Green Flame Rising (Exalted vs Dresden Files)

@Yog Whats up with the "I am Exalted" bit? Revealing such info with BS right there for no reason is weird
Well, yeah, probably. I mean, those who know what exalted are would recognize us anyway, and all others don't know what it means anyway.

[X] Go into Shintai
-[X] "Pretender? Godling?" Your laugh is dark and throaty. And as you laugh, your voice transforms, becoming something altogether inhuman, the sound of brass twisted upon itself into a shrieking melody of tortured metal, underpinned by the howling of a distant, merciless arctic wind that somehow easily drowns out the rushing air swirling around the ruptured jet cabin that has become your latest battlefield. The laughter ceases abruptly, your surroundings tremble as if reality strains to contain your presence, and then you are more.
 
*checking in*
Okay, a couple things have been hashed out:
COMMENTARY
-Molly has 17 soak, and rolled 7 successes on her soak roll.
Arianna rolled 7 successes on damage, plus 1 sux from 1 WP.
She dealt 1 HL of damage. We have 10/11 HLs


-Thors Fury is a ranged attack. Where is Molly's Parry?
We parry bullets, why dont we get a parry roll on a lightning bolt we could see coming because of our anima power?
Thats why I activated Melee Excellency on this turn.
 
*checking in*
Okay, a couple things have been hashed out:


COMMENTARY
-Molly has 17 soak, and rolled 7 successes on her soak roll.
Arianna rolled 7 successes on damage, plus 1 sux from 1 WP.
She dealt 1 HL of damage. We have 10/11 HLs


-Thors Fury is a ranged attack. Where is Molly's Parry?
We parry bullets, why dont we get a parry roll on a lightning bolt we could see coming because of our anima power?
Thats why I activated Melee Excellency on this turn.

When I initially put up the thing it was on the logic of avoiding a parry and then Molly failed the roll I think I am going to treat this as taking damage the same way I did Broken Seeker's Lash of Rage. The alternative would be a full rewrite as I have to choose something you cannot pary since she noticed you were ready for it. One moment.
 
I'm pretty sure it was mention that TF is a spell & we don't have counterspell.
You dont get to counterspell direct damage spells.
But you do get a defense roll on attacks you are aware of, whether its parry or dodge.

Its not soak or die to my understanding of the rules.
Speculation: Lack of Perfect Defense
Nope.
Just like you'd get a parry or dodge roll if a Technocrat rolled up with a plasma cannon?
You get a dodge or parry if a Traditions wizard throws a fireball or lightning at you.

Unless its an area of effect thing and you cant actually move in time.
 
You dont get to counterspell direct damage spells.
But you do get a defense roll on attacks you are aware of, whether its parry or dodge.

Its not soak or die to my understanding of the rules.

Nope.
Just like you'd get a parry or dodge roll if a Technocrat rolled up with a plasma cannon?
You get a dodge or parry if a Traditions wizard throws a fireball or lightning at you.

Unless its an area of effect thing and you cant actually move in time.

For the sake of not rewriting the entire chapter I am going to make that area of effect, a small one, it being entirely within what Arianna should be able to do.
 
The Path of Levinbolt is pretty clear on that.

For the touch-attacks you have to roll Dex+Brawl to hit people, but for Thor's Fury you just roll the casting-roll.
Being able to parry that would make it near useless.

And besides, why or how can you parry a lightningbolt without some magic effect?
Our sword is still metal.

At best we could dodge.
 
A little puzzled by reading over the responses and seeing the whole go shintai response.
1HL damage is hardly everything is fucked, go nuclear territory.
Maybe they were made in response to the pre-edit update?
When I initially put up the thing it was on the logic of avoiding a parry and then Molly failed the roll I think I am going to treat this as taking damage the same way I did Broken Seeker's Lash of Rage. The alternative would be a full rewrite as I have to choose something you cannot pary since she noticed you were ready for it. One moment.
I mean, note that this is not the first or last time that a spellcaster has thrown magic at a heavy hitter and gotten a sad womp-womp. It's a well-established fact in the Dresden Files.

Shagnasty parries Dresden's magic when he sees it coming in the Raith Manor attack, and even redirects it to smack Lara Raith. Ursiel parried Dresden's magic as well when it got serious outside the morgue. An unnamed Denarian swallows Dresden's magic in Small Favor at the Shedd Aquarium; the Archive parries magic from like half a dozen Denarians at once in the same spot.

WinterKnight!Harry parries Lasiel!Hannah's firespells in Skin Game.
Listens to Wind parries and dodges Shagnasty's magic during their duel in Turn Coat.
And those are what I can recall off the top of my head.

Her noticing our being ready for it doesnt prevent her trying, any more than noticing we're ready for an attack would stop the other vampires trying to bite us.
The Path of Levinbolt is pretty clear on that.
For the touch-attacks you have to roll Dex+Brawl to hit people, but for Thor's Fury you just roll the casting-roll.
Being able to parry that would make it near useless.

And besides, why or how can you parry a lightningbolt without some magic effect?
Our sword is still metal.


At best we could dodge.
Soak, and presumably parries, have to roll at DC8, while against a mundane ranged attack they would roll at DC6.
Against someone not an armored Infernal or a wizard, it would work pretty well.
If you notice an attack coming, being able to defend against it is pretty much how it works. I

Shit aint fair.
Outsiders are largely immune to mortal magic. Thats a major plot point in the series. Even Harry parries entropy curse effects if he can feel it coming, like he did in Blood Rites, and in Proven Guilty he redirects a ranged summoning effect.

Our sword is not metal.
Besides, we parry with our shield Dark Sun, and I am pretty sure that isnt metal either, not when its small and light enough to collapse and carry around.

And not all metals are conductive anyway.

