Should the world be a Low Fantasy setting?

  • Yes

    Votes: 63 70.0%
  • No

    Votes: 27 30.0%

  • Total voters
    90
  • Poll closed .
No update tonight.

I was planning to have gotten it done, but then Seryn broke the innovation system so hard that she got you a Legacy, ended the Golden Age and is forcing me to consider adjusting the innovation mechanics to account for Heroes.
 
No update tonight.

I was planning to have gotten it done, but then Seryn broke the innovation system so hard that she got you a Legacy, ended the Golden Age and is forcing me to consider adjusting the innovation mechanics to account for Heroes.
I'm... not sure how good or bad that is. It sounds like a really good thing with that innovation system breaking... but the Golden Age thing is sad. :( Aw well. We got some kind of hopefully very fancy boats.
 
Yeah, Heroes tend to fuck up whatever system you have in place if a civ gets them for too long.

At least the GA is over so we can actually go back to building infrastructure.
 
No update tonight.

I was planning to have gotten it done, but then Seryn broke the innovation system so hard that she got you a Legacy, ended the Golden Age and is forcing me to consider adjusting the innovation mechanics to account for Heroes.
Why did the golden age end? Players were obsessing over stats, so what stat hit what to end the end the age?
 
What do you mean? Nothing about the golden age kept us from building infrastructure.
Some people kept wanting to expand without building infrastructure (most notably shrines) because they were trying to keep the GA rolling and stats above 0.
Without feeling like they have to plan around the GA, building more stat intensive infrastructure becomes a much more appealing option to those people.
 
Why did the golden age end? Players were obsessing over stats, so what stat hit what to end the end the age?

A Hero introduced enough changes to disrupt/destabilised society to the point that the civ was seeing enough turmoil and unease to end the Golden Age even if all of those changes were technological advancements and therefore 'good'.
 
Some people kept wanting to expand without building infrastructure (most notably shrines) because they were trying to keep the GA rolling and stats above 0.
Without feeling like they have to plan around the GA, building more stat intensive infrastructure becomes a much more appealing option to those people.
I was one hundred percent in the keep stats above 0 and keep the GA rolling crowd. I made a massive 15 turn plan around it, but infrastructure was super important to it. We couldn't do much with our GA until we got more shrines anyways. Still though, having stats at 0 is dangerous as hell, because we can get hit by bad weather, attacks, schisms, or whatever else that'll decrease our stats, and take us negative, taking away values/tech/traits or whatever else.
 
A Hero introduced enough changes to disrupt/destabilised society to the point that the civ was seeing enough turmoil and unease to end the Golden Age even if all of those changes were technological advancements and therefore 'good'.
I don't understand. This implies the megaproject people wanted to make would have given this result. The point of the tech advancement for boats was connectivity. How is a little boat advancement, society ending enough to go below 0 stability, or hit 0 stability?
 
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I don't understand. This implies the megaproject people wanted to make would have given this result. The point of the tech advancement for boats was connectivity. How is a little boat advancement society ending enough to go below 0 stability, or hit 0?
Well, she apparently BROKE the innovation system. Which, implies to me that she went and crit-chained to an absurd degree. Which... likely means we got way more than a basic boat upgrade. Possibly went from canoes, to sail boats, or maybe even something better.
 
I don't understand. This implies the megaproject people wanted to make would have given this result. The point of the tech advancement for boats was connectivity. How is a little boat advancement society ending enough to go below 0 stability, or hit 0?

Enough changes were introduced into society in a short enough period of time to cause enough disruption to the way of doing things that the Golden Age came to an end.

Also, your assumption about what happened is way off the mark. I never stated you hit 0 or lower stability nor did I say it was because of the nautical advancement.
 
I was one hundred percent in the keep stats above 0 and keep the GA rolling crowd. I made a massive 15 turn plan around it, but infrastructure was super important to it. We couldn't do much with our GA until we got more shrines anyways. Still though, having stats at 0 is dangerous as hell, because we can get hit by bad weather, attacks, schisms, or whatever else that'll decrease our stats, and take us negative, taking away values/tech/traits or whatever else.
Sorry, I realize I probably worded that wrong.

People wanted to constantly keep a buffer in stats so that we could both not hit 0 and be able to buy GA bonuses, which were usually around as expensive as building a shrine.
 
Well, hopefully we don't miss out on the chance to get a "We of the thousand heroes" legacy :p
 
Sorry, I realize I probably worded that wrong.

