HircumPrinceps
Goat Lord
- Location
- Seattle
[X] Tower on the Wall
This already got answered earlier, we need embers to cleanse[X] Ask Hawkwood if there's any chance these hollows will just let us pass by. They don't sound insane.
-[X] If yes, just continue on.
-[X] If no, you'll attack the larger group first while he goes after the kight. Then deal with the larger hollows.
[X] After that's sorted, ask what a Darkwraith is and if we should deal with it.
[X] Further down,
-[X] Try and see if you can get the iron door in the corner open.
If i remember right, this is around where the first Mimic is
[Edit] just realized something, Sayaka knows how to cleanse her soul gem, but that requires grief seeds, grief seeds dont exist in this world
In Red Soul purging stones are used to clean Soul Gems, but in Dark Souls three those are super super rare until late game, like the most you can get is 5 total
And purging stones dont actually help with curses in DS3
As already stated by Bête Noire, embers are used instead of purging stones for cleansing corruption.just realized something, Sayaka knows how to cleanse her soul gem, but that requires grief seeds, grief seeds dont exist in this world
In Red Soul purging stones are used to clean Soul Gems, but in Dark Souls three those are super super rare until late game, like the most you can get is 5 total
And purging stones dont actually help with curses in DS3
That's perfectly normal. The fact that I remember most of the pathways in the Souls series by heart says a lot more about me than you not.Ah, didn't know that's where that door went. I thought that was the stairs down. Okay, more poking around up here then.
Honestly that Darkwraith could have left at any time, but just decided to chill in a room full of corpses, which is perfectly fitting for a Dark Sword user.We do need to go back and make sure that it stops being a problem eventually, though. Right now the only thing keeping it down there is it not knowing that the door is open, and turning a corner and finding them staring us in the face would be very bad for our health.
I 100% agree. We just need a bigger HP bar at the very least though. Shoring up the rest of our stats wouldn't hurt either.We do need to go back and make sure that it stops being a problem eventually, though. Right now the only thing keeping it down there is it not knowing that the door is open, and turning a corner and finding them staring us in the face would be very bad for our health.
Haven't played Dark Souls past like, a good chunk of Seth's dungeon. I know most of the spoilers, but I also know that's not hugely helpful in understanding the world. Currently working my way through a DS2 LP to try rectifying that, or at least get enough context to understand all the Want business.That's perfectly normal. The fact that I remember most of the pathways in the Souls series by heart says a lot more about me than you not.
I can try and summarize it for you if you'd like, since it's a lore theory that kind of bounces around through the trilogy. If you'd rather get through it yourself and develop your own viewpoint though, feel free to do so.Currently working my way through a DS2 LP to try rectifying that, or at least get enough context to understand all the Want business.
I've done ds 2 and I still don't get itI can try and summarize it for you if you'd like, since it's a lore theory that kind of bounces around through the trilogy. If you'd rather get through it yourself and develop your own viewpoint though, feel free to do so.
I can hear theories and still get my own ideas. Please, fire away. Sounds like it'll be important to understanding what's going on in this quest.I can try and summarize it for you if you'd like, since it's a lore theory that kind of bounces around through the trilogy. If you'd rather get through it yourself and develop your own viewpoint though, feel free to do so.
Hey, we might end up with more eyes by the time this is over.
To live is to want. In being alive, one is filled with countless desires. These range from desires necessary for survival, such as a desire for food or a desire for shelter, to the deepest, darkest parts of oneself that whispers of desires of depravity and cruelty. Desires are what drive us, no matter how much we try to deny it. This isn't a negative thing, as one can be driven by the desire to help others, or the desire to be a good person, but nevertheless, they are still desires.The Ancient Dragon said:Yet another stands before us... Then so be it. For the curse of life, is the curse of want. And so, you peer... Into the fog, in hope of answers
further underscores the idea that the Abyss is essentially human nature to the utmost extent: an endless drive to fufill one's desires, no matter the cost.Dusk of Oolacile said:"A wrenching nostalgia, a lost joy, an object of obsession, and a sincere hope to reclaim it…
Could these thoughts belong to the beast from the Abyss?
But if that were true, then perhaps it is no beast after all?"
This one is really just him egging you on more than anything.Aldia said:No one has come this far, not for a very long while.
Young Hollow do you wish to shed this curse?
Then accept the fate of your ilk, and face the trials that await you.
Unless, you have already joined the crestfallen.
The idea of 'paths' is a theme of this game, which alludes to the choice of whether to link the fire or leave it and become Lord of Dark.Aldia said:Young Hollow, there are but two paths. Inherit the order of this world, or destroy it.
But only a true monarch can make such a choice.
Very few, indeed, have come even this far.
