Green Flame Rising (Exalted vs Dresden Files)

I don't actually think the Fomori/Pathfinders are going to try to pull off a last stand here. They don't have any reason to defend this place to the death, since their cover is blown and the location revealed.

Whatever is out here fighting us is probably just a delaying force to allow the real boss to escape into the Nevernever with the gathered Gossamer.
 
Not gonna deny; with non-homebrew charms and paths, heavy firearms probably could outdamage most of the blasty charms we have. Sandstrike deals 8 lethal, Mind-Hand deals 9-10 Bashing - it doesn't compare super well to a potential magical anti-tank rifle with alchemical bullets that could be dealing like, 18 lethal per shot. Lowballed estimation; that number could go a lot higher.

(Presuming we actually get some dots in firearms, ofc, lol)

But various types of magic beams are cool, and if we really want them to be viable and competitive, DP would probably allow us to make something up; a blasting foci, additional artifacts, upgrade charms, and so on. It is probably going to be more of a stylistic choice in the end, imo.
 
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If Nicodemius Archleone is redeemable, even if he himself actively doesn'twant redemption, then I refuse to believe this person isn't.
Believe it. /Naruto

Nicodemus Archleone is for all his evil and bodycount, still a mortal ridden by a Fallen. We arent even sure Reds are human anymore after they Turn. Butcher has never been clear on the subject, unlike with Whites and Blacks. Note that the Swords, and the angels working through them, offered no quarter at Chitchen Itza, despite offering quarter to every Denarian when possible.

Alas, we are not the White God. We have neither his patience nor his capabilities.
What he considers redeemable is not ours.
And even Knights will try to kill Denarians that have been offered repentance and declined it.

Furthermore, we literally have Intimacies for both Michael Carpenter(Love) and Harry Dresden(Crush) on our character sheet.
Our first awareness of the Red Court was when they tried to kill our father and Dresden at a diplomatic function in Grave Peril.
And did successfully infect Dresden's then girlfriend.

Hell, Kravos trying to kill Charity and then-unborn Harry Jnr was part of the same Red Court plot.
I dont know if Molly is aware of that bit, but she explicitly listens at doors, so she might.
Just what she's confirmed to be aware of is enough to poison her attitudes against Reds.

Until we attacked them, they had very little way of learning who attacked them. On thenother hand, it would makes sense if they are in the process of casting "summon bigger fish" under an assumption that an archdevil and a Knight of the cross teamed up, took a death god for a ride, and are coming to kick their teeth in. "Minions won't matter in the face of this, we need bigger guns" is a viable logic.
I dont think I agree.

Usually, demon summoning is contraindicated when you are dealing with a Knight of the Cross who can banish the thing. And an archdevil might well have more innate authority over your summon than you do.
That strategy seems far more effective against Rampires.

You'd retreat your troops into corridors with weapons and have them buy time there.
If you had advancd warning, you would have attacked the boats at the buoy.
If they are summoning here, its likely got to do with the pentagram shape of the base. A much longer term thing.

Or they've already summoned, and the pentgram is supposed to contain something.
That's true. If we can work with Mab, we can work with him. If we can work towards redeeming Lash, we can work towards redeeming him.
Mab keeps her word. Mab does not lie. If Mab is your ally, you dont need to keep checking your backside.

Reds, all named Reds exhibited in the mainline books, suffer from chronic backstabbitis.
Bianca St Claire. Paolo Ortega. Arianna Ortega. The Eebs. The Red King.
ALL of them attempted cheating and betrayal at one point or the other after giving their solemn word.

And please dont equate Lash, a Shadow who is barely a couple years old, with the centuries old artisan of atrocities that is an old noble of the Red Court. Lash has many of the memories of the Fallen angel Lasciel, but she is not the same person, and has personally done nothing other than exist and tempt Dresden.

By contrast, De Leon's personal body count is in the four five digit range minimum just given how long he has lived and when he did so, and thats before you count his contribution to the genocide of the native populations of Latin America. He is currently in the process of betraying a geopolitical ally of the Red Court during their war with the White Council.

Read his own internal dialogue where he's bragging about his slaves.
His own vampires call him cruel.
They are not the same.
I could switch to carving the worm for trophies. But the idea of offering reds a possible trophy / reward has merit.
However, I can see where you are coming from.
No it doesnt. We dont owe them anything. Nor are any trophies ours to give.
The Red Court as a group is fundamentally untrustworthy. Some individuals might be subvertable, though there's no evidence of it.
Groups arent.

