[Q] Attack him with ALL OUR FORCE

:p

Not sure I want to try to deal with Alduin right now. Even if we were to manage to kill him, we have no way to keep him permanently dead unlike the Dragonborn, so it might be more of a moot point. Especially bad if he holds grudges and comes after the Volkihar later on (if we've moved on, they're absolutely fucked if he goes after them)
 
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...Should have gone to Riften, they would have likely had rumors of this/Other Dawnguard things.
Oh well.
Hmmm.
 
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[x] Parley.
-[x] "I don't suppose you know where the shattered remnants of this fortresses inhabitants fled? I'd quite like to wipe them out to the last."

We could probably destroy his eye.... with catastrophic results. If he doesn't mess with us, I see no reason why Flan would act aggressively towards him.
 
[x] Parley.
-[x] "I don't suppose you know where the shattered remnants of this fortresses inhabitants fled? I'd quite like to wipe them out to the last."

We could probably destroy his eye.... with catastrophic results. If he doesn't mess with us, I see no reason why Flan would act aggressively towards him.

Except of course, for fun you know? :p she has no idea who Alduin is other than an extremely strong dragon so she has no reason to not want to fight him other than the possibility of losing. And for Flandre, a strong opponent can be a reward and reason all on its own.

Let's atleast attempt to get a dialog going first though. It could be that a fight is something we may want to avoid after talking to him for one reason or another. But right now talking to him and doing so in a way he's likely to atleast take an interest in what we're saying seems like the best idea to decide what to do next.
 
[x] Parley.
-[x] "I don't suppose you know where the shattered remnants of this fortress' inhabitants fled? I'd quite like to wipe them out to the last."

Uhhhh.

Uhhh that's Alduin.

W-welp, this might get messy.
 
[x] Parley.
-[x] "I don't suppose you know where the shattered remnants of this fortress' inhabitants fled? I'd quite like to wipe them out to the last."

Uhhhh.

Uhhh that's Alduin.

W-welp, this might get messy.
Turns out running in full 'blood and thunder' might catch the notice of someone.:p
We could probably kill Alduin, it just might take a long time to crush the eye, even if we are somehow unable to fight.
I'm ranking Alduin below Daedric Lords and we could probably at least eye-crush them if we were on the same plane.
Main thing would be having enough time to crush the eye(s). Also, since they are 'connected' to concepts, they might reappear.
Flandre needs to work on survivability more than destruction output.

Daedric Lords are something I would prefer to avoid outright fighting, Alduin can definitely be killed if it is done correctly.
 
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Last Moments
Votes are not locked.
[x] Parley.
-[x] "I don't suppose you know where the shattered remnants of this fortresses inhabitants fled? I'd quite like to wipe them out to the last."
4


... And since 'Talk to the great big lizard' seems to be winning, and that will cut into Flandre's "Killing Everything" time, here's an omake, just to keep the blood on the walls. And kinda because someone asked for it.

Babette fell to the stone floor of the Sanctuary, twitching. This wasn't how it was supposed to go - Cicero's daggers were poisoned, carrying that same anti-vampire poison her own blade did, and despite all her injuries, Flandre Scarlet seemed unaffected. Her clarity of thought confused her before she rationalized it as shock, physical trauma that her body couldn't deal with and so had shut down in response, leaving her mind to wander until the pain set in. She tried looking for Cicero - the sweet, charming jester, the Keeper of the Night Mother - but all she could see was Arnbjorn leaping at the intruder. Instead of bowling her over and shredding her, like he'd done to everything smaller than a giant, even to the Dawnguard's armored trolls, he was halted, slammed to a stop in mid-air, and his head ripped off without effort, without care.

She'd only seen such strength once before, centuries ago. The Oblivion Crisis, it had ended up being called; she'd been a member of the Dark Brotherhood then. She had been at Fort Sungard, taking care of a troublesome Legion officer, when a Gate had opened up, spilling out daedra. Although the walls held against the lesser beings for some time, eventually a powerful individual stepped out, a great humanoid in terrifying armor. A small ballista on the wall had hit it, and it had been rocked, but it marched forward; a soldier had let out a bestial howl, transforming then and there in front of his comrades, and leapt down to charge the lord. The daedra had caught him, and then tore him apart. And as she watched Flandre Scarlet throw the headless body of her friend, her family member, into the pool, she understood the mistake she had made, that they had all made. She was no vampire; they had aroused the wrath of a great lord of the daedra, lesser than one of the Princes but still far beyond anything they could fight.

