Anderson Quest: Killing Vampires and Werewolves and Leprechauns (Hellsing/Bloodborne)

Yharnam Hospitality
Well, the path to the clinic isn't going to stay clear of (living) hazards forever. Probably best to get the recruiting done as soon as you can.

You make your way onto the upper left walkway, stopping to examine a strange piece of stone on the belt of a corpse. It's bizarre-looking, shaped almost like a double helix and tinged with the red of blood. Said stains appear to be inside the structure rather than the product of the rather plentiful quantities surrounding the body. It's also warmer than it probably should be.

Whatever it is, it's a cool enough trinket to warrant you plucking it off of him and disappearing it into the endless space of your sleeves.

The incense lantern in question sits before a pair of arched doors. Light pours from the base of the one on the right and you can hear the sounds of chatter and laughter within. Seems a bit out-of-place on a night like this, but who knows? Maybe this is the "somewhere" where it's 5 o'clock. Taking care to keep the more blood-soaked portions of your clothing out of sight so as not to give the wrong impression, you give the lit door a pair of polite knocks.

The laughs and conversation stop abruptly, to be replaced with a rapid, hushed exchange you can't quite make out. Once that ends, a female voice speaks.

"Oh, you poor dear. Are you stuck outside on a night of the Hunt?"

"No, actually, I was just wondering-"

"I can't stand to know there's someone out there on such a night," she cuts you off in the same caring tone. "Please, come inside; you can wait out this terrible business with us." You hear several locks disengage as she pushes the door slightly open.

"I'm tellin' ye, I'm not lookin' fer-"

"Please, please, I insist."

Well, maybe she'll listen to you if you're both inside.

You reach forward to open the door further, only for her to slam it in your face. Laughter erupts from inside, along with, you're certain, blatantly inaccurate imitations of what your face looked like when she did it.

"You're going to die!" she manages to wheeze through her cackles. "Alone in the streets like a dog!"

What a charming community Yharnam has.

[] Be the bigger man and walk away
--[] To the right, towards the mob you can hear
--[] To the left, down towards some kennels you can see behind the standard Yharnam detritus

[] Be petty

[] Write in...
 
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[x]Well that wasn't very Christian-like of ya, missy.
[X] Be the bigger man and walk away
-[X] so you can throw one of those nice men through her window
 
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[x] Well, you've always been fond of children's fairytales when you were pontificating at the orphanage. Huff and puff and blow their house down. Or was it burn?
 
[x] Well, you've always been fond of children's fairytales when you were pontificating at the orphanage. Huff and puff and blow their house down. Or was it burn?

To good to pass on
 
[x] Well, you've always been fond of children's fairytales when you were pontificating at the orphanage. Huff and puff and blow their house down. Or was it burn?
[X] While quoting Pulp Fiction
 
[X] Be the bigger man and walk away
--[X] To the right, towards the mob you can hear


What do you want to bet that somewhere down the line we'll meet a hunter who acquired the cross we gave the Messengers, who ends up using it to buy a set of Bayonets? That or they'll just be wearing it like all the other knickknacks you can give them.
 
[x] Well, you've always been fond of children's fairytales when you were pontificating at the orphanage. Huff and puff and blow their house down. Or was it burn?
[X] While quoting Pulp Fiction
 
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