Yes but you also dont need that many troops outside of the base unless you are expecting an attack. 8 is more than enough to sound the alarm and make some time to prepare the defenses, both due to the number and due to the fact that the right is on water in which they have advantage. Both the Assassin and the spellcaster are exagerations for a simple patrole, unless of course they knew we were going to attack here and use the information received to prepare better. It does not mean that they dont have more troops or that there arent any more dangers there, only that there was an increase of security due to our last attack
Yes you do.

Two entrances. Four guards per entrance, one squad of four roaming the outer perimeter.
Or two guards per entrance, one roaming squad of eight.
And with this being water, the threat axis is three dimensional; you need to cover up as well as laterally.
 
Not gonna deny; with non-homebrew charms and paths, heavy firearms probably could outdamage most of the blasty charms we have. Sandstrike deals 8 lethal, Mind-Hand deals 9-10 Bashing - it doesn't compare super well to a potential magical anti-tank rifle with alchemical bullets that could be dealing like, 18 lethal per shot. Lowballed estimation; that number could go a lot higher.

(Presuming we actually get some dots in firearms, ofc, lol)

But various types of magic beams are cool, and if we really want them to be viable and competitive, DP would probably allow us to make something up; a blasting foci, additional artifacts, upgrade charms, and so on. It is probably going to be more of a stylistic choice in the end, imo.
There is an Infernal charm for creating mechanical weapons and their ammo out of thin air.

Principle Provoking Onslaught, a 3 dot/12XP charm, will create a scene long machined weapon for 1 Essence, including all guns, grenades, flamethrowers, even chainsaws. Reload for free by spending a turn concentrating on summoning more ammo, or just spend 1 more Essence for infinite ammo.

If we wanted it, we could be humping Javelin missile launchers and grenade launchers.
We didnt go for it.
 
Mab can and will be overjoyed to backstab you if you're stupid enough to trust her. She has to keep to the precise letter of her deals, even, and usually particularly when it makes a mockery of their spirit.
 
Mab can and will be overjoyed to backstab you if you're stupid enough to trust her. She has to keep to the precise letter of her deals, even, and usually particularly when it makes a mockery of their spirit.
Citation very much needed.

I can see the plan being.

1. Send out sacrificial force to bloodlust the reds
2. Have invisible assassin kill the leader.
3. Lead the maddened headless mob of blood lusted idiots into a trap.
Might work. Still requires a lot of troops.
Because Reds regen.
I still think ranged combat magic or charms are a mistake. TA and a ranged weapon is more effective and easier to upgrade.
Harder to conceal a ranged weapon and ammo.

Not to mention Illnois firearms laws prohibit concealed carry under 21, ownership of handguns under 21, and ownership of longarms between 18 and 21 if you have been convicted for a misdemeanor. Even if you qualify as an 18 year old, you have to get written permission of a parent or legal guardian as sponsor.

With elements of the mortal law enforcement structure a potential issue, there are good reasons to prefer ranged options you cant lose and which wont get us or family members into legal issues as our primary ranged option.
And whats TA?
 
Harder to conceal a ranged weapon and ammo.

Not to mention Illnois firearms laws prohibit concealed carry under 21, ownership of handguns under 21, and ownership of longarms between 18 and 21 if you have been convicted for a misdemeanor. Even if you qualify as an 18 year old, you have to get written permission of a parent or legal guardian as sponsor.

With elements of the mortal law enforcement structure a potential issue, there are good reasons to prefer ranged options you cant lose and which wont get us or family members into legal issues as our primary ranged option.
And whats TA?
Everything else we're doing is illegal anyway, and we'll eventually end up doing it in a lot of different places, I'm not too concerned about making things look better in one jurisdiction.

Transcendent Anathema. It applies to anything we use that deals lethal damage.
 
Everything else we're doing is illegal anyway, and we'll eventually end up doing it in a lot of different places, I'm not too concerned about making things look better in one jurisdiction.

Transcendent Anathema. It applies to anything we use that deals lethal damage.
-Elements of a misguided, stubborn or compromised police department in Podunk County USA can have more than nuisance value in time-sensitive situations, as Rupert and Agent Denton demonstrated in canon, and Greene and the good agents of the Daedalus Group have demonstrated in quest.

Given how highhanded US/other police departments and local power structures can get?
There is value in minimizing threat surface area when we dont want to throw legal or magical weight around.


