[X] Laugh at the deception. You'll leave her alone … for now.
[X] Carriage Company
You start to giggle, then you have to clap your hands over your mouth to keep yourself from howling with laughter. A magnificent performance! After several minutes, you manage to calm down, only to see all three of the others watching you warily. You blink rapidly and tilt your head to the side.
"Uh, are you okay?" You nod at Agito and straighten yourself.
"Of course! I just thought it was great fun, a marvelous deception on Babette's part." Lutecia frowns and looks back and forth at you and Agito, and you hop over the bed to give her a hug. "She made it seem like she was going to have Lucia kill you if we didn't answer her questions about where we came from. A perfect bluff, worthy of her patron's sphere. Of course, next time I'll make sure she doesn't get that sort of chance."
"If there is a next time," Agito mutters. You chuckle as you let Lutecia stand on her own.
"Of course there'll be a next time, Agito. She wouldn't have gone through the trouble of making an enemy the way she did if she wasn't planning on trying to use that information, so we'll meet her again sooner or later." You spin away and lean down to stare nose-to-nose at Lucia. "And you …." She shies away and you stand up, tossing your arms aside. "I don't know. She's probably not guilty of anything, so you two can decide what to do with her. I'm going to take a nap, okay?" You hop up into the window and lean against the frame. You take a deep breath, let it out slowly. You let Kirika go - at least Babette is a vampire.
"Flan?" You crack an eye open and smile down at Lutecia.
"I'm fine, Lutecia. I just need to rest a bit, okay?" She looks up at you, apparently unhappy about something, but she just nods and turns away. You close your eye and start to think about what you know. Babette, vampire, servant of Mephala. Gave you a potion that is supposed to protect you against the sun. Unless she was lying, and it does something else. Of course, whether it would work for you is something else to consider …. Perhaps that's what she was doing in that building with the dead woman and the old woman, making the potion? Do you remember the old woman's face well enough to recognizer her … yes, you do. Possible threat, Babette said something about Mephala and Sithis, and she got scared. But this isn't Babette's territory, so …. You take another breath and drop it. You'll let it stew in the back of your head for a bit, maybe you'll get something out of it. For now, sleep ….
You grin at Lutecia as she shifts uncomfortably in the dress. It's a nice, warm red, even faded as it is, and she looks very nice. Agito is still wearing her ruined dress, of course, and your sleeve is still damaged, but the cloaks hide those defects quite well - for now, anyway. You'll need to get replacements at some point.
"Thank you, Flandre." You giggle.
"Of course, Lutecia. Now, let's go down and get something to eat, okay?" The magician nods somberly, and you sigh and put your hands on her cheeks. "Smile! Or I'll have to pull your cheeks until your mouth gets stuck." She blushes and ducks her head as much as she's able to, then gives you a small, embarrassed, smile. You hug her and grin. "Okay, now let's go make sure Agito hasn't gotten lost or fallen into someone's pocket!"
The two of you make your way down to the common room. Agito is sitting at a small table in a corner, but Lucia is nowhere to be found. The innkeeper smiles at you and gestures for you to join the fairy. You bow politely and wave to her, and as you're crossing the room, you catch a glimpse of Lucia sitting in a back room with a dark-skinned woman. You take one of the bowls of stew and start eating. Agito looks like she wants to laugh but just shakes her head.
"Lucia had some sort of fit while we were talking to Hulda. Collapsed, shaking … she woke up after a couple minutes, and that Saadia woman said she'd take care of her until she could get up to the temple. I guess she'll be working here until then." Lutecia relaxes and smiles. You wonder whether it's worth trying to figure out if it's related to Babette's control over her or her injuries from last night … but bringing it up would upset Lutecia, so you keep your thoughts to yourself. "… So, to the Carriage people after breakfast, and then what?" Lutecia hesitates as you shrug.
