"Could you give us one moment?" Hawkwood asks.
"I'd only ask that you don't take too long, if you wouldn't mind. We're by no means in a rush, but I feel there's been enough waiting around for a lifetime as it is." Anri says.
"Much appreciated." Hawkwood says, before dragging you to the other side of the courtyard.
"Is something the matter?" You ask.
"No, but don't you think having a conversation like this right in front of somebody would feel rude?" Hawkwood poses.
"I mean, I guess" you say with a shrug. " So do you have an issue with us joining them?"
"Honestly? For the most part, no. The more hands the better, although that other fellow, Horace, does seem a bit... odd."
"I'm not sure if you really have much room to talk there." You reply, to which he merely rolls his eyes.
"You're not wrong, but there's just something about him that seems off, and no, it's not the fact that he isn't talking. I just can't put my finger on it. Keep an eye on him, is all."
"What, do you think he'll attack us or something?
"I don't think that, no, but you can never
really know." He says. "So I assume by your earlier question that you have no problem with them either?"
"No problems by me. It'll be nice to have other people around. Maybe they won't be as depressing as you."
"I prefer to see it as maintaining realistic expectations."
"Yeah, I'm sure you do." You say with a smile, before you head back over to Anri and Horace. Hawkwood joins you a moment later, still looking a bit annoyed.
"Alright, sorry about that." Hawkwood apologizes, rubbing his neck. "I just wanted to clarify a few things beforehand. We'd be happy to go with you."
"You see Horace? I told you that they weren't going to just run off on us." Anri says, turning to her silent companion. Horace raises his hands in the air, seemingly as a sign of surrender.
"What, you thought we'd actually say no?" You ask.
"I didn't, but Horace doesn't trust people very easily. It's..." Anri pauses when Horace glares at them. At least you assume it's a glare, it's hard to tell with the face covering helmet. "...a long story. Suffice it to say, it's for a good reason." When no further context is provided, Hawkwood just gives a slow nod.
"Well, alright then."
"So, as I said, up ahead we have the Crucifixion Woods." Anri begins.
"You mentioned that earlier." Hawkwood says, confused. "What's something so ghastly doing in the hinterlands of Farron?"
"Apparently there were fears of a beast plague, from what little I know. The choice to crucify victims is one that I can't say I fully understand."
"What the hell is a 'beast plague'?" Hawkwood asks.
"I don't claim to understand it myself, but I believe it had something to do with wolf blood, or something like that." Anri explains.
Hawkwood doesn't respond, instead simply thinking to himself. He looks a bit unsettled, but seems to choose not to say anything.
"After that, we should arrive almost immediately at the Cathedral. The place is likely to be packed with madmen, so I'll hope the two of you are ready for a fight."
"Why can't there be more people like those Corvians? It'd be nice to go somewhere and
not have to slaughter everyone present."
"Even if we had a choice in the matter, do you really think allowing the monsters in the Cathedral to continue living would be wise?"
"If it means we could continue on sooner? Absolutely." Hawkwood says without a moment of hesitation. Our primary goal is hunting down the Lords of Cinder; all else is secondary. Besides, a frontal assault on a fortified target like this would be a terrible idea, and that's if we had an army to back us up. If we had the option to avoid the risk, why wouldn't we take it?"
"Because the creatures there are monsters that can't be allowed to live." Anri hisses.
"There are a
lot of monsters in this world. Throwing your life away on a fool's errand like that just to kill a few of them is noble, yes. Heroic even. It's the kind of thing that I'd expect from the Legion."
"Then why would you be opposed to it?"
"Because the Legion was full of idiots with hero complexes who were all too happy to get themselves killed." Hawkwood explains, before relaxing somewhat. "It's a rather moot point, though. One of our targets should be in the Cathedral, and I doubt he's going to be accepting guests willingly, so we have little choice
but stupid heroics. And with the four of us together? We just might be able to take one of them down, if we get lucky."
"Woah, hold on," you say, interrupting, " since when did you feel positive about anything?" Honestly, that would have been pretty cool of him to say, if he hadn't added that last bit at the end. It really killed the mood, which is rather fitting considering who it was that said it.
"The key word there is
might. I still doubt our chances, truthfully, but I doubt they're going to be getting better than this." He sighs. "I already know that you'd be trying to hunt them down alone if you had to, and I can't just let you get yourself killed. So if we really
are going to do this, then this is the best shot we'll be getting." Anri pauses, before giving a nod.
"Allow me to apologize for that earlier outburst of mine. I... was concerned that you were leading that conversation in a very different direction."
"What I said earlier is how I feel on the matter, but how I feel on the matter is irrelevant to the reality of the situation. If our only option is to run face first into a brick wall, then she," he gestures towards you, "would be trying to break it down before anyone else."
"Wha-, hey!" You yell out, much to Hawkwood's amusement. You shoot him a glare, only to hear a light snicker come from Anri. "Oh, not you too?"
"Sorry, as I said before, I haven't gotten to experience anything like this in a very long long time." Anri says. "It's refreshing to be reminded of such things."