-Im not opposed to getting firearms, if only so that Splintered Gale Shintai clones have some facility with them in defense scenarios. Charity demonstrated at least one shotgun at home during Proven Guilty, so its entirely plausible that the older kids get/got longarm lessons. I just dont find it wise to build our primary skillset around their availability.

If we want to use firearms in our primary person, get the charm. That way we dont worry about hiding the weapon before and after use, or ammo availability. And it gives all sorts of specialty applications, like bear/pepper spray, gas grenades, flashbangs and EMP grenades, all of which qualify as machined weapons.


-Nothing else we currently own and use in the field leaves an actionable data trail.
The only sign that we're doing anything out of the ordinary if someone gets a look at our effects, whether legally or illegally, is the collapsing shield and chainmail, both of which are entirely legal in all fifty states and cant be confiscated.

Even if/when we get a self-defense collapsing baton, thats both legal and easily replaced.

Yes, we'll be able to throw lawyers, charms and spells at covering our tracks if absolutely necessary.
But its better not to have to.
Lets not make it easy for them.


-Ah. Thanks for the clarification.

Current tally:
Adhoc vote count started by uju32 on Nov 24, 2022 at 1:20 AM, finished with 73 posts and 9 votes.

  • [X]Plan Bullrush
    -[X]Try to ignore the frogmen, the vampires will beat them off you, head towards the destroyed dome to secure an entrance into the base (Charisma+Leadership Roll to inspire the vampires while continuing to parry the swarm)
    --[X]Leadership Excellency: -1 Essence
    --[X]Activate Viridian Legend Exoskeleton: -1 Essence
    --[X]STUNT: This is a distraction, you realize as you fend off the third attacker in as many seconds, the coppery smell of blood in the water around you and -ugh- in your mouth. An effort of will sends the frogmen shying away as script flares to baleful life on your skin and clothes, buying you a respite to look around the battlefield. Contempt twists your mouth for a moment as you see their nominal leader fastened fang first in the thrashing body of a Fomor assassin-beast, command forgotten as his underlings milled around. Seize his weapon, mighty one Usum urges. Then, as the frogmen surge back into contact, you begin to snap out orders over the radio net.
    [X] Try to ignore the frogmen, the vampires will beat them off you, head towards the destroyed dome to secure an entrance into the base (Charisma+Leadership Roll to inspire the vampires while continuing to parry the swarm)
    -[X] Use Leadership Excellency
    -[X]Activate Viridian Legend Exoskeleton: -1 Essence
    -[X] Stunt: "To whoever kills the most, I'll present a goblet carved out of the bones of this beast!" you shout over the radio, moving towards the entrance of the dome.
 
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I like Sandstrike Blast because of the following reasons:
1. You have to activate it once and freely shoot for the rest of the scene, no reloading or such.
2. It deals significantly more damage than any weapons you can easily conceal (Heavy Pistol is 5 lethal damage, SSB is 8)
3. It requires Atheltics skill, which has many other uses, rather than Firearms, which has only one.
4. Mortal authorities will have issues understanding what happened to a guy who looks like he got in the way of an industrial sandblaster, we can always show our empty hands even if we are caught right next to a mangled corpse.
 
Mab keeps her word. Mab does not lie. If Mab is your ally, you dont need to keep checking your backside.
Tell that to Nicodemius Archleone after Hades vault raid.
You'd retreat your troops into corridors with weapons and have them buy time there.
They are aquatic. It's advantageous to fight in the water, not in the (presumably) air-filled base.
And please dont equate Lash, a Shadow who is barely a couple years old, with the centuries old artisan of atrocities that is an old noble of the Red Court. Lash has many of the memories of the Fallen angel Lasciel, but she is not the same person, and has personally done nothing other than exist and tempt Dresden.
Lash is a shadow of a Fallen. Even if it is barely a year old, its personality, memories and experiences are shaped by eons and eons of cruelty and evil that is Lasciel. Lash is literally designed to be an evil seductress incarnate. And that's leaving aside how in this quest Lash is a subsoul of Lasciel.
His own vampires call him cruel.
Mab is also called cruel.
He is currently in the process of betraying a geopolitical ally of the Red Court during their war with the White Council.
He is currently in the process of protecting human civilization from predations of old and evil forces.

