her and QA mimicking some of Scion's abilities. Or maybe Foreigner Taylor is just Khephri, and her abilities are some bizzare combination of Alexander's and Jason's. Fighting her would be like fighting against her during Golden Morning, only there's no guarantee you're immune to her bodyjacking.

My main thing is I think Servant!Taylor should be incredibly powerful, considering how flimsy of an excuse some other servants have for being op, meanwhile Taylor over here has literally the greatest and most heroic deeds in human history. Of course, that doesn't really make for a great story, so I understand why the author might not see it that way. Unless Servant!Taylor is the villain of the American Singularity, in which case we're going to see some real amazing character writing in approximately 70 years :D
 
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This has been the balance I'm trying to strike. I think I've said that before, but... FGO tends to gloss over a lot of stuff because, "Hey, look, we're in Rome!" There's some appeal to that, I think. But Worm is a part of this crossover, and Worm doesn't really shy away from the unpleasant truths of the situation, so the glitz and gloss might be there...up until the reality smacks the team in the face. There were a few hints about it in Orleans, with the team sleeping on uncomfortable cots instead of the beds and mattresses they're accustomed to, and Chapter LIII will show this quite a bit more.
I've really been enjoying how you're not smoothing over the logistics, and actually addressing all the base realities that FGO ignores, like resources, duration, and distance.
 
The reason I went with Berserker was because my idea of using her stubborness and self-righteousness as Madness Enhancement and her main drawback seemed way more interesting than anything else i could come up with.

I mean, replace Madness Enhancement with Conflict Drive, and flavor text in how her alien god constantly pushes on her distrust of authority figures so it will be really really hard for her to just obey her Master?

Her Ultimate NP might be something like her and QA mimicking some of Scion's abilities. Or maybe Foreigner Taylor is just Khephri, and her abilities are some bizzare combination of Alexander's and Jason's.

I've always pictured it being a whole lot like Alexander's too, her ultimate move wasn't the body jacking, it was the perfectly coordinated army she controlled. Her body jacking was just the setup. It's certainly a skill, or an ability she can use, but by itself it's only got that sixteen foot range and just about any enemy servant that knows about it can easily keep that distance and still be deadly. Her big Noble Phantasm is to start opening portals that her controlled army steps out of and attack.
 
Or a Weaver Berserker like Nightingale who's madness is being obsessed with saving the world, even if the world isnt currently in danger.
Berserk-Weaver: Come master! Let us go forth and save the world!
Random Master (that sound suspiciously like Waver): From what? There is no existential crisis going in. No world threat to address. No world power threatening some genocide. What exactly are you imply?
Berserk-Weaver: Realky? No world war? No existential crisis? Not even an alien invasion?!
Master: No there aren't. Though technically we do have aliens, but they aren't exactly threatening the world…
Berserk-Weaver: Then let us save the world from corruption! In fact I know just where to start!
Master: Now what? Where are you going?
Berserk-Weaver: Why master! I'm going to save the world from Magus oppression! Spartacus senpai would be proud!
Master: …Wait wait wait WAITWAITWAIT!!! Come back here!!
 
i'll look to see if i can find it, but there is a Berserker Taylor story on either here or SB. It hasn't gotten very far, but it has been good
 
My biggest question, especially since we're in the Grand Order universe anyway, is why not go with Foreigner? Her power comes from what is almost literally a fragment of an alien god plugged in to her brain, and the height of her legend was channeling so much of it that it did drive her insane, while fighting the progenitor alien god.
ironically, taylor is one of the few parahumans that fits the foreigner class, cause you don't just gotta get powers from something alien, you gotta do it in a way where you beat the madness that comes from it, which taylor is one of the few that arguably manages, she fights it for a while as khepri and by the end with contessa she's momentarily herself enough to have a conversation, even if it needs PTV to understand taylor and communicate back, she gets by on that.

as for taylors classes, i can see her being a rider as well, cause as a villain she had atlas, but more so she had the bug driven anti-gravity pack as weaver that she arguably rode around. if throwing swords counts as archer, i can see a case for flying on a super tech jetpack counting as rider. riding around on dragon aircrafts so often as she did may also count, but i imagine that's more a defiant thing, should he ever become a servant.
 
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