Drone Swarm in a Magical World (Riot Quest) ALWAYS RECRUITING

[X] {Riot} Materials: Construct Defenses (Special: You have been attacked. Perhaps some defenses against another attack would be in order. No Materials gained or lost, bonus to dice if attacked drone group can fall back to fortified area.)
[X] {Group} Stay and gather for another Period after the next one

CUT-RIP THE GROUND, WE WILL HOVER OVER THE TRENCHES!
 
I propose a cannon with which we can YEET cutter drones into the enemy! Cold, logical steel and circuitry will triumph over soft, squishy meatbags!
 
(Henry: Why must we use cannons, when we can make catapults to land amongst the ranks of the enemy! Cheap, reliable, and easily constructed. Also less likely to hit our firewalls as well)
 
(Henry: Why must we use cannons, when we can make catapults to land amongst the ranks of the enemy! Cheap, reliable, and easily constructed. Also less likely to hit our firewalls as well)
Obviously trebuchets are superior to catapults. Something something 30 kg something 100 yards.
 
(Henry: Why must we use cannons, when we can make catapults to land amongst the ranks of the enemy! Cheap, reliable, and easily constructed. Also less likely to hit our firewalls as well)
Why land amongst enemy ranks when you can land through enemy ranks? Shoot them out of a cannon, and you could kill multiple hostiles with a single shot, and still have the Cutter turn around and start chop chop chopping. That, and explosions are kickass.
 
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[X] {Riot} Gather Energy (High gain)
[X] {Group} Stay and gather for another Period after the next one
 
-Upload of Drone Personality L0R-F successful
-Diagnostics Complete
-Beginning Operation

"Danger: Low quantity of frontline combat capable chassis in Operational Area.
Danger: Fortification level non-existent. Fallback point in event of mass ambush recommended.
Rectifying Issues."

[X] {Riot} Cutter Drone
[X] {Riot} Materials: Construct Defenses (Special: You have been attacked. Perhaps some defenses against another attack would be in order. No Materials gained or lost, bonus to dice if attacked drone group can fall back to fortified area.)

[X] {Group} Stay and gather for another Period after the next one

(Hello. This is my first 'Riot' Quest, and quite frankly the concept of this one intrigues me. I'll be watching with interest, if not actively participating more!)
 
@TheShadowOfZama you have the most binary luck in the world. It alternates between good and bad so hard it kind of ends up neutral.

So I rolled for his lonely little adventure. He didn't find anything unsurprisingly. I roll for what else might happen. Crit fail. I bring out the chart of stuff that wants you dead. He gets the least dangerous result, zombies. I roll for how many. One. I roll for Initiative. The Zombie wins! I roll for attack, the Zombie only manages to do ping damage. I roll for him, he does almost max damage. I roll for Initiative on the next round, and they exactly tie, sad when you think that zombies have a negative 30 debuff on their initiative. So I roll for simultaneous attacks. The Zombie does ping damage again, Zama does near max. So...Zama is coming back having not died, which much more impressive than it sounds, and with two dings and a Zombie trophy.
 
@TheShadowOfZama you have the most binary luck in the world. It alternates between good and bad so hard it kind of ends up neutral.

So I rolled for his lonely little adventure. He didn't find anything unsurprisingly. I roll for what else might happen. Crit fail. I bring out the chart of stuff that wants you dead. He gets the least dangerous result, zombies. I roll for how many. One. I roll for Initiative. The Zombie wins! I roll for attack, the Zombie only manages to do ping damage. I roll for him, he does almost max damage. I roll for Initiative on the next round, and they exactly tie, sad when you think that zombies have a negative 30 debuff on their initiative. So I roll for simultaneous attacks. The Zombie does ping damage again, Zama does near max. So...Zama is coming back having not died, which much more impressive than it sounds, and with two dings and a Zombie trophy.

So...I failed in finding materials, but I also survived a solo adventure through an undead infected swamp, fought a one-on-one duel with a zombie, won said duel and got a zombie trophy out of it, whilst suffering only minor damage in return?

...I might have failed my primary mission, but damn did I do it in a badass way. :cool:

I roll for Initiative on the next round, and they exactly tie, sad when you think that zombies have a negative 30 debuff on their initiative. So I roll for simultaneous attacks.