Point is: in canon Dresden redeemed worse than what he is. Certainly worked with worse. Using only the text of the quest as it is written, there's a continuity of consciousness between human self and a vampire self. Which means that the vampire could, in fact, be redeemed. And I would certainly not hold someone's typical 16th century attitudes towards natives as a completely damning characteristic against them.

EDIT:
This. All of this. We are working with a Knight of the Cross here, one who is also our father.
All I'm saying is that we should at least give it the old college try (is that how the saying goes?), or at least deal with him in good faith.
This. As long as someone is dealing in good faith with us, and so far these vampires do, we should be dealing in good faith with them.
 
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There is an Infernal charm for creating mechanical weapons and their ammo out of thin air
That is a great charm for whipping something out when nobody expects it, but the actual best firearms and heavy weaponry would outpace most of "default" weapon templates by far thanks to Alchemy and Enchanting; temporary weapons lag behind by a lot in comparison to their crafted equivalent.

I am very much not interested in guns as our ranged option, I just want to be mostly realistic about what our blasty charms are competing with. Upper tiers guns from the M20 statblook are very impressive.

...TBH, the only reason why I even think about ranged is the cool factor; somebody already mathed out that we can reach near mach speed with just core charms and shintai, and that was before Alchemy + Enchanting came into the picture with their additional multiplicative boosts.
I like Sandstrike Blast because of the following reasons:
60 yards, tho. That's just painful. Mind Hand's dice pool is worse, but its range is "as far as you can see" and it has pretty much no visible effects.
 
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Well, on redeemability...fairly sure our Infernal Bullshit has options if we minionize them. As long as you're strong enough to keep them in line
 
Well, on redeemability...fairly sure our Infernal Bullshit has options if we minionize them. As long as you're strong enough to keep them in line
Mercy in Servitude cleanly shears away most of the "you must be a monster, no other choice allowed" bullshit, like needing to eat people and burning in sunlight, or suffering uncontrollable urges to defile and murder.

We don't have terribly much in the way of unfucking the human beneath that, though. Other than stats + excellency and modifiers.
 
60 yards, tho. That's just painful. Mind Hand's dice pool is worse, but its range is "as far as you can see" and it has pretty much no visible effects.
Longer range is always better, of course, but the vast majority of ranged combat takes place much closer than 60 yards.
 
Tell that to Nicodemius Archleone after Hades vault rai
I will address this, because its been long enough ago that I think you are forgetting the actual sequence of events

1)In Small Favor, Nicodemus betrayed Mab's Accords in getting the Denarians to attack a signatory outside of the rules, and then to violate the diplomatic immunity of the mediator that they called for by kidnapping and torturing her.
He also incurred Marcone's enmity by kidnapping and torturing him. This is important.

2) In Skin Game?
Nicky called in a favor that Mab incurred around a thousand years ago during the last transition when Anduriel lent her some aid to perform her duties. He did this in order to steal shit from Hades.

3) Critically, Mab didnt do shit to him.
She and Marcone and Hades laid a trap, and he walked right in eyes open despite being given repeated opportunities to turn back.
Everything that happened to him, Nicodemus did to himself. Thats why it hurt.

He sacrificed his own daughter to get into Hades vault.
He damaged his own reputation, expended his own allies, minions and resources, for this. Noone made him do that. People tried to talk him out of it. His wife/ex tried to make it physically impossible for him to go on. He went ahead anyway.

3)When the heist was over, but the mission was still ongoing, he broke the truce by attacking the Winter Knight and his allies with the help of the Genoskwa and Lasciel/Ascher. Harry had just come prepared for such a betrayal.
Because Mab had warned him.

And in so doing he got yet more of his allies(Lasciel/Ascher) killed or incapacitated.

4)Then, in the most spectacular case of sour grapes yet, he goes out, gathers up his remaining mortal minions, and uses them to attack Michael's home and family(which also happens to be Winter Lady! Molly's family), only to get punked and lose them all, and have to flee in fear from a rekindled Fidelacchius and a new Knight.

Oh, and Winter Lady Molly has casus belli for vendetta against him as well

So in conclusion
-Mab was not allied to Nicodemus, just repaying a favor owed to an enemy by lending him her Knight
-Everything that happened to Nicky, he did to himself. Against advice.
-He tried to betray the people he'd hired, just they were prepared for it.
-Then instead of cutting his losses, he tried to murder the family of Michael Carpenter (and Molly Carpenter, the new Winter Lady) and gets blown the fuck out
-And now he's made it extra personal for Winter Lady Molly as well


They are aquatic. It's advantageous to fight in the water, not in the (presumably) air-filled base
That's incorrect.
They are amphibious. They can fight in water or in the air.
Add actual fortifications and you have the advantage.

