[Exalted, ?] Most High

Meianmaru said:
Also, we played the murderhobo game on our Infernal run. Lets try actually creating something worthwhile this time around, as Solars are quite well suited for that, especially with the Field Commander having been chosen.
I like creating stuff, but I like positive intimacies, too.

Imperator will have the longer lasting effect, though, that's probably true. Mortal cells, weapons caches, a ship and a legend, in addition to our reincarnated Siddie buddy and a Lea that will probably still love us even without Rose Blossoms.
 
Strategoes puts us in vharge of the overall Solar military effort though. It may take more actions in later phases, but with the Greatness...screw merely Direction Spanning.

Make it Creation spanning.
 
So much concern for the future. Really is no one concerned with dealing with the Odyssial's present, there's plenty of things to consider killing, ruling and marrying right now.

Don't forget Odyssial is on his way to making a second super ridiculous weapon since we picked Sword of Endings in addition to the Sword of Creation. Honestly I'm hoping we can turn it into a artifact N/A super plunger and finally flush the drains of Creation. In fact I have created a snippet describing the beginnings of the quest for the ultimate flush.

Creation had come a long way since the the Primordials had all been killed it was now an age of wonders, mortals could live as they pleased and have no need to fear the casual torments that had previously been the mark of the previous Age but it was not yet perfect for It appeared that even in death the Primordials were a pain the ass. Their corpses had become trapped in systems of Creation and would have to be removed but Odyssial would require a tool to do it, a perfect plunger to remove the final refuse that was the remains of the Primordials from the drains of Creation.
 
Speaking of, I think that you were swayed far too easily Orm. It is definitely possible to have other female characters in the quest without them getting in the way of Moon- see Sad Ivory for an example.
True. Ivory's predecessor appears to have a peculiar relationship with Odyssial as well; I'm interested in seeing whether or not there are any changes to our relationship with her in the Age of Sorrows as a result of having taken the option. Still, I think there's a definite difference between a Sidereal mentor/adversary and a Lunar mate.
Further, I think that it's pretty undeniable that out of all the rewards available here, having Lea on Ulyssian's side is hands down the most powerful, and you really shouldn't be losing sight our that for a mere artifact 5 ship. And speaking of artifacts, the Sword of Creation connection offers far more potential for the plot, and gives us a potential option against foes that would otherwise be entirely beyond us.
It's not just the boat, it's the plethora of other artifacts and caches to be found there, along with the potential for a network of operatives. In a very real way, the Imperator option makes the West ours.
 
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So much concern for the future. Really is no one concerned with dealing with the Odyssial's present, there's plenty of things to consider killing, ruling and marrying right now.

I somewhat I agree with this, perhaps it's rather unreasonable but I would quite prefer if people voted for Odyssial's choices in a vacuum, without considering how they'll influence Ulyssian in the future. Simply rubs me wrong.
 
The arguments over "which options are optimal" are, like, everything that is wrong with the quests Rihaku runs. It's comparatively less out of place in Exalted or Naruto or Nasu than PMMM, but it's still missing the forest for the trees. Rihaku dangles a shiny achievement and bundles of XP in front of everyone, and they forget why they want it in the first place. Mechanics should exist to facilitate narrative, but frequently it seems the reverse here; the choices we make for the plot are instead driven by the mechanics behind them. Why do we want Odyssial to hit Greatness 10?

Well, Orm makes it clear he also wants Odyssial to hit Heartlessness 10 so he can have Ulyssian's First Age forerunner be as Great and Terrible as possible. There's a character he wants to play which is some kind of unrelenting übermensch beyond petty mortal concerns like good and evil, and I want nothing to do with that, but it's a respectable reason. His votes are for options which further the narrative he wants.

On the other hand, a lot of people just seem caught up in this because going for Greatness 10 is what we want to do, right? Ulyssian can be interesting with Odyssial's grand legacy behind him, or interesting if he has to build his own legacy from scratch; he can inherit neat toys, or he can find them, steal them, claim them as prizes, commission them, or be gifted them. Well if we get too much Heartlessness we may be handicapped by Odyssial being remembered as Giga-Satan by the Immaculates and much of Creation, and being solely hated and/or feared by everyone, but that's the furthest I would consider these votes in regard to Ulyssian.

