Something tells me that's not very stealthy.[X] Stay calm, go Dragon form, and get Artemis out of there as stealthily as you can manage before flying away together.
It's the thought that counts! And even if it'll be loud, i'm willing to bet dragon Ryza can fly fast enough to get away before anyone realizes what's happening, even while carrying Artemis.
Doesn't that ditch everyone else?It's the thought that counts! And even if it'll be loud, i'm willing to bet dragon Ryza can fly fast enough to get away before anyone realizes what's happening, even while carrying Artemis.
In the Turnabout plan, someone may need to get electrocuted to demonstrate that Ryza is serious. I don't think going dragon is necessary, or a good idea for secrecy's sake save as a last resort.I will like all the escalation ideas here I think. Going dragon though sounds the easiest option to pursue.
It would be very cool for a little girl to take the countess hostage out of nowhere and get everything we want. However, I have doubts on how to implement it. Hostage situations are extremely difficult to do well, worse with improvisation, and even worse with our toolkit. We are either a glass cannon little girl protected by ignorance of our strength or an impulsive deadly dragon, and that plan would imply threatening an unsuspecting countess in her castle. Either the little girl threaten the countess and it will be hard to be taken seriously or avoid guards playing heroes at the first occasion, or we turn dragon, paralyze everyone with terror from an almost out of context problem and we will have to clearly negotiate while keeping an eye on everything in an unfamiliar castle with no room to maneuver in an unfamiliar body.
Going dragon, saving the princess and flying away with all our stuff sounds the least bothersome. Our guards are not important enough to be assassinated so they will likely be alive in a few days when we come back with Artemis's father.
Or we could find our companions, riot, and fight our way out of a castle. Or going full JRPG heroes by offering to save the countess's daughter after foiling her plot.
And if they kill the hostage? The Countess wouldn't have any reason to keep Artemis alive. Rescuing hostages is very difficult, it'd be a huge gamble. And we don't know where they are, either. And we can't wait until the swap because they'll almost certainly demand Artemis first, then leave with her without handing over the daughter until later (if they hand her over at all; they'd be fools to keep their word) to ensure they aren't attacked as they leave.Why threaten the poor mother and attack the guards when we can solve the problem by blitzing the bad guys? It'll get them off our backs and the Countess will owe us not to spread the word about a dragon who helped her.
If they kill the hostage both we and the Countess have no reason to keep THEM alive. Hostages are a gamble for both sides.And if they kill the hostage? The Countess wouldn't have any reason to keep Artemis alive. Rescuing hostages is very difficult, it'd be a huge gamble. And we don't know where they are, either. And we can't wait until the swap because they'll almost certainly demand Artemis first, then leave with her without handing over the daughter until later (if they hand her over at all; they'd be fools to keep their word) to ensure they aren't attacked as they leave.
In a feudal society, the Countess' life is forfeit if what she's done gets out. Her only hope of survival is covering this up with Artemis' death, one way or another. Depending on the ruthlessness of this particular feudal society, it might be her daughter's only hope of survival even if she's rescued, too.If they kill the hostage both we and the Countess have no reason to keep THEM alive. Hostages are a gamble for both sides.
In the Turnabout plan, someone may need to get electrocuted to demonstrate that Ryza is serious. I don't think going dragon is necessary, or a good idea for secrecy's sake save as a last resort.
Ahh, this isn't a feudal relationship. So what the Countess has done is an act of war, not high treason.One thing that I realize I haven't made clear, but Ryza would know from her brief discussion of nobility with Axton, is that the Southern Kingdoms are not a truly unified nation: they're a loose alliance of nobles that have all broken away from the Empire. They're closer to the Lycia Alliance than say Crimea or
Agrithe is the most powerful of the Southern Kingdoms, and Artemis's father is thus often looked to as a leader and organizer, but legally he has no direct power over Countess Mantrae. He has plenty of practical power in that his army could beat hers easily, but legally they are two independent states.
Loving the discussion, all.
No plan is perfect, but moving quickly and being willing to electrocute anyone who doesn't immediately throw down their weapons and stay out of sight when ordered to do so should give excellent odds.Electrocuting someone to show we mean business is exactly the issue.
We are squishy, alone and not particularly scary or experienced. If we have to end up doing hostage scenario, we will have to keep an eye on the hostage, keep an eye on the negotiator trying to meet our demands while doing our best to estimate how much is he trying to screw us over by taking time or readying an ambush, and then be able to flee the scene without them putting us in a counter hostage scenario since we are trying to save several people.
That's the kind of job where you would need a badass war hero who can survive a few arrows and one shotting guards in melee and who already prepared several escape routes. The Black Knight could do that, not a surprised glass cannon who won't survive an arrow or even the hostage stabbing us out of nowhere.