[Exalted, ?] Most High

[X] Luseng
[X] Wake the Sleeper

The more dangerous satrap, but I see no need to abandon our position in society. It is a good thing we are put where the fire is hottest: we can take it, while our lesser brethren could not.

And we will be fighting multiple Solaroid exalts, so we should make sure we can take them all.
 
[X] Luseng
[X] Immortal Commander

Our personal power in this case should already be sufficient for anything short of "All the enemy's supercombattants attack you at the same time". The proper response to overcoming an alliance of convienence is to break it up, and Immortal Commander allows us to leverage our available resources expertly, and wield them with a surgeon's precision--giving us the understanding and power (Combined with our Lore investment so far) to overcome the enemy's formation and strike them down.

Absolutely Unbreakable would also be nice, but we can only afford one title, I'd rather prefer the one that lets our fist grow to the size of a country and beat people around with, rather than have our fist grow murderspikes and punch through a mountain.
 
Last edited:
[X] Luseng
[X] Absolutely Unbreakable

To the best of my understanding, in combat we are a one hit wonder, where we spend a pile of willpower, roll off, and then win/lose forever. There are a pile of enemies in Luseng, and we're not very likely to be able to beat them in one go. This gives us some staying power so we don't get stabbed in the back after crushing one of the three main opponents, as well as a defense against being suckered into overcommitting against any one faction.
 
[X] Absolutely Unbreakable

I like the idea of Odyssial's will being utterly inviolable, a bulwark against which even the most insidious effects can only flail in vain, and if Luseng wins we are definitely going to need this; can't depend on the dice gods when the stakes are as high as the sanctity of Ulyssian's mind. Also, wasn't this the name of his anima power, back when Exalts possessed unique ones?
 
[X] Luseng
[X] Absolutely Unbreakable

To the best of my understanding, in combat we are a one hit wonder, where we spend a pile of willpower, roll off, and then win/lose forever. There are a pile of enemies in Luseng, and we're not very likely to be able to beat them in one go. This gives us some staying power so we don't get stabbed in the back after crushing one of the three main opponents, as well as a defense against being suckered into overcommitting against any one faction.

Sort of, though Wake the Sleeper on an armor (or utility Evocations) would go a LONG way towards improving the sustainability of your fighting style. It gives twice to three+ times as many Evocations as the Charms from the other Titles, after all, and Heaven-Turning Calculations for your math-based Bureaucracy and Lore rolls, improving your rulership.
 
Immortal Commander unfortunately might not be enough against the number of hero-units all three enemy armies employ. Also not sure how much the enemies can be outmaneuvered when they are already closing in on all sides.
 
Immortal Commander unfortunately might not be enough against the number of hero-units all three enemy armies employ. Also not sure how much the enemies can be outmaneuvered when they are already closing in on all sides.

Because they hate eachother only slightly less than they hate the Realm?

And they're winning, as in, they're now starting to size each other up to see when the right time to stick the knife in is. At least two of the factions involved have mutually excluding endgames here, if you think there's no room for a War-specced Ulyssian to turn them on eachother, you're seriously underestimating.
 
Last edited:
Uly shows up, hands Lea Ambition, spends most of the month spamming Po17C, takes ambition back after climactic battle.
I think you meant: "Uly dies before getting anywhere close to Lea, because he's not remotely strong enough to get there yet."
Or if by some stroke of luck Uly does survive the journey, you meant: "Uly hands Lea Ambition, it is not even remotely enough to turn the tide to her advantage, because she doesn't really have the time to delve all that deeply into its Evocations and the advantages of Ambition aren't nearly as large, when compared to the power Lea and the HMK already have, Uly loses a seriously large percentage of his combat strength while in one of the most dangerous locations possible and couldn't use Po17C all that effectively, because there are no real authoritative or definitive sources on the HMK and his battle with Lea, even if the guy stronger than the UCS and capable of being an actual rival to High First Age Odyssial wouldn't have countermeasures against stuff like that."
 
Last edited:
Couldn't you guys pull a Napoleon and defeat them in detail? Basically bringing what you have to bear in a surprise attack on one advancing enemy, then going after the next, and hopefully the third has far enough to travel/a big enough roadblock to be engaged before it destroys you totally.
 
Immortal Commander unfortunately might not be enough against the number of hero-units all three enemy armies employ. Also not sure how much the enemies can be outmaneuvered when they are already closing in on all sides.

The landmass involved is quite substantial, so there is room to maneuver. Creation is huge, and Luseng's territories would rival those of a European country.
 
[X] Luseng
[X] Immortal Commander


I'm somewhat tempted to go for frequent Limit Breaks while out here, so the Willpower regen (and defense agaisnt mind affecting stuff?) isn't as attractive an option to me as giving an utterly ruthless , practical and ambitious Limit Breaking Uly a bigger toolbox to play with.
 
The landmass involved is quite substantial, so there is room to maneuver. Creation is huge, and Luseng's territories would rival those of a European country.
Huh, okay. Do we know the relative strength of each enemy force compared to the garrison? If they are big enough it really will be a better idea to attempt a counter-strike.
 
Even better, if you guys can secure unexpected reinforcements by hook or by crook and get them onto the battlefield where they're least expected, you could catch the enemy with their pants completely down. Strategic mobility trumps tactical mobility by sheer numbers in open warfare.
 
Back
Top