Fractured Fantasy: A CK2 Style Final Fantasy quest

Another flutter in her chest. This time, she let it grow, until a booming laugh erupted from her. "Oh, nothin' much! Just funny poor li'l Zidane's still gonna be the youngest if ya show up!"
YOOOOO! This was great! Love the way Ruby and Vaan played off each other here, and it was heartwarming to see her immediately take a shine to him and try to take him into her wing.

"You two have been busy hunting recently." The bartender greeted you as you entered one of the so-called 'hunter's bars' "I've got your payment here, along with a little something extra."

"Extra?"

"From a Clan, I think. You must have impressed them." The bartender pushed an envelope to you, one with a familiar seal on it.
Great Bahamut! Thank you very much, Freya!

[Alfyn will begin adventures with 1 Curative Seed, 1 Hazardous Seed, 1 Curative Dust, 1 Nox Root, 1 Sleepweed, and 1 Addlewort in his satchel.
Nice. Any Octopath fans can explain what Nox Root and Addlewort will do?


Despite the mix of seeds, they all seemed to be producing the same kind of plant, a soft little plant with lots of little yellow-red petals spreading from the central flower. They were rather pretty little flowers, and without thinking much of it you reached out to pluck one-
Oh, huh, I don't recognize these. Well, guess it makes sense there's more types of flowers than the ones that they have in-game.
Edit: Wait wow, I just completely missed that these were Sarahas.
 
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Nice. Any Octopath fans can explain what Nox Root and Addlewort will do?
Nox Root is the poison based ingredient for Alfyn's Concoct skill, while Addlewort is the confusion base ingredient. Essentially, Alfyn starts adventures with a free antidote and uh… smelling salts is the confusion cure right? It sounds right to me at least.
Edit: Wait wow, I just completely missed that these were Sarahas.
Despite my best efforts I could not find a picture of any of the flowers in Chocobo's Dungeon, and I didn't remember them off the top of my head (I originally played the Wii version a long time ago) so instead I just looked up "Sahara" flowers and described those.

I left the ability intact though.
 
fun update
looks like there's no massive accomplishments from stuff this turn, but a lot of setups for later? everything except stewardship seems to have succeeded, and even for that we might get something good depending on the interlude coming up

also great we've got a bonus piece of equipment(even if it means we lack a materia the +2 hp is big, now we just need to figure out bio for ourselves?) and while i didn't expect the action to give it, having more stuff for alfyn to bring along is definitely handy (not having to pay for potions is nice, and that seems like a whole bunch of new uses even if some of it was available already)


what sort of factions is everyone leaning to? mercenary companies/sky pirates seem too stereotypical for me so hope to avoid them, but i'm not sure if we'd be able to make businesses/rebel groups work...
 
Is it bad I'm personally leaning towards business as a... well, 'light' reflection of whatever the heck's going on with Shinra? (They are theoretically a power company rather then a military power.)
 
[Traveling with the Blackjack is free… provided you can beat Setzer at his own game. If you lose, you'll have to pay double.]

View: https://www.youtube.com/watch?v=IPFiKEm-oNI
If only we had Cloud with us, he could easily sweep Setzer in Queen's Blood.

Is it bad I'm personally leaning towards business as a... well, 'light' reflection of whatever the heck's going on with Shinra? (They are theoretically a power company rather then a military power.)
While we should pursue some business-like actions to maintain a steady income, I think we shouldn't have a business as the core aspect of our faction if our end goal is the protection/salvation of the planet.
 
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For the faction, I really feel that Business, and then going into health care, medicine fabrication is an interesting take. Because it lets us be a genuine force of good in the world, gives us opportunity to navigate all the various societies, medical traditions, tabboos and preconceptions, and mitigate many of the various things that Chaos might cause AND if succesful, there is a sense of 'beating Shinra at their own game' if we manage to spread ourselves. As a company dedicated to healing, we also might have an easier time gaining trust and access to societies that are more closed off. There are also plenty of curses, injuries, magical diseases and other conditions in the various Final Fantasies that we might study. Can a Fal'Cie mark be cured? Is there a way to counter the memory loss Guardian Forces give? Can we cure Cloud's memory loss. It feels like a faction that would have a ton of story hooks in it.
 
