About the only FE game that doesn't make you scrape and beg for promotions is Three Houses, and even that one had enforced scarcity on a few classes. (Like if you want a caster that can keep up with the army without an utterly ridiculous grind.)
is the requirement to something something three hearts beat as one something somethingIt certainly isn't a Horrible Sacrifice, and while it does require a specific event to occur, there are many, many ways for that event to happen, and I'll tell you right now I have an active interest in making that event happen, so unless you lot determinedly avoid it, it's likely to happen. I just wanted to say that it's one of those things that's technically missable
I and certain in-universe powers intend for it to happen.
The Sentinel.
...y'know, given that Godlike dragons are a staple in Fire Emblem, i wouldn't be surprised if the 'branching promotion' for Manaketes was something like "Deific Dragon"/"Fell Dragon", with one of the plot-promotion criteria being public opinion of Ryza.Is not the awakening already a pseudo-promotion from Trainee-manakete to manakete? Theortically there could be a further promotion to "great manakete" but it would certainly be after we first encounter the fell dragon who already has "demon manakete" class.
Even 8 doesn't make it that egregious. You can get your first guiding ring in chapter 5, The Only Orion's bolt you need in chapter 6, Your first Knight's crest in chapter 7, Your first E-Whip in chapter 8 and your first Ocean Seal in chapter 9. Getting multiples can be a pain, but secret shops exist. Sure it's not the "just buy all the master seals you need" of awakening but it's not exactly a drought.FE 6-8 were the ones with the tremendous hate-on for letting you promote your dudes.
Granted, but one could say the same for FE7 (first hero crest 6-7 chapters in, second 10 in; first knight crest 6 and second 11 in; there's a bit of an Orion's Bolt drought but it's FE7 what are you doing using more than Rath and maybe Louise if you really really want to?; there's also a bit of an Elysian Whip drought; Guiding Rings are readily available though...)Even 8 doesn't make it that egregious. You can get your first guiding ring in chapter 5, The Only Orion's bolt you need in chapter 6, Your first Knight's crest in chapter 7, Your first E-Whip in chapter 8 and your first Ocean Seal in chapter 9. Getting multiples can be a pain, but secret shops exist. Sure it's not the "just buy all the master seals you need" of awakening but it's not exactly a drought.
...y'know, given that Godlike dragons are a staple in Fire Emblem, i wouldn't be surprised if the 'branching promotion' for Manaketes was something like "Deific Dragon"/"Fell Dragon", with one of the plot-promotion criteria being public opinion of Ryza.
I know this story is Last of the Manakete, but I feel like Artemis is the main character of "Fire Emblem: Dragons of ....*continentname*", meaning she would be the main character with the dialogue choices if they were presented. You'd control ryza during the prologue and then depending on the results of the "return arc" might have POV switches for the rescue arc/mountain arc/marble hall arc or they might be paralogue chapters but you wouldn't be making "moral choices" for ryza. She'd be locked into a story based divine/whatever dragon promotion."Hey guys, today we're gonna be playing Last of the Manakete doing a 0% approval speedrun to see how low a bodycount we need to get to Fell Dragon, the first thing we're gonna do is taunt Artemis about losing a bunch of people she cared about before ever meeting us and then follow it up by saying we're not going to help her save any more of them...ooh yeah look at that approval rating drop like a rock..."
I know this story is Last of the Manakete, but I feel like Artemis is the main character of "Fire Emblem: Dragons of ....*continentname*", meaning she would be the main character with the dialogue choices if they were presented. You'd control ryza during the prologue and then depending on the results of the "return arc" might have POV switches for the rescue arc/mountain arc/marble hall arc or they might be paralogue chapters but you wouldn't be making "moral choices" for ryza. She'd be locked into a story based divine/whatever dragon promotion.
