Who was the better QM?

  • Astra Myst

    Votes: 23 19.2%
  • SVS

    Votes: 97 80.8%

  • Total voters
    120
@SVS you never saw Gil saw in Summer Fes and Battle in New York eh. He may abhor anything related to the Deities but when it comes to celebrations he is one of the most grandest and most generous ones to throw a party. I was expecting that Gil would have rented an entire hotel for the entire night and filled it with enough food and entertainment to make even the richest guys in the city jealous.
 
@SVS you never saw Gil saw in Summer Fes and Battle in New York eh. He may abhor anything related to the Deities but when it comes to celebrations he is one of the most grandest and most generous ones to throw a party. I was expecting that Gil would have rented an entire hotel for the entire night and filled it with enough food and entertainment to make even the richest guys in the city jealous.

No offense to any of the Big J's followers, but personally I don't see a Gil of any stripe celebrating the birth of the Jew on the Stick. And having come from the era that he did, with polytheism being all the rage, I'm not even sure he would acknowledge Jesus or any other aspect of Christianity as being legitimate.

Plus, all the commercialization. I don't see that going over too well with him.

Now, if you want to make your case about other non-secular, non-commercial celebrations then I'm all ears, but Christmas happens to be one that I really don't see Gil getting into.
 
No offense to any of the Big J's followers, but personally I don't see a Gil of any stripe celebrating the birth of the Jew on the Stick. And having come from the era that he did, with polytheism being all the rage, I'm not even sure he would acknowledge Jesus or any other aspect of Christianity as being legitimate.

Plus, all the commercialization. I don't see that going over too well with him.

Now, if you want to make your case about other non-secular, non-commercial celebrations then I'm all ears, but Christmas happens to be one that I really don't see Gil getting into.

Dude that is different in Japan in which the setting is taking place Christmas in Japan is a secularized celebration and they don't celebrate the birth of Big J like the Christians do. Gil would still take part of the celebrations because it is an event.
 
Dude that is different in Japan in which the setting is taking place Christmas in Japan is a secularized celebration and they don't celebrate the birth of Big J like the Christians do. Gil would still take part of the celebrations because it is an event.

Article 1: I'm well aware that Christmas isn't a religious event in Japan. But that doesn't exclude its Christian origins; nor does it exclude the fact that, because Japanese Christmas is completely stripped of all religious pretext, it's even more commercialized than what the west has.

Article 2: I set out to write small, character-focused standalones, and I did that. Had I wanted to write a large holiday party with everyone interacting, I would have done that instead.

Article 3: You do realize how asinine it is to be complaining about someone not acting in-character when you're talking about something that happened in the specifically non-canon omake series, right?

This is not an argument I want to have. It's not productive and it'll get us both nowhere.
 
Okey, you have point on that. This argument will get us nowhere. Still kinda sad to see some of most boisterous characters in Fate who are known to party animals in celebrations have well kinda subdued Christmas celebrations like that while the others have at least throw a party in their residences.
 
Day 13 Chapter 11
[X] Check elsewhere then check the parking garage
-[X] Particularly the primary locations that Homura and co hung out in, just in case there aren't any other nasty surprises awaiting them for their next outing.



"Where else can we check that they might have gone?"

Tomoe-san's question makes you pause, requiring time be taken to ponder the theoretical locations of any other anchoring runes which Mikuni Oriko or Kure Kirika might have placed. If you were one of them, you might be inclined to place additional anchors, or possibly another rune meant as a trap, in the places that your enemies were likely to visit.

Under that assumption, you think you have an idea of the most logical hiding places that other runes might be placed in. "We should be checking the food court and the karaoke parlour, as well as performing another sweep of the arcade and the clothing store. The music store would probably be another smart place to check. Once we've checked there, we'll sweep the parking garage on our way out."

Tomoe-san nods, and when you look to Archer for confirmation, he too is in accord with your suggestion.