Ha, haha, oh god, single-digit rolls for Diplomacy and Stewardship. It was coming eventually, but seeing them here and twice in a row was harrowing. Thank goodness for Alfyn's silver tongue, and now I'm honestly kinda glad my plan wasn't picked up or we'd be getting close to broke.

As for factions, I think I'd be fine with either the Business or the Mercenary Clan. Not really picky there, since they both have their own intrigue to get into. The mercs would just be more about the fractured world and its monsters interacting with it, while the business would, as mentioned above, likely get rather involved in medicine and the various worlds' maladies.
 
Another reason why the idea of Aerith really digging into the development of medicine and various mysteries? In a way, it's a continuation of the work her father did. She is after all the daughter of one of the greatest scientists that the FFVII setting had, and by all accounts a kind man. It feels... better than just becoming a merc. And facing the problem not as an enemy to be defeated, but as the world having an injury that needs to be treated.

On that note, her father's Gast Faremis. Faremis Pharmaceuticals just sounds nice. She's keeping the name her adoptive mother gave her for herself of course, but naming her company after him gives me the warm fuzzies. Bonus points: Might well annoy the piss out of Hojo and make him feel insecure, especially if we start to discover all kind of stuff he doesn't get. Out-business Rufus Shinra, out-Science Hojo

And we're obviously using the business as a goal for our fight against Chaos. We're not going to be just trying to make Number Go Up. The Business would be a tool for us. But a handy tool, allowing us to make friends, avoid making enemies, gives us plenty of cause to invest in research about things that are going wrong.
 
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I'm leaning towards "business" since it feels like we already had some discussion towards how to go about it, as well as... I don't think that one's been done before in an FF game! It'll be novel!

Plus, the first con doesn't actually seem like that big of a con to me--after all, you'll only end up in trouble if you're caught, and it seems like Aerith is getting to be fairly good in the business of "don't get caught." I guess the second might be more of an issue, but at worst, it seems like it'd just be going forward with what we've already been doing.
Granted, as our scope increases, that might become a bigger bottleneck. If there's 3 fires to put out and only 1 we actually have the ability to put out, that's going to be rough. And a business will probably attract... Some sort of attention or reputation that'll be hard to get rid of.

The second one I'm leaning towards is Hunter/Mercenary Clan, but that does seem like it'll end up locking down our Martial actions more often than not. Without an airship or some other form of... Secondary business, let's say, we might also end up where we need to take on jobs we don't want to.
Also, uh, as an additional concern, it'll also be less secure, now that I'm thinking about it. What happens if Aerith runs into Professor Hojo while on a job? He'd be able to kidnap her with minimal ripples just due to the type of tasks Hunters and Mercenaries get themselves into already.

Unrelated thought: If we lose to Sezter enough, will that catch his interest, do you think?
 
Though eh, maybe we should be careful. Setzer is a good looking guy with long silver hair and in a long dark coat and a penchant for dramatics. Could awkward if that triggers Cloud's memories.
I see this as an absolute win!... If that triggers his memories instead of renders him bedridden with pain as he tries to remember things. So... 50-50 shot?
That'll be gambling like Sezter would approve of, right?
 
The second one I'm leaning towards is Hunter/Mercenary Clan, but that does seem like it'll end up locking down our Martial actions more often than not. Without an airship or some other form of... Secondary business, let's say, we might also end up where we need to take on jobs we don't want to.
Also, uh, as an additional concern, it'll also be less secure, now that I'm thinking about it. What happens if Aerith runs into Professor Hojo while on a job? He'd be able to kidnap her with minimal ripples just due to the type of tasks Hunters and Mercenaries get themselves into already.
We're not exactly flooded with things we need to do Martial wise, so having a relatively consistent set of actions that both provide income and skill/exp would be good for training up people to fight against Chaos and Sephiroth.

