Anderson Quest: Killing Vampires and Werewolves and Leprechauns (Hellsing/Bloodborne)

BSB... it's pure conjecture, but I wonder if they were (betrayed? abandoned?) Healing Church clerics. That would explain the apparent enmity from the beast patients (there's a crowd of Old Yharnamites surrounding the crucified Blood-Starved Beast in the warehouse), its location in the chapel, its uncommon power (clerics make the strongest beasts), and possibly its flayed appearance and malnutrition (self-flagellation or attacks by the other beasts).
 
[X] Skip to Oedon Chapel.

I kind of want to install the big gun there.

In other news.

Hopefully, Henryk is not too far gone that he needs a Gascoigne burial. The kids could really use some time with their granddad.

I do wonder if we missed the Cainhurst invite on the operating desk, or if we just straight up did not get one. Speaking of Cainhurst, we should totally bring Alfred along to the winter castle with us if we got one.
 
[X] Skip to Oedon Chapel.

I kind of want to install the big gun there.

In other news.

Hopefully, Henryk is not too far gone that he needs a Gascoigne burial. The kids could really use some time with their granddad.

I do wonder if we missed the Cainhurst invite on the operating desk, or if we just straight up did not get one. Speaking of Cainhurst, we should totally bring Alfred along to the winter castle with us if we got one.
I think we'll get an invite from the Blood Crow of Cainhurst after we kill him.
 
Are we going to address the issue that it's impossible for a letter to have come from Cainhurst recently, given that the only living and arguably sane member (Queen Analise) is trapped in a room that may very well lack any kind of stationary supplies, from which a letter could not possibly escape, and which would have no one capable or competent enough to DELIVER it?

Not to mention all the other bits of weirdness, like the riderless carriage appearing at just the right time despite no advance warning of your arrival at the designated pick-up spot. Or how the door opens on its own. Or how, after you step out, the bridge you must have crossed no longer exists. Or how the horses are now dead and covered with perhaps a day's worth of snow.
 
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Are we going to address the issue that it's impossible for a letter to have come from Cainhurst recently, given that the only living and arguably member (Queen Analise) is trapped in a room that may very well lack any kind of stationary supplies, from which a letter could not possibly escape, and which would have no one capable or competent enough to DELIVER it?

Not to mention all the other bits of weirdness, like the riderless carriage appearing at just the right time despite no advance warning of your arrival at the designated pick-up spot. Or how the door opens on its own. Or how, after you step out, the bridge you must have crossed no longer exists. Or how the horses are now dead and covered with perhaps a day's worth of snow.
I think that we'll just be in for a headache if we think too much about it.
 
Are we going to address the issue that it's impossible for a letter to have come from Cainhurst recently, given that the only living and arguably member (Queen Analise) is trapped in a room that may very well lack any kind of stationary supplies, from which a letter could not possibly escape, and which would have no one capable or competent enough to DELIVER it?

Not to mention all the other bits of weirdness, like the riderless carriage appearing at just the right time despite no advance warning of your arrival at the designated pick-up spot. Or how the door opens on its own. Or how, after you step out, the bridge you must have crossed no longer exists. Or how the horses are now dead and covered with perhaps a day's worth of snow.

It's because Bloodborne is a horror story and that kind of shit just happens sometimes.
 
Are we going to address the issue that it's impossible for a letter to have come from Cainhurst recently, given that the only living and arguably member (Queen Analise) is trapped in a room that may very well lack any kind of stationary supplies, from which a letter could not possibly escape, and which would have no one capable or competent enough to DELIVER it?

Not to mention all the other bits of weirdness, like the riderless carriage appearing at just the right time despite no advance warning of your arrival at the designated pick-up spot. Or how the door opens on its own. Or how, after you step out, the bridge you must have crossed no longer exists. Or how the horses are now dead and covered with perhaps a day's worth of snow.
Not entirely true since there is at least one member outside the castle who could've delivered the letter, The Bloody Crow of Cainhurst who I believe based solely on his gear and the fact that she says "This is my score to settle."
 