Going into the second leg of your search, you had assumed that the food court would be the easiest place to search. After all, it's a high-visibility open-air space; anyone attempting to do anything covert would have a very difficult time attempting to hide their activities, and anyone watching should be able to see when something is made amiss.

In your calculations, you had neglected to take into account just how long it would take to check under every single table. Even with the three of you working in tandem, checking the undersides of each and every table, chair, and bench takes far longer than you had anticipated. But eventually, you are able to rule out the food court as a possible anchor location.

Similarly, the karaoke parlour takes a lengthy span of time to search, with each room having to be searched from top to bottom. But eventually it too is ruled out as a possible anchor location.

However, your second sweep of the arcade does in fact reveal another anchor rune. Having located one anchor rune in your previous sweep, you had opted to move the search elsewhere, assuming that the pair would not have placed two anchors in such close proximity. And yet, there it was, hiding inside the prize dispenser of the claw machine. That's another one down that you can feel confident about.

On your second pass through the clothing store, though you, Tomoe-san, and Archer did as best as you believe could have been done, you still feel the sneaking suspicion that there is an anchor rune hiding somewhere. It's unmistakable, but after two sweeps of the boutique you can't possible imagine where it might be hidden, and so you find yourself forced to give up the search.

But, in a stroke of luck that helps to ease your earlier tensions, you are successful in finding one at the music store. Perhaps it was just fortune favouring you, perhaps one of the pair has similar music tastes to Madoka than you realized, or perhaps you had been correct in assuming its placement as a trap. For, as you discover, the anchor rune hidden in the music store was placed on a rack behind a selection of ClariS CDs.

Your search has largely been silent, but the discovery of this rune sparks your brain to speak. "Archer," you beckon for your servant, pointing to the location of the rune. "What do you make of this one's placement?"

"As opposed to what? It's not really different from the placement of the others."

"They could have hidden this behind any of the other CDs in the store, but they chose to place it here, behind the CDs of Madoka's favourite group." Realization dawns on Archer's face as you speak. "Do you think this could be a trap?"

"It's quite likely. Still, if it is a trap, it's better that we spring it than for Madoka to accidentally stumble into it on her own."

You agree, nodding your head. "Tomoe-san, tie your ribbon around Archer and I." Placing your hand to your shield, you say "If anything happens, I'll freeze time so we can escape."

Tomoe-san nods, and with a wave of her hand a golden thread spins itself around yours and Archer's wrists. In your head, you count off all the possible ways that this theoretical trap could go wrong, as you give the command to your servant to "Destroy it."

Having taken up a position a safe distance away, Archer thrusts his spear - you still aren't going to attempt to call it by its name - into the rune. For a second, nothing happens, and your hand's grip on your shield tightens. But then, after the passing of seconds that feel like hours, the hazy purple glow subsides, and the connection is broken.

Now, that just leaves the parking garage. This place; this blasted, wretched place. How many times has a timeline been lost, all because Madoka had to discover the Incubator? Your hands tremble, clenching just at the thought of losing Madoka to the machinations of the Incubator.

Don't lie to yourself. You're just as mad at yourself for failing to keep Madoka safe from those timelines in the first place.

It doesn't take an extensive period of searching to discover that there are six anchoring runes hidden in the parking garage. But you don't yet give the order for Archer to destroy them, not yet. There is something else hiding down here, a sickening presence you've come to recognize all too well. "Tomoe-san, Archer, do you feel that?" you ask. Your partners affirm your suspicions. They too can feel it.

There is a witch in the parking garage.

Do you
[ ] Destroy the anchoring runes first, then search for the witch
[ ] Deal with the witch first, then destroy the runes afterwards
[ ] Other (write-in)
?
 
[X] Destroy the anchoring runes first, then search for the witch

Let's take care of the unknown bounded field before attempting to kill a witch. Nothing says they can't activate it remotely.
 
