Should the world be a Low Fantasy setting?

  • Yes

    Votes: 63 70.0%
  • No

    Votes: 27 30.0%

  • Total voters
    90
  • Poll closed .
Stone Age Meritocracy is also known as Elitism.
Evolving Born Equal right now basically would mean acknowledging that people aren't actually born equal(because that's kind of literally true, the royals are doubly blessed). This has two main routes we can see:
1) Accept that some people are born with advantages, and make up those who lack it by giving them extra help. Turn it from Equality to Charity.
2) Accept that some people are born with advantages, and put them into roles which use those advantages. Turn it from Equality to Caste System.

Now, Affirmative Action works in the Industrial Age because theres enough resources going around that dragging up those born with less is affordable, but in the Stone Age...it just means nobody has the resources to do anything but suck together.
 
Stone Age Meritocracy is also known as Elitism.
Evolving Born Equal right now basically would mean acknowledging that people aren't actually born equal(because that's kind of literally true, the royals are doubly blessed). This has two main routes we can see:
1) Accept that some people are born with advantages, and make up those who lack it by giving them extra help. Turn it from Equality to Charity.
2) Accept that some people are born with advantages, and put them into roles which use those advantages. Turn it from Equality to Caste System.

Now, Affirmative Action works in the Industrial Age because theres enough resources going around that dragging up those born with less is affordable, but in the Stone Age...it just means nobody has the resources to do anything but suck together.

People who have advantages tend to compound their advantages.

Like, if you exercise, you actually get smarter, less depressed, etc. Which means you learn better. Which in turns lead to better scheming and occasional successful exploits for unfair advantages.
 
[X] Arthryn and her Daughters
-[X] Unity


I hesitantly choose this because I agree it's the best long-term theme.
 
If we pick Bronwyn's Folly, it will likely have a two-pronged effect:
1) it will reinforce our born equal-value
2) It will reinforce the idea that our Goddess will retaliate if the value is questioned, possibly leading to an unwanted value shift toward appeasing her.
 
[X] Bronwyn's Folly
Mainly because Bronwyn seems like the type who would really like having a Temple dedicated to her statue like this, and since I like her I'd be willing to give it to her.

[X] Arthryn and her Daughters
-[X] Family
In the end, they are still family.

That is the lesson I personally took from this event, and thus it is the lesson I want the People to take.
 
Inserted tally
Adhoc vote count started by tryrar on Mar 1, 2019 at 12:23 AM, finished with 61 posts and 36 votes.
 
Is there anyway to expand faster?
We have tons of free space to push into before someone encroaches on us and we should make use of it for more resources.
 
Switch to low centralization and fragment into mostly independent villages

It's just annoying catching up on the quest and realizing people are immediately gravitating towards the PoC style civilization again, was hoping for something other then the Food->Technology->Culture cycle from before. Everyone seems to follow the same ideas in these quests.
 
It's just annoying catching up on the quest and realizing people are immediately gravitating towards the PoC style civilization again, was hoping for something other then the Food->Technology->Culture cycle from before. Everyone seems to follow the same ideas in these quests.
It is the playstyle SV prefers, so of course they gravitate towards it.

Plus, it seems like a decent chunk of our voters haven't actually read PoC, so to them this is a fresh playstyle.
 
It's just annoying catching up on the quest and realizing people are immediately gravitating towards the PoC style civilization again, was hoping for something other then the Food->Technology->Culture cycle from before. Everyone seems to follow the same ideas in these quests.
Some people are even pushing for Life of Arête. A perfect society where the nobles are super trained and tested on merit, and everyone else gets to farm dirt.
 
To be honest, the story Godess can twist anything. It's why, conceptually, I don't like her. She is powerfull enough to redefine the entire civilization, change it's history, present and future.

No other God appears to have that power, or if they do, then they don't use it.

Arthryn is immune to Wyrn's ability to change things so Wyrn is unable to rewrite her or otherwise forcible change like she can with the other goddesses. And Arthryn is a lot more powerful than any of the other deities.

Serious question though when did we get cat people?

Evalyn is a cat girl due to a prank by Wyrn. Bronwyn became a cat girl when she became a statue due to Arthryn taking pity on her due to whole 'you're getting killed' thing and therefore made her a cat girl as Bronwyn wanted that to be more like Evalyn.

What happens when a nation is over their vassal limit? Because it seems to me we are, since we no longer get free vassals.

You got 23 prestige which gives you 2 Vassal Slots.
 
Vote is still open.
Vote Tally : Chronicles of Nations - Civ Quest - Original | Page 295 | Sufficient Velocity [Posts: 7369-7443]
##### NetTally 1.9.7
[X] Arthryn
-[X] The Teacher
No. of Votes: 17
[X] Bronwyn's Folly
No. of Votes: 15
[X] Arthryn and her Daughters
-[X] Unity
No. of Votes: 15
[X] Arthryn and her Daughters
-[X] Family
No. of Votes: 2
[X] Arthryn and her Daughters
No. of Votes: 1
[X] Unity
No. of Votes: 1
Total No. of Voters: 41
 
@Oshha, how serious is the whole "cultural divergence" thing the Merntir have going on right now? How has that progressed?

Are the Arthwyd using metal for anything besides copper tools? Like making jewelry from the silver or something to that effect?
Adhoc vote count started by UlseDovThur on Mar 1, 2019 at 2:18 AM, finished with 82 posts and 43 votes.
 
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