Also lol that second initiative tie causing a simultaneous attack. What are the odds? :lol
 
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[X] {Riot} Cutter Drone
[X] {Riot} Materials: Construct Defenses (Special: You have been attacked. Perhaps some defenses against another attack would be in order. No Materials gained or lost, bonus to dice if attacked drone group can fall back to fortified area.)

[X] {Group} Stay and gather for another Period after the next one
 
Period 6: Tower Defense Challenge, No Turrets
Assertion: Scouting required. The Scout drone beeped at the group. Strange beings on this world. What if there are more things like in the forest?

The cutter tattooed by impalement let off a whine as his saws engaged, Quadruped possible?

Possible... The Scout began.

SCOUT! SCOUT NOW! The Cutter interrupted, And if you find the Horned Quadruped, comm me.

...but unlikely.
The Scout finished with an electronic sigh. Is this what it's like being a Ship?

A Battery pinged the network, conversation protocols engaging. We Batteries agree with the Cutter. Acquire data on future targets.

The Scout pinged in acknowledgement. Most of the drones followed him as he took off, though a couple hung back to do information gathering on the local flora. It wouldn't do to focus on the mystery of the moving corpses and get surprised by aggressive plants after all! The Scouts that were actually scouting began their deployment, scattering in all directions.

With the absence of the Scouts, the Cutters got to work. The Batteries had their infrastructure from yesterday ready to deploy quickly. The Cutters were actually quite interested, as the idea of trying to build a traditional wall in a swamp with little metal was daunting. However, the Batteries had set up solar-gas collectors by way of inflatable mesh envelopes filled with the lightest of the swap gasses. Also some of the most explosive, but that just made it fun!

More, the Cutters had figured out that part of the high viscosity of the muck came from its clay content. Between that and the balloons, they had and idea! An idea that let them use a tool they hadn't had much occasion to pull out until now; flame casters!

Sort of a multitool for jobs that needed heat or fire, in this case they could use it to bake clay. Running the muck through their material processors let them separate the clay from the effluvia which they began shaping into discs around the gas envelopes and baking in layers. Each built on the layer before it, slowly expanding. When they had solid cores, the Cutters harvested some nearby trees for their wood, laying them in a lattice that they kept building on. Arranging the discs into a ring, they began working towards linking them together in a solid ring of clay around the gas collectors the Battery drones had built in the swamp. By the time they were done, the batteries could simply rearrange the supports of their collector and solar farms to put them on the floating ring, leaving the only parts still vulnerable to attack from things in the much the pipes that were still in the swamp.

The next part of their defense setup was designed to make their platform harder to climb onto. The walls sloped outward, rounded and ground until getting a good hand hold was difficult. More, they managed to set up hurdles throughout the entire platform. They hovered so it didn't really matter much to them unless the Cutters were in combat mode, in which case they were small and long enough to just go underneath the hurdles. For something relying on two legs like the Rotting Bipeds though? I made it much more difficult to maneuver.

The Battery drones were happy of course, having a nice, secure fortress let them concentrate even more heavily on gaining energy instead of having to keep one eye out for attacks. All was right with their existence.

And then it all went sideways. The first indication of trouble was an emergency combat ping from the lone Cutter drone. The Cutters gathered to rescue it with Battery support, but the combat video came in before they could get anywhere. When they opened it up, they realized that it had been poking around at anything that looked vaguely solid in the swamp, but finding little. The problem was that it found something else: a rotting biped swimming(?) under the muck. Unfortunately, the Cutter didn't actually notice it until it burst out of the mat of swamp moss and took a swipe at it. The corpse only clipped the drone though, but even that was enough to give it a dent. The drone slashed ack with its saws, leaving massive gashes that oozed the odd black liquid that seemed to fill them. Damaged but not destroyed, the zombie went for an overhead smash on the drone. Realizing that the first blow had driven it deeper into the muck and slowed it down, the drone lashed into the channels created by its original attack, bifurcating it. The corpse thing's attack still connected, but with its body suddenly having no skeletal support the power was robbed from its attack, turning it from a devastating blow to just a couple more dents.

REPORT: This will buff out? No need for the magnets!

The magnets were probably the worst part of any repair. To get armor back in shape, they had to use magnetic reshaping, something that left their armor slightly magnetized and constant low-level error reports. The creators described it as being a feeling close to "itching" all over the body. Negative, the other Cutters replied, magnets required.

Whining: Awwww.


That video turned out to be important though. The Scouts went network silent for a bit after receiving the video, then sent a priority ping for a network wide video meeting.

