Anderson Quest: Killing Vampires and Werewolves and Leprechauns (Hellsing/Bloodborne)

Maybe we could set up a barrier around the Grand Cathedral as Anderson did in his first appearance in order to prevent enemy reinforcements from interfering? Or maybe even trap certain enemy elements into rooms?
 
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The Bloody Crow was able to beat Eileen in canon and could perform the Art of quickening (or at least use the onld hunter's bone) which implies he's way above the average Church hunter.

Fair enough. The let's player I watched just ran away from Henryk, didn't even notice her passing him by and when he went back to the area on advice he went the long way and was fighting beasts while she fought in the distance and died.
 
Maybe we could set up a barrier around the Grand Cathedral as Anderson did in his first appearance in order to prevent enemy reinforcements from interfering? Or maybe even trap certain enemy elements into rooms?

There's a big front entrance with one door that leads to a bunch of steps lined with amygdala statues to a big chapel area where the Vicar waits and prays in front of a giant shrine and way above that room is a walkway that leads towards Ebrietas or towards the Celestial Emissary. If there's doors to further areas of the place they're well hidden.
 
The chanting and praying pissed it off. When you consider yourself a god, the idea that there's another god who's stronger than you tends to hit a nerve.

As far as physically hurting it? No. The Great Ones aren't demonic in the traditional sense. The ward hurt it because it's built to hurt unwanted intruders, not specifically because of its nature as a Great One.
Has anything we've fought thus far counted as demonic, such that items and prayers of Christianity and God are dangerous to them, including our blessed bayonets?
 
He'd probably give us a run for our money.

The dude is the toughest hunter in Bloodborne bar none.
Up until the point where he gets biffed in the face by the Club of Righteousness

Then he tries rushing Anderson only to run headfirst into a Beam of Irony to the face :V

Actually.

My god.

*checks inventory, considers tactics*

Ahahahahaha the Bloody Crow be screwed when he actually does try to gut us. It's gonna be great
 
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Up until the point where he gets biffed in the face by the Club of Righteousness

Then he tries rushing Anderson only to run headfirst into a Beam of Irony to the face :V

Actually.

My god.

*checks inventory, considers tactics*

Ahahahahaha the Bloody Crow be screwed when he actually does try to gut us. It's gonna be great

Honestly, he'd probably quick-draw that double-barreled pistol of his and blow a limb or two off.

That pistol can 2-shot you in-game even if you have high HP. He'd dodge too with the Hunter's Bone.
 
He'd dodge too with the Hunter's Bone.
Our Beam of Irony can fire for two seconds straight, we can probably sweep it 180 degrees in one, has zero recoil, and while it has a cooldown period, it also has unlimited ammo. He gets to our face, he eats spiky chitin ripped from the mediocre one.

All else fails, we saturate the area with Unlimited Bayonet Works. Before blowing them all up.
 
Our Beam of Irony can fire for two seconds straight, we can probably sweep it 180 degrees in one, has zero recoil, and while it has a cooldown period, it also has unlimited ammo. He gets to our face, he eats spiky chitin ripped from the mediocre one.

All else fails, we saturate the area with Unlimited Bayonet Works. Before blowing them all up.
Half correct

That won't win us the fight, but it is our strongest opening. We force him into melee, then club him to death
 
Wait, no, even better

Anderson knows how katana users fight

Explosive bayonet saturation to obscure visibility and eliminate ranged combat through cover of smoke and dust

Then the Crow closes in for melee with iaijutsu, Andersons seen it a million times with Yume

Prepare the Club to intercept, use the Mediocre One bits to blade lock it and expose the tip to the Bloody Crow

Twist the handle while the Crow's focused on that instant where he's holding onto the katana

Beam of Irony
 
There's an idea. Cover the surfaces with bayonets, utilize their positioning to blow them up when the Crow gets near in such a manner that it helps us.
 
Three, Two, One...
"Can't thank ye enough," you say as you spirit the club away up your sleeves. "I'll make good use of it, I promise."

"You won't be disappointed," he assures you. "You remember my price, of course."

"Aye; any Hunters what aren't neighborly are in for a paddlin'. We're actually about ta hit the Grand Cathedral, give this thing a proper debut."

"Oh? Full frontal assault?"

"Well, that's what we'll call it afterwards, but we've actually got this whole big plan."

"Wise choice. Have fun storming the castle, Father Anderson."