Day 13 Chapter 12
[X] Destroy the anchoring runes first, then search for the witch



There is a witch in the parking garage. You don't know where, but somewhere nearby there is a witch. "Akemi-san, what should we do?" Tomoe-san looks hesitant and nervous as she speaks. "Should we go after the witch first, or should we finish destroying the anchors?"

It's possible that the witch and its labyrinth could be right on top of you. You have to make a snap decision, and your gut tells you "We should destroy the anchoring runes first. That way, even if the worst happens to one of us inside the witch's labyrinth, we'll still have put a dent in whatever Mikuni Oriko is planning."

Tomoe-san nods. You turn to Archer, motioning for him to destroy the anchors with his spear.

One

Two

Three

Four

Five

Six times does Archer strike at the anchoring runes with the crimson spear; and six times do you silently watch as each one, scored through the middle by the cursed weapon, flicker out like a dying light-bulb. Without the faint purple glow that once emanated from the runes, the parking garage is bathed in blackness, leaving only the light of yours and Tomoe-san's Soul Gems to illuminate the darkness. You find your breath coming much easier to you now, and the faint tingling at the base of your neck is gone. You still fear for the possibility of a rune you might not have discovered in the clothing outlet; but should one exist, it seems that it isn't enough to sustain the field on its own.

"You can switch to a different weapon now, Archer," you say, listening to the sigh of relief coming form your servant as he dispels the spear. "It'll be easier to fight with something you're more comfortable with."

"Akemi-san, if you don't mind me asking," No, Tomoe-san, I don't particularly mind you asking "I recall how much difficulty you had the last time we fought together, so how do you plan to fight the witch?"

You turn your Howa rifle over in your hands, performing a quick ammo check to ensure that all thirty rounds are present. "I may not be able to harm the witch itself, but I've found that familiars do not possess the same protection against mundane weaponry. I can act as your support and keep familiars off of you and Archer while the two of you deal with the witch."

"And, while the threat of Kure Kirika has made me hesitant to use it so heavily, I can still activate my own magic should we require it."

Tomoe-san nods, affirming your contribution to the coming fight as legitimate. And what perfect timing; there's the barrier, blocking the parking lot exit. "Well, looks like forward's the only direction we can go," you say. Together, the three of you take your first steps into the labyrinth.

You... Aren't quite sure what to make of the labyrinth. It appears to be some sort of zen garden, perhaps, with a river running through the middle and the ruins of old Shinto shrines littering the dying grass, but as always, it's the odd features out that leave you puzzled. First, and most noticeably, is the fact that everything inside the labyrinth has had its colour inverted, including yourself and your allies. Second, the far ends of the labyrinth are ringed by what appear to be poles holding up the tattered remnants of football goal mesh as a sort of makeshift fence.

Oh, and the marbles. You can't forget about the giant, head-sized marbles littering the place.

Archer smirks, remarking "What do you know, marbles." You can't help but give your servant a strange look for his comment.

"Look alive, everyone." You hear the crack of gunfire coming from Tomoe-san's ribbonwork musket, followed by the sound of her tossing the spent firearm aside to conjure another. The remains of a familiar lay some fifty meters away, a strange creature whose broken form reminds you of one of those drinking bird toys. "We've got company. Akemi-san, I believe the familiars are yours to handle?"

More familiars appear on the horizon, accompanied by their witch master, a thing which you might try to describe as being a cross between a pacifier and a jellyfish, with perhaps a dash of church bell thrown in for good measure.

Well, this looks like fun.

[ ] Wat do?
-[ ] How do you direct Archer?



NEW
Minor characters unlocked!

The witch of babysitting. Her nature is impoverishment. A witch who continually searches for a baby that she dropped somewhere. Upon seeing a human, no matter who or what age they are, she extends her baby carrier's straps to try and catch them. Even if she succeeds in capturing one, however, the way she tightly binds them to prevent them from falling again will likely suffocate them. Incidentally, this still young-minded witch isn't babysitting because she wants to; quite the opposite, in fact. She doesn't even like babies at all. She casts her gaze down in contempt of those who lead privileged lives, and curses herself in perpetuity.