Festus Krex began his own attack, entirely of his own volition, and Babette tried to wriggle back, away from the heat of his magic. He, too, had been dismissive of their enemy's strength - sure, the College was wary, even fearful, but they lacked his insight into Destruction magic and his tolerance for bloodshed. If Flandre Scarlet were a vampire, such an attack would be effective, but she wasn't, and Babette tried to warn her remaining family. The flames died down, and she tried to raise a hand, tried to call out a warning, but when she'd lost her lower jaw, she'd lost her tongue, and the bone embedded in her throat kept her from making any recognizable sounds, only a loud, choking cough - and she saw Gabriella and Festus die, their heads slammed together by the monstrous strength of the daedra. She could only watch as it walked toward her, smiling malevolently, gleefully, and slowly, uncaringly, pulled the blades from its back and side. And then the rest of the family appeared, charging at it in a vain attempt to destroy it - but then Astrid was gone, nothing but an explosion and her skittering blade to say she had ever even existed, and Veezara died too quickly to follow, Flandre Scarlet darting forward to rip him open, and then Nazir … Babette closed her eyes and shivered. She'd always liked the old man, felt he was the 'father' of their little family. He fell, dropped to the ground, and Babette gurgled, trying to squirm away from her opponent - she wasn't a fighter, not a real one, and the pain was starting to really hurt. And then her own dagger was thrust into her leg, and she thrashed energetically for a moment as the poison entered her body. And then pain shot through her arm and she gurgled in agony as she was dragged through the Sanctuary.

For long, long minutes she endured being dragged through the Sanctuary, listening to mockery and insults and threats. She just wanted it to end; taunts were of no value, because she couldn't be broken any more. She kept a running catalog of her injuries, everything from teeth knocked out when her face was dropped onto a step to the snapping of her collarbone when she was slammed into her own bed. She cried out, of course - the pain was too much for her not to - but she knew it was only beginning. She would be taken back to a camp, perhaps even to the castle, and systematically broken apart. Flandre Scarlet wouldn't go into so much effort softening her up if lengthy, excruciating pain wasn't in her future. Babette convinced herself of that, truly believed it, until the moment they entered the room with the Night Mother. Her tormentor's reaction filled her with fear, and if she had been physically able to run, she would have, would have fought back any way she could. The Night Mother had been torn from her sarcophagus, sacrilegiously dumped to the floor, and she was being put in her place. She tried to scream, but only a gurgle came - she didn't want to do this, didn't want this to happen, would never condone such disrespect of the Night Mother … and then the lid shut, and locks snapped closed. Babette slid to the floor of the sarcophagus, only to be slammed into the roof as it was thrown, dartlike, and skidded against the floor.

She gurgled quietly in fear - she hadn't feared the dark in three hundred years, but this blackness, this lightless void terrified her, and she was distinctly aware of the fact that she was bleeding in the Night Mother's resting place. A broken piece of her mind kept screaming for her to clean it up before she got in trouble. She kept getting knocked around, her wounds screaming, her head cracking against the interior stone, and her legs finally gave out, unable to cope with the constant changes in direction. It was probably a good thing - the sudden rise was enough of a shock, and she heard laughter as the sarcophagus continued to rise. Giggling and cackling, that she must be imagining, because she could hear it far too clearly for it to actually be Flandre Scarlet's voice. And then, just as she was getting used to being pressed back, the coffin seemed to leap up and began tumbling end over end, and she heard more laughter inside her head. Women's voices, both almost … whispering, mocking, and amused.

She only realized something was wrong when it got even darker.
 
And then Flandre was daedra lord. It would be interesting if that particular idea got spread around. Given our public feats I can see some people buying it.
 
[x] Parley.
-[x] "I don't suppose you know where the shattered remnants of this fortresses inhabitants fled? I'd quite like to wipe them out to the last."
 
Giggling and cackling, that she must be imagining, because she could hear it far too clearly for it to actually be Flandre Scarlet's voice. And then, just as she was getting used to being pressed back, the coffin seemed to leap up and began tumbling end over end, and she heard more laughter inside her head. Women's voices, both almost … whispering, mocking, and amused.

... Hold on. What? Is Babette the Listener now? Is that a thing which just happened? Or am I completely misinterpreting this?
 
... Hold on. What? Is Babette the Listener now? Is that a thing which just happened? Or am I completely misinterpreting this?
'Both', there are two of them. ...Mebbe Remilia's watching? More Likely something Daedric.
And then Flandre was daedra lord. It would be interesting if that particular idea got spread around. Given our public feats I can see some people buying it.
You know, in a way that's right, we just need to work on the water issue(biggest weakness at least) and we'd be more powerful than most daedra.
It's our recovery/regen/immunity that we need to work on, crushing 'eyes' goes a way for increasing our output.
 