Are we going to address the issue that it's impossible for a letter to have come from Cainhurst recently, given that the only living and arguably member (Queen Analise) is trapped in a room that may very well lack any kind of stationary supplies, from which a letter could not possibly escape, and which would have no one capable or competent enough to DELIVER it?

Not to mention all the other bits of weirdness, like the riderless carriage appearing at just the right time despite no advance warning of your arrival at the designated pick-up spot. Or how the door opens on its own. Or how, after you step out, the bridge you must have crossed no longer exists. Or how the horses are now dead and covered with perhaps a day's worth of snow.
Literally magic.
 
Are we going to address the issue that it's impossible for a letter to have come from Cainhurst recently, given that the only living and arguably sane member (Queen Analise) is trapped in a room that may very well lack any kind of stationary supplies, from which a letter could not possibly escape, and which would have no one capable or competent enough to DELIVER it?

Obviously the queen used her mad origami skills to shape it into a crane that flew to the clinic then unfolded itself into an invitation.
 
I always imagined that the letter is part of the reason the player came to Yharnam. He's sick, he gets a letter asking him to come, he knows Yharnam is this place of healing.

So he arrives at the clinic, signs the contract, and puts the letter down. Wheelchair dude takes the letter, dies, and the Iosefka or False Iosefka finds the letter later, and leaves it where you find it when you return to the clinic.
 
The weirdest thing about Cainhurst?

The Blood Moon doesn't appear there.

There's definitely some unique brand of weirdness going on in that little circle of Hell.


The blood moon also does not appear in the Witch's Abode, Byrgenwerth, and the Nightmare realm. I am pretty certain that the Blood Moon is a Yarnham-city only thing. In fact seeing as how Cainhurst is just across the lake from Yarnham, as long as you could evacuate people a few miles from the city limits, I am pretty sure you could dodge the blood moon that way.
 
The blood moon also does not appear in the Witch's Abode, Byrgenwerth, and the Nightmare realm. I am pretty certain that the Blood Moon is a Yarnham-city only thing. In fact seeing as how Cainhurst is just across the lake from Yarnham, as long as you could evacuate people a few miles from the city limits, I am pretty sure you could dodge the blood moon that way.
...So, uh, is there any reason we shouldn't set something like that up?
Because just avoiding the whole mess is sounding really nice.
 
...So, uh, is there any reason we shouldn't set something like that up?
Because just avoiding the whole mess is sounding really nice.
Witch's Abode: in Hemwick, a VERY messed up place.

Byrgenwerth: they study eldritch things there, might be a bad idea.

Nightmare Realm: can people who haven't been treated with whatever type of blood the Hunters get, or don't have eyes on the inside even get there?

Cainhurst: blood drinking tick things, murderous ghosts, and murderous butlers. Not a good place.
 
Witch's Abode: in Hemwick, a VERY messed up place.

Byrgenwerth: they study eldritch things there, might be a bad idea.

Nightmare Realm: can people who haven't been treated with whatever type of blood the Hunters get, or don't have eyes on the inside even get there?

Cainhurst: blood drinking tick things, murderous ghosts, and murderous butlers. Not a good place.

Not to mention that the only way to the castle is a shattered bridge from Hemwick charnel lane. If you look behind you, the bridge kind of ends.

Now, I legitimately cannot think of any truly safe places in Yharnam or its surrounding area; maybe the old workshop proper?
 
This reminds me of the theory that:

The city of Yharnam is in a dream, possibly all put there once a year. Once you get the blood put in you by that guy you enter the dream, and need the blood that Yharnam locals have to enter it, the common shared dream of the city. The Nightmare is a closer to the Old Gods part, other parts like Cainhurst apparently were their own area. Would partially explain the Hunters waking up at the Hunter's Dream on death and some of the stranger mechanics.

Djura:
"The things you hunt, they're not beasts. They're people."
"One day, you will see... Hmm, it's time you got going..."

"You have the whole night to dream. Make the best of it."
"It's you... You're the beast... Can't you see what you're doing? It's madness..."
 
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