I would not call the mountain arc a true route split. Firstly, it doesn't really advance the overall story the way Artemis's half of that arc does, so you'd defintely play Artemis's story in the game. Secondly, Ryza only had 1-2 maps of fights, which is rarely a real route split in an FE game. FE8 is a terrible example of FE paralogues, most FE games have way more side chapters/optional maps. Either you just wouldn't play Ryza (temporarily leaves the party) and she'd do the mountain arc/marble hall arc offscreen while Artemis is recruiting the southern kingdoms/fighting the talons in the north, or Ryza would stay with the party for the main story and those sections would be optional limited deployment chapters.I mean, I'm of the opinion that Ryza's choice to go back to her home would actually mark a route split lasting 2-3 chapters. Sure, the Marble Hall visit was effectively just pure social, but I can think of a few ways on how a clever game designer could turn Ryza's accreditation test into a battle map. Choosing to go with Artemis would instead have you playing the maps covering her chasing down and wrecking the Talons. Like, sure, paralogues exist, but there's a reason Sacred Stones only had one for Ephraim before the big split.
Counterpoint: Binding Blade has a route split that lasts only 2 chapters during the Western Isles arc which determines whether you get Lalum or Elphin. And I wouldn't say that Ryza's route didn't advance the plot - depending on where the QM takes the quest, it could end up retroactively being stuffed full of foreshadowing, as we could end up playing through a Siege of Marble Hall map, or have everyone coming back to Ryza's home to deal with whatever was beyond the threshold we stopped at previously. Hopefully not because something locked behind it broke out and went on a rampage, but we can worry about that later.I would not call the mountain arc a true route split. Firstly, it doesn't really advance the overall story the way Artemis's half of that arc does, so you'd defintely play Artemis's story in the game. Secondly, Ryza only had 1-2 maps of fights, which is rarely a real route split in an FE game. FE8 is a terrible example of FE paralogues, most FE games have way more side chapters/optional maps. Either you just wouldn't play Ryza (temporarily leaves the party) and she'd do the mountain arc/marble hall arc offscreen while Artemis is recruiting the southern kingdoms/fighting the talons in the north, or Ryza would stay with the party for the main story and those sections would be optional limited deployment chapters.
How many of them don't require modifying the test to something other than what it was written as? I don't see how a "fight" with one unit against immobile opponents who don't attack could be interesting.Sure, the Marble Hall visit was effectively just pure social, but I can think of a few ways on how a clever game designer could turn Ryza's accreditation test into a battle map.
True, but in that case it's harder to count which of the two village items won.Votes are easier to read "By Block"
[X] Plan Ultimate Maximum Destruction
-[X] The Cavalry…
--[X] Link up with the Northerners and try to attack the siege weapons before they can fully prepare.
-[X] The Flyers…
--[X] Stay at the Library and bombard either the camp or the siege engines with Bolting.
---[X] Camp
[X] Village Items (pick 2, top two will be chosen and the specific form of the item will be rolled for)
-[X] A Seal (Knight's Seal or Mercenary Seal)
-[X] A letter you find on one of the Imperials
[X] Village Items (pick 2, top two will be chosen and the specific form of the item will be rolled for)
-[X] A big chunk of runestone that has dragon markings on it.
-[X] A letter you find on one of the Imperials
[X] Village Items (pick 2, top two will be chosen and the specific form of the item will be rolled for)
-[X] A Seal (Knight's Seal or Mercenary Seal)
-[X] A big chunk of runestone that has dragon markings on it.
[X] Village Items (pick 2, top two will be chosen and the specific form of the item will be rolled for)
-[X] A big chunk of runestone that has dragon markings on it.
-[X] An Elixir (Shadow, Fire or Light)
[X] Village Items (pick 2, top two will be chosen and the specific form of the item will be rolled for)
-[X] A Seal (Knight's Seal or Mercenary Seal)
-[X] A damaged dragonstone (Useless, but Ryza'll want it)
Not at all >: )LOL.
Imperial Camp is not coping well being the target of Siege Magic, huh?
Not at all >: )
Sadly, Starhelm's spent their quick-sally force already, and they're still prepping for more reinforcements, and depending on how the fight around the siege camp goes they might not get the chance.