People wanted to constantly keep a buffer in stats so that we could both not hit 0 and be able to buy GA bonuses, which were usually around as expensive as building a shrine.
yeah, wanted to build up enough, to be able to get everything so that we could get enough shrines, to upgrade our mystic, get new kinds of GA things, then get our additional actions, MAIN-line our Mega-Projects and basically get everything conceivably gotten. But well, I was kinda extreme about my forward planning, so you are probably talking about me, and how I kept warning people about letting our stats get low. Just, I wanted to do so, so that we could get infrastructure. All of the infrastructure.
 
Enough changes were introduced into society in a short enough period of time to cause enough disruption to the way of doing things that the Golden Age came to an end.

Also, your assumption about what happened is way off the mark. I never stated you hit 0 or lower stability nor did I say it was because of the nautical advancement.
I asked why the GA ended, what stats were affected, and you gave me narative stability disruption. What other conclusion was plausible? I didn't know the hero wasn't mostly responsible for anything not the nautical advancements, or that the advancements could become non-boat related. Or the society could add an advancement at this point in the turn.
 
I asked why the GA ended, what stats were affected, and you gave me narative stability disruption. What other conclusion was plausible? I didn't know the hero wasn't mostly responsible for anything not the nautical advancements, or that the advancements could become non-boat related. Or the society could add an advancement at this point in the turn.
It doesn't matter, you know now. No reason to continue this discussion.
 
yeah, wanted to build up enough, to be able to get everything so that we could get enough shrines, to upgrade our mystic, get new kinds of GA things, then get our additional actions, MAIN-line our Mega-Projects and basically get everything conceivably gotten. But well, I was kinda extreme about my forward planning, so you are probably talking about me, and how I kept warning people about letting our stats get low. Just, I wanted to do so, so that we could get infrastructure. All of the infrastructure.
I wasn't calling you out or anything, sorry if you got that vibe from my posts :p

I just remember a lot of votes being for expansion without shoring up our infrastructure, and a lot of people voting in order to keep reaping rewards from the GA, so the two started to coincide in my mind.

Didn't mean to sound accusatory or anything.
 
No update tonight.

I was planning to have gotten it done, but then Seryn broke the innovation system so hard that she got you a Legacy, ended the Golden Age and is forcing me to consider adjusting the innovation mechanics to account for Heroes.
DAMN!
SERYN STRONK!

EDIT:
Please be a R&D Legacy
Please be a R&D Legacy
Please be a R&D Legacy
 
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I wasn't calling you out or anything, sorry if you got that vibe from my posts :p

I just remember a lot of votes being for expansion without shoring up our infrastructure, and a lot of people voting in order to keep reaping rewards from the GA, so the two started to coincide in my mind.

Didn't mean to sound accusatory or anything.
No worries, didn't think you meant it in any accusatory kinda way, just wanted to be clear about my opinions on infrastructure being super important. Like, the important thing. Need all them permanent stats, and actions. Just, all of them.
 
It doesn't matter, you know now. No reason to continue this discussion.
It matters because of this...

Golden Age Started!
Requirements Discovered
: ???
Benefits: +1 Prestige for first Golden Age, +1 Temp Econ at the start of each turn, special advancements possible,
Ends with: 0 or lower stability, ???
Or the qm controls everything with broken rules occuring before the eyes of the attentive.

We took no Stability low enough to end the GA? But because society is disrupted GA ends. So we take a little stability hit, but still above the bar for the GA end criteria? The main loss of GA is a changing society. I just wanted to know what stats would have caused a GA loss if not stability, instead of the GA continuing under duress we get a GA cutoff.
 
It matters because of this...


Or the qm controls everything with broken rules occuring before the eyes of the attentive.

We took no Stability low enough to end the GA? But because society is disrupted GA ends. So we take a little stability hit, but still above the bar for the GA end criteria? The main loss of GA is a changing society. I just wanted to know what stats would have caused a GA loss if not stability, instead of the GA continuing under duress we get a GA cutoff.
@Oshha has mentioned several times that we don't actual know how to start or end a GA, and that we will learn by going through it. This means that there are more ways to start it than how our Admin hero did it, and more ways to end it than getting stab to 0.

It's not that the rules are broken; it's that we don't know the entirely of the rules and thus can get blindsided when doing things for the first time.
 
...
Seryn, just what on earth did you do? (After the initial shock wore off, I can't stop laughing on trying to understand how she managed to do this)
 
So Seryn broke the Innovation roll hard enough to break everything else as well, huh? On a turn where the only known Tech Gain was nautical?

Theoretical non-zero chance of Megaboat Megaproject gogogo
 
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