Minions of the witch of babysitting. Their role is to kick hopscotch stones. These foul-natured minions use their heads to knock stones over, then cackle at the sight of the witch as she runs over to tend to the stones, which she mistakenly believes are babies. Additionally, whenever the witch captures new humans to fill the role of babies, the minions will immediately swarm them and suck them dry of blood. As such, the witch sees these minions as nothing more than awful pests. No matter how much she loathes them, the witch always finds these minions swarming around her before she even knows it.
 
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*Le Breath*
UPDOOOOOOOOOT UPDOOT MADAFAKS GET YOUR ASS OVER HERE IT'S TIME TO READ AND GET SOME MYOPIA! WOOO!
 
[X] Homura will shoot familiars as they near her and as they swarm Mami & Archer. When they inevitably group up together in their swarms, use explosives.
[X] (Archer) Kill the witch in a barrage of arrows, coordinating with Mami to entrap the witch between their bursts of fire. If the small stuff doesn't work, Caladbolg II it after goading it to a safe enough distance away from the masters by firing arrows.
-[X] If the Witch targets Homura, ask her if she can act as bait and then timestop away from it as soon as Archer unleashes the artillery.

Two updates within 6 hours of each other? How nice :D

EDIT: I edited the vote, pray that I do not edit it further (thanks Nawaf).
 
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[X] Homura will shoot familiars as they near her and as they swarm Mami & Archer. When they inevitably group up together in their swarms, use explosives.
[X] (Archer) Kill the witch in a barrage of arrows, coordinating with Mami to entrap the witch between their bursts of fire. If the small stuff doesn't work, Caladbolg II it after goading it to a safe enough distance away from the masters by firing arrows.
 
[X] Homura will shoot familiars as they near her and as they swarm Mami & Archer. When they inevitably group up together in their swarms, use explosives.
[X] (Archer) Kill the witch in a barrage of arrows, coordinating with Mami to entrap the witch between their bursts of fire. If the small stuff doesn't work, Caladbolg II it after goading it to a safe enough distance away from the masters by firing arrows.


Dang, who witched out with that mass of issues?
 
[X] Homura will shoot familiars as they near her and as they swarm Mami & Archer. When they inevitably group up together in their swarms, use explosives.
[X] (Archer) Kill the witch in a barrage of arrows, coordinating with Mami to entrap the witch between their bursts of fire. If the small stuff doesn't work, Caladbolg II it after goading it to a safe enough distance away from the masters by firing arrows.
-[X] If the Witch targets Homura, ask her if she can act as bait and then timestop away from it as soon as Archer unleashes the artillery.
 
Two updates within 6 hours of each other? How nice

You guys give me what I need, and I give you what you want. I actually thought my second post would be more like 400 words or so, a sort of tacked-on bonus to get us started since I was pretty sure that at least two people would reply if they saw a post during those hours.

Then I got to typing, and it turned into a regular full-length update, and here we are.

Dang, who witched out with that mass of issues?

Absolutely no clue. Witches be weird, yo, news at 11.
 
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Day 13 Chapter 13
[X] Homura will shoot familiars as they near her and as they swarm Mami & Archer. When they inevitably group up together in their swarms, use explosives.
[X] (Archer) Kill the witch in a barrage of arrows, coordinating with Mami to entrap the witch between their bursts of fire. If the small stuff doesn't work, Caladbolg II it after goading it to a safe enough distance away from the masters by firing arrows.
-[X] If the Witch targets Homura, ask her if she can act as bait and then timestop away from it as soon as Archer unleashes the artillery.



Well, this witch and her minions look like they'll be fun. At least, as fun as the cannibal nightmares of a little girl's soul can be.