The situational benefits of fighting in an enclosed space, where you can force the vampires to come at you in limited numbers, is superior to allowing them to melee you in open waters where they outnumber you 1.5 to 1.

Lash is a shadow of a Fallen. Even if it is barely a year old, its personality, memories and experiences are shaped by eons and eons of cruelty and evil that is Lasciel. Lash is literally designed to be an evil seductress incarnate. And that's leaving aside how in this quest Lash is a subsoul of Lasciel.
The sins of the parent are not the sins of the child. Not in this cosmology.
The primary issue with Lash was getting through to her that she wasnt Lasciel, and that she had a choice.

Lash is a cross between a clone and a child; closest example I can think of is an Eclipse Phase beta fork.
She has an independent existence. She runs on Dresden's hardware, not Lasciel's.
Thats why she is mortal enough to be killed by brain damage.

This isnt Ex2.
If she was a subsoul of an angel something as trivial as brain damage due to mental acceleration would have done nothing.
At worst she'd respawn.

Mab is also called cruel.
Mab is called cruel by outsiders. Her own people dont call her cruel to my recollection.
De Leon is called cruel by his own underlings.
They are not the same.


He is currently in the process of protecting human civilization from predations of old and evil forces.

Point is: in canon Dresden redeemed worse than what he is. Certainly worked with worse. Using only the text of the quest as it is written, there's a continuity of consciousness between human self and a vampire self. Which means that the vampire could, in fact, be redeemed. And I would certainly not hold someone's typical 16th century attitudes towards natives as a completely damning characteristic against them.
1)No, he is in the process of backstabbing a geopolitical rival.
The fact that it also has the ancillary benefit to Humanity of potentially discomfiting eldritch intruders into our reality is welcome, but thats not the primary reason they are here.

Its worth remembering that its Red Court policy to reach through the Outer Gates to bring Outsiders, who want to destroy reality, for use as combat assets in the current war. Molly's first combat encounter after getting home from Arctis Tor was against a Red Court assassination team with Outsider assets.

Im sure Blanche believed what he told us.
But you really shouldnt take the explanation of low level Rampires at face value for why their bosses are doing stuff.


2)No, that isnt true.

Dresden redeemed Lash, thats all, and Lash hasnt done what any of the vampires here has done. She remembers a ton of what Lasciel has done, but she's done nothing herself. Frankly, between Harry and Lash, Harry has dirtier hands.
And Dresden only worked with anyone clearly terrible post-Skin Game.


3)Thats inaccurate.
The quest as written has said nothing about the nature of Red Court vampires.
We are working off of canon and Word of Butcher.

This. As long as someone is dealing in good faith with us, and so far these vampires do, we should be dealing in good faith with them.
We ARE dealing in good faith.
We make no promises we dont intend to keep, we dont betray people during a truce. Nobody is even suggesting killing all the Reds after this mission as long as they dont try to backstab us first.

Thats very much not the same thing as being naive about the nature of our temporary allies, or turning our back on people who will take the first opportunity they can get away with to do us harm.

Reds are untrustworthy.
Whether its nature or nurture makes no real difference at this point; it might matter in the future when we have space to put them and can make them something else, but not now.

That is a great charm for whipping something out when nobody expects it, but the actual best firearms and heavy weaponry would outpace most of "default" weapon templates by far thanks to Alchemy and Enchanting; temporary weapons lag behind by a lot in comparison to their crafted equivalent.

I am very much not interested in guns as our ranged option, I just want to be mostly realistic about what our blasty charms are competing with. Upper tiers guns from the M20 statblook are very impressive.

...TBH, the only reason why I even think about ranged is the cool factor; somebody already mathed out that we can reach near mach speed with just core charms and shintai, and that was before Alchemy + Enchanting came into the picture with their additional multiplicative boosts.

60 yards, tho. That's just painful. Mind Hand's dice pool is worse, but its range is "as far as you can see" and it has pretty much no visible effects.
1)I've been using the weapon stat block in ExWoD, and in that stat bloc Sandstrike Blast has the same 8 damage rating as the most powerful firearm available there, the shotgun. The 15 damage AoE effect that costs 1 Essence is almost 2x that.

