- Location
- Albion
- Pronouns
- They/Them
...Everything a player knows about their character is something the DM has to know as well.
Roleplay is worldbuilding. You're building a characterization of your character, and their history in and links to other things in the word, which means by definition you are creating details about the world.
if you are incapable of worldbuilding, you'd incapable of roleplaying anyone but "you, except maybe with better stats."
The vast majority of D&D games use homebrew settings or variations, and the players should shoulder part of the work of worldbuilding if they can.
that's been my entire argument from the beginning. There's already a too-large burden on the DM to start with. Giving the DM more work is asshattery.
players should be stunting. Players should be creatively adding detail to the game. Otherwise you may as well be playing a cRPG.
everything I said in that whole discussion was about reducing load on the DM. Learning alt magic (even multiple systems of alt magic) is MUCH less work that fixing the complete mess that is spellcasting.
DMing is work Players who want the DM to do the player's work as well as the DM's work are bad people, full stop.
It's much, much easier to use a rule system as intended than it is to replace a major part of that system with another system. It is not easier for a DM to learn a new magic system than it is to use the one in the core rulebook. If your intent is to lighten the load on a DM, then you are going about it in entirely the wrong way.