High Wall of Lothric 4: A Familiar Sight for a Watcher
RecurringExtra
Designated Background Character
- Location
- Out of Focus
Gained 1 Wyvern Scale.
The two of you descend into the building, and find yourselves in what seems almost like a break room, or a lounge of some kind meant for the guards. There are a bunch of tables with cups and bowls all over the room, with countless boxes practically littering the area. In the center of the room is a hole that leads down to a lower level via a ladder.
The other end of the room has a barred door that is blocked by a large pile of stones. You might be able to force it open, but you can see a path that also leads there in the corner of your eye. Looking around, you see that the path seems to continue on through an open doorway across from the sealed off door. You also spot one of those large clumps of souls, lying on a corpse out in the open. You're not going to question the significance of that.
A brief search finds no hostile hollows, which explains the rush of enemies earlier, but Hawkwood stumbles upon 2 urns that he says are 'firebombs'. Apparently they explode if you throw them, which you'll admit sounds neat. You, meanwhile, manage to find some weird thick goo that lets out sparks when you put your hand near it. It's apparently called 'Gold Pine Resin' and coating something in it will electrify it. All in all, a pretty decent haul in your books, but you don't really know much of what is essentially the looting of public property.
Huh, when you think of it that way, it's actually kind of awful.
Turning your attention over to Hawkwood, he doesn't seem injured at first glance. There are no visible wounds, or splashes of red that you can see. However, you can tell, with how he's leaving his right arm limp, and the slight limp in his left leg, that he was still injured. "Hold on, are you actually alright?" you ask him, a note of concern in your voice.
"It's nothing I can't handle." he says. "Besides, we shouldn't waste Estus this early on." And while you're sure that's true, it doesn't make sense to just leave him like this.
"There's a different way for me to heal you." You say.
"What, do you know a miracle of some kind?" He says jokingly.
Biting your lip, you shake your head. "No, it's... something different."
"Oh?" The curiosity in Hawkwood's voice is unmistakable, although you're unsure whether that bodes well or ill.
You take a deep breath, and shut your eyes. You empty your mind. You see notes, floating through the void. You feel the tempo, the space in between the beats that make up the rhythm. You hear the melody playing all around you. All of this, and so much more, makes up the song that plays for you, and with a thought you direct it towards Hawkwood. When you open your eyes, barely a moment has a passed, and yet you see Hawkwood ease up significantly. His eyes widen in what you think is surprise, but realize is actually shock.
(The Hawk's Eye: 29)
(The Wood's Grace: 99)
Hawkwood regains 5 Health.
Sayaka gains +150 Abyssal Corruption (160/2000)
Hawkwood seems to bite something down, a grimace appearing on his face for a brief moment. After a moment and a deep breath, he looks at you, his eyes completely serious. "Once we find somewhere safe, you're going to explain to me how you learned techniques such as that, understand?"(The Wood's Grace: 99)
Hawkwood regains 5 Health.
Sayaka gains +150 Abyssal Corruption (160/2000)
You nod, taken aback at his sudden forwardness. Without another word Hawkwood turns around, and begins descending down the ladder in the center of the room. You just drop down, the fall being rather short (for you). Hawkwood just stares at you for a moment. "You're going to explain that too. I've seen some weird Follower techniques before, but nothing like that." He finally says, before he continues on. Follower? What?
You take a moment to look around at the lower level, which is composed of a small room split in half by an iron barred wall. The door that allowed access through seems to have been broken off, as it lies on the floor collecting dust. It seems like this place was both a storage area, and a fortified area in the event of a siege of the walls. Running forward, you quickly join Hawkwood at the other end of the room which leads to a doorway back outside.
Hawkwood motions for you to take a look outside, which you do carefully. You see two Hollows standing guard at a split in the path. One is a staircase that leads back up to the higher level, which you assume to be where the blocked path originally lead to, while the other continues on to a different staircase that leads up to a further location. Around the second staircase are a large group of Hollows milling about in the open.
"Another split." Hawkwood sighs. "Well, which way shall we go now?"
You decide to go...
[] Take the first staircase up, there's loot there, and the path seems to continue there.
[] Take the other way up, it probably leads to the area after the next building, so you'd just be saving time in the end.
[] Go back and check out the other ways that you skipped.
-[] The staircase downwards.
-[] The familiar noise.
[] Write in
While you walk, you talk to/ask Hawkwood about...
[] Write in
Stats
Party: Full Health and FP
Abyssal Corruption: 160/2000
Party: Full Health and FP
Abyssal Corruption: 160/2000
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