And yet, your journey is far from over.
Half-grown Hollow, have you what it takes, truly?
This just serves to make the buildup of Vendrick's reveal to be Hollowed himself all the more impactful.Aldia said:Young Hollow, seek after Vendrick.
He who almost became a true monarch.
Vendrick is certain to guide your way.
Fledgeling Hollow, may we meet again.
More filler.Aldia said:Heheh, I believe we've been acquainted.
Young Hollow, conqueror of fear.
What drives you so, to overcome this supposed curse?
People are obsessed with their lives, despite the seeming meaningless of it all. We want our lives to have meaning of some kind, and it becomes an obsession, when in reality, we are only shells made of flesh. The rest of the dialogue here refers to characters from Dark Souls II, such as Vengarl, and possibly the Covetous Demon, although the description there could fit plenty of characters.Aldia said:Life is brilliant. Beautiful. It enchants us, to the point of obsession.
Some are true to their purpose, though they are but shells, flesh and mind.
One man lost his own body, but lingered on, as a head.
Others chase the charms of love, however elusive.
What is it that drives you?
Here we get to the juicy bits. This is probably the most important bit of dialogue Aldia has, but we have to come back to why exactly it's so important later, because it's heavily tied to a reveal from the Ringed City. For now, I'll simply say that he's talking about Gwyn committing what he calls "the First Sin".Aldia said:Once, the Lord of Light banished Dark, and all that stemmed from humanity.
And men assumed a fleeting form.
These are the roots of our world.
Men are props on the stage of life, and no matter how tender, how exquisite…
A lie will remain a lie.
Young Hollow, knowing this, do you still desire peace?
Aldia asks repeatedly about what it is that drives the player character. They face endless pain and struggles, and yet they continue on where so many simply give in. This is true despite the fact that the player character is a complete nobody. There's nothing special about them at all, and yet they keep throwing themselves into the meat grinder. Maybe it's in hopes of finding a cure for the curse? Maybe it's because they have nothing else left? The answer here can only be answered by you, after all.Aldia said:Vendrick, the near-true monarch, is here, and not far off.
But what is a king?
You, neither born with greatness, nor granted it by the fates.
What is it that you seek?
You cannot even say yourself.
We shall meet again, young Hollow.
Long ago, Gwyn set a seal of fire on the Abyss, which prevented man from accessing the Dark. This led to man assuming a fleeting form. When Dark Souls II came out, most people, myself included, took this quote to mean that Gwyn linking the fire is what caused the Undead curse in the first place. However, that is not the case.Aldia said:Once, the Lord of Light banished Dark, and all that stemmed from humanity.
And men assumed a fleeting form.
These are the roots of our world.
Men are props on the stage of life, and no matter how tender, how exquisite…
A lie will remain a lie.
Young Hollow, knowing this, do you still desire peace?
Peace grants men the illusion of life.
Shackled by falsehoods, they yearn for love, unaware of its grand illusion.
Until, the curse touches their flesh.
We are bound by this yoke.
As true as the Dark that churns within men.
All men trust fully the illusion of life.
But is this so wrong?
A construction, a facade, and yet…
A world full of warmth and resplendence.
Young Hollow, are you intent on shattering the yoke, spoiling this wonderful falsehood?
Aldia tried to find a way out of the cycle. He tried to find another path besides the only two that were known. He failed to do so, and is instead forced to wait in hopes of another being able to achieve where he could not. It's not until much later that he gets the answer he sought.Aldia said:I am Aldia.
I sought to shed the yoke of fate, but failed.
Now, I only await an answer.
Seek the throne.
Seek light, Dark and what lies beyond…
Londor is the answer that Aldia sought to find. If being Hollow is the true face of man, then a nation comprised entirely of them would be one of truth. Where Aldia failed to find a different way, the Church of Londor succeeded.Yuria of Londor said:Our Lord and Liege.
I prithee play the usurper.
When the moment cometh to link the fire, wrest it from its mantle.
The Age of Fire was founded by the old gods, sustained by the linking of the fire.
But the old gods are no more, and the all-powerful fire deserveth a new heir.
Our Lord of Hollows, it shall be, who weareth the true face of mankind.
If the player chooses this ending, the player character leaves the Kiln, rejecting their duty as lord in hopes of finding a different way. They walk away blindly into the darkness, where no one has ever gone before. As the light begins to fade, they reconsider their decision. There's no way of knowing that anything will come of this. It may very well all be for naught. But then, they steel their resolve and march forward, in hopes of finding a different path.Aldia said:There is no path.
Beyond the scope of light, beyond the reach of Dark…
…what could possibly await us?
And yet, we seek it, insatiably…
Such is our fate.