the dark eldar do exist though, well the proto dark elder at this point anyway, their raids on Vulkans home world are where his hatred of eldar comes from and after the heresy it's a dark eldar raid on his home world that see Jagatai Khan lost in the webway trying to chase the dark eldar down to retrieve his people
The thing is, the Dark Eldar don't exist yet. The Webway Eldar are still hiding in their cities under the illusion that as long as they don't go outside the wards on the Webway protect them from Slaneesh's Thirst.
It's just a plot hole that a Horus Heresy writer who didn't bother to check the timeline introduced. Initially the raiders on Vulkan's world were just unidentified Xenia, I believe. Then Eldar were shoe horned in as a familiar enemy by a writer who couldn't be bothered about continuity.
Same with having an Avatar of Khaine show up at one point to be Worfed.
Hm, if Lorgar fails to meet the Emperor's quota, instead of Monarchia, one wonders what the punishment would be. Perhaps the Emperor would unleash Russ and the nauseating Rout upon Lorgar and his Legion. The Emperor has done it before to 2 other Primarchs. He would not hesitate to do so again if he decides that Lorgar has failed him for the last time.
Our advantage is that we can help Lorgar in ways that speed him up, for example we can:
1) Givine him very powerful psyker abilities like high end Precognition and Scrying that make him a more effective general
2) Making his Legion's Librarians very powerful, skilled and stable psyker-shamans who can either work independently or support him in a chorus, as Lorgar's Mythos would probably make him very good at leading choirs of psykers
3) Making his Legion and the auxiliary units in his Expeditionary Fleet's senior officers incredibly skilled
4) Making him new loyal Navigator Houses with strong, pure genetic gifts and granting their founders great skills they can pass on, so he has more and better of them than other Primarchs, so his fleet moves faster and more safely
5) Reverse engineering the blueprints for archeotech Geller fields, warp drives, and Navigation tools and giving them to loyal Magi's who we've given relevant Savant specialisms to, so that Lorgar's fleet moves even faster
6) Reverse engineering STC templates from relics and giving them to Forge Worlds in return for their material support
7) Developing a comprehensive genetor augmentation package that non-marine elites can use to increase the number of supersoldiers
8) There are some more ambitious things we might be able to do if we can make demons who can possess people and/or have various useful spirit charms that can be used to give people augmentations.
Lorgar is likely to be one of the least accomplished Primarch without our help, as he's the least good at war and has a poor starting world. However, with our assistance he can overcome a lot of that.
Think of it this way. He convinced the equivalent of the Everchosen to reject chaos and side with the other side.
He contested thd ownership of the said person's soul in defiance of all logic. He then purified Chaos taint. Something even the Emperor cannot do.
He should not have been able to do that but did so anyway.
Most people are slaves and serfs and the people who Hold their whips are the priests who preach about thd Gods. You have fertile ground here, especially with that rebellion Aspect.
Can spend Willpower does not mean will, especially if their Archtype supports the action.
That was mainly for PC and while any one can do it, it must make sense to do so and does not for oppressed people to spend Willpower to not rebel against their oppressors.
It is all in context of the Intimacy. Fear and hate is not love and admiration.
Fair enough. From what I'd read of Colchis, I hadn't got the impression that the Covenant was oppressive in the slaves and serfs sense, but more in a heavily religious pre-modern society sense, where life revolved around the church and a word from the local priest about heresy would have you ostracised at best or burned at the stake by your neighbours at worst. The whips and chains the priests held weren't physical, they were spiritual and social.
If it is such a segregated society where the majority doesn't actually share the leadership's faith, that's rather different.
On the other hand, we've just seen that priests of the Covenant have the ability to relatively quickly inspire hundreds of people brought up to reject them into such faith in the Chaos Gods that they become Chaos Warriors and their leader a Chaos Champion.
If they can do that to a desert tribe which is their ancestral enemy, what can they do to a captive audience?
The vision quest is specifically about him and his powers.
The chaos part was external, the vision quest is internal.
Given that the vision quest is internal, does passing it make you a shaman? I would have thought that would be all about your relationship with the external spirits of the world?