2)Mind Hand Manipulation is more a utility effect than a combat one.
Worth getting for disable, disarm and manipulation, but not really something for killing hostiles at range.

3)60 yards range is likely to be adequate when combined with mobility charms.
Do recall the ranges at which most Dresdenverse combat appears to occur is fairly short. White Council Wardens carry handguns but dont seem to bother with longarms for much the same reason.
 
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I like Sandstrike Blast because of the following reasons:
1. You have to activate it once and freely shoot for the rest of the scene, no reloading or such.
2. It deals significantly more damage than any weapons you can easily conceal (Heavy Pistol is 5 lethal damage, SSB is 8)
3. It requires Atheltics skill, which has many other uses, rather than Firearms, which has only one.
4. Mortal authorities will have issues understanding what happened to a guy who looks like he got in the way of an industrial sandblaster, we can always show our empty hands even if we are caught right next to a mangled corpse.
My only quibble is that Id like to fluff it as a laser-style thing
So that Molly can do swordbeams AND eyebeams in addition to handblasts.
Go full Saber Alter with it.

Current tally:
Adhoc vote count started by uju32 on Nov 24, 2022 at 2:35 PM, finished with 84 posts and 10 votes.

  • [X]Plan Bullrush
    -[X]Try to ignore the frogmen, the vampires will beat them off you, head towards the destroyed dome to secure an entrance into the base (Charisma+Leadership Roll to inspire the vampires while continuing to parry the swarm)
    --[X]Leadership Excellency: -1 Essence
    --[X]Activate Viridian Legend Exoskeleton: -1 Essence
    --[X]STUNT: This is a distraction, you realize as you fend off the third attacker in as many seconds, the coppery smell of blood in the water around you and -ugh- in your mouth. An effort of will sends the frogmen shying away as script flares to baleful life on your skin and clothes, buying you a respite to look around the battlefield. Contempt twists your mouth for a moment as you see their nominal leader fastened fang first in the thrashing body of a Fomor assassin-beast, command forgotten as his underlings milled around. Seize his weapon, mighty one Usum urges. Then, as the frogmen surge back into contact, you begin to snap out orders over the radio net.
    [X] Try to ignore the frogmen, the vampires will beat them off you, head towards the destroyed dome to secure an entrance into the base (Charisma+Leadership Roll to inspire the vampires while continuing to parry the swarm)
    -[X] Use Leadership Excellency
    -[X]Activate Viridian Legend Exoskeleton: -1 Essence
    -[X] Stunt: "To whoever kills the most, I'll present a goblet carved out of the bones of this beast!" you shout over the radio, moving towards the entrance of the dome.
 
My only quibble is that Id like to fluff it as a laser-style thing
So that Molly can do swordbeams AND eyebeams in addition to handblasts.
Go full Saber Alter with it.
A re-skin of the Charm would be nice, if that's possible. Identical mechanics, more Molly-centric visuals.
 
1)I've been using the weapon stat block in ExWoD, and in that stat bloc Sandstrike Blast has the same 8 damage rating as the most powerful firearm available there, the shotgun. The 15 damage AoE effect that costs 1 Essence is almost 2x that.
M20 has the rules for .30 and .50 machine guns dealing 12 and 16 damage per shot; not traditional infantry guns, but there are ways around that. Rocket launcher is 12-16.

With crafting magic on top of that baseline chassis, Sandstrike just doesn't really compare. At all. Hence, me speaking about maybe arranging some additional stuff to improve our blasty charms.

The real issue is it depending on Brawl, which cuts dice pools pretty much in half. If not for that, it would be really good. It is still good to kill not super tanky opponents without leaving any traces, tbh; 9B base suprise attack + spirit killer that turns damage aggravated is pretty lethal.
TBH mobility effects scale hard enough to render range irrelevant. Alchemy/Enchanting having speed multipliers effects really helps.
A re-skin of the Charm would be nice, if that's possible. Identical mechanics, more Molly-centric visuals.
Aesthetics changes generally don't need anything special other than QM agreement, I think. Infernals got that "if you got your own Kingdom, you can change the aesthetics of your charms" baked in.
 
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This is true.
However, there may be instances where, while we can move to engage someone, if we do move something worse will happen.
For instance, if we are physically interposing ourselves between an ally and a threat so as to prevent them being severely injured or killed by it, or if we are physically holding something up/back/away/down.
I would say that it is better to have and not need, than to need and not have.
 
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