With the tension having quickly been dispelled, everyone gets ready to continue the journey. Before you do, you put your hand over the nearby bonfire, and watch as the flames erupt from it. It, like so much else, may not make much sense beyond 'magic', but you're okay with this part. It's pretty cool.
"Let's get moving, shall we?" Anri says after a few minutes of preparation, and you can picture them smiling. Kind of. You honestly can't actually picture their face, you really have no clue what they might look like, but still.
As you move through the archway, you're struck by what you see in the distance. You have a clear view of Farron Woods, and the three flaming towers spread amongst them. If it weren't for the layer of fog in the air, you'd imagine it'd be purely green from here to the giant rising rock that holds up Lothric. You aren't the only one struck by the sight either. You can hear Hawkwood audibly inhale at the sight, freezing up almost completely as he stares out at what was once his home. It takes Anri a moment to notice the sudden hold up, but they quickly turn around.
"I hope you aren't having second thoughts already." Anri says, though there's a hint of amusement in their voice. They clearly aren't being serious.
"Wuh..." Hawkwood blinks, realizing that he'd stopped completely in his tracks. "Oh, uh, um, sorry." He swallows nervously, before finally breaking his gaze. "It's been a long time, and now that I'm close..."
"Don't worry, the sooner we get through the Cathedral, the sooner we can head over there. How's that sound?"Anri says, patting Hawkwood on the back. Hawkwood takes another deep breath, before giving Anri a nod.
"Yeah... yeah." is his reply. Not exactly the most thought provoking on its own, but you can guess he has a lot of thoughts going on through his head as it is. If you saw Mitakihara off in the distance right now, you aren't sure how'd you feel either. Well, it'd probably be a lot weirder, since it'd be so out of place, but... this didn't work as well as you'd hoped.
"It still feels so wrong, though." Hawkwood says, interrupting your train(wreck) of consciousness.
"What does?" Anri asks.
"It took me some time to realize, but that was the old border outpost." he says, gesturing behind him to the ruined fortress, "The issue is that the distances are all off. The Cult of the Deep was several days' travel from Farron proper, and the outpost should be around two days from the Keep."
"Didn't you say that the Cathedral was on the outskirts of Farron?" You point out, remembering an earlier conversation on the topic. "Outskirts implies it'd be kind of close, doesn't it?"
"I meant on the outskirts of the area controlled by the Farron Legion. At its height, we... the Legion was massive, and while it never held enough territory under its influence to be recognized as a nation in its own right, it may as well have been for all intents and purposes." He explains. "But that's just the start. For one, the presence of the High Wall, looming over Farron like a mountain that simply shouldn't be there. And this isn't even mentioning the fact that the 'Cathedral' of the Deep is even a thing." Both Anri and Horace stiffen up somewhat in response to the mention of the place.
"What do you mean, exactly?" Anri asks, their voice hardened.
"I remember the group of isolationist priests who guarded their self proclaimed holy site that they called 'the Deep', and there was
nothing like the massive building or the amount of support that they now seem to have back then. There also wasn't any cannibalism nonsense and what not, it was just a group of people that wished to be left alone with their faith. I mean, they were suspected of having Abyssal ties numerous times, but there was never even the slightest bit of proof found beyond the accusations. Either they were just that good at hiding it, or they were working to keep the Abyss suppressed, because there's clearly
something there that's gone out of control." He shakes his head. "And now they're a crazed cult of cannibals worshiping a giant ball of slime." He pauses briefly, seeming to realize something. "My apologies, I should stop wasting our time with useless recollections."
"It's alright" Anri turns to look at Horace, who gives a nod in return. "That's actually rather useful information. From what we'd known, the Cathedral has always been a cesspit of cruelty."
"I can't say I knew much of their practices, but they never seemed to be awful people, just rather cagey towards outsiders."
With one final glance at Farron, Hawkwood joins the rest of you as you all finally begin moving, heading down the pathway that leads to the so-called Road of Sacrifices. It's about time that you finally arrived there, you idly think to yourself as you round a corner on the slope down. That is, unless the earlier section was also part of the Road of Sacrifices, in which case you'd already arrived. You really aren't sure of the specifics of where exactly it would actually begin, but the specifics are kind of irrelevant in your mind the moment you spot a hollowed man carrying a pointy tree.
In the place of any sort of practical weapon, it's... a sharpened log. A thin, twisted and fairly gnarly log, likely from what was once a young tree or a particularly large branch, but still a log. What?
"Beasts... bloody beasts..." The man murmurs to himself, before he seems to notice your group. "Eh? You lot beasts too?" Before any of you can even reply, he's already started charging at you with his makeshift spear. More specifically, charging at Hawkwood, judging by where it's pointing.
The moment he's in range, Horace has already pierced his heart with the spike atop his halberd. Stiffly, the man collapses to the ground.
"Damn... the legion..." He manages to rasp out before falling still.