As for the risk of encountering Hojo or some other Shinra bigwig on the job, we'd be more likely to be rescued if we were the leader of a hunter clan/Mercenary group and thus had an organization full of skilled fighters with an active/direct incentive to save us. If we were a business, we'd be stuck relying on a friendly nation like Dalmasca negotiating for our release (which like, lmao at getting Shinra to willingly let go of their last link to the promised land) or for our business to have enough stockpiled money to hire mercenaries to raid Shinra HQ. Which if we're a medical focused business that's not evil (and thus using the fact that they provide life saving care to milk desperate people for all they're worth) it's unlikely we'll have enough to put up enough money to get people who only care about money willing to risk pissing off all of Shinra.

and put him in a dress just cause.
That may backfire on us. If Cloud does another stage performance in full crossdress, I'm pretty sure Aerith would attempt to crash the event to kidnap/marry Cloud herself.
 
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As for the risk of encountering Hojo or some other Shinra bigwig on the job, we'd be more likely to be rescued if we were the leader of a hunter clan/Mercenary group and thus had an organization full of skilled fighters with an active/direct incentive to save us. If we were a business, we'd be stuck relying on a friendly nation like Dalmasca negotiating for our release (which like, lmao at getting Shinra to willingly let go of their last link to the promised land) or for our business to have enough stockpiled money to hire mercenaries to raid Shinra HQ. Which if we're a medical focused business that's not evil (and thus using the fact that they provide life saving care to milk desperate people for all they're worth) it's unlikely we'll have enough to put up enough money to get people who only care about money willing to risk pissing off all of Shinra.
i think the issue that was brought up here is that if we're established as going into danger it would be easy for people to assume "oh they just got offed by a monster" and thus not realise(though admittedly this could happen in businesses too, as we'd be doing more of the fighting there). a lack of incentives for support in emergencies could be a problem, but we should still have any elites/heroes at least?

hmm, perhaps more relevantly, mercenaries/criminal groups can also attract/encourage ambitious people who're interested in usurping existing leaderships in the same way businesses attract people who care about money only? guess steps to address that would need taking regardless of choices...
 
Honestly, I'm looking at this a bit Doylist as well. While Shinra still has an interest in us, I doubt that just because we took one of the least 'militarily powerful' options, it means we're gonna suddenly get blackbagged. I think it's more that we're far less likely to be able to directly be able to intervene large scale on military conflicts to turn the tide with some military missions for example. If Shinra would declare war on Dalmasca, we'd be able to reduce the suffering, but our ability to directly affect the combat would be less than a merc group fighting directly on the battlefield, or a resistance group messing with Shinra indirectly.

However, there are also plenty of challenges and dangers with those Chaos event where a mercenary group can't really help. Weird weather pattern, curses, strange diseases, other natural disasters? As a company, we'd be one of the organizations to step in and reduce the harm, all the while funding our struggle against Chaos. Also, it is one of the paths that might most allow us to have some access to all nations. If we're a mercenary company, we'll probably end up persona non grata in some areas once we do some fights against them, if we're resistance faction, we might be very focused on the one faction we're resisting against. As a Business Faction, we're encouraged to keep channels open with every faction, greater and small. Heck, we might even hold detente with Shinra. I'd like Aerith to be able to walk into all the different factions, and get her perspective on all their societies', rather than some of them only ever being seen as 'the ones we're fighting against'
 
Interlude: 3 Reunions

Aerith's Reunion

You wiped away the sweat dripping down your brow, and tried to ignore how light your head felt. Because you were a woman on a mission, and you were going to sell some flowers!

"Sorry, I'm not interested."

"They'll wither in a few days at most…"

"What a waste of Gil."

"The prettiest flower I see is you."

"... Is that seriously the pickup line you're going with?" You ask, more exasperated than anything else. The catcaller doesn't look like much, a tall and lanky-looking guy who's probably a year or so younger than you.