New data acquired, old data given context, One of the Scout drones beeped. Wide range topological survey completed. Disturbing.

Query, how?
One of the Scouts doing the more general survey of flora piped up.

Urgent answer: We analyzed the Cutter's video and found a pattern in the moss mat that seems to indicate things moving beneath. It was not realized what it was before so dismissed as natural currents. Mostly because it repeats over and over in the swamp.

Swamp fully infested with these things?
The Marked drone asked.

Worse, the Scout beeped grimly. Swamp infested, and aware of us. It pulled up a map and showed the other drones a series of markers spreading out from the location they had set up their base. This is where we found evidence of patterns. If we can count the patterns of the moss that attacked the Cutter as typical, This is where they are going. The display lit up againm this time with arrows and topography. All the arrows were pointed in directions that would follow deeper muck while heading in as direct a course as possible towards the Defensive Collection Base.

And a few of them were really close.

Ah, one of the Battery drones piped up, I wonder if this is the reason this area is abandoned.

It was quickly decided that since it was almost the end of the period anyway, they would meet up at the normal time and discuss things then. Before any of the dispatched drones could come back though, a hand shot out of the muck, wrapping around the top of the clay wall, the sloping worked, preventing the shambling corpse from getting a good enough grip to pull itself up quickly, but another nasty surprise presented itself: a group of three skeletons moving by unidentified means grabbed the corpse and used it as a launching pad to leap over the wall! Worse, a couple of these seemed to be armed with primitive fighting implements. One had a sword, while another had armor and a shield.

Blow them apart! One of the Battery Drones shrieked. They might not know how skeletons were moving without muscles, but disintegration should be a good way to get them to stop!

The fully powered plasma blasts flew thick and heavy, temporarily darkening the photoreceptors of the observers. When the glare shield lightened, they saw the results of a barrage of thirteen plasma weapons. The one completely unarmed skeleton was simply gone, a smoking hole in the platform being the only trace left. The second, the one with the blade, had fallen with multiple holes blown in its swamp-dyed bones being enough to get it to stay down. The final one lowered its shield, entirely undamaged beyond a few scorch marks on its shield. Driven by a small amount of ...concern...the Cutter surged forward as one. The first drone clamped the shield, then wrenched itself to the side, pulling the greenish black skeleton off balance and opening it to the rest of the drones saws, who quickly disassembled the thing. It stopped moving quickly enough, but everyone of them contributed, just to be sure. By the time the clumsy corpse clambered to the top of the wall, one of the Cutter drones helped it by grabbing its neck in a clamp, dragging it to the ground, tearing its head off, and cutting it in half from neck to crotch.

The Battery drones beeped to each other forlornly. This much energy...would they have to give it all up? Maybe they could convince the Scouts to stay and figure out how the corpses were moving? Or maybe the odd energy they could perceive on the sword, shield, and armor?

Gains:
5 Information
12 Energy
3 Pieces of Equipment
Tier Four Defenses: Early Warning, -20 Enemy Initiative, -2 Damage on Enemy Attacks
Bodies of Enemies: Deadheads and Numbskulls
@TheShadowOfZama Damaged->Undamaged

Stay or Go:
[] {Group} Stay and gather for another Period after the next one

[] {Group} Return to Ship

[] {Group} Return to Ship Now (Special: While drones like planning for the future, plans can change. New information has come to light, and you have the opportunity to run now, though you must have a fairly unified decision to do so.) (.5 weighting)



Next turn actions: (Choose no matter what you vote, but if Now wins, obviously the votes will not happen)

[] {Riot} Gather Materials (Low gain)

[] {Riot} Materials: Construct Defenses (Special: You have been attacked. Perhaps some defenses against another attack would be in order. No Materials gained or lost, bonus to dice if attacked drone group can fall back to fortified area.)

[] {Riot} Gather Energy (High gain)

[] {Riot} Gather Information (Medium gain)

[] {Riot} Gather Information: Moving corpses (???) (Special: Allows you to stay inside of Defenses for next fight)

[] {Riot} Gather Information: Energy weapons and armor (???) (Special: Allows you to stay inside of Defenses for next fight)

[] {Riot} Gather Information: Scouting (Special: Something weird is going on and you want a bird's eye view of what's happening. Gain half the Information you normally would, but on a much broader area.) (Drones with Fast only)

AN:// Sorry for the late update. I will get better, I promise, just sanding off some of the burrs in the quest. Anyway, a couple of things: If there is a penalty to Initiative that drops a combatant to zero or below on their roll, they lose the round and don't get to attack. That's what happened to the zombie in the big fight. For the weighting on the vote, essentially drones like to have a plan and stick to it, meaning that every vote for leaving Now only counts for half a vote, especially since it seems like you have defeated every attack easily and you should be able to take the next one unless it is much larger than the last two. And the Battery drones just really don't want to leave.