The witch launches a flurry of tendrils at Tomoe-san, only for Archer to hack and slash at the offending appendages before they can reach their destination. The witch screams in pain, and the familiars charge your allies. You unload your Howa's magazine into the incoming swarm until you hear the rifle click empty. You toss the rifle aside, and rush off to take a flanking position as your allies engage the witch.

Taking up this new position gives you a better line of sight on the advancing familiars. One, two; two grenades you toss into their ranks, causing their drinking-bird bodies to erupt in a burst of shrapnel. As the rest of the horde reforms the line, you pull out something a little bigger than the Howa- the FN M249 squad automatic weapon. Bracing yourself, you fire in bursts, watching the two-hundred round belt flap as rounds are fed into and ejected out of the weapon at breakneck speed, tearing through the swarms of familiars as they attempt to advance on you and your allies.

Speaking of your allies, they seem to be doing an admirable job against the witch. The pair alternate their fire, forcing the witch into the other's line of sight. Between Archer's barrages of arrows, and Tomoe-san's three-line formation, the pair is keeping up the pressure, and you wonder whether Tomoe-san would have been better served with the Archer servant than you. Given your own tactics, you would guess that Assassin would have been the best fit for you in the Holy Grail War of a different lifetime.

Now isn't the time to be lost in thought. Your FN's barrel is smoking and it's run out of ammunition. You toss it aside, throwing another grenade into the largest cluster of familiars as you withdraw another Howa rifle from within your shield, and open fire yet again.

And then! A brilliant flash of crimson lights up the labyrinth as Archer's heavy arrow pierces clear through the witch's center mass, tearing it asunder. Just like that, the labyrinth and all its unnatural contents fade away into nothingness, depositing you and your allies back into the parking lot.

"Well, all things considered, I think that went rather well," Tomoe-san says, dispelling the last of her ribbonwork muskets. "Akemi-san, Archer, you both did admirable work."

You accept Tomoe-san's compliment, but Archer has something else on his mind when he asks "Master, just how expensive is it for you to fight like that? Each one of your firearms costs the Japanese government hundreds of thousands of Yen; and you just throw them away when you're done with them?"

You shrug. "It's usually easier for me to throw one away and grab a new one than it is for me to reload. I've never paid much attention to the cost."

"Don't you think that's a little reckless? What if one of them winds up in the wrong hands? What if someone commits a crime using a firearm that you threw out?"

"Archer is right, Akemi-san," Tomoe-san chimes in with her support of Archer's concerns. "You've already committed a serious crime in stealing that much hardware from the Self-Defense Force, and yet you're so careless about tossing them aside when you're done with them. I would really prefer that you adopt more practical tactics in the future, or that you might actually put to use that bow you've been working on."

Two against one; you sigh, resigning yourself to their admittedly better judgement. "Very well. If it will make the both of you feel better, I shall try to be more judicious with the disposal of my firearms in the future."

Tomoe-san smiles faintly at you, saying "Thank you, Akemi-san. That's all we ask." Tomoe-san goes to pick up the Grief Seed dropped by the witch, offering it to you. You refuse.

"All I did was shoot out the familiars. You and Archer were the ones responsible for killing the witch, and Archer has no need for Grief Seeds. You can have it."

"Are you sure?" You nod, showing your Soul Gem to Tomoe-san. Faint slivers of black threaten the fringes of the jewel, but the majority of the amethyst stone remains unmarred by corruption. Tomoe-san nods, pocketing the spoils for herself. "Very well, Akemi-san. However, the next one is yours. I shan't take no for an answer."

You accept her terms, saying only "It's late, and we have a busy day ahead of us tomorrow. We should retire for the night." Tomoe-san nods, accepting your terms in kind, and the three of you part ways here.

Tomorrow shall be a busy day indeed.

 
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Day 14 Chapter 1
You awaken to the scent of breakfast being cooked in the kitchen. Memories of your dreams are vague and foggy; the redheaded boy - no, Archer, you remind yourself - was there, in a state of undress in the company of the blonde woman. Between them is an aura of nervousness and hesitation, the air fraught with the tension of a battle yet to come, but there is also something else.