"I guess you really aren't that popular, huh Hawkwood?" You start, before seeing the look on his face.
"...He was a member too."
"What?" Anri asks.
"Not everyone in the Legion was a combatant. What's going on he-"
Before he can finish, Hawkwood's interrupted by a loud groaning noise. You all turn to look and see another hollow with a tree further down the path, who is quickly joined in by a mass of gurgling noises as a practical horde of stick wielding hollows lurch over towards your group.
[Four on Twenty: 74 + 20 (Four Player Co-Op is Very Fair) = 94/100]
To call what follows a "battle" wouldn't really be fair. When Hawkwood said that these weren't combatants, he was clearly being serious. None of them seem to have much experience in combat, judging by how, in their hollowed state, they can do little more than amble over towards you with their pointy sticks at the ready. Anri and Horace both step forward, in one hand holding their respective polearms, and the other a shield, with Horace having a small circular shield to Anri's large kite shield. While Anri's weapon is rather silly, it's still a deadly weapon, as proven as they cut out the throats of several hollows in a single swing. Horace, meanwhile, doesn't put much effort into finesse, although judging by how he took out the hollow before, it isn't from a lack of capability. Instead, he uses his halberd's axehead to chop through the horde, blood and viscera scattering around. After his first swing, he stows away his shield and switches to a two handed grip, seeming to realize that there isn't much of a need to worry about protection.
Unfortunately, Hawkwood seems a bit... off right now, but thankfully, all the two really need is a bit of help, owing to the fact that they're fighting on an inclined slope against a bunch of hollows armed with wood. You summon a few swords, and pull the triggers on them, the blades flying forward and impaling themselves into the hollows who the other two hadn't been able to get to as quickly.
(3000 Souls Gained)
(+15 Corruption)
All in all, the 'fight' if you can call it that is over in about ten or so seconds, after which Hawkwood seems to finally free himself from the daze he had fallen into.
"Ah, crap." He says with a shake of his head. In truth, it'd basically been just a brief hesitation, but he clearly seemed embarrassed by it. "I really need to shape up. Not exactly giving off a good first impression, am I?"
"Frankly, if you keep acting like that, me and Horace are going to start putting our trust in the child over you." Anri says, to which you try your best not to get annoyed about, because they're probably just saying it to make a point. It's hard though. You have a name, after all, and referring to you like that is rather rude.
"Is everybody just fine with a girl her age being exposed to things like..." He stops, likely determining the answer to that question before he even finishes it, and doubtlessly hating it. "Forget it. I won't let myself slip up again." He says, before heading forward. Horace glances over at Anri and then you, before moving up to join him.
"Is he always like this?" Anri asks.
"I mean, he's been gloomy ever since I met him, but this is a lot, even for him." You say with a shrug.
"I imagine that this is not going to be a very fun homecoming for him." Anri says with a shake of their head, before continuing on, with you quickly joining.
Up ahead, you spot Hawkwood having paused again, this time kneeling down to examine the swampy ground. At least he doesn't seem to be blankly staring at it.
"The wetlands shouldn't be starting here." He mutters as you walk up. "They're several miles in, well past the Keep." He stands back up and turns his head to look at the ever thickening tree line that blocks sight up ahead. "I suppose it isn't just distance that's being messed with, but position as well."
How is this an idea that people can just accept as being possible? Saying 'Oh yeah, looks like a few miles just ceased to exist again' should get you assigned to a psych ward, not just be something you're able to shrug off. How does
distance even disappear? You could easily shrug it off if it was just stuff having vanished. That would be weird, but you've seen weirder. Hell, you've
been weirder. Maybe the position swapping he mentioned is what's really going on? In fact, yeah, from now on you're going with that. It's weird, but at least it's the kind of weird you can wrap your head around.
Off in the distance, you can see what looks like several creatures with red eyes. They're chained up to a bunch of crosses, although there's a big circle in the middle so they're a different kind of cross, or something. You're guessing that's where this place gets its name from. Still, the things look pretty big, and you don't see a reason to get near them. Instead, your small group continues through the woods, eventually finding a bonfire located on a small hill nearby. You reach down and light it, ignoring just how close it is to the previous one, because lighting these things is still cool.
[ ] Continue heading for the Cathedral of the Deep.
[ ] Head back to Firelink Shrine.
-[] For? (Write In)
[ ] You have extra people now. The only thing stopping you from beating that demon now is common sense, but who needs that when you can go and fight a big monster? You'd probably have to somehow convince Anri and Horace, but you're sure you could do that!
-[ ] How do you convince Anri and Horace to help in this
waste of time heroic task? (Write in)
[ ] Okay, there's clearly
something happening with Farron. Maybe heading there first would be a good idea?
-[ ] How do you convince Anri and Horace to agree to the detour? (Write in)
[ ] Write in
190/2250 Corruption
7881 Souls
God, I really hate how much of this area is just a fucking Bloodborne reference.
Also, if you actually want to try and do either of the two options, you're going to have to come up with a good enough explanation to try and convince Anri and Horace.