Your many, many violent instincts demand that you immediately take this opportunity to cut loose after your recent brushes with moral ambiguity, but you tamp them back down. There will be time for wanton destruction once you've got a better grasp on your current surroundings.
"I'm gonna go see if I can still reach the Dream from here. You guys mind waitin' a moment?"
In an impressive display of synchronicity, the Kegs look into the distance, look back at the chapel, and then look at you.
"Do you see a lantern?" says Djura.
"What d'ye mean? It's right there. Ye can't see it?"
They shake their heads, continuing to do so even as you walk over and give the thing a few kicks to confirm its solidity.
"Must be something to do with renouncing the contract," Steffon muses.
"Aye, that'd make sense. Hang on, I've got an idea." You place one foot on top of the lantern, which holds steady despite its reedy appearance, and balance atop it. "Does it look like I'm levitatin'?"
"Yes."
"Kickass."
"Might do a bit of scouting while you're gone, depending on how long it takes," says Djura. "See you in a moment."
Thankfully, your trip to the dream has none of the unpleasant jankiness of your last voyage, and you wake on the cobbled path without incident. Hope is splayed out awkwardly on her ledge, open Bible and passed-out Messengers on her chest. "One more chapter" is a killer, it seems.
A few nearby little ones, apparently made of sterner stuff than their comrades, point towards the workshop, where another small group are waving and beckoning you to approach. You tiptoe over to them and, with great delicacy, they hand you a cracked, bloodstained bell. Making sure to hold the clapper, you scrutinize it closely before putting it with your myriad other knickknacks.
"Don't suppose this one comes with instructions?" you whisper
After a brief huddle, three Messengers take their positions, two facing each other and a third waiting a distance away. The former begin a pantomimed scuffle, swatting at each other until one is knocked away and the other "roars" in triumph. The fallen warrior then rings a "bell," at which point the third one enters the fray and, together, they overcome the foul beast.
"So I ring this and someone helps me fight?"
They nod excitedly, and two of them high-five each other in recognition of a job well done.
"Who exactly shows up?"
This seems to stump them. They collectively ponder for a moment, after which one of them raises a finger. It stoops forward and pulls itself along as though with a walking stick, then turns to you to see if you understand.
"Old people?"
The little one turns its hand back and forth in the traditional "sort of" sign. Emboldened, it disappears into the earth before reappearing with a small hat and one of the weapons they offered you when you first arrived, trying desperately not to drop it as it repeats the stoop-walk.
"Old...Hunters?"
The Messengers raise their tiny fists in triumph, then sink back into the stone. One arm reappears for a moment to point at the grave at which you once found Hope praying. You can see a gaggle of them in front of it, wobbling aimlessly.
Guess that's your ticket home.
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