I'm voting Wanderer because it thematically fits a character named after Odysseus. I'm voting Wanderer because adventures with Lealope and Sepulchral Pearlescence sound neat and would enhance the narrative role of characters that Ulyssian will come into contact with, and I value that more than a bitchin' ship. I'm voting Wanderer in the hope that having those Social Links will, over time, provide opportunities to drive Heartlessness down a bit because I don't want the memory of Odyssial overshadowing that what Ulyssian can accomplish. I'd much rather have Ulyssian make his own way, in the end.

[X] The Wanderer - Lord Strategos, The Rose Blossoms, Sword of Endings
 
Don't be a prick. My chief concern is, and always has been, making Odyssial the Once and Future King
Eh, I don't know about that. It's much too late to get a King Arthur style version of that; we'd need to get heartlesness down to at most 4 or 5. No, the best we can hope for is something like Gengis Khan reborn. Honored and dreamed for by our people's descendants, and a nightmare for everyone else.
 
Welcome to Da Boyz Reaction Corner Part 5: Better Late then Never Edition
And it looks like we're jumping straight into the Primordial War, I thought that we might given how the last chapter ended but I'm a little disappointing we don't get a chance to look that the preparations put in place before the war and the reaction of Sol and other Solars to Odyssial.
The general stood silently on the fields of dust and blood. Below raged the battle; their foes had fallen upon them with frantic and furious savagery, and the pernicious din of steel and bone wafted up to him from the valley. He surveyed no maps and had no attendants, but the general understood perfectly the circumstances of this battle.
No points for guessing who this is, though as he stands from on high observing the butchery below I can't help but miss the Odyssial who fought tooth and nail as a mortal. At least The Obliterator seems to have lost, hooray!
Vibrations reached him from the ground, through the deeply worn soles of his boots, and with that he knew the exact facing and disposition of each and every soldier in the fight, against him or for. Pressed on the defense, his forces fell back, yielding few casualties, but much ground. It was the first time they'd fought without him at the front. The wind whispered, a hissing sibilance, the susurration of countless grains of sand, tumbling and abrading against each other. He could hear the single grains, in all their numberless magnitudes: where each had come from, their patterns and velocities, which siblings they would strike, and where the wind would deposit them.
The magic of the imperious Solar General directs his forces as it allows him to observe every facet of the battlefield, magic far beyond humanity allowing for peerless skill in the arts of warfare. I wonder what Odyssial will think of this mass of information when he looks back, every detail of the battlefields he has fought in examined for fault in order to find perfection.
Lea had told him he needed better listening skills, and so he had resolved to improve his hearing.
Oh Odyssial though if I had to guess this is their idea of a joke in their relation, after all I doubt that he was as ignorant as Ulyssian was towards Moon at times.
This was the result. It was distracting, mildly.
A mass of information detailing bloody battle that would leave Taylor Herbert rubbing her temples is "mildly distracting" it's obvious that Odyssial has taken to the Solar lifestyle.
The enemy, scenting weakness, poured into the valley, the cul-de-sac formed by mountains with only one aperture. Cornered, his army seemed to compress, men folding themselves away behind blessing-gilded plate and sheets of sigil-steel. An indestructible redoubt, they repelled the charging foe, leaving the ground slick with blood grey and blue. The sands devoured it all, and the enemy continued to come. Growing denser, packed until all the massive breadth of the valley was swarming with their ranks, their battle-standards of hide and glowing blood serried thick as spears in a phalanx, reaching back, back, to the very mouth of the valley.
The forces of the Primordials press forward and seek to trap the defending forces in a gap between the mountains, letting the terrain do most of the work forward. I wonder if the sand here is silver and just what it would look like after being splattered with a mix of blue, red and grey.
Daevas and godlings and stranger things. It was curious, Odyssial mused, how like men they sometimes were. Offer them an opportunity for glory, present the weakened flank of an as-yet undefeated foe, and all reason fled them. Perhaps they were still young to wars like this, to battles fought with true desperation, to stakes as high as extermination. To wars against foes and forces that seemed incomprehensible to them.
Most daevas are mass produced things rarely capable of growing past their original programming and those who stand above them are often defined and blinded by their own themantics, despite it all they share characteristics with humanity as Odyssial has learned. I have to wonder what the "stranger things" are in this case as Odyssial should be familiar with the Fae and their creations, monstrosities and Behemoths born by SWLIHN?
Nineteen, he counted, daevas of the Second. Three, he counted, daevas of the Third. That was all the officers, the full General Staff of Markosial's War aspect. They command: a horde, ravenous but disciplined, enemies beyond number.
The full military and conflict focus of a titan concentrated in one place, three beings that most would revere as gods leading seven of the beings that nearly triumphed over Odyssial when he was merely human.
But these beings might soon find themselves far more mortal then the former hunter who lost a family to the inhuman.
Odyssial stepped off the edge of the cliff. Like thunder he fell, blocking off the valley's single entrance, its single exit. His blade was a tempest, a matte blur of grey, and he passed through the lesser daevas like a pike skimming water. Like water, they yielded no resistance, a mirage dispelled without even the formality of thought.
"If I charge the enemy from one end while my army gets pummeled on the other end they'll have no place to run, flawless tactics!" and here I thought the hammer and anvil approach was used by The Obliterator.
Before the First Circles registered his arrival, he'd struck down seven of the Second. The icon of the sun burned golden against his brow. His blade was an eightfold immortal bulwark against which even Titan's strength would break. Trapped, the enemy could only die. Some begged for mercy, remembering the fate of Lethos, who had once been a rainbow and a flower, and now was only a river. No tale would escape of their fates.
Goddamn it Odyssial you shouldn't break the common conventions of power over your knee yet, what will you do for the next few millennia? Also I'm surprised that Lethos managed to escape with a mere Fetich death you'd think Odyssial would go for the full Neverborn treatment.
And that was Wednesday, the third of Descending Fire, in the seventh year of the Primordial War, the one hundred and seventy-second victory. How many hundreds more, wondered the general, before his work was done?
Seven years into the Primordial War and Odyssial can already kill seven Second Circle Daevas before their three Third Circle masters can react, I think we've created a monster here guys. One who only wonders how many more he'll get to take to the battlefield and puts aside thoughts of peace as the work of others.

