Best Game Ever | Dudley Quest [HP/The Gamer]

Because it's obvious? We're talking about at developing intelligence and wisdom stats. In Jee Hans entire class the only people with notable intelligence were the class president who was something of a genius and the other people in the abyss. On the other hand intelligence and wisdom also correspond with magical abilities. Those stats are likely the only reason Harry is level 3. Improving magic should improve the stats.
You do recall the in universe statement that "Most Wizards don't have an Ounce of Logic," right? At the very least their Wisdom scores are probably on average near that of the normal three year old... at least when dealing with things not involving magic. Wizards and Witches in HP operate more like Sorcerers on average.
"That was some freaky shit you just did there."
"It was, wasn't it?"
"How'd you do it?"
"Dunno, just knew I could."

As for Harry's level, he probably got a nice EXP boost from totally surviving an encounter with someone that wanted him dead.
 
Canonically their method is "have twenty wizards teleport at the same time around the dragon, and then have all of them cast stupify on it at the same time"
What works, works. Still saying that HP wizards aren't smart enough to think of a way around magic resistance doesn't make sense to me. Like I said most large magical creatures likely have such resistance. Something can't be used as a guard against Wizards without it. On top of that magical battles in HP sometimes involve a lot of creativity when you start throwing in transfiguration, conjuring, and such.
You do recall the in universe statement that "Most Wizards don't have an Ounce of Logic," right? At the very least their Wisdom scores are probably on average near that of the normal three year old... at least when dealing with things not involving magic. Wizards and Witches in HP operate more like Sorcerers on average.
"That was some freaky shit you just did there."
"It was, wasn't it?"
"How'd you do it?"
"Dunno, just knew I could."

As for Harry's level, he probably got a nice EXP boost from totally surviving an encounter with someone that wanted him dead.
You're kind of missing the point. Wizards not having logic is irrelevant. Wisdom and Intelligence would reflect magical ability more than how smart they are. If they can use magic very well then they'd have a high stat to reflect it. Only us as the Gamer have magical ability so innately tied to our mental ability. Thus increasing our intelligence increases our magic, and increasing our magic increases our intelligence. Increasing our magic by going to Hogwarts seems easier than endless studying of muggle knowledge.

You do realize that Harry didn't have EXP when Voldemort attacked him right? Ordinary people don't actually level up. Their levels just indicate how strong they actually are.
 
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What works, works. Still saying that HP wizards aren't smart enough to think of a way around magic resistance doesn't make sense to me. Like I said most large magical creatures likely have such resistance. Something can't be used as a guard against Wizards without it. On top of that magical battles in HP sometimes involve a lot of creativity.
I wasn't agreeing with him, just pointing out how they do it.
that being said, I don't think "overwhelm it with numbers" counts as an actual solution to the spell resistance. Yes they win, but spell resistance is still there and still reduces the attack of each individual wizard so that they must outnumber their foe 20:1 to win.
that also means that a lone wizard is SOL in a 1:1 battle since there is no actual solution to spell resistance.
 
Then why would they be called Wisdom and Intellegance? Why not, oh say, Magical Potental and Magical Theory? I mean, if they don't get used for anything else...

And why shouldn't NPCs get EXP when we're not looking? I can remember stories and quests where friends of the MC got EXP even when they weren't in the party with the MC, it was just that they couldn't distribute their stat points on level up.
 
Then why would they be called Wisdom and Intellegance? Why not, oh say, Magical Potental and Magical Theory? I mean, if they don't get used for anything else...
Because the traits are being viewed through the lens of kRPG mechanics, and those don't list "Magical Potential" or "Magical Theory"

And why shouldn't NPCs get EXP when we're not looking?
Because the NPCs don't have Gamer powers? The only character that levels up in video game fashion is The Gamer. All other characters have to "level up" the same way a normal person would: hard work, natural inclination, studying, etc. If Joe Nobody from off the street got in a fight with a bear and somehow managed to kill it, Joe Nobody isn't going to suddenly become stronger for having done that. He's going to go to the hospital because he's been viciously mauled. Dudley, on the other hand, will get EXP for beating a superior enemy and be fine after a little bit of rest.
 
Then why would they be called Wisdom and Intellegance? Why not, oh say, Magical Potental and Magical Theory? I mean, if they don't get used for anything else...
They do get used for intelligence. It's just that the higher number will be what's listed. Let's say Fluffy's INT stat is 70. His magical power would be 70 and his actual knowledge would be like 3. It doesn't matter that they're different. Only the higher value will show up. On the other hand a muggle like Tony Stark could have an INT of 150 purely on the basis of his knowledge. As the Gamer they're combined for us. It doesn't carry over to others.
 
