Rereading the update, I misrecalled.
Anyway, 59 part budget. I figure we need to do some quick and dirty fixes right now, then do more when we can get more parts.
[X] Start setting up traps. (Applying safe steps as you go)
-[X] Install the security lock in the front door, then set up a pair of blade launcher traps and a spiked chain trap to fire at the area in front of the door when it is tampered with, to hopefully catch anyone standing around for their thief buddy to break in. (25 parts)
-[X] Set up a pressure plate on the floor beneath the door to our gate, with an on/off switch that arms it when the front door has been triggered. Set up a swinging scythe trap, and a pair of blade throwers to fire from the door towards the house when the pressure plate is triggered. (25 parts)
-[X] Set up a scything blade trap near our stash, to catch anyone trying to steal from us. (7 parts, total 57 parts used.)
What do people think of this distribution? Basically, increase the amount of damage and debilitation done by the initial strike, which should synergise well with having a swarm of soldiers attack intruders. It also provides some basic defence against people trying to flee, and puts provisions against any cleverdicks like that merchant.
I figure we should probably stick around the house for a while during their most likely window of attack (and while we wait for more parts in stock.) Thus maybe we should work on plans, study magic, etc.