Isn't it great!
It mattered not. What vengeance he could get, he would take, and it would have to be enough.
Well at least he will satisfy himself with the massacre of millions across a thousand battlefields and the mutilation and humiliation of their gods, given that we picked Fury it's probably the least that Odyssial could ever accept.
They had glaives made of thunder, sinews made of stone. Lashes of lava that could flagellate a mountain-range, sear devastation across nations at whim. They had hordes full of screamers, stoic nether-saints, thousand-headed giants with teeth like calcite crags, fists like falling stars. They had a wind full of swords, serpents spun from nectar, horsemen forged from nightmare and gleam. They had world-leveling thunder, sky-puncturing fangs, the Apocalypse fury of their proud and immutable King.
A being who might as well be OT God leads them and they are legion, they will come from the skies and the earth in a glorious cittering and unending swarm. Every monstrosity that their limited imaginations and titanic power can birth directed at the insects who dare defy them with fury that may have literally cracked planets.
But he had cunning, courage, a heart full of a hatred and a strong sword arm. And there were seven hundred of him.
And to face them is a man wronged by their actions and his seven hundred glowing peers, all armed with the greatest armaments that a crippled forge god can make and directed with what wisdom their heavenly masters can spare.
They fell, and the Age of Glory passed into dreams.
Gunstar Autocthonia would have you believe that this ending wasn't obvious from the onset, obviously they didn't have an Odyssial.
[ ] Lord Strategos - The thoroughness and genius of his tactics, culminating in the episode of the Odyssian Horse, led to Odyssial's ordination as the Lord Strategos of the Exalted Host, the highest of High Command. His dictates would shape the very nature of the Primordial War, and by its end the Titans indeed began to wish that they had never heard the name Odyssial.