Uh @Sirrocco where did you read that about the wedding? Having checked the wiki it actually states that Petunia didn't attend the wedding and presumably Vernon didn't attend as well if so.
Yeah no, this never happened. They don't have good reasons to hate magic beyond Petunia's jealousy of her sister and Vernon's aversion for anything slighty out of "normalcy". At least Petunia does seem to feel some obligation to let Harry live in her house, while Vernon feels nothing at all, and even throws him out of the house during a Dementor attack.
Where are getting this from? From what I remember, they didn't attend the wedding, and I am absolutely certain that this didn't happen.
Dammit.
The fanon is strong in this one. This never happened. Vernon and Petunia didn't even attend Lily and James's wedding.
Yeah, this. Grumble grumble mental hygiene grumble bah.
 
I strongly disagree with stuff.

MP is a stat independent of intelligence. Int has a benefit wherein it raises mp, but it's purpose is that it grants the character mental processing power.

In a situation where MP levels and INT conflict, it's not because it's a combination of different values. That's just silly.

To use the examples above, Fluffy might have a trait or status effect that grants him MP for being a magical beast, but his actual int would be low, it'd never show up as 70.

On the other hand, Tony would have a high intelligence, but he'd have his own status effect or trait or title or whatever that disables the use of MP.

There is absolutely no combining of stats under the same name or whatever craziness you're coming up with.

And there isn't a speck of evidence to support your crazy assumptions either.
 
@redzonejoe The MP stat is just a value showing how much magic you have. It stands for mana points not magic power. It has no effect on the power of your magic attacks. That all falls under the INT stat like I said. INT directly relates to both mental processing power and magic power. There is evidence supporting what I said. The most obvious would be low level magical beast having a higher INT and WIS stats than high school kids.

Now would Fluffy's INT be 70? Maybe not. I was making a point. It's still gonna be much higher than a regular dog's and on par with many muggles. Maybe 20 or so.

To make it clearer for you I'll use WIS to explain. Wisdom determines three things. Problem solving skills, mana regeneration, and magic resistance. Increase any of the three and your WIS stat will rise. If a muggle is very clever he'll have high WIS. At the same time Fluffy having high magical resistance would also be interpreted by our power as high WIS.
 
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The MP stat is just a value showing how much magic you have. It stands for mana points not magic power. It has no effect on the power of your magic attacks.
Yes I am aware and I agree.
That all falls under the INT stat like I said.
Not necessarily. If a skill or spell increases with int, it'll tell you in the description, but not all magical attacks do.
INT directly relates to both mental processing power and magic power. There is evidence supporting what I said.
What there is are questions, and you're building your own hypothesis and treating it as fact, when there is no evidence to suggest that your interpretation is any more true than various other ones.
The most obvious would be low level magical beast having a higher INT and WIS stats than high school kids.
Which can be explained in other ways. Perhaps it's intelligent for its species. A low level regular animal might have more intelligence than a school-kid too, but it's clearly not magical power. Or perhaps that intelligence is focused on things we value less than logic and reasoning. High int in an animal could indicate good survival instincts.
Now would Fluffy's INT be 70? Maybe not. I was making a point. It's still gonna be much higher than a regular dog's and on par with many muggles. Maybe 20 or so.
Will it though? Why would his int have to be higher than 3? He's a big dog, his specialization is in str and vit. No need to artificially raise its other stats just to make it look scary. It's not like fluffy can cast spells, so even then a high int doesn't indicate magical power instead of my simpler explanation of a different intellectual focus (like instinct) or subjective measurement.
 
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that doesn't mean they can't get better or learn things. most people in the world are not level 1. and in the gamer manga he will constantly notice how people leveled up over time even though they weren't partying with him, as well as stated up.
Are you being intentionally obtuse? Literally a sentence later, I go on to say that people can level up just fine. Here, let me quote it for you.
All other characters have to "level up" the same way a normal person would: hard work, natural inclination, studying, etc.
 
