Ah, missed that. Still, it does fit with the "perceived weakness" plan he had going.
So why, when we have specifically chosen the leader of the Hosts option over the Obliterator (which I preferred and advocated for) are people turning down the leader of the Hosts position to get a better sword?
I'm not, I just don't consider going to Heartlessness 9 (Which is DANGER WRONG BAD given how Heartlessness 8 was already a horror) in the first two Epochs to be worth the title.
I also prioritize Protector of the West, because I like the thematics, especially with the synergy it has with Conquering King. We can make the West into a shining jewel of Creation rather then the afterthought it is in canon Exalted (Where it's the obligatory Adventure Town for Nautical Adventures, rather then a more fleshed out area), and it also increases the chances of the Odyssian Legend surviving to the Age of Sorrows (Which would increase our chances at gaining powerful lieutenants--a Dragon Blood in Third Edition is no longer just chaff against a Celestial, unless that Celestial is grossly more powerful then most ever get in their first century. Essence above 3 is
uncommon for a typical Exalt, and it's considered absolutely bugfucking heroic to pull Essence 5 off before your first century, let alone in your first five or ten years since Exalting like a PC can! 6+ are explicitly the realm of ST Fiat and practically unheard of. It's something you can never, ever achieve by mechanics alone, and purely a story reward.)
On the topic of Essence. One interesting detail about Third Edition with regards to it--you never
Buy Essence up, it just increases naturally as you grow more experienced. An Exalt who puts themselves through hell and applies themselves will quickly rise up to the 5 "Soft Cap" at around 300 XP spent. They'll reach Essence 3 by 125 XP, and that's where most non-PCs stagnate for a while, because getting higher then Essence 3 takes either a lot of time or a lot of experience. All Exalts start at Essence 1, but they quickly hit 2 with a bit of experience (50 I think). Solars are cheaty bastards though because they get to pick one Caste Ability where their Essence is always "5 or more, whatever is the greater number", which opens up the whole category of Essence 5 Bullshit that most Charm Trees now have!
EDIT: Found it, here's the entry on Essence and how it scales, might be useful for Rihaku?
Third Ed said:
On average, most Celestial Exalts who don't fall to the Wyld Hunt in their early
days manage to reach Essence 3, though it takes decades or longer for many to get
there. Of those that survive beyond the span of a mortal lifetime, a significant
number eventually reach Essence 4. Essence 5 is a mark of extreme prowess,
vanishingly rare among the ranks of the comparatively short-lived Dragon-
Blooded and noteworthy even among centuries-old elder Celestial Exalted. To
achieve such power in a matter of years rather than decades or centuries is the
mark of a great prodigy.
To climb beyond the earth-shaking power of Essence 5 to even greater heights
was a remarkable feat even for the ancient heroes of the First Age, and such
matters are beyond the scope of this book.
Do note, that this means there is no longer a "Hard Cap" on how badass a Terrestial Exalt can be in terms of Essence Cultivation. Someone who applied themselves just as insanely as Ulyssian does could quickly achieve Essence 5 at the sort of speed that would blow minds, and could reach even further beyond. The only thing that holds them back is a shorter average lifespan, but given how Essence Cultivation is now tied to experience growth and storyteller whim, that's not really a significant detail either!