*As the foremost military commander of the Host, Odyssial's political power and prestige are greatly augmented.
*Unlocks certain options in later epochs.
*For each point of Heartless Might, raise the total Greatness XP multiplier by 20% linearly.
Odyssial receiving his due reward for being the greatest badass in an army of Titan slaying badasses. This would probably let us reach Greatness 10 relatively quickly and make Odyssial a more potent general and combatant.
[ ] Protector of the West - As one of the most formidable of the Host, Odyssial was granted the mandate of a Directional Protectorate. With authority to monitor, investigate, and defend an entire Direction of Creation, his rightly paranoid self was able to install countless caches of arms, equipment, and loyalist cells throughout the archipelagos and beyond.

*Grants the legendary Black Ship, Ithacaral (Artifact 5). It is silent as a gliding shadow and four times as swift, as unsinkable as a moonlight image floating on water's surface.
*Greater spread and permanence of Odyssian legend.
*Western Stray Eggs have a chance of hailing from a tribe descended from an Odyssian loyalist cell.
This on the other hand has Odyssial being handed a fifth of the world to keep him busy and spending his time working to turn it into the greatest direction. Given how weak the West is compared to the fertile East or the Blessed Isle in canon it would be interesting to see what changes Odyssial would effect.
[ ] The Conquering King - Acquiring much territory in the countless conflicts of this Era, Odyssial learned how to conquer and rule. In the millennia to follow, his peoples would want for little, and never suffer the deprivations of a triumphant aggressor, not even as a part of Odyssial's schemes.

*Fourfold expansion of Odyssial's personal kingdom.
*Superb infrastructure and civil traditions, along with extremely capable rulership and empirically validated policies, created an abiding loyalty in his populace. [+100,00 XP towards Greatness]
*Reduces effective Heartlessness rating for certain purposes of rulership.
This option would be a logical continuation from the the last option, turning a fifth of the world into as close to a paradise as the time allowed would be a good legacy for Odyssial. This would take the edge off of Odyssial's actions towards damaging creation as well, after all if anyone planned to release the Wyld onto his stretch of Creation you could be sure they'd wake up dead.
[ ] The Rose Blossoms - Though he spent much of his time pursuing self-improvement, Odyssial spent much time as well with his closest companion from the Primordial War. Together, they suffered many tribulations, went on many adventures, and shared many joys. In the blackness of his hatred for the world and its makers, she comforted and supported him without judgement. When she danced in the maelstrom of masks, when she lost all memory of her own heart, he was there to remind her of the true shape of her face, which to him was always its most beautiful.

*Improves relationship with Lealope.
*Lealope is more likely to be affectionate during the Second Age.
*Halves effective Heartlessness rating when dealing with Lealope.
A necessary option if you want to insure Lealope isn't a yandere come the Age of Sorrows and preventing a Dio situation like Darklight140 speculated, also it might act as a bit of a tempering aspect for him and prevent Odyssial from stewing in his hatred.
[ ] The Sword of Endings - Sepulchral Pearlescence was a spry, slight Chosen of Endings, violet of eye and black of hair, with a crooked (and knowing) grin ever present on her face. Her delicate alabaster fingers, unblemished by even a single day's hard work, were threaded through with prayer strips to the Haywain and the Sword. In her right hand she held mourning, and in her left hand she held death. She began following Odyssial in the Primordial War, to manage and observe the effects that his storm of endings sent through Fate. Later, that was made her permanent assignation, after it was determined that this was cheaper than setting up a separate sub-Bureau to handle endings of which Odyssial was the cause.

*Gain a powerful ally, Sepulchral Pearlescence.
*On their many adventures together, Odyssial and Pearl accumulate a staggering quantity of Artifact ingredients. They are all of them used to forge a sword whose legend will echo down the centuries, a sword formed from the severing of ten thousand legends.
*The Unfinished Blade is Artifact 4. Options in further epochs may increase its Artifact rating.
So a chance to get an Artifact N/A with future options and a potent Sidereal ally? Sound interesting but I'd prefer a combination of Rose/Conquering King myself.
Heartless Might: For each point of Heartlessness willingly accepted, you may pick one additional option, but no more than two options per epoch. You do not receive foreknowledge of the eras to follow, and you cannot use this power once voting for an epoch is closed. Maximum Heartlessness is 11. It is not advised to raise Heartlessness above 10. Seriously. You don't have to use this ability.
Why do you tempt us with the shines Rihaku, do you really want Creation to burn that badly? More seriously given his lessened Heartlessness this will allow us to open up new options and hopefully won't blow up too badly so long as it is used in moderation.