Yes I am aware and I agree. Not necessarily. If a skill or spell increases with int, it'll tell you in the description, but not all magical attacks do.
Most magic attacks that rely on magic to attack probably do. I suppose there are also things like power strike and inner ki manipulation. Those don't seem to be viewed as magic even in the gamer universe though.
What there is are questions, and you're building your own hypothesis and treating it as fact, when there is no evidence to suggest that your interpretation is any more true than various other ones.
What various other ones? The ones you're pulling out now? That INT affects magical attacks is established fact in the Gamer. That every single thing that can technically be considered a magical attack isn't affected doesn't change that. MP increases as INT is raised and you get an affinity to magic skill if it's raised enough. Me saying that magic will reflect on the INT stat is hardly a hypothesis with no evidence. It's common sense.
Which can be explained in other ways. Perhaps it's intelligent for its species. A low level regular animal might have more intelligence than a school-kid too, but it's clearly not magical power. Or perhaps that intelligence is focused on things we value less than logic and reasoning. High int in an animal could indicate good survival instincts.
Sounds like you're reaching. The Gamer power showing intelligence relative to species is absurdly useless to the Gamer and thus makes no sense in context of a game. A low level regular animal that's more intelligent than a high school kid doesn't exist. It might know more about things relating to it specifically but overall? No. Not unless the kid is mentally challenged.

Will it though? Why would his int have to be higher than 3? He's a big dog, his specialization is in str and vit. No need to artificially raise its other stats just to make it look scary. It's not like fluffy can cast spells, so even then a high int doesn't indicate magical power instead of my simpler explanation of a different intellectual focus (like instinct) or subjective measurement.
It's not artificial. It's because INT is actually the largest factor determining MP amount. My explanation is plenty simple. The factors stated and shown as related to the stat are in fact related to the stat. Thus when you have one of those factors it raises said stat.
 
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I apologize, I skimmed your post and it comes off as quite different that part about exp is taken out of context of the rest of the post
No worries. The point I was making in the post is that, while other characters grow organically, The Gamer is the only character that grows in the manner that he does. Normal people don't get EXP for, to use the same example again, beating a bear. They get mauled and have to be hospitalized if they're unlucky, or a great story to tell friends if they are lucky.

The Gamer and only the Gamer is the character that would get a tangible benefit for such a task.
 
Most magic attacks that rely on magic to attack probably do. I suppose there are also things like power strike and inner ki manipulation. Those don't seem to be viewed as magic even in the gamer universe though. What various other ones? The ones you're pulling out now? That INT affects magical attacks is established fact in the Gamer. That every single thing that can technically be considered a magical attack isn't affected doesn't change that. MP increases as INT is raised and you get an affinity to magic skill if it's raised enough. Me saying that magic will reflect on the INT stat is hardly a hypothesis with no evidence. It's common sense.Sounds like you're reaching. The Gamer power showing intelligence relative to species is absurdly useless to the Gamer and thus makes no sense in context of a game. A low level regular animal that's more intelligent than a high school kid doesn't exist. It might know more about things relating to it specifically but overall? No. Not unless the kid is mentally challenged.

It's not artificial. It's because INT is actually the largest factor determining MP amount. My explanation is plenty simple. The factors stated and shown as related to the stat are in fact related to the stat. Thus when you have one of those factors it raises said stat.
I'm not saying that int isn't at all related to magical strength, what I am saying is that there's no hidden 'magical power' stat mixed in with an entirely independent 'mental processing' stat summed up as int.

My post was a bit lengthy because I was coming at it from a lot of different angles, and I think you've got what I was trying to say a bit mixed up. Hell, I probably got what I was trying to say a bit mixed up too, so I can't blame you.

I went back over this quest to do some fact-checking, because the facts in this quest are ultimately all that matters in this discussion. Interesting results.

-We started with 3 int and 3 wis
-We don't know how much mana we have, or if we have any at all.
-At the zoo, most animals and even the Zoo employee had 0 mana, INT unknown but presumably above 0
-The elephant and Harry both have 100 MP. Is the elephant magical?

We haven't observed anybody's Int but our own, and only Harry and the elephant have MP, both at 100.

So what does it mean? Who the fuck knows.
 
I'm not saying that int isn't at all related to magical strength, what I am saying is that there's no hidden 'magical power' stat mixed in with an entirely independent 'mental processing' stat summed up as int.
It's probably not all that hidden and it may not be considered a stat. I'll quote what I said earlier to try and clarify.

To make it clearer for you I'll use WIS to explain. Wisdom determines three things. Problem solving skills, mana regeneration, and magic resistance. Increase any of the three and your WIS stat will rise. If a muggle is very clever he'll have high WIS. At the same time Fluffy having high magical resistance would also be interpreted by our power as high WIS.
When you increase WIS by 10 points it increases mana regeneration and magic resistance by 1%. 'Magic power' would be the equivalent of those. Having powerful magic is likely to be interpreted as INT by our power just like having high magic resistance is likely to be interpreted as Wisdom. If anything since this is a game getting smarter would be the secondary effect of raising brain stats with the magical benefits being the primary. I suppose you could be saying that magical skill is naturally linked with how smart someone is though.
 
