"Can't thank ye enough," you say as you spirit the club away up your sleeves. "I'll make good use of it, I promise."
"You won't be disappointed," he assures you. "You remember my price, of course."
"Aye; any Hunters what aren't neighborly are in for a paddlin'. We're actually about ta hit the Grand Cathedral, give this thing a proper debut."
"Oh? Full frontal assault?"
"Well, that's what we'll call it afterwards, but we've actually got this whole big plan."
"Wise choice. Have fun storming the castle, Father Anderson."
"Oh, I will."
You wave goodbye to the old man, who hefts another chunk of carapace onto the workbench as you exit the building. Hope is still sound asleep on the stone ledge and has, by your estimation, drooped another five degrees forward since you arrived. That can't be comfortable.
Maybe you can bring a pillow with you next time?
It seems like little time has passed when you awaken in the chapel. Djura, his neck now approximately straight, is filling metal casings with powder in the far corner. Steffon and Iosefka are nowhere to be seen, presumably still on the roof. Eileen, meanwhile, is speaking to Agatha and the children, none of whom look particularly pleased with what they're hearing. You walk over to them and the blind man turns to face you.
"Is it true, what Miss Eileen says? About the Church being responsible for the plague?"
"It is."
The man, who you're fairly certain already had "downcast" etched into every cell in his body, somehow slumps even further.
"Nobody ever treated me right 'fore the Church. They gave me a place to live and food to eat. Nobody'd ever treated me like people."
"I'm sorry."
"If they've really done what you said, then I understand why you're doing this, but there are some good people there, Father. Please find them."
"I'll do what I can."
He gives a small nod. Fiddle stands and clings tightly to your leg, while Emma does the same after a moment of hesitation.
"We're the good guys, right?" the younger girl asks.
"We are."
"You promise?
"I promise."
"And you'll come back?" says Emma.
"I promise."
You stay in their embrace for several moments until you hear Iosefka and Steffon enter the room. The doctor still looks somewhat unwell as she enters your little circle.
"Steffon showed me how to use the guns, but I'm no good with them," she says.
"That's fine," Eileen tells her. "Djura's putting together some signalling devices. If anything goes wrong, just use one and Father Anderson will come back."
With Steffon's help, Djura finishes his work rather quickly and the two make their way over. The old man hands Iosefka some small, metallic spheres.
"Flares," he says. "Fire them out of the mortar to signal if anything goes wrong."
She nods as he turns to Eileen and hands her a set of cylinders, each with between one and three etchings.
"Smoke grenades. One is green, that means go. Two is yellow, that means wait. Three is red, that means retreat. Once you're in position, drop one and Father Anderson will join you. We'll be along right after."
Eileen pockets them with a nod of her own.
"Is there a safe place for the children?" she asks Agatha.
"Oh yes, there are some maintenance closets along the stairwell. Just pull the candlesticks."
"Right, then," she says. "Shall we?"
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