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Except of course, for fun you know? :p she has no idea who Alduin is other than an extremely strong dragon so she has no reason to not want to fight him other than the possibility of losing. And for Flandre, a strong opponent can be a reward and reason all on its own.

Does Flandre know how strong he is? He's a very big black dragon but without knowing the legends of Alduin the World Eater and considering she just handled 3 dragons - she might not think of him too highly.
 
dragons have given us decent (i.e. better than wet cardboard) fights, so realistically Flandre would just view it as another target. The only reason she'd

[X] Parley

Is because goal number one was the Dawnguard, and she doesn't want loose ends. Come to think of it, Alduin's probably involved because of the elder scrolls used in the Dawnguard plot line, one of which we had, and at least one more the Dawnguard was looking for last I remember.

Also, since we're dealing with fluff Alduin instead of wimpy base game Alduin, I'd give him good odds against us.
 
Is because goal number one was the Dawnguard, and she doesn't want loose ends. Come to think of it, Alduin's probably involved because of the elder scrolls used in the Dawnguard plot line, one of which we had, and at least one more the Dawnguard was looking for last I remember.
The Dawnguard actually succeeded in recovering the Elder Scroll (Dragon) from Mzark:
"Well, come on! I'm not going to make a decision like this by myself." Curiosity piqued, you follow her up the stairs. You look around the odd room as Vita follows it around to talk to one of the Dawnguard soldiers. Much of the center is taken up by some gold-metal and glass contraption. Patchouli has a few things like it in the library, but most are much smaller. Some kind of box or ark is in the middle, and two of the soldiers are carefully removing a huge scroll from it. You watch them for a bit, then Vita comes back with a dusky man. "This is Florentius." You blink at her, then turn to the man, who bows politely.
 
I see. Since the Dawnguard got it first, that means the Dragonborn (Still in Solstheim's ultimate grinding room) doesn't (probably. Elder Scrolls probably could be in two places if they wanted). Meaning that Castle Volikhar's and the Dawnguard's possession of two elder scrolls (which were previously used to ruin Alduin's plan) has a 75% chance of being the reason for Alduin's direct involvement rather than his normal plan of waking up other dragons and letting them do the hard work. The other 25% chance is our new hobby of slaying dragons, but if so I'd figure he'd go after us first, not the Dawnguard.
 
dragons have given us decent (i.e. better than wet cardboard) fights, so realistically Flandre would just view it as another target. The only reason she'd

[X] Parley

Is because goal number one was the Dawnguard, and she doesn't want loose ends. Come to think of it, Alduin's probably involved because of the elder scrolls used in the Dawnguard plot line, one of which we had, and at least one more the Dawnguard was looking for last I remember.

Also, since we're dealing with fluff Alduin instead of wimpy base game Alduin, I'd give him good odds against us.
Don't forget he looks Skurry so Flandre would at least consider him stronger than most dragons. She also is more focused on killing the DawnGuard than this vaguely helpful dragon.
She tried making a dragon friend earlier so she likely won't try killing the new dragon unless it attacks/does something stupid.
Still, we'll likely need to eyecrush Alduin to make sure he is actually dead. Even just 'Dragon Death' is still good against Alduin and if we separate his corpse and make several items out of it, it would be that much harder for another dragon to 'talk' him back to life even if it isn't true death. Even if he 'corpses' back in a hundred years, we can kill him again and drain more power from him. Dragon death is either sleeping in place(temp) or utter annihilation(true), no in between other plane/etc.
 
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Votes are locked.
[x] Parley.
-[x] "I don't suppose you know where the shattered remnants of this fortresses inhabitants fled? I'd quite like to wipe them out to the last."
5

[X] Parley
1
 
Versus Alduin I
[x] Parley.
-[x] "I don't suppose you know where the shattered remnants of this fortresses inhabitants fled? I'd quite like to wipe them out to the last."


You gently push Lisette out of the way and walk forward, smiling lightly as the dragon stares at you. "Good evening. I don't suppose you know where the shattered remnants of this fortress's inhabitants fled to? I'd quite like to wipe them out to the last." You look around for a moment. "Unless you did get them all, anyway. And you did do this? Or was it someone else?" The night-black creature simply stares at you, unblinking, and you sigh.

"Lady Flandre." You turn back to Vingalmo, glaring at the elven vampire - and then jerk back to the dragon as it does … something. The sky opens up, and flaming rocks hurtle earthward. Normally, not a threat - but normally you don't have such weak individuals with you, and normally you have more than a few seconds' warning.