He looked surprised and dismayed for a moment before quickly recovering and trying another 'smooth line.' "You're looking pretty thirsty there, flower, How about I buy you a drink and-"

"Not interested." You move to brush past him.

"Hey!" He grabbed you by the wrist and pulled you back, causing you to drop your basket and spill its contents onto the desert sand.

Tifa was always much better at brawling than you. But she taught you a few tricks.

The catcaller wheezed in pain as you hammered him in the stomach with a sharp elbow and ripped your arm out of his grasp. "I said I'm not interested." You repeated firmly.

He groaned in pain, balling his hands into fists and lowering to a half crouch like he was ready to brawl. "You didn't have to be a bitch about it!"

You cut off his bravado by pulling your staff off your back and pointing the tip at his head, alight with cold blue light. "I have had a long, tiring, and very frustrating day. Don't tempt me."

Apparently deciding he liked his head unfrozen, the catcaller quickly made his escape. You sigh in frustration and rub your temples, now on top of everything else you have a headache. Maybe you should give up for the day.

"You know, I planned on running in like a hero, but it looks like you didn't need my help."

Your heart nearly stops as you find yourself ambushed for the second time in two months by a SOLDIER you know by name. But you almost can't believe it.

"Oh, duh. I could help you pick up your flowers." Zack Fair brushed past you and quickly started scooping your flowers into the basket. You stared, completely dumbfounded and afraid that if you closed your eyes he would vanish.

It was Zack exactly as you remembered him, SOLDIER uniform, spiky black hair, and an eye for helping others. He looked young, whole, healthy…

Alive

"Here you go miss!" He presented the basket with a smile, but you were too rattled to take it. Questions were battering your brain like raindrops as the world started to spin.

'How were you alive? Why are you here? Did you forget me too? Is this a dream?'

"Why are you here?" Ends up being the question that slips unbidden through your lips.

"I came wth the caravan from Midgar. Hey, are you alright?" He moved forward, holding out a hand as if to steady you.

It was a good thing he did. The world started to tilt and you fell. But before you could hit the ground, a familiar pair of muscular arms caught you.

You black out.

"Sorry I just, fainted. I've been out in the heat for too long and I made myself sick." You explain, only half lying.

Zack caught you, took you inside to cool off, and even insisted on buying you a glass of juice. All of which was just so… Zack, that it made your heart ache. Especially as you confirmed your greatest fear.

He didn't recognize you.

"You should be more careful." Zack lightly scolded you. "It scared the crap out of me."

"Sorry." You mutter again. Now that you've recovered a bit, you're starting to notice the inconsistencies between the Zack you knew and this Zack. His SOLDIER uniform was an old one, for 2nd Class instead of 1st Class, and he didn't have a Buster Sword (The Buster Sword? Were they two now, or only one?)

"If you don't mind me asking… what year is it? By Shinra's calendar, I mean." You ask, as casually as you can.

"2000, or uh… 2001 I guess? Hard to tell how many months passed after the world got all… screwy." Zack said. "Why do you ask?"

"Just… curious. I was wondering a bit of the other worlds were older or younger." This time you manage to hide it as your mind spins.

2000 was like… 6 or 7 years ago? Before Shinra instituted the new calendar and started over from 1 again. But the president was dead, and Rufus was in control. Was that because of the Upheaval?

"Thank you for everything but, I need to get home now." You stand up, and Zack immediately joins you.

"Is it alright if I walk you home? I don't want you to take another spill." His eyes are full of the same earnest concern as earlier, and you can't help but giggle.

"Thank you Mr. Bodyguard. I would be delighted. Would a flower be enough to buy you for the evening?"

"A flower and a date maybe." Zack quipped back.

You're quick to laugh back, the ache in your heart retreating quietly. Even with this new gulf between you, Zack knew how to make you laugh.

It was one reason why you fell in love with him.

[Zack Fair has been discovered as a Shinra Hero]

Freya's Reunion

"I thought I might find you here."

