So the winners are

Shirou

[] Practice Archery: In that little test with Magnus he discovered that you were a natural marksmen perhaps you should further hone your skills in this area, in the physical world. 1+1+1+1+1+1+1+1+=8
[] Learn From Kiritsugu: the Magus Killer has promised to teach you magecraft, perhaps he teach you some of his trade as well? 1+1+1+1+1+1+1+1+1+1+1+=11

[] Talk to Kiritsugu: he was the man to adopt you and become your legal guardian perhaps you should get to know him better (???) event. 1+1+1+1+1+1+1+1+1+1+1=11
[] Keep up appearances: While you are not by any means a regular child it would be best for everyone not in your own inner circle to realise that, something all kids your age have is freinds perhaps you should go make some? 1+1+1+1+1+1+1+1+1=9

[] Make a Workshop: While the house doesn't have much space good for magecraft according to Kiritsugu the garage does, perhaps you should go in and make use of it 1+1+1+1+1+1+1=7
[] Organise the house: While the renovations have finished the place is still in a mess perhaps it would be wise to help Kiritsugu with ordering about the place. 1+1+1+1+1+1+1+1+1+1=11

[] The remians of the FIre: The evil that you felt still lingers, perhaps you should go back to the site and see if it's source is still there 1+1+1+1+1+1+1+1=8
[] Magi: Kiritsugu is not the only Magus in town perhaps you should go and make note of who else is a Magus in Fuyuki, it might come in handy later 1+1+1+1+1+1+1+1=8

[] Divination: This Magnus said was safer to practice as you could pass it off as simple fortune telling, you could even manage to find out some events that are yet to occur 1+1+1+1+1+1+1+1+1+1+1=11
[] Biomancy: As long as it is small and not noticeable Magnus says it's a go as long as he is supervising you 1+1+1+1+1+1+1+1+1+1=10
[] Library Binge: There is a lot missing in your life perhaps you should go and read up on history and other nonfiction books in the library to expand your knowledge 1+1+1+1+1+1+1+1+1=10
[] Learn Thaumaturgy from Kiritsugu: the Magus Killer has promised to teach your Magecraft, you intend to make him deliver on that promise. 1+1+1+1+1+1+1+1+1+1+1=11


Magnus


[]Get to Know Kiritsugu: Perhaps it would be good for Shirou if you had a look into Kiritsugu, and not just reading the man like a book kind 1+1+1+1+1+1+1=7

[] Instruct Shirou: he might be better off if you gave the boy more direct instruction 1+1+1+1+1+1+1+1+1+1+1+1=12

[] Gaze into the Future: This might be smart to see if there is anything that you need to prepare Shirou for in the future. 1+1+1+1+1+1+1=7
 
Didn't even realized we were in that phase of the game. Next time for sure I will vote to learn about Schatach!
 
Magnus Month 01 results
Magnus

Get to Know Kiritsugu: Perhaps it would be good for Shirou if you had a look into Kiritsugu, and not just reading the man like a book kind
needed: 25 Roll(2d20): 18+11+Roll(1d10):9+Roll(1d6):3 Total:41 critical success
Kiritsugu is still cautious arounnd you but you mange to allay some of his fears. Both of you share your past and he is greatly disturbed by the small snippets you share with yours, you are somewhat amused by his goal even though you both know it can never be achieved, still it is admirable
+10 Opinion with Kiritsugu
(Omake coming, if anyone wants to make one let me know)

Instruct Shirou: he might be better off if you gave the boy more direct instruction
needed: 50 Roll(2d100): 73,43 Total:116 outstanding success
You are able to instruct and aid Shirou much more than usual and you do so with more energy than before. Shirou is thrilled by these turn of events and is rather pleased that you are aiding him further while helping him walk on his own two feet as it were.

(If anyone wants to write an Omake for this one let me know)

+20 Opinion with Shirou, Magus the Red Trait can be applied to Shirou's rolls outside of the mindscape this turn, Eye of Magnus can be used in Divination this turn.


Gaze into the Future: This might be smart to see if there is anything that you need to prepare Shirou for in the future
needed: 250 Roll(1d4):3+Roll(3d20)11+16+18+Roll(4d100):61+28+94+64 Total:295 Critical success
You do not gaze far as that can alter events too quickly and Shirou must be powerful enough to ensure that it can occur, and he must also be willing to shape it or influence it. much what interest you are a few individuals, the two sisters that were forced apart by tradition, An good natured animal in human form, A being made up of worms, a boy who is prideful but without any base for it to stand on and girl with white hair and scarlet eyes. Along with those who were once human now bound to the moon and a man with a heart of curses

(If anyone wants to write an Omake for this one let me know)

Options unlocked (choose two)
[] Manipulate events so that Shirou meets the two sisters (50% chance of triggering event in Keep up appearances)
[] Manipulate events so that Shirou encounters the man made up of worms (10% chance of triggering event in Magi)
[] Manipulate events so that Shirou encounters the man with a heart of curses (70% chance of triggering event in Magi)
[] manipulate events to find those bound to the moon (long time project)
[] Do nothing and let it run it's course without your intervention

Yeah and if anyone is going to ask Magnus know knows about Sakura's 'condition', he just needed a glance with a roll like that. As for Rin she is going to leave for clock Tower in a few months
 
[X] Manipulate events so that Shirou meets the two sisters (50% chance of triggering event in Keep up appearances)
[X] Manipulate events so that Shirou encounters the man with a heart of curses (70% chance of triggering event in Magi)
Best to meet Kotomine now and know what were up against
 
So I am thinking we want to stay the hell away from Kotomine for at least a few more years due to how dangerous that meeting could be. Especially if he figures out our connection to Kitsurugi. Might be best to at least heal Kitsurugi first before trying to meet up with him.
 