Word Count: 1010
 
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There's a character he wants to play which is some kind of unrelenting übermensch beyond petty mortal concerns like good and evil, and I want nothing to do with that, but it's a respectable reason. His votes are for options which further the narrative he wants.

Actually, I don't think a lot of people go into voting with the desire to engineer a specific narrative. Many people do go in with the mindset of, "If I were Odyssial right now, knowing what he knows - what would I choose?" And in this sense, the mechanics are abstractions that give the player more concrete information on the consequences of their choices.

I don't think that's an incorrect method of playing. I think it's completely fine. They're not aiming for a specific story, they just want to see what story emerges if Odyssial chooses as they would.
 
I like how Orm continues the glorious Rihaku-Quest tradition of grabbing MOAR POWAH as fast as possible, to the exclusion of all else.
To be fair, I did ultimately opt in favor of the option that has Odyssial consolidating power over a region and putting down roots this time around, as opposed to the wandering adventurer option which is perhaps more in-character for an expy of Ulysses. But, yes, I do want Odyssial to live up to the hype that surrounded him following his introduction in the Odyssey. Is there something wrong with that? We are so rarely given the chance to work on a truly epic scale, so I would like to seize this opportunity to craft a legend that is as great and terrible as it could possibly be. There will be many years and a great deal of work by revisionist Sidereal historians between now and the Age of Sorrows, so I don't think the risk of Odyssial completely overshadowing Ulyssian is all that large.

Also, the phrase 'Giga-Satan' makes me giggle manically for no reason I can clearly discern.
 
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Actually, I don't think a lot of people go into voting with the desire to engineer a specific narrative. Many people do go in with the mindset of, "If I were Odyssial right now, knowing what he knows - what would I choose?" And in this sense, the mechanics are abstractions that give the player more concrete information on the consequences of their choices.

I don't think that's an incorrect method of playing. I think it's completely fine. They're not aiming for a specific story, they just want to see what story emerges if Odyssial chooses as they would.

I've seen very few attempts to flesh out Odyssial and get inside his head, and a lot of arguing over what opportunities and goodies the respective choices will give to Ulyssian in the distant future.
 
Actually, I don't think a lot of people go into voting with the desire to engineer a specific narrative. Many people do go in with the mindset of, "If I were Odyssial right now, knowing what he knows - what would I choose?" And in this sense, the mechanics are abstractions that give the player more concrete information on the consequences of their choices.
I did actually go into this with a fairly clear notion of what I wanted Odyssial to be. Recent decisions have necessitated a bit of improvisation and course-correction, but what Cavalier said is essentially accurate.
 
I've seen very few attempts to flesh out Odyssial and get inside his head, and a lot of arguing over what opportunities and goodies the respective choices will give to Ulyssian in the distant future.

I've seen a moderate amount of the latter, for people who treat this more in the vein of "If I'm Ulyssian, what benefits me?" which is the corollary of "If I'm X, what do I choose?" for characters not being played. Ultimately, it's all the same phenomenon of people taking the side of a viewpoint character and acting in what they believe to be his or her best interests. Sometimes things go inappropriately meta, but I believe this style of play is, in its own way, one of the least disingenuous.

I don't think that style requires you to flesh a character out. You're acting in his best interests, not re-defining him.
 
I did actually go into this with a fairly clear notion of what I wanted Odyssial to be. Recent decisions have necessitated a bit of improvisation and course-correction, but what Cavalier said is essentially accurate.

I'm not speaking with you as an example, since you were one of his examples. I'm saying that it is okay to deviate from the narrativist style of play that was being advocated for, and that many people do.
 
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