"Depends on what they say and how they operate. They may have rooms for people who are going to be in a caravan, or it might be more expensive than I thought, or something else. Maybe we'll spend the rest of the day haggling over details." Agito claps a hand over her eyes, and you look up as Lutecia looks down at her food. She recovers before you can say anything else though, smiling at you as she raises her head.
"It's okay, Flandre. I'm fine." You smile back at her, but all three of you stay quiet after that. You finish eating and make sure your things are together, then make your way out. You stumble a little as you step outside, the glare of the bright sun and the supernatural irritation both affecting you, and you wish you could take our your parasol as you catch yourself. Maybe you can find someone to make you one from local materials?
"You could just put your hood up," Agito says, but you shake your head.
"It's not cold enough, and it'd make hearing some things harder." It is cool, but no one is really dressed for cold weather. You blink to make sure you aren't seeing things, then slide to the side as the soldiers escort the Dawn's Guard agent down the street.
"Are they going to do something to him? He didn't do anything wrong!" Agito fumes, and some people in the crowd mutter as well, though you don't think they're the same kind of indignance.
"He just attacked someone who wasn't doing anything wrong and got a little girl hurt. Nothing wrong, nope." Agito glowers at you as you raise an eyebrow, then blushes and looks away. "Right. Maybe he didn't do anything wrong, maybe he did, but he didn't seem to be acting 'officially,' so they're probably kicking him out of the city. At least, I didn't see anything that seemed like an execution ground on the way up." You follow in the escort's wake, and it seems to you that the guards seem to be on the agent's side - at least, they're treating him respectfully and are having a low conversation. And when the man is finally released, just outside the city gates, his weapons are returned to him - the axe, a small dagger, and a crossbow. And he's a vampire hunter?
You can see the carriage caravan that's heading north to Dawnstar, a collection of open-seating and cargo carts. There must not be much demand to go there, though, because there are only a few people waiting; the bulk of the caravan seems to be cargo transportation, probably to be put on a ship. You make your way to the Carriage office, eager to be out of the sun. Agito and Lutecia nearly run into you when you freeze just inside the door, and you carefully step to the side to let them in as the riot-quelling warrior watches you. You nod your head to him, then start looking around for a map. There are usually maps on the walls of this sort of place.
"Friend of yours?" You snort at Agito as Lutecia stays on the other side of you from the warrior.
"He's the guy who broke up the riot yesterday. Not someone I'd like to upset. Also a werewolf, and he knows I'm not human." Agito stares at you, then very obviously looks at the man, then realizes her mistake. You sigh; it looks like you won't be able to get a look at things without approaching the counter. "No help for it, I guess. Come on, Agito." You walk up to the counter, and the warrior steps back, giving you some room to clamber onto the stool but not offering any assistance. There is a map on the counter, an engraved plate; there are solid lines linking Whiterun to the other major cities - except the College city, for some reason, that one's been filled in - and dotted lines connecting it to some other cities. You look up at the officer, a pale man with dark hair who seems terribly amused by something. "We want to go to the College, okay?" His amusement turns to confusion, and he glances at the warrior and babbles something. You smile. "Right, you can't understand me. I knew you wouldn't, but it doesn't hurt to make sure. Agito?" You lock eyes with the officer and tap the side of your head. "We want to get to the College of Magic. You can help, right?" He goes even paler and stumbles back, tripping over his own feet and babbling. The warrior shifts his stance and puts a hand to his sword, but doesn't draw it. You sit up, hands perfectly visible. "We were planning on going through Windhome first, then north to the College. How much would that be for the three of us, and how long until we can leave? How long will it take, for that matter?" The man babbles incoherently, and you tap the side of your head again. After a little bit, he gets the idea.
"Oh - Divines - Talos - save - guard - follow -" He continues his incoherent speech even in your head, and you roll your eyes and smile at the warrior. You pretend to fiddle with something in your cloak - making a note to acquire a decent-sized pouch our satchel at some point - and place a handful of coins on the counter. The lure of currency grabs the company officer's attention, and he wrestles with himself for a minute. "Want service?" You smile and nod, trying not to roll your eyes as he speaks out loud as well.
