King Euron Greyjoy
Age:43
Titles: The Crows Eye, Stormlord of Gagossa, The Corsair King. The First Storm and the Last.
Diplomacy: D20 => 6+3+5=14 (Euron is a violent-tempered, angry man, though he can spin a tale and back it up with facts, and can gather armies easily.)
Martial: D20 => 19+3+5+2=29( Euron is a Master Reaver and Veteran Military Commander, and has been commanding nearly all of his life)
Stewardship: D20 => 7+3+5+3+2=20 (He is not a good ruler, in the traditional sense, but he can run a ship, and a fleet should then need to arise.)
Intrigue: D20 => 18+3+5=26 (Euron Crow's Eye is not a fool, he knows all and if he does not, he will PREY it out of you.)
Learning: D20 => 13+3+5+3=24 (He learned from the Maesters under an assumed named and forged his chains, learned the higher mysteries from wise men across Essos, and more in this new world, he is impressive.)
Piety:20+3+5+2+3+6+2=41 (In a world deprived of Magic and Power, he stands as one of the few to master it, in this changing world, he is a potent force of nature. His Dark Gods will see to it.)
Personal Combat: D20 => 20+3+5+12+6=46 (With his decades of Combat experience, and His Valyrian Steel Sword and Armor, few can match his raw combat potential, save those with more experience, or potent weapons.)
Traits:
The Corsier King: Euron Greyjoy is king of the Sea, Master of Tides and Ruler of the Iron Fleet of the Ironborn. Before him, many Pirates pay homage to his power, might, and wealth. (Gain +3 to all stats, when commanding fleets, intimidating or diplomancing gain +10 to all rolls as he uses his reputation and authority.)
The Crow's Eye: Euron Greyjoy, Monster, Mystic and Marauder… The Crow's Eye is powerful, dangerous and most of all intelligent. A true master of the seas and the mysteries hereafter. (+5 to all stats. When against those with a strong magical presence gain +5 to all rolls following a Piety check of 80, if the roll is a failure -5 .)
Mystic of Dagon: This Character is a Mystic of Dagon, the Deep One of the Hyborian age and a powerful elder god. (+2 to Martial and Piety, when in the seas gain +5 all rolls, when doing actions supported by Dagon's ambition gain +15 to all rolls)
Dark Mystic: The Dark is generous, and it is patient and it always wins. It wins because it is everywhere. You have merely embraced the void and all of its wonders. (+3 piety, +15 to all piety rolls when using dark magic.)
Sorcerer (Trained): This Character is a trained sorcerer, though while not trained in the truly advanced arts of magic, compared to a normal man, he is a fascinating example of trained power. (+3 piety, Learning, and Stewardship. +10 to all magic rolls)
Equipment:
Valyrian Steel Armor (Full set): A Valyrian Steel suit of armor, a near unbreakable spell forged armor made in the Old Valyria before the Doom, it can protect the wearer from nearly all physical damage, if worn properly. It can even channel Magic. (+12 Personal Combat, +6 piety, enemy rolls gain a -25 when attacking him while wearing it.)
Silence (Formally the Sword Truth): A Valyrian Steel Sword that formerly belonged to the House of Rogare, it was taken by the Corsair King in 294 AC, Euron took the blade as his own, and reforged it into a mighty blade. (+6 Personal Combat, gain +5 to all combat rolls against a normal opponent)
The Silence: Euron's personal warship, crewed by mutes and monsters. (Gain +1 National action, +2 piety, and Stewardship. +5 to all rolls when Euron onboards it)
AN: EURON KING!
ALso look at those stats he's a baller son of a bitch.