The knight atop the building turned to face you, as you landed softly on the roof behind him. He was dressed more like a traveler than a knight, with clothes full of earthy tones and adorned with a dozen pouches. The only sign of his knighthood was the wicked-looking lance he carried and the strength of his stance.

"Lady Freya." He greeted politely and at pthe roper distance. "I am afraid you caught me attempting to steady my nerves."

"Steady your nerves?" You cock an eyebrow.at him and tilt your head slightly.

Sir Fratly sighed and turned back to the horizon. "I find myself… troubled by the expectations people place upon me. They expect me to be a peerless dragon knight, a fearless leader, wise… and I feel I am none of these things."

"You have accomplished much F- Sir Fratly." You have to force the honorific out, detesting the distance it opens between the two of you.

"And yet I remember none of it. How can I lay claim to these great deeds when I cannot remember them? I supposedly explored beyond the distances of all others, but I know nothing of what I found there, of the tribulations I supposedly overcame."

"Of the woman you forgot." You whisper to yourself, but not quietly enough. His ears droop slightly.

"I am sorry. I should not be unloading these concerns on you." Fratley turned his attention back to you. "The reason I invited you here is so we could… start over. I know it is not fair to you but it is the best I can offer you."

"If we fell in love once… I would like to think we can do so again."
He said softly, closing the distance so you stood face to face, stopping just outside of your reach. "So please Lady-"

"Freya." You insisted, "Just Freya."

"... Freya." He amended. "Let us enjoy the evening together, as best we can."

It was impossible to tell if you had a good time or not.

Fratly acted almost like his old self, kind and thoughtful, curious too. But there was just enough difference that it felt… off to you.

Once upon a time when you walked together, you would wrap your tails around each other, like holding hands for Bermecians. But you weren't close enough to this Fratly to do it. When you stopped to eat dinner, you were about to recite his order by heart, only for him to request a different dish.

He was so close and so far from the man you knew. So close it made your heart ache and cry for his company, but so far it felt like an invisible barrier stood between you, preventing you from reaching him.

Despite that, the date (It was a date, right?) wasn't bad, just a little awkward. At the end of it you found yourself standing near the cathedral, looking out at the setting sun with Fratly.

"Will you be returning to Cleyra now Freya?" He asked.

"... No, not yet. I wish to see this new world we inhabit, and there's a goal I wish to accomplish before I return."

"I see."

"May I ask you to watch her, until I return?"

"Of course."

"Thank you, Fratly." For a moment you consider gathering your courage to press a kiss to his cheek, but before you can you hear the last call for the skyferry. It's time for you to leave.

A few minutes later, you stand near the edge of the skyferry's deck, watching the small dot that was Fratly quickly grow smaller and more distant, before vanishing entirely.

The distance between you hasn't been fully bridged, not even close. You're still so unsure about all of this but... Maybe you can fall in love again?

[Freya is content with the safety of Cleyra for now]
[Freya and Fratly are beginning to reforge their connection]


???'s R̷̯̥̺̄̄̕ĕ̵̟̕ṷ̸͇̪̀͜͝n̷̰̘͙̋̎i̵͍͕̩̝͊̿̓̊͘ȯ̵͙n̸͓̰̝̋́


It's not uncommon for members of SOLDIER to feel alone.

SOLDIERs are still human in most of the ways that matter. They eat, talk, have friends, fall in love, have interests and hobbies. But that doesn't change the fact that most of them are a bit… uncanny.

They move faster, they hit harder, they can pull off feats of strength than no normal human could. We can hear from further away and have mild night vision from the mako glow. And all of that is before we get into the mental effects, and the trauma from a life of war and bloodshed

As a result, SOLDIERs tend to have a bit of a divide between them and normal people, even the infantrymen that serve under them. A gap that takes charisma or shared interest to breach.

These qualities you have always lacked.

Because of this, SOLDIERs tend to form tight bonds with their allies, their battle brothers. The trinity of 1sts for example, or the relationship between a higher class SOLDIER and his apprentice.