"Yes, we want to go to the College." He frowns as he stands, leaning against the counter for support. The warrior snorts quietly, but the officer doesn't seem to notice as he taps the map.
"Not do, route closed. Can Windhome first, north Winter Grasp." You nod again.
"Yes, that's what we had planned. How much will it cost for the three of us, when do we leave, and how long will it take?" The officer looks at the three of you, then jumps as the warrior clears his throat, then coughs some more. The officer swallows.
"Thirty pieces, each. Whole trip." You nod and tap your lips, studying the map, but you don't miss the officer's eyes flick to the warrior. You snap your fingers and smile.
"Ah! Food, lodgings, and the like - are they part of the cost, or do we have to take care of that ourselves? And when do we pay?" The officer seems to deflate a little, and the warrior says something. The officer replies, and the warrior chuckles before speaking again.
"Pay now. Have hostels, not require stay. Food, guard, sleep." You nod, then take out some of the older coins and place them next to the newer coins.
"Are these worth the same? Here, at least?" The officer calls back into a room behind him after studying one of the coins, and another officer brings a scale out after a moment. He doesn't measure the coins against each other, though - a weight is placed on one side and the old coins are balanced against that. After fiddling with an adjustment of some kind, two of the old coins balance the weight, and the officer takes out several sheets of paper and looks at them before replying.
"Three one. Guild." You pull three of the old coins to one side and place a single new coin next to them, and the officer nods. You don't have enough of the old coins to cover the cost for even one of you, but you have enough of the new coins to take care of all of you. You won't have much left over, but that's fixable …. Agito claps her hands to her face as you begin sorting the coins - making sure to take back the old coins as you do so - while the officers' eyes widen and the werewolf's eyes narrow. The first officer starts to reach for the money and you rap his hand. He jerks back, startled, and you hold up three fingers.
"First, we'll need tokens for that hostel of yours, and directions. Second, when do we leave? Third, how long is the whole trip supposed to take?" The officer stares at you for a moment, until the warrior clears his throat again. He takes out three small wooden swatches with a horse design painted on them - not the same as the one for the inn you'd stayed at, or the city's emblem, though - and places them on his side of the counter.
"Carriage comes tonight, leaves tomorrow-tomorrow. Journey … five, six day?" He shrugs as you scowl. If all goes well, that's more than a week … you glance at Lutecia, but she smiles and nods her head. Well, that's a relief, at least. You nod at the officer, and he slides the tokens across the counter as he and his partner begin moving the coins. You hop off the stool and hand the tokens to Agito and Lutecia, only to be called back by the officer. He slides another three tokens across the counter - small wooden wheels, almost, with a design of a bear on one side and a crown on the other. You frown and look up at him, and he smiles. "Trip tokens." He disappears back behind the counter, and you nearly smack yourself. Agito laughs outright, and you scowl good-naturedly at her. Someone steps inside and says something, and the warrior replies and follows him out.
"So, it's done? Set in stone and ready to go?" You nod at Agito and Lutecia, smiling.
"Yes. Everything is ready, we just get on the carriage when it's time to leave." You lead them out into the glaring sun, and you see the werewolf on one of the carriages heading north. He's the only one wearing that armor, but there are a fairly large number of guards. Well, bandit troubles multiply in wartime … and you'll be on your caravan, so it'll be fine! You make your way back into the city and find the hostel. It's just inside the gate, barely a stone's throw for a fit human, and it's certainly not terribly comfortable … but for a couple days, it'll do.
What do you do?
[ ] Business in Whiterun:
- [ ] Write-in.
[ ] Get on the Carriage to Windhelm.
DM Note: There will not be an update on Friday. The next update will be on Sunday.