So I am thinking we want to stay the hell away from Kotomine for at least a few more years due to how dangerous that meeting could be. Especially if he figures out our connection to Kitsurugi. Might be best to at least heal Kitsurugi first before trying to meet up with him.
Lol Kotmine would be quite amused by Shirou especially if he meets the kid when Shirou is with Rin. I think Kotomine would rejoice that he has found another person as hollow as himself
Shirou: No #### you
 
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Actually wouldn't it be kind cool is Shirou ends up looking like this
 
[X] Manipulate events so that Shirou meets the two sisters (50% chance of triggering event in Keep up appearances)
[X] Manipulate events so that Shirou encounters the man with a heart of curses (70% chance of triggering event in Magi)

My nasu-fu is lacking, who are the people bound to the moon?
 
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Lol Kotmine would be quite amused by Shirou especially if he meets the kid when Shirou is with Rin. I think Kotomine would rejoice that he has found another person as hollow as himself.

I would rather wait to meet the fake priest at after Shirou has had more combat training in case shit goes wrong we can defend ourselves from him.

[X] Manipulate events so that Shirou meets the two sisters (50% chance of triggering event in Keep up appearances)
[X] Do nothing and let it run it's course without your intervention

Not sure about the moon one since I don't really know about that one.
So the moon option has the potential for Shirou to run into vampires. So why don't we avoid that until Shirou is older and far more trained?
 
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[X] Manipulate events so that Shirou meets the two sisters (50% chance of triggering event in Keep up appearances)
[X] manipulate events to find those bound to the moon (long time project)

My nasu-fu is lacking, who are the people bound to the moon?
Dead Apostles and True Anscestors
I would rather wait to meet the fake priest at after Shirou has had more combat training in case shit goes wrong.

[X] Manipulate events so that Shirou meets the two sisters (50% chance of triggering event in Keep up appearances)
[] manipulate events to find those bound to the moon (long time project)
[] Do nothing and let it run it's course without your intervention

Not sure about the moon one since I don't really know about that one.
So which did you vote for? I mean there is three up there

Actually shouldn't we have Shirou train in swords? After all shouldn't he have unlimited bladeworks?
Shirou has to make that choice, he will have to ignore it for a ridiculous amount of time for Magnus to force it on him
Yes Magnus knows about his affinity with it, he has just not said anything just yet, that is for the second or third month
 
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[X] Manipulate events so that Shirou meets the two sisters (50% chance of triggering event in Keep up appearances)
[X] Manipulate events so that Shirou encounters the man with a heart of curses (70% chance of triggering event in Magi)
Best to meet Kotomine now and know what were up against
 
[X] Manipulate events so that Shirou meets the two sisters (50% chance of triggering event in Keep up appearances)
[X] manipulate events to find those bound to the moon (long time project)

This is my plan,I want to befriend Rin and Sakura and Arcuied can open us to wider Tsukihime event.

Kirei is too dangerous and he is already corrupt by grail or more accurately already true to himself.

Stay away form him atleast for until we are older or has Fully heal Kiritsugu at our side.
 
[X] Manipulate events so that Shirou meets the two sisters (50% chance of triggering event in Keep up appearances)
[X] manipulate events to find those bound to the moon (long time project)

This is my plan,I want to befriend Rin and Sakura and Arcuied can open us to wider Tsukihime event.

Kirei is too dangerous and he is already corrupt by grail or more accurately already true to himself.

Stay away form him atleast for until we are older or has Fully heal Kiritsugu at our side.
Arcuied, he could encounter any of the Dead Apostles, in this so be careful
 
[X] Manipulate events so that Shirou meets the two sisters (50% chance of triggering event in Keep up appearances)

Kirei is too dangerous and he is already corrupt by grail or more accurately already true to himself.

Stay away form him atleast for until we are older or has Fully heal Kiritsugu at our side.
All Magnus needs is his name and then victory will be ours
 
I don't think it's wise to assume that the QM is just going to make things easy.
I could but can you imagine how hard the story will be to write without my favorite disgrace to all men of the cloth in it?
Though technically Magnus can't kill him but more like freeze him or send him flying with it. Kirei is a little to strong (mentally) to be controlled due to Angra Mainyu's taint
 
I could but can you imagine how hard the story will be to write without my favorite disgrace to all men of the cloth in it?
Though technically Magnus can't kill him but more like freeze him or send him flying with it. Kirei is a little to strong (mentally) to be controlled due to Angra Mainyu's taint
send Kirei flying until he reaches the sun and is incinerated that is if he didn't choke to death first
the Omake could even be labelled as 'Killing Kotomine'
 
Besides I don't think Kirei will really bother hurting Shirou, and Magnus will probably tell Shirou not to give the Executioner his first name and the whole event will end without incident with SHirou and and more importantly Magnus gaining insight into Kotomine, even finding out he killed Tokiomi with enough luck, imagine Rin's face if they show her.
Though Magnus may be disgusted at Rin for her abandonment of Sakura or her accepting Tokiomi's decision.
If that were my sister I would have refused to become a Magus just to spite him
 
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