Also, just so I don't cause confusion, the link between @TheShadowOfZama fight and the Scout drones figuring out what was going on was pure narrative, not mechanical. I just like tying things together.:p

And he got lucky. Odds were on that going MUCH worse in every way.
 
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(Cutter WY1)

Gosh.

Well, I've got to ask, info and energy gatherers, is gathering info about the weird dead things and more energy worth sticking around here and getting in more fights? I'm willing to fight the fights if you want to stay. I enjoy the part where I cut them into pieces.

[X] {Group} Return to Ship

[X] {Riot} Materials: Construct Defenses (Special: You have been attacked. Perhaps some defenses against another attack would be in order. No Materials gained or lost, bonus to dice if attacked drone group can fall back to fortified area.)

I'm willing to return to the ship now if we want to scarper, too.
 
leaving the only parts still vulnerable to attack from things in the much the pipes that were still in the swamp.
Huh?
The drone slashed ack with its saws,
back
I made it much more difficult to maneuver.
It
Also, I think your missing a lot of your italics.

[X] {Group} Return to Ship

It would probably be better to run now, but if we finish this period, we can learn about the weird equipment and zombies, and we might bait out a serious enough fight that we unlock stronger combat drones.

[X] {Riot} Gather Information: Energy weapons and armor (???) (Special: Allows you to stay inside of Defenses for next fight)

We have plenty of energy, so gather up the stuff we'll lose access to if we run now, then leave Period 7.
 
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Intrigue: Primitive armor capable of resisting point-blank plasma bombardment via unknown means. Possible avenue of research for advanced armor plating?

[x] {Group} Return to Ship
I feel we shouldn't stick around for very much longer, while we can deal with the enemy waves for now we could very easily be overrun.
[x] {Riot} Gather Energy (High gain)
Come my Battery Brethren, gorge yourselves whilst we are still able, for the vile organics are amassing beyond our walls!
 
[x] {Riot} Gather Energy (High gain)
Come my Battery Brethren, gorge yourselves whilst we are still able, for the vile organics are amassing beyond our walls!
We're carrying 21 energy right now, so we're good on energy, and we can still harvest energy to the South. Also, we've already got attacked once when ranging out, no reason to bait multiple attacks at the same time.
 
(Scout MP1)
[X] {Group} Return to Ship

We can totally stick around for one more round, but not too much longer. Zo- *Cough* I mean rotting corpses that move on their own are srs bsns.

[X] {Riot} Gather Information: Moving corpses (???) (Special: Allows you to stay inside of Defenses for next fight)

At the same time, I must know, what animates these corpses, how can they move without a functioning musculature or servo system.
 
(Scout)
[X] {Group} Return to Ship
[X] {Riot} Gather Information: Energy weapons and armor (???) (Special: Allows you to stay inside of Defenses for next fight)

Identifying the cause of this energy could lead to new and improved drone bodies.
 
[X] {Group} Return to Ship

[X] {Riot} Gather Information: Energy weapons and armor (???) (Special: Allows you to stay inside of Defenses for next fight)
 
[X] {Group} Return to Ship

(Henry: As confident as I am in fort Defiance being able to resist the enemy, I'd wager the batteries wouldn't appreciate a sustained siege. But if we ARE leaving, I propose we rig Defiance to blow.)

[X] {Riot} Materials: Construct Defenses (Special: You have been attacked. Perhaps some defenses against another attack would be in order. No Materials gained or lost, bonus to dice if attacked drone group can fall back to fortified area.)

(Henry: That said, we must prepare for an increased number of enemies, as well as developing counters to this 'scaling' tactic.)
 
(Scout)
[X] {Group} Return to Ship
[X] {Riot} Gather Information: Moving corpses (???) (Special: Allows you to stay inside of Defenses for next fight)

Assertion: A sufficient number of fellow drones are scanning hostile equipment. This unit will scan the hostiles.
 
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