Ahh, you're finding it hard to remember anything more about the dream. Stretching, you force yourself out of bed and into the kitchen. "Sleep well?" Archer asks, turning away from his place at the stove to greet you. "What kind of dream did you have this time?"

"The blonde woman that I often see your younger self with; who is she?" you ask, as you settle into your seat. "She was with you again last night; the two of you were together, I think, the night before a battle. I'm curious to know who she is."

Archer is silent for far longer than he usually seems to be when deep in contemplation. "She was... Well, there have been a few women that I've liked over the years, but she... She was the only one that I truly loved." That tells you very little about her, but it at least confirms what you had suspected. "I... In my own time, I failed to save her heart, and we parted without her ever finding peace with herself."

"... I'm sorry to hear that," you say, as Archer serves up a delicious-looking western-style breakfast, as he often does. "Still, thank you; for sharing that with me."

"You are my master, after all." Archer takes a seat across the table from you. "You have the right to know these things about me."

You think on Archer's words as you chew on breakfast. Swallowing your food, there are many question on your mind right now, but at the moment you only feel like testing your luck with one more. "What was her name?"

"Arturia."

"Arturia." You repeat the name of your servant's old flame, adjusting to the way it sounds on your tongue. It must be a foreign name, you reason. With her blonde hair, emerald eyes, and European facial features you had guessed as much, but having a name to attach to her face cinches it for you. Is that why Archer knows how to cook a western breakfast so well? Did he learn his craft for her sake? "What a pretty name."

Breakfast comes to an end, and after your shower there is still time before you must depart for school. But as you dress yourself, a thought occurs. Perhaps you might eschew school today, in order to have more time to practice your Projections? After all, while your bow may be solid, it will do you no good without arrows to shoot.

Do you
[ ] Go to school as normal and make due
[ ] Skip school to practice your Projections
[ ] Other (write-in)
?



Tuesday, 29 March 2011

Major objectives:
Homura
- Stop Mikuni Oriko and Kure Kirika and defeat their servants Lancer and Berserker
- Track down and eliminate the servant Assassin before it can cause further harm
- Grow your social capital with Kaname Madoka, Miki Sayaka, Shizuki Hitomi, Tomoe Mami, and Sakura Kyouko
- Succeed in reconnecting Tomoe Mami with Sakura Kyouko in order to ensure Tomoe Mami's mental stability
- Prevent Kaname Madoka from contracting and becoming a puella magi
- Defeat the witch known as Walpurgisnacht

Archer
- Investigate, identify, and prevent the occurrence of the event that caused a fundamental force of this universe to be twice overwritten
- Protect your master from harm in this unusually dangerous loop
- Further your master's skills in magecraft, now that she's getting the hang of the fundamentals of Projection
- Acquire allies so you and your master stand a better chance of defeating Lancer, Berserker, and Assassin​
 
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[X] Skip school to practice your Projections
-[X] Telepathically inform Mami & Madoka that you'll be skipping school in order to practice an important skill she's been working on. Ask Archer if he has any ideas of any arrows she can learn to project.
 
[X] Skip school to practice your Projections
-[X] Telepathically inform Mami & Madoka that you'll be skipping school in order to practice an important skill she's been working on. Ask Archer if he has any ideas of any arrows she can learn to project.
 
[X] Skip school to practice your Projections
-[X] Telepathically inform Mami & Madoka that you'll be skipping school in order to practice an important skill she's been working on. Ask Archer if he has any ideas of any arrows she can learn to project.
 
I wonder if we can sneak some basic war games with Mami and Sakura to better see how our Servants can fight each other and get them used to everyone's skills in combat.
 
I wonder if we can sneak some basic war games with Mami and Sakura to better see how our Servants can fight each other and get them used to everyone's skills in combat.

We probably could, but we won't have the time for that today. But keep it on the backburner for later, because there will be a time for that.
 
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