Besides, we're Exalted for a reason.
We are magic. Parrying the unparryable is part of our thing.
We can parry tank shellfire.
For the sake of not rewriting the entire chapter I am going to make that area of effect, a small one, it being entirely within what Arianna should be able to do.
Fair enough.
 
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Shagnasty parries Dresden's magic when he sees it coming in the Raith Manor attack, and even redirects it to smack Lara Raith. Ursiel parried Dresden's magic as well when it got serious outside the morgue. An unnamed Denarian swallows Dresden's magic in Small Favor at the Shedd Aquarium; the Archive parries magic from like half a dozen Denarians at once in the same spot.

WinterKnight!Harry parries Lasiel!Hannah's firespells in Skin Game.
Listens to Wind parries and dodges Shagnasty's magic during their duel in Turn Coat.
And those are what I can recall off the top of my head.
Wizards can do that kind of thing (Shagnasty counts as one here) and Denarians cheat.

You can oppose magic with magic, not by putting your sword in front of a fireball or lightningstrike.

Besides, we're Exalted for a reason.
We are magic. Parrying the unparryable is part of our thing.
We can parry tank shellfire.
We are Exalted, but you are talking down almost every instance of us taking damage over the entire quest and that just makes it less fun.
Winning is nice, winning trivially is boring.
 
A little puzzled by reading over the responses and seeing the whole go shintai response.
1HL damage is hardly everything is fucked, go nuclear territory.
Maybe they were made in response to the pre-edit update?
When I wrote my version of the stunt, it was when we were down 3 HL, and I just didn't like Yog's version. If Shintai isn't the best play here, I wouldn't mind an alternative.
 
Worth keeping in mind guys you are currently outnumbered and facing a principal enemy who is unharmed. I would not count the fight over, much less easy quite yet. I am deeply sorry for messing up the math, I know that can pull one right out of the story, but this is still barely the first salvo.
 
Wizards can do that kind of thing (Shagnasty counts as one here) and Denarians cheat.
You can oppose magic with magic, not by putting your sword in front of a fireball or lightningstrike.
1)We are a Celestial Exalt. We ARE magic.

We soak Agg with Stamina. We are immune to possession.
We can parry ranged attacks most other people cant. We cannot be killed by mundane diseases. We have enough native countermagic to straight up nope wizard death curses.

All of that is basic to Molly's nature BEFORE charms.
The only reason what we do is not described as cheating is because the entire rulebook is different for us.


2)Thats just not true.
Fireballs and lightning strikes are magic when wielded by wizards. So are Technocracy plasma cannons and Akashic Do-martial arts use. So are Chimestry-created dream-blades and fomori-generated ranged attacks.

We get to parry them all. No exceptions.


We are Exalted, but you are talking down almost every instance of us taking damage over the entire quest and that just makes it less fun. Winning is nice, winning trivially is boring.
I strongly disagree.

Large sections of the Exalted rulebook, even in ExWoD, is written that way.
A prepared Celestial Exalt is a scary thing, and its reflected in their capabilities. Its not supposed to be a stomp, but the book explicitly ranks an E3 Celestial as a 6th Gen Kindred equivalent before Charms.

For a benchmark, Molly currently has Soak 15, with Without Honor boosting it to 17 in the cold.
An ExWoD heavy tank has Durability/Soak 15/10(where 15 is soak from the front, and 10 is from the flanks and rear) and Structure/Health 20.

I mean, I'll note you are currently voting to go shintai to fight a vampire elder and her pack of minions.
Before that, you wanted Molly and Seeker to double team someone that Winter Knight Dresden killed within thirty seconds in a magic duel. Nobody has a problem with winning trivially.

When I wrote my version of the stunt, it was when we were down 3 HL, and I just didn't like Yog's version. If Shintai isn't the best play here, I wouldn't mind an alternative.
I passed a bound Arianna over to Seeker because Molly cant act offensively twice in a turn, and Seeker has Agg venom on his claws in addition to whatever other nasty magic he has on hand.

The strategy was simple: Surprise entry, Molly grapples Arianna, preventing her from parrying or dodging, Seeker stabs her or uses some other nasty shit on her.
Fight's essentially done. Just clean up her crew.

I cant imagine why Arianna isnt dead or dying right now.
Because this was the Gift he used on his turn:
Lash of Rage (Level Four) — The metis harnesses all of the shame, hate, and fury coiled in his heart andlashes out with it, destroying another. Bones snap, organs rupture, and cavities fill with blood as the metis's Rage tears the target apart. A spirit of fury teaches this Gift.

System: The player spends one Rage point and rolls his Rage rating. A target within 100 yards (91 m) takes one level of unsoakable aggravated damage for each success. This Gift can be used safely only once per scene. Any additional uses inflict the Gift's full damage on both the metis and his target.
If it works like the rules? The same Lash of Rage Gift that he just spent on kersploding one of her minions would have killed or crippled her just fine; she has no shaping defense available to her I can think of unless she has demonic Investments, and Molly isnt seeing anything on Hellscry Chakra.

Instead, he ignored her to throw magic at a minion. She ignored him to throw magic at Molly.
Narrative convention, or they are fucking around.
And Seeker being what he is, I dont know which one is true.
 
Feels odd to me that we might have to pop Shintai off the rip when we dealt with a Walker without it. Are numbers really that much of a factor here? In that case maybe we should've gotten By Agony instead of keeping Green Nimbus Flare after all.
I said it in the airport and I'll say it again here:

Thanks Uju, now we are in a worse situation, just as others said.
Meh. A botched roll will screw up any plan. Thats why I don't like using dice.
 
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Lash of Rage is open to counter-spelling, that is what he was telling you, great for killing non-casters, not so great for anyone trained in counter-spelling as Arnianna has proven herself in canon.
 
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