"Run!" You see Lisette rush forward toward the ruined fortress as you look up and try to break the incoming meteors before they can harm your followers. Laevateinn leaps into your hand as you crush eye after eye - over a dozen of the rocks explode before they hit the ground, but there are more, far too many for you to intercept them all, and as the first rocks slam into the ground, the dragon hurls itself forward, leaping over you and blocking your sight for a moment. It takes another moment to realize that it's flying past you, and you whirl about to see a torrent of flames flood into the canyon. You zoom toward it, swinging underneath to ravage its underside before you slam your gift into its lower jaw. Its head is knocked back and the flames disrupted, but you don't think you did any major damage. The scales on its belly jut out, and they're hard enough that you'd need to slow down and make a proper attack to pierce its hide. And you didn't feel its jaw break, and its still flying, weaving between the rocks.

It seems to fold over, abruptly reversing its direction to fly back toward you, and you hope some of your troops survived the attack. You hurl yourself forward, meeting its charge with your own, and you hear the dragon rumbling - and realize too late that it's using a Shout, its voice low and almost shadowy. It opens with that same whirlwind the other dragons used, but you let it sling you around the dragon before driving down onto its back, slamming Laevateinn into its back. The scales fracture and the black weapon sinks deep into its flesh, but instead of a shriek of pain it merely grunts and begins to fly up. You pour power through Laevateinn, intending to burn it apart from inside, but it uses another Shout, and you fall through the air as it becomes insubstantial. You sweep Laevateinn around, hoping to harm it, but it seems to have no effect, and you cut off the flow of power. The dragon continues to fly upward through the now-normal sky, and you chase after it.

It fades back to normal existence as you rise above the foothills, and you hurtle forward, aiming for a strike against its wing, but it seems to anticipate that and slaps you away. You recover, only to fly right into a burst of cold - but rather than simply being cold like the white dragon's breath, this blast starts freezing you. Your limbs stiffen and when you try to jerk your left arm to break the ice, your arm snaps below the elbow. The dragon curls toward you, probably wanting to break you with its breath of force or a physical attack; you turn invisible and fly up even as your arm falls to the earth. You aren't completely frozen, but you can feel your body snapping simply from breathing, and you carefully start radiating as little power as you can, trying to free yourself before the dragon figures out your trick and locates you. You aren't quite successful, but you are able to dodge out of the way before the enraged creature crashes into you, and you're free - and visible - before it turns back around. You shake your head and activate Loki.

As the scintillating lights fade away you see the dragon bearing down on you, aiming to bite, and you prepare to shatter its teeth and rend the inside of its mouth - but it seems to have been faking, too, because it brakes heavily, hitting you with the force blast as it slows. You're high enough that you're able to control yourself before hitting anything, though, and you charge back up at the dragon, apparently surprising it but still unable to do more than superficial damage. You're too fast and small for it to hit easily, now that you're consciously staying away from its mouth - you don't want to be frozen again - but every time you smash through its scales it fades out, or uses time distortion and evades you. You don't have many tools to break the deadlock, unfortunately - your danmaku isn't as powerful as your physical attacks, so you probably wouldn't be able to break through it that way, and you don't think Laevateinn will burn it from the outside. You don't have magic. You could try using your clones, but you don't think that would let you hurt the dragon much … and you could break it.

You find yourself somewhat loathe to do so, however, at least for now. The fight is frustrating, because you can't seem to get anywhere, but at the same time it's interesting, almost fun. This dragon is taking you seriously, even if it doesn't seem to be trying to seriously defeat you. You fully intend to see it dead, for killing your subordinates, but you're enjoying the actual challenge of an opponent who can realistically defeat you.

The dragon seems to be more irritated than you are, however, because it suddenly changes tactics. Before it tried to trap you, to lure you into its Shouts, but now it's trying to attack you physically. It charges forward and snaps its wings forward, sacrificing its own flight in order to trap you, and its snout lunges down, biting. You lash out with Laevateinn, falling with it, and as it recoils you jam Laevateinn into its chest. Finally it roars in pain, or perhaps anger, and you yank your gift out, enlarging its wound. It fades out of existence again and controls itself, turning its fall into a swoop through the canyon. You wonder what would happen if it flew into the ground like that, or if it returned to flesh while something solid occupied its space. It circles you, flying casually around you, and continues even after it returns to normal. It doesn't seem to want to give up, but like you, it's having trouble finding a way to harm you, and it finds that galling.


What do you do?

[ ] Try to parley.
- Specifics?

[ ] Keep fighting.
- [ ] Same tactics; maybe it'll make a mistake.
- [ ] Four of a Kind; it won't be able to keep track of all of you, and it doesn't seem to be able to remain insubstantial forever.
- [ ] Break it; you were fun, but it's time for you to die.
- [ ] Other?

[ ] Retreat.
- [ ] Make sure any survivors made it out first.
- Direction?

[ ] Other?
 
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