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No worries. The point I was making in the post is that, while other characters grow organically, The Gamer is the only character that grows in the manner that he does. Normal people don't get EXP for, to use the same example again, beating a bear. They get mauled and have to be hospitalized if they're unlucky, or a great story to tell friends if they are lucky.

The Gamer and only the Gamer is the character that would get a tangible benefit for such a task.
Yea. although just to nitpick. while they might not get exp for beating a bear, it might be possible that they "get" exp if the gamer system considers exp as a method to represent people are in a transition period between levels.

That is, lets say joe the muggle is a level 3 body builder. you go to the jim and pump iron daily. every day the gamer looks at you he might see you as having more exp since exp is merely a way for the gamer's power to indicate fractional increase of power between level 3 and level 4.
 
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When you increase WIS by 10 points it increases mana regeneration and magic resistance by 1%. 'Magic power' would be the equivalent of those. Having powerful magic is likely to be interpreted as INT by our power just like having high magic resistance is likely to be interpreted as Wisdom. If anything since this is a game getting smarter would be the secondary effect of raising brain stats with the magical benefits being the primary. I suppose you could be saying that magical skill is naturally linked with how smart someone is though.
Mate, re-read chapter 57 please.

(Flat)Magic resistance has been shown as something some monsters just have.

Likewise, "Mana affinity" might be something some people are just born with.

And MP can be increased independently.

Not to say that non-gamers don't have stat increases. Just that the Gamer ability interprets intellect as intellect and wisdom as wisdom, with the benefits from said stats adding to other stats instead of being what makes said other stats.

That is, lets say joe the muggle is a level 3 body builder. you go to the jim and pump iron daily. every day the gamer looks at you he might see you as having more exp since exp is merely a way for the gamer's power to indicate fractional increase of power between level 3 and level 4.
Chapter 18 implies otherwise. With Shin Sun-Il's stats being stated to be higher than his level would indicate.
 
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It's probably not all that hidden and it may not be considered a stat. I'll quote what I said earlier to try and clarify.

When you increase WIS by 10 points it increases mana regeneration and magic resistance by 1%. 'Magic power' would be the equivalent of those. Having powerful magic is likely to be interpreted as INT by our power just like having high magic resistance is likely to be interpreted as Wisdom. If anything since this is a game getting smarter would be the secondary effect of raising brain stats with the magical benefits being the primary. I suppose you could be saying that magical skill is naturally linked with how smart someone is though.
You are looking at how the original Gamer-verse works and assuming it carries over. That assumption is not necessarily correct. In this game, all we actually *know* about WIS is the actions we've taken that improved it for us, and the way the game described them... unless the QM straight-out stated some of this stuff and I missed it?
 
Mate, re-read chapter 57 please.

(Flat)Magic resistance has been shown as something some monsters just have.

Likewise, "Mana affinity" might be something some people are just born with.

And MP can be increased independently.

Not to say that non-gamers don't have stat increases. Just that the Gamer ability interprets intellect as intellect and wisdom as wisdom, with the benefits from said stats adding to other stats instead of being what makes said other stats.
That's probably exactly what a Cerberus has. There's probably something of a distinction between inborn traits and things that are actively worked on.

It probably is. I wasn't saying that they'd get mana affinity after reaching a certain level of intelligent. Just used it as an example of magic being connected to intelligence.

Didn't say it couldn't be. I said that INT was the primary factor determining MP.

I'm not convinced after chapters 89-90 where a snake had INT of 17 and WIS of 19 while not appearing to be visibly intelligent.
You are looking at how the original Gamer-verse works and assuming it carries over. That assumption is not necessarily correct. In this game, all we actually *know* about WIS is the actions we've taken that improved it for us, and the way the game described them... unless the QM straight-out stated some of this stuff and I missed it?
I know it's not necessarily correct. I assume it is until shown otherwise because why not? If we can use knowledge from the Gamer to effectively plan things out then why wouldn't I?
 
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I know it's not necessarily correct. I assume it is until shown otherwise because why not? If we can use knowledge from the Gamer to effectively plan things out then why wouldn't I?

There is a large difference between "I think this is a reasonable working assumption" (what you have) and "This is absolutely the way things work" (how you're treating it).
 
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