Outside of that there were a few who managed to bridge the gap. Genesis was infamous among playwrights and actors for his intense interest in the arts for example, and those normal humans who help the SOLDIERs up on a pedestal could be expected to always give them the time of day.

But in both of these areas, you found yourself rejected. Your fellow SOLDIERs criticized you, saying you would never go up in rank because of your recklessness, that your swagger and panache were the height of foolishness, like a peacock puffing itself up.

Even the company you expected to accept you with open arms had nothing but scorn for you. They denied your company and even demanded you give up the thing you love because they saw you as irresponsible, and dangerous.

It hurt. Even for you. Your bravado could only protect you so much when everyone around you seemed determined to throw daggers into your heart.

Is it any surprise that when you heard Y̷͚͐̈ö̶̺́u̶̪͊r̸̲̰̀̀ ̸͚̱͋M̶̹͙̈́o̷̯͗t̴̼̩̚h̸͇́ë̶͓̣́͛r̶͈̰̊͝ speak, you listened? No, of course not. Anyone else would have done the same.

You craved the unity she spoke of, the togetherness. The R̷̯̥̺̄̄̕ĕ̵̟̕ṷ̸͇̪̀͜͝n̷̰̘͙̋̎i̵͍͕̩̝͊̿̓̊͘ȯ̵͙n̸͓̰̝̋́

Somewhere many dozens of miles away. Aerith awoke in a cold sweat, suddenly sure of one terrible fact.

[Chaos Event: JENOVA Stirs]
[JENOVA has awakened]


I might as well have called this "Matters of the Heart" or something.

If you have any non-spoiler questions, I'd be happy to answer them. I expect I've caused quite a few with Aerith's reunion
 
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WELL THEN,

Seems that Crisis Core Zack is here with us. Oops. I do wonder how Shinra is taking the fact that there may be others displaced in time from their world, especially SOLDIERs.
 
[Chaos Event: JENOVA Stirs]
[JENOVA has awakened]
Well that's concerning! JENOVA calling out to SOLDIERS means that both Cloud and Zack will be affected, but Cloud won't have any context as to what the source of the voices/visions is and may be more likely to fall victim to them without the knowledge that they are the work of an enemy.

JENOVA awakening also further reinforces in my view the necessity for our faction to be combat-focused! Just having a small amount of JENOVA cells puts SOLDIERs a level apart from anyone else, with higher percentages meaning even stronger combat capabilities (if paired with increaing instabilities). JENOVA herself is a world-ending level threat, and we'll need to be able to cultivate and direct many strong combatants towards defeating her (alongside Chaos).
 
For the record, JENOVA was always going to be a problem, since she is Aerith's destined enemy. In the same way, Celes would be doomed to face Kefka, and Cecil would come to blows with Golbez. This Chaos event merely moved her timetable up, and made her act earlier. Worry not, she isn't at full strength.

...Yet.

Also, it's a bit scuffed because I'm not much of an artist, but here's the updated map of the Dalmasca region. (The names in quotation marks are the "reporting" names. Descriptive names given to settlements that haven't been properly IDed.
 
I mean, the disadvantage of business is
1: We'll have to work harder to attract the Big Combat dudes, or alternatively, we'll need to pay them hard Gil to join in the fight. But this we can overcome. Yes, someone like a Squall or Snow aren't going to go look at our business and send in their own job application, but we can still reach out to them and put in the work.
2: Our 'rank and file' are non combatants. But when dealing with Jenova, sending in the rank and file, even if we were an elite mercenary company, is probably mostly get them killed.

All in all, I strongly feel that each and every one of those options are a perfectly valid way to handle things like this. I don't think we're working with 'trap' options here. Some things will be harder with one and easier with another, some choices won't be available at all.

But heck, if we wanna indulge in some hubris for a bit? Jenova is kind of an infection in a way of an Ancient's body. Is the original Ancient still in there somehow? And if so...

Could we cure that?
 
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