So, while I figure out the next update, have a little thing I've been thinking about for a long time, but only got around to writing recently:
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Daily Rituals of the Crimson Crusader
0400 - Morning Prayer: Lead by the Company Chaplain, the Crimson Crusaders renew their oaths to the Emperor and Sanguinius. Time is also used to issue orders, announcements, and settle other clerical matters. On occasion, Morning Prayer may be interrupted by a variety of complications such as Scout sabotage or rampaging Servitors, to keep the Battle Brother alert and able.
0430 - Morning Firing Rites: The Crimson Crusader engages in target practice with personal and squad weaponry. Punishments are doled out by the squad-load for consistent failure to meet the Rios Standard. The occasional compliment for marginally less failure may be given. Morning Firing Rites may sometimes be spontaneously disrupted by massed formations of Combat Servitors, revealing that on that day it is actually Battle Practice period.
0700 - Battle Practice: Generally this is close quarters oriented, however live fire or hazardous environment training may be done instead or simultaneously, depending on the temperment of the supervising Captain. On occasion, asymmetrical warfare scenarios will be run, to ensure that the Crimson Crusader will remain effective under fire, even under dire duress.
1200 - Midday Prayer: In addition to prayer, any injured Crusaders can report to the Sanguinary. A light midday meal is also prepared by the Serfs for the Space Marines. Scouts may be assigned to steal the meal of a senior Battle Brother by their Sergeant. Those who fail will go hungry until the evening.
1315 - Tactical Indoctrination: This can take many forms, from information on a new alien species or technology to strategy. A debrief of the morning's battle is common as well. On occasion, wargames will be conducted between Battle Brothers, often concerning scenarios previously recorded into the Chapter Archives.
1500 - Battle Practice: This focuses more on combined tactics in conjunction with vehicles, Dreadnoughts and devastator squads, and normally includes a trial of a new tactic introduced during Tactical Indoctrination. Joint training operations with the KPDF are common, whether against the Space Marines or under their command.
2000 - Evening Prayer: In addition to prayer, gene-seed testing may occur at this point. On occasion, prayer may be interrupted for whatever reason, to ensure that the Crimson Crusader remains alert and aware of their surroundings even when reaffirming their faith.
2100 - Evening Meal: A feast (by normal human standards) is provided by the Chapter Serfs, and some Chapter Masters may allow alcohol to be consumed. Crimson Crusader Serfs are permitted to eat beside the Crimson Crusaders, as are any KPDF squads who proved themselves worthy during Battle Practice. On occasion, mealtimes may be disrupted by an ambush, revealing the early start of Night Battle Practice.
2130 - Night Battle Practice: The Crimson Crusader engages in battle simulation under the cover of darness. Exotic environmental qualifiers, such as underwater combat, or combat through dense fog or smoke, or even void combat, is common, but dependent on whether training disrupts Evening Meal.
2315 - Maintenance Rituals: Each Space Marine is expected to maintain his own power armor and weapons. Complications may be forwarded to the Techmarines, but problems deemed to be minor may be met with derision and the ire of the Forge. Drawing the ire of the Forge typically leads to cyber-rockodiles in unusual places, meant for maximum irritation.
2345 - Free Time: Space Marines are permitted this time to reflect upon their duty to The Emperor and the Imperium, and are encouraged to mingle with the Serfs or spend time browsing the Chapter Archives. Space Marines may be called upon at this time by their Captain for whatever reason, be it special orders or simply an attempt to meet the men under their command.
0000 - Rest Period: Space Marines are allocated 4 hours in which to sleep. On occasion, Rest Period may be interrupted by Scouts on sabotage assignment from their Sergeant. Space Marines successfully tagged by the Scouts are to report to the Company Chaplain for remedial duties for the rest of Rest Period.