An Unusual Abnormality - Redux (A Lobotomy Corporation x ??? Interactive Quest)

Day 2.16
>Consider if Yatagarasu can somehow help you understand.
>Consider maybe trying to communicate with Yatagarasu in future.
>Don't spook the other birb.
> Oh, is this a game? Start flying around with the other bird.
>You wonder if you should try to communicate directly with the source of your power... He's like a bird god, right? So maybe he can help translate!
>...Now that you think about it, are you actually able to contact him? You haven't actually tried to talk to him before...
>You begin playfully flying in circles with the other bird.
>The bird twitters something you can't understand.

>"Are you two done?" Archer frowns.
>_
 
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Day 2.17
> Make sure to at least assert your bird dominance. He may look friendly, but that doesn't mean he can do whatever he wants here! This is your nest, after all!
> Puff up your chest and tell the bird that this is your place! And to get permission to come in next time!
>You give the bird a territorial display.
>It hovers in place for a moment before giving you a light peck on the noggin. It doesn't hurt much but you certainly felt it.

>Transform back.
>"I have no idea! He does not speak corvid. I did not get a single word."
>Try to communicate with Yatagarasu and ask about what Punishing Bird is saying.
>You turn back.
>The bird chirps something in reply, before fluttering out of the room.

>"Well I suppose that answers things..." Archer notes, "Anyway, I really should go. I've been in here longer than necessary."

>You try to think of a way to communicate with Yatagarasu. Do you just think thoughts about him, or are you supposed to shout at the ceiling to talk to him? Maybe you can ask the snake goddess lady! She's a goddess so she would know how to--
>...Oh, right. She isn't here...

>You notice that Archer had left while you were thinking.
>_
 
Day 2.18
> Archer said that there were other birds in this place.
> Maybe one of the other birds will be able to understand you.
> Hatch a plan to meet the other birds. Maybe since they let Punishing Bird
>Ask Alyssa or Archer when you next see them if it's possible to meet with the other birds.
>You make a mental note to ask them if you could meet the other birds.

>Now that you think about it, maybe you should inspect your hallway if there seems to be sounds of fighting coming from it.
>Solving those incidents might make the people who work here praise you!
>The dream you had might come true if you do that!
>You place your ear against the door, hoping for something praise-worthy.
>Nothing sounds like an incident is occurring, unfortunately.
>_
 
Day 2.21
> Oh, is someone letting you out again?
>If they are, take the chance to look for the other Birds.
>If the door opens up, take a look at whoever it is to see if they have any mechanical parts on them.
>Consider mugging them for it asking them kindly to spare so for the reactor you want to make if they happen to be one of those Ordeal thingies.
>The door soon opens to reveal a really short looking thing in red and white striped baggy outfit, with two droopy hats on its head, one black, and one a checkered red and white, both of which are tipped with bells. The creature's dark-skinned face sports a demonic, maniacal grin.
>Unfortunately, it doesn't seem to have any mechanical parts that you can use for a reactor...

>"Time for you to have some fun~" it speaks in a high pitched, reverberating singsong voice, "And soon there will be more than o--AAAAAAAAAAGH!!"
>The creature screeches as a familiar bandaged sword suddenly swings down on its head, creating a cascade of pale-blue sparks. What's left of the body soon convulses before exploding in a bloody mess.
>Alyssa steps into view moments later, she seems slightly singed from the blast but no worse for wear.

>She sighs, "We really need to stop meeting like this..."
>_
 
Day 2.22
>"But I like meeting like this."
>She sighs and shakes her head.

>"What's the weird-looking thing you killed?"
>"An annoying clown. Part of the Ordeal we call 'Crimson Dawn'. They love trying to release and irritate abnormalities to cause havoc."

>"That's some interesting effects your sword does."
>"This weapon harnesses the essence of death itself." she explains, "It strikes directly at the soul of any being it hits."
>_
 
Day 2.23
> "Oh, so you're a Shinigami?"
> Make a note not to piss her off. You're not ready to head to the Sanzu River just yet! Also Satori will be sad.
>"A what?"

> Ask if she would like some help.
>"No, usually a Crimson Dawn would be resolved by now. You can help by--"
>Suddenly a pinging noise starts ringing out from Alyssa's pocket in some sort of pattern that causes her expression to fall into one of concern.
>"Okay, that's a signal that I need to get out of this hallway immediately," she turns her head in your direction, "so could you just stay in there for a minute? I'll be back to close the containment door in a moment, don't worry."
>Without a single word more, she briskly takes off down the way she came.
>_
 
Day 2.24
>Poke your head out of the door to try and see why she wouldn't want to be in the hallway.
>You poke your head out to catch Alyssa running through the doorway at the end of the hall. Nothing seems to happen after that.
>Suddenly the door and the wall around it begin to glow purple, and suddenly a massive laser beam begins filling the hallway, quickly getting closer.
>_
 
Day 2.25
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