Hooo man.
Alright before we panic, remember- Urth might be B.S but he can't contest a Goddess.
So Urth going god mode might end up killing him/her/it...
And more importantly? Urth going God can go quite poorly for her. So we've got the bigger hitters.
The problem though, is that we're on the Spirit Talkers side vs. the Ymaryn with undead instead of farming, basically-they're a natural trade hub and diplomatic, and the whole creepy 'serve Urth' angle is one that's not obvious until it's too late.
Now, we could hope that we're say, the Americans and the Europeans might arrive and give us an out, or alternatively we flee to lick our wounds with another civy but ultimately? I think I like that we went reject strange as it sounds.
Like think on it. Urth was the gate to the Lowlands- he always had easier/faster access reaching down there/into those lands. While we might be lucky enough for some of the Freak Folk to slip up here with some goodies and whatever magic nonsense they've got packed in their feathers, I think the best answer for us is to get boats and find some backup, because it sounds like Urth's gonna get to grab the rest of the lowlands via his shenanigans.
Good news is our passage and the Merntir lands- that's where we can find friends to help us fight back against Urth.
And yes Urth OP but he's only TRULY OP because he STOLE OUR BLESSING. Immortality is his stick but the Bloodline Diplomacy he's spun into The Combo is OUR thing. So he can't use that against us, which is why he's going the peer pressure route.
...
Admittedly Osha might be feeling a bit like 'I clearly underestimated the impact of immortals on civys' right now given the multipe nerfs that apparently happened...