"Oh, I will."

You wave goodbye to the old man, who hefts another chunk of carapace onto the workbench as you exit the building. Hope is still sound asleep on the stone ledge and has, by your estimation, drooped another five degrees forward since you arrived. That can't be comfortable.

Maybe you can bring a pillow with you next time?

It seems like little time has passed when you awaken in the chapel. Djura, his neck now approximately straight, is filling metal casings with powder in the far corner. Steffon and Iosefka are nowhere to be seen, presumably still on the roof. Eileen, meanwhile, is speaking to Agatha and the children, none of whom look particularly pleased with what they're hearing. You walk over to them and the blind man turns to face you.

"Is it true, what Miss Eileen says? About the Church being responsible for the plague?"

"It is."

The man, who you're fairly certain already had "downcast" etched into every cell in his body, somehow slumps even further.

"Nobody ever treated me right 'fore the Church. They gave me a place to live and food to eat. Nobody'd ever treated me like people."

"I'm sorry."

"If they've really done what you said, then I understand why you're doing this, but there are some good people there, Father. Please find them."

"I'll do what I can."

He gives a small nod. Fiddle stands and clings tightly to your leg, while Emma does the same after a moment of hesitation.

"We're the good guys, right?" the younger girl asks.

"We are."

"You promise?

"I promise."

"And you'll come back?" says Emma.

"I promise."

You stay in their embrace for several moments until you hear Iosefka and Steffon enter the room. The doctor still looks somewhat unwell as she enters your little circle.

"Steffon showed me how to use the guns, but I'm no good with them," she says.

"That's fine," Eileen tells her. "Djura's putting together some signalling devices. If anything goes wrong, just use one and Father Anderson will come back."

With Steffon's help, Djura finishes his work rather quickly and the two make their way over. The old man hands Iosefka some small, metallic spheres.

"Flares," he says. "Fire them out of the mortar to signal if anything goes wrong."

She nods as he turns to Eileen and hands her a set of cylinders, each with between one and three etchings.

"Smoke grenades. One is green, that means go. Two is yellow, that means wait. Three is red, that means retreat. Once you're in position, drop one and Father Anderson will join you. We'll be along right after."

Eileen pockets them with a nod of her own.

"Is there a safe place for the children?" she asks Agatha.

"Oh yes, there are some maintenance closets along the stairwell. Just pull the candlesticks."

"Right, then," she says. "Shall we?"

[] Begin the operation

[] Write in...
 
[X] Begin the operation

This should be fun. I've got some ideas for taking advantage of the utterly insane weapons-skill people like Anderson and Walter have.
Quick note

Andersons skill actually isn't all that out there. He has pinpoint accuracy coupled with some esoteric stuff and superhuman strength, speed, and regeneration. His skill is very much within human limits, It's his abilities that make him a threat.

Walter, on the other hand, is out and out bullshit. With just skill over wires.
 
Quick note

Andersons skill actually isn't all that out there. He has pinpoint accuracy coupled with some esoteric stuff and superhuman strength, speed, and regeneration. His skill is very much within human limits, It's his abilities that make him a threat.

Walter, on the other hand, is out and out bullshit. With just skill over wires.
Considering the throwing he was doing in his very first combat appearance against Seras and the fact that he seems to make them curve on the way to the targets, I'd say it's a bit more than within human limits. Those bayonets are not aerodynamic. Walter's style of combat is just so absurd every action he takes seems bullshit.
 
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Considering the throwing he was doing in his very first combat appearance against Seras and the fact that he seems to make them curve on the way to the targets, I'd say it's a bit more than within human limits. Walter's style of combat is just so absurd every action he takes seems bullshit.
Not really, the use of bayonets is a bit odd, but the things Anderson did with them is very possible for someone with a lot of training in throwing knives. Depending on the knife itself, obviously.

You just never see anyone do that these days.
 
Not really, the use of bayonets is a bit odd, but the things Anderson did with them is very possible for someone with a lot of training in throwing knives. Depending on the knife itself, obviously.

You just never see anyone do that these days.
When he hits Seras with a dozen bayonets, purposefully aiming to not kill, and than nails those bible pages all over the walls and windows, he does it from around the corner and partways up the stairs. With exceedingly non-aerodynamic bayonets, and flighty paper and nails. With a very small gap of space which the blades had to turn. I find it extremely hard to believe that is within human limits.
 
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